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Has a CCP nerf destroyed an entire expansion like the Incursion nerf is about to?

Author
DarthNefarius
Minmatar Heavy Industries
#1 - 2012-06-03 01:37:33 UTC
FW sounded like it was on the outs until the recen buff. WH's had a minor nerf with sleeper neuts. Is there any other precedent?
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
mxzf
Shovel Bros
#2 - 2012-06-03 03:48:40 UTC
Incursions already got nerfed over a month ago in Escalation. If you haven't noticed any issues yet, maybe you shouldn't start claiming the sky is falling.
sabre906
The Scope
Gallente Federation
#3 - 2012-06-03 03:59:49 UTC
mxzf wrote:
Incursions already got nerfed over a month ago in Escalation. If you haven't noticed any issues yet, maybe you shouldn't start claiming the sky is falling.


Already pretty dead. The few remaining people will likely stick it out.
Spineker
#4 - 2012-06-04 17:30:44 UTC
Incursion are just like Faction Warfare it has been nerfed into a specialist small groups of people who will carry on with them. As for being a major part of the game no not for now. Sometimes CCP fixes things later but considering Factionwar came out in 2008 and took years to even get a look at... Yeah well
Tirestun
Caldari Provisions
Caldari State
#5 - 2012-06-04 18:00:56 UTC
>implying they were alright before they nerfed it.
Marzuq
Scarlet Weather Rhapsody
#6 - 2012-06-05 03:19:42 UTC
The Incursion nerfs only really affected vanguards which had an unbalanced income compared to other sites.

If you run assaults and HQ's like me everything is fine. If you want to make more isk you do the harder and more dangerous sites.
sabre906
The Scope
Gallente Federation
#7 - 2012-06-05 03:40:13 UTC
Marzuq wrote:
The Incursion nerfs only really affected vanguards which had an unbalanced income compared to other sites.

If you run assaults and HQ's like me everything is fine. If you want to make more isk you do the harder and more dangerous sites.


Waiting time on fleets just ballooned from 10 minutes to a few hours. The nerf itself didn't kill incursions. It acted as catalyst for what killed incursions.
Gambhira Eleanor
Midway Station Industries
#8 - 2012-06-05 08:41:09 UTC
you cant get VG fleet , getting on ass or HQ its a total waste of time. People want to play not wait most of the time. Thats the pitty about incursion nerfs.
Marzuq
Scarlet Weather Rhapsody
#9 - 2012-06-05 21:41:03 UTC
Well whenever to do incursions flying with Pubbies are always inefficient.

Flying with Pub Fleets is a waste of everyone's time.

You run with small dedicated groups who know their pilots, have the right ships, fits, etc.
ISeeDeath
Cogs and Sprogs Starship Mechanics
#10 - 2012-06-05 22:18:36 UTC  |  Edited by: ISeeDeath
Hi

Yea CCP has destroyed the incursion more or less completely. The communities doing incursions have more or less dropped dead. Actually I considered it the most fun part of the game. Sitting in a fleet and chatting with new and old friend while doing the sites. This is no longer possible since very few fleets are running due to the nerf that lead to people abandon the incursion part of the game.

People are voting with their feet. I hope CCP will hear it

Meanwhile CCP is trying to make the inventory work. Something that worked to begin with that now has been changed. Best case senario will be that the reworked inventory part will also work.

I hope for CCP to come to the conclusion that they need to get the incursion back up running. Which will need them to be less nerfed than they are now.

regards

ISeeDeath
Flakey Foont
#11 - 2012-06-05 23:50:18 UTC
Marzuq wrote:
The Incursion nerfs only really affected vanguards which had an unbalanced income compared to other sites.

If you run assaults and HQ's like me everything is fine. If you want to make more isk you do the harder and more dangerous sites.



This guy is right.

But we want our risk free high-sec isk!!!!! Waaah! We quit. Everyone who is leaving cuz of this sign here....EVE is dying.....and so on.
Bibosikus
Air
#12 - 2012-06-06 00:26:22 UTC
DarthNefarius wrote:
.. WH's had a minor nerf with sleeper neuts...


Being picky I know, but this wasn't a nerf, more like a rollback.

Apocrypha 2009 brought us w-space and Sleepers neuted (well, NOSsed but the same effect). Then somehow neuting got broke a year after, and we all enjoyed not worrying about cap stability for a while.

Then it got fixed over a year ago. So neuting is back to what it was originally. But it's still easily manageable solo up to & including C4's.

Eagles may soar, but weasels don't get sucked into jet engines.

DarthNefarius
Minmatar Heavy Industries
#13 - 2012-06-06 04:10:58 UTC
Marzuq wrote:
The Incursion nerfs only really affected vanguards which had an unbalanced income compared to other sites.


Incorrect the nerf affected the influence bar progression slowing its going to blue drastically in affect which was multiplied by the abandonment of Vanguards (especially with the stacking of OTAs) , it also actually made 2 of the 3 assault sites longer to run instead of faster like was promised in the Escalation features webpage.

The HQ runners are soon going to find themselves in bad straights fighting a daunting red bar because I doubt the VG & Assault fleets will be keeping thier numbers with the increasing abandonment of Incursions.

An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
DarthNefarius
Minmatar Heavy Industries
#14 - 2012-06-11 06:36:04 UTC
Bibosikus wrote:
DarthNefarius wrote:
.. WH's had a minor nerf with sleeper neuts...


Being picky I know, but this wasn't a nerf, more like a rollback.

Apocrypha 2009 brought us w-space and Sleepers neuted (well, NOSsed but the same effect). Then somehow neuting got broke a year after, and we all enjoyed not worrying about cap stability for a while.

Then it got fixed over a year ago. So neuting is back to what it was originally. But it's still easily manageable solo up to & including C4's.


CCP's nerf was a worse slug.. I doubt it'll recover at this pont of prbably intentional disregard in the hopes it'd repair itself... what are the stats CCP Affinity that you where waiting for after the NERF? Still think a knee jerk reaction is not unwarrented or you have this all planned out? An entire expansion is about to be laid to waste...sad
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Kendra Zane
Working From Home
#15 - 2012-06-11 08:11:45 UTC
DarthNefarius wrote:
The HQ runners are soon going to find themselves in bad straights fighting a daunting red bar because I doubt the VG & Assault fleets will be keeping thier numbers with the increasing abandonment of Incursions.

The incursion in Mossas was taken down by TDF/Armour on Friday. The only HS incursion left was the one in Somi which was already mobilised, expected to withdraw any minute.

A large portion of the HS incursion runners made the 25+ jumps from Mossas to Somi for the incursion. Within 16/18 hours we had taken the influence down from 100% to 0% and within 24, the mothership as well. That, to me, does not sound like a problem. In fact, it's better, because counter to what some of the people complain on here that incursions have no community etc. , getting that many people to move that many jumps and to then take down the mothership shows a great level of dedication.

Since the vanguard nerf, there are far fewer of them. Yes the influence takes longer to get to 0%. Yes, it can be a PITA when there aren't enough people to keep it down. However, I have yet to be in an incursion where we haven't managed to spawn the mothership. Armour and Shield are now working together and a number of pilots I fly with are now training for various armour ships.

The sky might be falling but I'll be damned if I'll let it do so without a fight.
TheGunslinger42
All Web Investigations
#16 - 2012-06-11 12:43:04 UTC
DarthNefarius wrote:
Bibosikus wrote:
DarthNefarius wrote:
.. WH's had a minor nerf with sleeper neuts...


Being picky I know, but this wasn't a nerf, more like a rollback.

Apocrypha 2009 brought us w-space and Sleepers neuted (well, NOSsed but the same effect). Then somehow neuting got broke a year after, and we all enjoyed not worrying about cap stability for a while.

Then it got fixed over a year ago. So neuting is back to what it was originally. But it's still easily manageable solo up to & including C4's.


CCP's nerf was a worse slug.. I doubt it'll recover at this pont of prbably intentional disregard in the hopes it'd repair itself... what are the stats CCP Affinity that you where waiting for after the NERF? Still think a knee jerk reaction is not unwarrented or you have this all planned out? An entire expansion is about to be laid to waste...sad


Incursions still exist, they still provide decent isk and their own little community and style of play. Some spoiled little brats now refuse to do them because they don't spew out ridiculous amounts of isk for no risk, but that just points to a problem with the attitude and entitlement of those players, not a problem with the game/devs.
Herr Ronin
Brutor Tribe
Minmatar Republic
#17 - 2012-06-11 13:48:45 UTC
DarthNefarius wrote:
FW sounded like it was on the outs until the recen buff. WH's had a minor nerf with sleeper neuts. Is there any other precedent?


Lol, You start a thread about this?

More wormholes? Hilarious...

I'll Race You For A Amburhgear

Liliana Rahl
Remote Soviet Industries
Insidious Empire
#18 - 2012-06-11 15:38:50 UTC
WHs didn't have a nerf, they had a fix. Prior to the neut fix, I could solo farm most C4 sites quite comfortably in a single tengu. Thats stupid as hell.

Incursions were paying far too much. I think the nerf was a bit heavy handed in terms of its effect on low sec/null sec but it'll be fixed and people will get back to it.

tl;dr you don't know what you're talking about
DarthNefarius
Minmatar Heavy Industries
#19 - 2012-06-11 20:10:21 UTC
Liliana Rahl wrote:
WHs didn't have a nerf, they had a fix. Prior to the neut fix,


lol nice semantics Roll
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Bibosikus
Air
#20 - 2012-06-13 11:42:36 UTC  |  Edited by: Bibosikus
DarthNefarius wrote:
Liliana Rahl wrote:
WHs didn't have a nerf, they had a fix. Prior to the neut fix,


lol nice semantics Roll


It's not semantics. There was NO NERF. The original Sleeper neuting existed, then got *accidentally* broken, then got FIXED.

That's why the SISI & M&C Forums are NOT full of 14-month-old threadnaughts from J-dwellers whinging about "nerfs" to their Sleeper farming.

Unlike the constant gonad-shrivelling bemoaning of fates we're forced to skip through every damn day from the likes of you about Incursions.


Still waiting for this guy to unsub as he promised he would.. Roll

Eagles may soar, but weasels don't get sucked into jet engines.

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