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the drake has 8 missile slots if you look at it...but only 7 hardpoints

Author
Marcus Harikari
#1 - 2012-06-05 08:31:26 UTC  |  Edited by: Marcus Harikari
WHY??? NEED MOAR MISSILES K THX

...how about a navy drake? Question
Tobiaz
Spacerats
#2 - 2012-06-05 08:42:36 UTC
Funny fact: that last 'missile' spot isn't even used if you put a tractor or salvager on it. Lol

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Talon SilverHawk
Patria o Muerte
#3 - 2012-06-05 08:44:07 UTC  |  Edited by: Talon SilverHawk
It's a spare, you have 5 wheels on your car (6 of your a smart ass and want to include steering) but you only use 4 of then to drive Big smile
Luis Graca
#4 - 2012-06-05 08:44:48 UTC
i usually use the last slot to rep the hostiles
Plaude Pollard
Aliastra
Gallente Federation
#5 - 2012-06-05 11:05:18 UTC
Or, you know, zoom out so you can't see any details on your ship at all.

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Ayame Tao
#6 - 2012-06-05 11:05:21 UTC
Would be nice if this was part of the rebalance to the Drake, considering the shield regen and kinetic bonus are getting reduced, would be nice to have the 8th launcher hardpoint.
pussnheels
Viziam
#7 - 2012-06-05 11:38:41 UTC
and a raven doesn't even have missile launcher visible and still it has 6 hardpoints ......so what is your point , unles you are demanding a 8 th missile hardpoint , in that case stop whining you will never get that

I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire

Danny John-Peter
Blue Canary
Watch This
#8 - 2012-06-05 11:39:09 UTC
Ayame Tao wrote:
Would be nice if this was part of the rebalance to the Drake, considering the shield regen and kinetic bonus are getting reduced, would be nice to have the 8th launcher hardpoint.


Your ability to read patch notes is bad, and you should feel bad.

Drake is getting more DPS (With an all damage types bonus) and more Range, it is not a nerf its a buff.
Kaito Kurusaki
Doomheim
#9 - 2012-06-05 12:30:38 UTC  |  Edited by: Kaito Kurusaki
Danny John-Peter wrote:


Your ability to read patch notes is bad, and you should feel bad.


You mean the patchnotes that doesn't exist? P
TheBreadMuncher
Protus Correction Facility Inc.
#10 - 2012-06-05 12:45:49 UTC
Kaito Kurusaki wrote:
You mean the patchnotes that doesn't exist? P


He means devblogs. But he's right; nano drakes are going to become EVEN MORE PREVALENT.

"We will create the introduction thread if that is requested by the community. Also, we will have an ISD Seminar about the CCL team in the coming weeks in which you can ask your questions about the CCL team and provide some constructive feedback to us." - Countless pages of locked threads and numerous permabanned accounts later, change is coming.

Danny John-Peter
Blue Canary
Watch This
#11 - 2012-06-05 12:59:42 UTC
TheBreadMuncher wrote:
Kaito Kurusaki wrote:
You mean the patchnotes that doesn't exist? P


He means devblogs. But he's right; nano drakes are going to become EVEN MORE PREVALENT.



Apparently I do mean devblogs, Im sure I saw patchnotes somewhere, either way, NO MORE NANO DRAEKS PLZ
THE L0CK
Denying You Access
#12 - 2012-06-05 13:05:51 UTC
pussnheels wrote:
and a raven doesn't even have missile launcher visible and still it has 6 hardpoints ......so what is your point , unles you are demanding a 8 th missile hardpoint , in that case stop whining you will never get that



You may want to look closer now.

Do you smell what the Lock's cooking?

Ituhata Saken
Killboard Padding Services
#13 - 2012-06-05 13:49:16 UTC
I sense people may be overlooking the OP's true intent. When you physically look at it, the drake now has 7 missile launchers and an empty box at the rear of the ship. That box looks so lonely, why can't he have a date too? Is it his breath?

So close...

Ayame Tao
#14 - 2012-06-05 21:32:51 UTC
Danny John-Peter wrote:
Ayame Tao wrote:
Would be nice if this was part of the rebalance to the Drake, considering the shield regen and kinetic bonus are getting reduced, would be nice to have the 8th launcher hardpoint.


Your ability to read patch notes is bad, and you should feel bad.

Drake is getting more DPS (With an all damage types bonus) and more Range, it is not a nerf its a buff.


How is losing a large Kinetic bonus (and gaining a smaller omni bonus) plus RoF and missile velocity more DPS?

It might be, if you know, the primary habitat of the Drake wasn't Caldari space where they have Guristas.

So the Drake will likely (based on the conjecture we know so far) have less tank (from reduced base resist and reduced regen) and less damage for their most common use - running level 3 and 4 PvE missions in Caldari space.

Granted, the Drake will now have much broader appeal and will actually be a better ship with the changes and will be a much better PvP ship. But it will lose DPS and tank against it's previously favoured kinetic weak foes.


So it's kinda part nerf and part buff I suppose.


Still think it should get an 8th launcher making it a proper full function missile platform - considering it's to be retasked as an 'artillery' platform.
Marcus Harikari
#15 - 2012-06-05 21:36:45 UTC
No nerf needed, just another missile launcher slot, thanks CCP!
Ranger 1
Ranger Corp
Vae. Victis.
#16 - 2012-06-05 21:37:01 UTC
Ayame Tao wrote:
Danny John-Peter wrote:
Ayame Tao wrote:
Would be nice if this was part of the rebalance to the Drake, considering the shield regen and kinetic bonus are getting reduced, would be nice to have the 8th launcher hardpoint.


Your ability to read patch notes is bad, and you should feel bad.

Drake is getting more DPS (With an all damage types bonus) and more Range, it is not a nerf its a buff.


How is losing a large Kinetic bonus (and gaining a smaller omni bonus) plus RoF and missile velocity more DPS?

It might be, if you know, the primary habitat of the Drake wasn't Caldari space where they have Guristas.

So the Drake will likely (based on the conjecture we know so far) have less tank (from reduced base resist and reduced regen) and less damage for their most common use - running level 3 and 4 PvE missions in Caldari space.

Granted, the Drake will now have much broader appeal and will actually be a better ship with the changes and will be a much better PvP ship. But it will lose DPS and tank against it's previously favoured kinetic weak foes.


So it's kinda part nerf and part buff I suppose.


Still think it should get an 8th launcher making it a proper full function missile platform - considering it's to be retasked as an 'artillery' platform.


A ROF bonus provides more damage than a simple damage bonus of the same size.

The damage potential has been increased, along with I believe range, while it's tanking ability will be decreased.

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Ranger 1
Ranger Corp
Vae. Victis.
#17 - 2012-06-05 21:39:34 UTC
... and yes, the model needs to be towards the top of the list now to be reworked, and hardpoints need to be redistributed.

No extra missile launcher hard point is necessary.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Corina Jarr
en Welle Shipping Inc.
#18 - 2012-06-05 21:40:25 UTC
Ayame Tao wrote:
Danny John-Peter wrote:
Ayame Tao wrote:
Would be nice if this was part of the rebalance to the Drake, considering the shield regen and kinetic bonus are getting reduced, would be nice to have the 8th launcher hardpoint.


Your ability to read patch notes is bad, and you should feel bad.

Drake is getting more DPS (With an all damage types bonus) and more Range, it is not a nerf its a buff.


How is losing a large Kinetic bonus (and gaining a smaller omni bonus) plus RoF and missile velocity more DPS?

It might be, if you know, the primary habitat of the Drake wasn't Caldari space where they have Guristas.

So the Drake will likely (based on the conjecture we know so far) have less tank (from reduced base resist and reduced regen) and less damage for their most common use - running level 3 and 4 PvE missions in Caldari space.

Granted, the Drake will now have much broader appeal and will actually be a better ship with the changes and will be a much better PvP ship. But it will lose DPS and tank against it's previously favoured kinetic weak foes.


So it's kinda part nerf and part buff I suppose.


Still think it should get an 8th launcher making it a proper full function missile platform - considering it's to be retasked as an 'artillery' platform.

If you do the math it comes to about a 8% increase in damage for kin missiles I think, and 12% for the rest... I might be misremembering the stats, but it is an increase either way.

As for the drake... visually this annoys me, though I wouldn't want an 8th missile without some more balance... which may happen with the Tier death.
Ituhata Saken
Killboard Padding Services
#19 - 2012-06-05 21:40:26 UTC
Ayame Tao wrote:
Danny John-Peter wrote:
Ayame Tao wrote:
Would be nice if this was part of the rebalance to the Drake, considering the shield regen and kinetic bonus are getting reduced, would be nice to have the 8th launcher hardpoint.


Your ability to read patch notes is bad, and you should feel bad.

Drake is getting more DPS (With an all damage types bonus) and more Range, it is not a nerf its a buff.


How is losing a large Kinetic bonus (and gaining a smaller omni bonus) plus RoF and missile velocity more DPS?

It might be, if you know, the primary habitat of the Drake wasn't Caldari space where they have Guristas.

So the Drake will likely (based on the conjecture we know so far) have less tank (from reduced base resist and reduced regen) and less damage for their most common use - running level 3 and 4 PvE missions in Caldari space.

Granted, the Drake will now have much broader appeal and will actually be a better ship with the changes and will be a much better PvP ship. But it will lose DPS and tank against it's previously favoured kinetic weak foes.


So it's kinda part nerf and part buff I suppose.


Still think it should get an 8th launcher making it a proper full function missile platform - considering it's to be retasked as an 'artillery' platform.


To me its nothing more than a retuning of the ships role from a viable pve option to a viable pvp one. They took a little tank away which should make those who face down drake shield logi blobs a little happier and gave it across the board dps which doesnt pigeonhole it to kinetic damage and the extra mmphin velocity slightly makes up for missiles main weakness in pvp, lack of alpha and dps application.

So close...

Foder Enaka
Caldari Provisions
Caldari State
#20 - 2012-06-05 21:56:02 UTC
Probably if you read the bonus on battlecruiser it would make sense too you. 99% reduction in the CPU need of Warfare Link modules. If that still confuses you then get someone to read the big words too you.
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