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18 years is too long

Author
Elzon1
School of Applied Knowledge
Caldari State
#1 - 2012-06-05 06:48:39 UTC
The time it takes to train everything in EVE to it's maximum base potential doesn't seem very sane really. Isn't 18+ years of training a bit much?

Simple suggestion: Take the character with the most SP and add 1 month's worth of SP on top of that. Now compress the time it takes to complete all skills to level V proportionately so that it equals that character's total training plus 1 month. After doing that give back the total SP lost in compressing all those skill times. Of course, you would do this for everyone.

Doing this will reduce everyone's training time without alienating those of the highest SP level.

I think this is an equitable suggestion and will help bring about a saner EVE.

Maybe it will help EVE out of beta a little bit too...
Martin0
Center for Advanced Studies
Gallente Federation
#2 - 2012-06-05 06:51:04 UTC
Eve is about specialization.
You are NOT supposed to train everything.
No More Heroes
Boomer Humor
Snuffed Out
#3 - 2012-06-05 06:52:00 UTC
But but but :endgame:

.

Marcus Ichiro
IchiCorp
#4 - 2012-06-05 06:52:50 UTC
Training everything isn't the point. The point is that you're supposed to specialise.
Pak Narhoo
Splinter Foundation
#5 - 2012-06-05 06:55:15 UTC
Elzon1 wrote:
The time it takes to train everything in EVE to it's maximum base potential doesn't seem very sane really. Isn't 18+ years of training a bit much?

Simple suggestion: snipp.


Simple suggestion: why don't you make like a tree and get out of here? Big smile
Vera Algaert
Republic University
Minmatar Republic
#6 - 2012-06-05 06:55:31 UTC
you are not supposed to be able to train everything - even if characters would reach the 18 years mark CCP would just add some new skills for another few years of training.

on the gameplay side the rationale is that EVE is all about meaningful trade-offs and that forced specialization encourages cooperation between players.

on the financial side forced specialization encourages players to get their 2nd, 3rd, 4th, .... accounts - if I could train everything on my main in a realistic timeframe I wouldn't be paying to train 3 alts at the same time.

.

Elzon1
School of Applied Knowledge
Caldari State
#7 - 2012-06-05 06:56:42 UTC
Martin0 wrote:
Eve is about specialization.
You are NOT supposed to train everything.


Did I suggest anyone train all the skills to level V, nope.

Was I implying such a thing, nope.

All I am after is to reduce the overall time it takes to train individual skills in general, not to train them all to level V.

I am suggesting training in EVE simply takes too long in general and that reducing that time overall without harming the highest SP players as an equitable solution.
Graic Gabtar
The Lemon Party
#8 - 2012-06-05 06:57:21 UTC
Martin0 wrote:
Eve is about specialization.
You are NOT supposed to train everything.
This basically.

Choose your path carefully.

Time CAN pass quicker for you though. Train Binge Drinking to at least level 3 and just watch that training queue skip forward!
Elzon1
School of Applied Knowledge
Caldari State
#9 - 2012-06-05 06:57:32 UTC
No More Heroes wrote:
But but but :endgame:


Look at the post above your's.

Lexmana
#10 - 2012-06-05 06:58:29 UTC
As others have said. You will never reach the "level" cap. There are other games for that.
Elzon1
School of Applied Knowledge
Caldari State
#11 - 2012-06-05 06:58:57 UTC
Marcus Ichiro wrote:
Training everything isn't the point.


I wasn't saying it is. Just that it takes too long overall.

Marcus Ichiro wrote:
The point is that you're supposed to specialise.


Indeed, and this change would make that just a little quicker now wouldn't it.
Tallon Sylph
Imperial Shipment
Amarr Empire
#12 - 2012-06-05 07:02:39 UTC
Scam pubbies. Use your ill gotten isk to buy a variety of characters with all the skills you need.
Petrus Blackshell
Rifterlings
#13 - 2012-06-05 07:03:54 UTC
Elzon1 wrote:
Indeed, and this change would make that just a little quicker now wouldn't it.

Other than being a capital pilot (which we do not need more of) what takes so long to specialize for that such a drastic solution is needed?

You have not explained why this change is needed or why the current system is bad, other than "18 years is too long to be able to do absolutely everything with absolutely perfect skills".

You are aware that level IV skills are a thing, and the gap between IV and V is easily covered by actual pilot skill, right?

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Tallian Saotome
Nuclear Arms Exchange Inc.
#14 - 2012-06-05 07:07:28 UTC
Skill training time doesn't need to be reduced. EVE is a game about setting LONG TERM goals. Most people I know have the next 2 years of training already planned out.

Those of us who have ADD are at a significant disadvantage in this game, simply because it is not a place for short attention spans.

Inappropriate signature removed, CCP Phantom.

Gerald Taric
NEO DYNAMICS
#15 - 2012-06-05 07:07:42 UTC
Martin0 wrote:
Eve is about specialization.
You are NOT supposed to train everything.
exactly THAT ! Cool
Elzon1
School of Applied Knowledge
Caldari State
#16 - 2012-06-05 07:13:40 UTC
Vera Algaert wrote:
you are not supposed to be able to train everything


That is not the intention of my post.

Vera Algaert wrote:
even if characters would reach the 18 years mark CCP would just add some new skills for another few years of training.


Or, they could compress the overall skill tree and add the new skills while refunding SP.

Vera Algaert wrote:
on the gameplay side the rationale is that EVE is all about meaningful trade-offs and that forced specialization encourages cooperation between players.


The only real "specialization" that occurs in fleets nowadays is only if the fleet needs something in particular and that is always changing. This forces people to re-specialize into different ship types. The only other type of "specialization" occurs when you don't have the skills trained to fly what the fleet really needs and have to go with something less useful.

Vera Algaert wrote:
on the financial side forced specialization encourages players to get their 2nd, 3rd, 4th, .... accounts - if I could train everything on my main in a realistic timeframe I wouldn't be paying to train 3 alts at the same time.


Indeed, there is the income factor I give you that. However, as the amount simultaneous accounts increases the ability to handle rapidly changing environments decreases. In the most intense and exciting situations (read: fun) it can becomes extremely difficult if near impossible to handle more than one account.

Although I do admit it is fun to watch multiboxers when things get intense. Twisted
Brooks Puuntai
Solar Nexus.
#17 - 2012-06-05 07:14:26 UTC
After awhile training time really doesn't matter, and isn't even that bad. So long as you planned out what you want to do and act accordingly, after you hit that plan you end up just training random **** just to keep your queue full. Specialization is key and it doesn't really matter if it takes 2 years or 30 to train every skill it will still be a waste and more beneficial to spread out training on other alts.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

Petrus Blackshell
Rifterlings
#18 - 2012-06-05 07:15:59 UTC
Elzon1 wrote:
The only real "specialization" that occurs in fleets nowadays is only if the fleet needs something in particular and that is always changing.

In 0.0 sov blobbing push-F1-to-win warfare, yes.

Everywhere else? Please.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Tallian Saotome
Nuclear Arms Exchange Inc.
#19 - 2012-06-05 07:18:18 UTC
Elzon1 wrote:
Or, they could compress the overall skill tree and add the new skills while refunding SP.

Your ideas keep getting worse and worse.

Inappropriate signature removed, CCP Phantom.

Josef Djugashvilis
#20 - 2012-06-05 07:21:25 UTC
Eve's skill training system is fine the way it is, and is probably the best single feature in Eve.

It helps shape the game in so many ways, not least by forcing folk to make choices which have real consequences.

This is not a signature.

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