These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
123Next pageLast page
 

Change the null sov system

Author
Rex Thompson
Brutor Tribe
Minmatar Republic
#1 - 2012-06-03 10:43:34 UTC
CCP, people are getting tired of the null sov system. Even people in it. Yes its nice to be a group of people fighting to get your own space. But at one point it gets boring. Fighting for moons, anything else really?
If a group of individual, let's say 6 of them, why cant they own there own system, why as it come the need to be 5000. It's nice to lots but that's not community.
I suggest you change it so those 6 guys can actually own something and work to keep it.

Anyhow, I don't think it ll change anytime soon, but lot's of people are getting bored.Shocked
Bel Amar
Rules of Acquisition
#2 - 2012-06-03 10:45:43 UTC
Rex Thompson wrote:
If a group of individual, let's say 6 of them, why cant they own there own system, why as it come the need to be 5000. It's nice to lots but that's not community.


You mean like wormholes?
baltec1
Bat Country
Pandemic Horde
#3 - 2012-06-03 10:46:39 UTC
Why should 6 people be able to hold sov from 5000?
Rex Thompson
Brutor Tribe
Minmatar Republic
#4 - 2012-06-03 10:51:14 UTC
Same thing with wormhole, to often your are 6 friend working your way and then 30 ships roll true and kill everything you work for. I understand the game really well. I have been playing really well. But I think it would be way more fun to be able to have hundred and thousand of little corp having there own system and being proud of it, not like 1 in a 5000 guy alliance. No body even know who you are, you just one more ship.
Rex Thompson
Brutor Tribe
Minmatar Republic
#5 - 2012-06-03 10:52:30 UTC
Not sov from 5000 peeps, 1 system, 2 or 3 and then other small groups have theirs.
HaxTis
The Scope
Gallente Federation
#6 - 2012-06-03 10:55:34 UTC
Speaking for the masses, Rex Thompson from Crytek Dynamics. Definitely knows how sick us nullsec dwellers are.
Akirei Scytale
Okami Syndicate
#7 - 2012-06-03 10:59:47 UTC  |  Edited by: Akirei Scytale
Rex Thompson wrote:

If a group of individual, let's say 6 of them, why cant they own there own system, why as it come the need to be 5000. It's nice to lots but that's not community.


Let me tell you why. Because there are tight-knit communities of thousands (yes, they are very, very real communities) which want that space.

Six people can try to hold it sure, but just like real life, you're going to need a whole freaking lot more than a few buddies and some handguns to take over a city or small country that has its own identity and organized military.
Rex Thompson
Brutor Tribe
Minmatar Republic
#8 - 2012-06-03 11:01:34 UTC
I have been part of Goons, got rl friends in goons and other major alliances. I'm not talking out of my hat. All I'm saying is im sure there are more fun way then the normal 5000 vs 4000 etc. I just suggested having new rules etc.
baltec1
Bat Country
Pandemic Horde
#9 - 2012-06-03 11:04:49 UTC
Rex Thompson wrote:
I have been part of Goons, got rl friends in goons and other major alliances. I'm not talking out of my hat. All I'm saying is im sure there are more fun way then the normal 5000 vs 4000 etc. I just suggested having new rules etc.


Justify why we should screw over 5000 for the sake of 6.
Rex Thompson
Brutor Tribe
Minmatar Republic
#10 - 2012-06-03 11:06:38 UTC
I like the way you put it there. But inside that city, I do own my lot with my house on it, and its mine. I live in my city because I like it here. But I do own something and when there is people that want to steal my stuff I defend it.
I think it would be more fun in eve that people get to own the system and call it home, not a station where you park your stuff in.
Mastin Dragonfly
Ministry of War
Amarr Empire
#11 - 2012-06-03 11:07:26 UTC
"Quantity has a quality of it's own"
Rex Thompson
Brutor Tribe
Minmatar Republic
#12 - 2012-06-03 11:09:47 UTC
I'm not talking about kicking 5000 people out, let them have their system with there corp, not goons, Goons could be the government but its should not be theirs, it should be the people that own the space.
Frying Doom
#13 - 2012-06-03 11:11:03 UTC
Having discussed this recently on Jita Park speakers corner some interesting ideas have come up.

From using POCO's for Sov, the Alliance with the most in system has Sov to Idea's on having capital systems with bonuses for the defender as well as a penalty for holding systems increasing the further you are from your capital . Also this idea from Lord Zim
"Single module:
I'm thinking this could be descriptive rather than prescriptive. If you can defend a space through military might, you can own it. If you can't, then this module won't stay there very long anyways. Not that I really see a reason to fret if it is removed since, again, I think it should be more descriptive than prescriptive.

Multiple planet-anchorable modules:
This would have the added benefit of enabling SOV warfare to regain its old tug of war mechanic, where you fight over a system for a period of time and both sides can win some and lose some, as opposed to today's system where you either win all fights over a properly upgraded system, or the defender wins ONE fight and all the progress the attacker made is reset."

The main point that seems to come up alot is that Null needs more industry centers and that the Risk Vs Reward for individual players is broken.

6 Guys could hold sov with alot of the ideas posted, until someone else noticed and wanted the space. That is if they could take it in the first place.

I agree there needs to be ways for smaller alliances to enter Sov space but the only real way they should be able to start is on some crappy piece of sov no one else wants.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

baltec1
Bat Country
Pandemic Horde
#14 - 2012-06-03 11:14:21 UTC
Rex Thompson wrote:
I'm not talking about kicking 5000 people out, let them have their system with there corp, not goons, Goons could be the government but its should not be theirs, it should be the people that own the space.


You want to change the game so that 5000 cant take away the space from the group of 6. How can you do this without screwing over thousands?

Akirei Scytale
Okami Syndicate
#15 - 2012-06-03 11:15:46 UTC  |  Edited by: Akirei Scytale
Rex Thompson wrote:
I'm not talking about kicking 5000 people out, let them have their system with there corp, not goons, Goons could be the government but its should not be theirs, it should be the people that own the space.


That is entirely up to the sov-holding alliance.

Plenty rent out space, quite similar to taxation or renting land. I personally am not a fan of renting or renters, but it exists. Generally renters own the space they hold (it is exclusively theirs for ratting, mining, etc), but they should never expect to be protected.

The beauty of EVE is that plenty of systems exist, and the weak ones tend to get annihilated when they are slow to respond to threats, or plain incapable. Things like council government have been proven to be ineffective. Add more unnecessary bureaucracy, and you slow down your alliance's reaction time. Things like extremely in depth personal ownership and taxation systems tend to bloat bureaucracies.

If you can make enough profit to be attractive to a large alliance, they would likely give you a system. I know TEST has taken in corps simply from seeing what they did to a random system somewhere else and wanting to strike up an agreement. One of our corps has a habit of developing solar systems to a ludicrous extent.
Rex Thompson
Brutor Tribe
Minmatar Republic
#16 - 2012-06-03 11:17:12 UTC
I don't mind having a crappy piece of sub, then you look for better, or something that is better for what you need. The last post is one good way the mechanics could change. All i wanted to say is let the people have their space. If the groups of 6 want to have a sov ( 1 system ) they should be able. because the way it works now you ll never be allow to do so from the big alliances.
Richard Desturned
Royal Amarr Institute
Amarr Empire
#17 - 2012-06-03 11:23:04 UTC
Well damn I want to own the entire map and I should be able to by that logic

npc alts have no opinions worth consideration

Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#18 - 2012-06-03 11:25:53 UTC
But you can! There is nothing inherent in the game design that prevents a group of 6, or even a single individual to claim sov. All you have to do is to find an empty system and drop a TCU in it. Or if it's claimed, drop SBUs, and destroy the sov structures there. It might take a very long time, but there is nothing CCP is doing to prevent you from doing it.

Other players on the other hand...
Rex Thompson
Brutor Tribe
Minmatar Republic
#19 - 2012-06-03 11:27:03 UTC
What ll happen when 1 alliance will rule them all. I personally think the mechanics should change so small groups could own there sov and there would be many of them and small gang warfare would be back in low sec. Most of the time is the alliance that brings more people to the fight win. I don't think this is fun all the time. It gets boring after a while. I think lets say goons was a alliance but wouldn't own there sov it would change everything, small gang war would be the way to go and more fun would be there to have.
hey don't shoot me it's just my opinion, not that i'm gonna change something anyway.
Richard Desturned
Royal Amarr Institute
Amarr Empire
#20 - 2012-06-03 11:28:41 UTC
Okay how would the mechanics be changed to favor smaller groups and how would this put larger alliances at a disadvantage

npc alts have no opinions worth consideration

123Next pageLast page