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Issues, Workarounds & Localization

 
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19:33:04 Hint 100MN MicroWarpdrive II is already active

Author
Phenethylamine
Nex quod Principatus
#1 - 2012-06-02 19:37:36 UTC  |  Edited by: Phenethylamine
Many modules, for several patches now (well past inferno) have been suffering from this problem where, once activated, clicking or pushing the hotkey again will not disable them.

Instead, they display a message saying they are "already active". (No **** it's active, that's why I want it inactive!) This means that they are effectively stuck in the on mode once activated and cannot be disabled.

Most of the time this happens, it's a module that, being stuck in the on position, will get you killed. This has been going on since long before Inferno, but it's been happening steadily more and more often as time passes.

I don't want whether I live or die to be determined by whether or not my interface has broken. I want it to be determined by the commands I give my ship, not by whether or not my ship obeys them.