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Warning to carebears

Author
Ituhata Saken
Killboard Padding Services
#41 - 2012-05-31 20:31:21 UTC
I'd also like to post a warning to carebears, especially the old school carebears: Professor Coldheart is attempting to rid the world of caring.

So close...

silens vesica
Corsair Cartel
#42 - 2012-05-31 20:46:22 UTC
Not Amused Responsible wrote:
I
Suggestions
Mine in a T1 Mining barge with insurance but expect to get Ganked.

This would be me, when I fly my mining alt.

Quote:
Facts
This is a war that miners cannot win...

Actually, quite untrue. I have never gone net-negative mining. I've taken short-term setbacks, but it takes very little to replace an insured t1 mining hull, at most a couple hours. Since my rate of being ganked is actually much less than once a month, I'd say I'm 'winning' quite handily.
If, indeed, watching rocks melt can be considered 'winning.'
Roll

Mostly, I mine when bored and needing materials for an industry job. Ganks are just a part of the cost of doing business, and are factored into the cost.

Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.

Didn't vote? Then you voted for NulBloc

ModeratedToSilence
Republic Military School
Minmatar Republic
#43 - 2012-05-31 20:47:59 UTC
Not Amused Responsible wrote:
Ok no disrespect, but there are more kills on hulks than hulks that are saved by Concorde, and a single hulk might just get away some times, but chances are low, and the only time that I’ve personally seen and instant warp is while undocking from a station whilst your moving, not from a stand still.
The tank I posted was crap not good enough to with stand an attack and I have made no claims that it could, armour tank would be the worst fit, but some carebears claim to have 30,000 EHP, I can’t see how this is possible on a well tanked/ resistant tank and only a fool would just fit shield extenders and not hardeners.
Some corporations run mining ops, and it’s not always easy to get your squad out in time, not everyone mines alone, if it was possible then I’m sure the carebear players would be grateful if you could provide a fleet loot history with amounts minded in Hi-sec “ screen shot will do with characters names photo shopped out “ and details of a concorded Ganker during said operation.
Ultimately most miners can’t successfully survive a gank and haven’t had the experience of null sec and fleet warfare; they are just high sec miners, again I do NOT GANK so the whole Dps thing is irrelevant is fine, but numbers prove Hi sec miners can’t survive as more are killed than not.
For those Miners who want to prove how GOD like their abilities are to survive a Gank, single miner or mining op with two or more miners and evidence that they achieved this please post screenshots with characters names and the corporation that they mine for removed.
The mining community would be grateful for your expert wisdom.



Your post is disgusting. You are using poor sentence structure and terrible layout. Your arguments are illogical and based on inaccurate presumptions.

If the thought processes you are willing to regurgitate onto this forum are typical of high sec miners and those defending them, there is no hope what so ever for the co-existence of high sec causal players and the skilled 0.0/low seccers who use them for target practise. No hope what so ever because you do not know anything about how Eve Online works

1. Concord are not there to save anything. They are there to provide a direct and immediate consequence to the person committing a global crime.
2. 30k EHP is pretty easy for a skilled pilot to achieve. Gang bonuses + implants need to be considered.
3. Correctly aligned ships warp instantaneously (not with standing lag)
4. WTF is minded?
5. A Corp running a mining op needs to have coherent fleet structures that enable fc/wc/sc to insta warp the entire squad.
6. Ultimately most miners don't survive ganks because people like you spread ridiculously idiotic and inaccurate rubbish all over these forums.
Caecilia Arene
Doomheim
#44 - 2012-05-31 21:00:45 UTC  |  Edited by: Caecilia Arene
RubyPorto wrote:


[Hulk, Tank Fit] 30k EHP, 33k with Orca Gang links

Micro Auxiliary Power Core II
Damage Control II

Adaptive Invulnerability Field II
Medium Shield Extender II
Adaptive Invulnerability Field II
Upgraded EM Ward Amplifier I

Modulated Strip Miner II, Veldspar Mining Crystal II
Modulated Strip Miner II, Veldspar Mining Crystal II
Modulated Strip Miner II, Veldspar Mining Crystal II

Medium Ancillary Current Router I
Medium Core Defense Field Extender I



[Rokh, Healing Bat]

Capacitor Power Relay II
Capacitor Power Relay II
Capacitor Power Relay II
Capacitor Power Relay II
Co-Processor II

Cap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger II

Large S95a Partial Shield Transporter
Large S95a Partial Shield Transporter
Large S95a Partial Shield Transporter
Large S95a Partial Shield Transporter
Large S95a Partial Shield Transporter
Large S95a Partial Shield Transporter
Large S95a Partial Shield Transporter
Large S95a Partial Shield Transporter

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I


Comments like this really show how out of touch some people are from the overall concept of mining. It's really simple... Everything I refer to below is all high-sec.

I'm maxed on most skills needed to do quite a few tasks in EVE. Let's take level IV missions. Single char in a Marauder with a Noctis following. 50M+ ISK per hour maybe more, absolutely risk free. The Noctis gets it all, salvage and all loot. Bring a Tengu along too which just melts frigs and cruisers then take that to about 80-90M ISK per hour, risk free (again also clearing the site of all salvage and loot). Easy and not much thinking.

Now let's take trading - hit and miss but good days can make more than that if you find a good deal. With maxed trading skills you can buy and sell regionally and use courier missions to ferry it around. Station trading and trading on the spread, not bad if you work at it. But, can make billions for those who are very good at it. Little to no risk but hauling stuff in Freighters can push the risk upside somewhat but manageable if your careful. Requires more skill, good planning and some good market sense and intuition.

Now we come to mining. Let's assume top skills (which I have) and I don't bother with billion ISK implants. Two hulks + Orca support. Using proper fit, T2 crystals, maxed mining leadership skills for Orca pilot, mining gang modules. That nets about 50-60M ISK per hour maybe more (give or take - ore prices in high sec move about a bit). Risk, well it's high right now Blink.

Now here is the issue. Take that fit you suggested and it would probably just take two to kill the hulk instead of one. BUT it would sooo gimp the Hulk's earning capacity that you may as well go do something else because just about everything else would be more profitable.

Thus... suggesting a setup like that is analogous to saying, "don't bother mining" - but I guess you didn't think of that Bear.
ModeratedToSilence
Republic Military School
Minmatar Republic
#45 - 2012-05-31 21:12:29 UTC
Caecilia Arene wrote:
RubyPorto wrote:


[Hulk, Tank Fit] 30k EHP, 33k with Orca Gang links

Micro Auxiliary Power Core II
Damage Control II

Adaptive Invulnerability Field II
Medium Shield Extender II
Adaptive Invulnerability Field II
Upgraded EM Ward Amplifier I

Modulated Strip Miner II, Veldspar Mining Crystal II
Modulated Strip Miner II, Veldspar Mining Crystal II
Modulated Strip Miner II, Veldspar Mining Crystal II

Medium Ancillary Current Router I
Medium Core Defense Field Extender I



[Rokh, Healing Bat]

Capacitor Power Relay II
Capacitor Power Relay II
Capacitor Power Relay II
Capacitor Power Relay II
Co-Processor II

Cap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger II

Large S95a Partial Shield Transporter
Large S95a Partial Shield Transporter
Large S95a Partial Shield Transporter
Large S95a Partial Shield Transporter
Large S95a Partial Shield Transporter
Large S95a Partial Shield Transporter
Large S95a Partial Shield Transporter
Large S95a Partial Shield Transporter

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I


Comments like this really show how out of touch some people are from the overall concept of mining. It's really simple... Everything I refer to below is all high-sec.

I'm maxed on most skills needed to do quite a few tasks in EVE. Let's take level IV missions. Single char in a Marauder with a Noctis following. 50M+ ISK per hour maybe more, absolutely risk free. The Noctis gets it all, salvage and all loot. Bring a Tengu along too which just melts frigs and cruisers then take that to about 80-90M ISK per hour, risk free (again also clearing the site of all salvage and loot). Easy and not much thinking.

Now let's take trading - hit and miss but good days can make more than that if you find a good deal. With maxed trading skills you can buy and sell regionally and use courier missions to ferry it around. Station trading and trading on the spread, not bad if you work at it. But, can make billions for those who are very good at it. Little to no risk but hauling stuff in Freighters can push the risk upside somewhat but manageable if your careful. Requires more skill, good planning and some good market sense and intuition.

Now we come to mining. Let's assume top skills (which I have) and I don't bother with billion ISK implants. Two hulks + Orca support. Using proper fit, T2 crystals, maxed mining leadership skills for Orca pilot, mining gang modules. That nets about 50-60M ISK per hour maybe more (give or take - ore prices in high sec move about a bit). Risk, well it's high right now Blink.

Now here is the issue. Take that fit you suggested and it would probably just take two to kill the hulk instead of one. BUT it would sooo gimp the Hulk's earning capacity that you may as well go do something else because just about everything else would be more profitable.

Thus... suggesting a setup like that is analogous to saying, "don't bother mining" - but I guess you didn't think of that Bear.


Being able to earn 80-90mil an hour with no risk is example of how much the stealth buffs of high sec over the last 3 years have been over played.
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#46 - 2012-05-31 21:23:47 UTC
wtb 5000 DPS talos
Caecilia Arene
Doomheim
#47 - 2012-05-31 21:30:44 UTC
ModeratedToSilence wrote:
...

Being able to earn 80-90mil an hour with no risk is example of how much the stealth buffs of high sec over the last 3 years have been over played.

I didn't even go into T1 or T2 production, invention, incursions, etc... since I don't do them I've got no idea of the ISK/hour but I'm sure it's rewarding. I did hear incursions could make bucket loads which is probably why they got nerfed.

I actually don't disagree that high-sec has become somewhat of a cash-cow. It's just that picking on the miners is kind of like picking on the weakest carebears of the bunch since I think their earning capacity in ISK/hour is less than most of the other more or less risk free activities in high sec.

Surely the real fight here is the nature of high sec and not high sec miners themselves. Old players like me will just do something else while all this is going on but my ISK/hour is not impacted and it's still risk free.

Getting rid of newer player who, possibly by lack of breadth in their skills, could be pigeonholed in mining which is now unpalatable. They may leave but it still doesn't solve the problem. High sec Blink... that's where the money is for most people.
RubyPorto
RubysRhymes
#48 - 2012-05-31 21:34:16 UTC
Caecilia Arene wrote:


Thus... suggesting a setup like that is analogous to saying, "don't bother mining" - but I guess you didn't think of that Bear.



I said you can Tank a Hulk such that it is impossibly to make a profit suicide ganking it. In another thread, I listed a full dozen other OPTIONS for how to mine during HAG without dying. Many of them don't involve giving up any yield, but require a little bit more work than mining semi-afk.

Mining, in a game like EvE, is an Option that Players can CHOOSE if its reward is sufficient to match the effort required. Since the reward recently almost doubled, why should it be a problem if the effort required increases a little? This doesn't apply to miners who mine because that is their preferred activity, for those people, the reward shouldn't matter since the activity is their fun.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Large Marg
University of Caille
Gallente Federation
#49 - 2012-05-31 21:37:48 UTC
Not Amused Responsible wrote:
I just want to point out some obvious circumstances for you that Gankers know but those miners that think they can still mine in a barge don’t.
1. Ganker collateral loss est. 1 mill loss at cost for destroyer not including mods
2. Miner collateral loss est. 250 mill at cost for hulk not including mods, loss of ore
3. Miner collateral loss est. 150mil at cost for tier 3 battleship not including mods, loss of ore

DPS

3. Destroyer cat 1000 per volley
4. Battlecruiser Talos 5000 per volley

Tank
1. Hulk EHP 20,000+ varies on skills and fits eg ..heavy armour plates and extended cargp holds will slow you down also warping, even if your aligned correctly.

Time to destruction
Destroyer will destroy your Hulk in less than 4 minutes maybe 3 Minutes
Battlecruiser trier 3 will destroy your Hulk in less than 2 minutes
2. “Logi support” Gank logi first 1 minute;
3. Gank Hulk second as above 2-4 minutes

Note any carebear that runs missions should realize you can’t tank this much DPS even if you’re NOT afk.
Other factors
Most of the time you can’t warp off because they fit warp scramblers.
CONCORD will NOT get there in time, most of the time.
They know where to find you
You don’t know they are coming! previous Ganker characters can sometimes be irrelevant and they create new characters each time, you haven’t been war dec’d so the likely hood of you seeing them in local is small.

Suggestions
Don’t Mine!
Gank them before they Gank you “unlikely”
Form a PVP defence squad to shield the miner, but you need a few PVPers as the Ganker will bring more friends the larger your squad is.
Mine in a battleship, not practical because of the small cargo hold but it is mining, or use orca support or giant containers
Mine in missions
Mine in gravimetric sites
Ninja Mine
Mine into a giant container with a disposable mining ship like an Osprey.
Mine in a T1 Mining barge with insurance but expect to get Ganked.

Facts
These aren’t new facts, don’t fool yourself.
This is a war that miners cannot win as most characters mine alone in Hi sec, but you might not get seen for a while, there’s always a chance.
This isn’t your fault even a Ganker couldn’t save a Hulk against another Ganker.

More
As I have never Ganked or been Ganked, please could Gankers/PVPers post their optimum Kill rate/ stats/DPS and fits to validate claims, I have only used estimates on DPS/time and EHP.
All stats that I have used are only ESTIMATES!!!


Can I buy pot from you?
Caecilia Arene
Doomheim
#50 - 2012-05-31 21:45:11 UTC  |  Edited by: Caecilia Arene
RubyPorto wrote:
Caecilia Arene wrote:


Thus... suggesting a setup like that is analogous to saying, "don't bother mining" - but I guess you didn't think of that Bear.


...

Mining, in a game like EvE, is an Option that Players can CHOOSE if its reward is sufficient to match the effort required. Since the reward recently almost doubled, why should it be a problem if the effort required increases a little? This doesn't apply to miners who mine because that is their preferred activity, for those people, the reward shouldn't matter since the activity is their fun.

I do get your point. But my point was that high-sec mining with even the uber mining setup still makes less money than other professions in high sec which are far safer. So gimping the setup just doesn't make commercial sense.

I can understand that newer players who may not have a variety of options if they chose to put a lot of their skills into mining, might feel somewhat jaded about all this. Those of us who've been here since 2005 have the skill points (and usually ISK) to have a wider range of revenue generating options if one revenue stream is made unprofitable for whatever reason (either due to a nerf or player action like what we're seeing now).

It's a sandbox and I can live with it but I can understand the angst some are feeling.
Jorma Morkkis
State War Academy
Caldari State
#51 - 2012-05-31 21:54:06 UTC
Vimsy Vortis wrote:
wtb 5000 DPS talos


What is this? I don't even...
RubyPorto
RubysRhymes
#52 - 2012-05-31 22:27:53 UTC
Caecilia Arene wrote:
RubyPorto wrote:
Caecilia Arene wrote:


Thus... suggesting a setup like that is analogous to saying, "don't bother mining" - but I guess you didn't think of that Bear.


...

Mining, in a game like EvE, is an Option that Players can CHOOSE if its reward is sufficient to match the effort required. Since the reward recently almost doubled, why should it be a problem if the effort required increases a little? This doesn't apply to miners who mine because that is their preferred activity, for those people, the reward shouldn't matter since the activity is their fun.


I do get your point. But my point was that high-sec mining with even the uber mining setup still makes less money than other professions in high sec which are far safer. So gimping the setup just doesn't make commercial sense.

I can understand that newer players who may not have a variety of options if they chose to put a lot of their skills into mining, might feel somewhat jaded about all this. Those of us who've been here since 2005 have the skill points (and usually ISK) to have a wider range of revenue generating options if one revenue stream is made unprofitable for whatever reason (either due to a nerf or player action like what we're seeing now).

It's a sandbox and I can live with it but I can understand the angst some are feeling.


Ok, so don't gimp your mining yield and pick a different option to protect yourself. There are very few option that I've suggested (in other threads) that require any additional SP (webs take ~15m to train). All of those suggestions do require a small amount of extra effort and sometimes require changing your habits, for that I have been screamed at by miners who feel entitled to be able to make money while not-playing the game.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

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