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[Proposal] License to Jam

Author
Drake Draconis
Brutor Tribe
Minmatar Republic
#41 - 2012-05-31 11:20:08 UTC
Jack Carrigan wrote:
Drake Draconis wrote:


Holy #### Jack...since when the hell did you start posting rational sound reasoning and keep it reasonably civil enough not to say the F word every other word?

Damn...nice work.

*applauds*

well said!

Seriously! I'm stunned!


Five weeks in the hole changes a man.

In all seriousness, ****ing NCO training.

And usually there was something rational in my paragraphs loaded with belligerence and hatred. But I think it's because I actually have the proper balance of nicotine and caffeine in my system for once.


Sounds like it...keep it up....seriously...your going places.

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Gizznitt Malikite
Agony Unleashed
Agony Empire
#42 - 2012-05-31 16:37:50 UTC

Reasons why this is a terrible idea:

1.) Incursion Griefing... Get a license for a high-sec incursion system, find a nice blingy fleet running the incursion... jam their logies... scoop the blingy loot... profit...

2.) Griefing Miners... Get a license for an ice mining system... periodically decloak and jam the ice miners, which will negate their entire mining cycle...

3.) Grief the EVER LOVING Hell out of mission runners... Scan them down, and permajam them, preventing them from running the mission. This is very easy to do to marauders.

If you want to attack people in highsec, either declare war on them, or suicide gank them... I don't see how implementing this would be any good for the game..
Harold Tuphlos
The Dark Space Initiative
Scary Wormhole People
#43 - 2012-06-01 00:11:27 UTC
I can't see goons abusing the ability to make 250 falcon fleets with out the risk of concord in hisec.
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