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Gank-proof ship to transport low-volume, high-value goods in empire space?

Author
Aldeb Haraz
Habitual Euthanasia
Pandemic Legion
#21 - 2012-03-15 07:33:11 UTC
Tobiaz wrote:


High-sec suicide gankers generally don't use smartbombs.Roll


Still no reason to risk it, especially if it is an item with extreme value and people know that you are hauling it

As previously stated, the best ship to transport stuff like this is a ship with a covops cloak (EHP fit recons or T3's ideally, blockade runners are fairly conspicuous, have less EHP, and are more likely to be cargo scanned)

An even more safe option (depending on how good you are at lighting cynos) if youre going to lowsec is to simply jump a jump freighter directly from the trade hub undock to a lowsec system. While this obviously doesnt work in the return direction to a trade-hub, it does gaurantee invulnerability from gankers as long as you dont get bumped off your endpoint station.
Jojo Jackson
Dead Red Eye
#22 - 2012-03-15 09:24:56 UTC  |  Edited by: Jojo Jackson
Keras Authion wrote:
Orca is the best choice for carrying the high value items. It can get 230k+ ehp and has an unscannable corp hangar. This is the ship you want to get if you carry valuable goods regularily. Here's a fit for that. You will want the MWD to get your align time to 10s:

[Orca, Secure Hauler /w MWD & cloak]
Damage Control II
Power Diagnostic System II

Invulnerability Field II
Invulnerability Field II
Photon Scattering Field II
Prototype 100MN MicroWarpdrive I

Prototype Cloaking Device I
Core Probe Launcher I, Core Scanner Probe I
Salvager I

Large Core Defence Field Extender I
Large Core Defence Field Extender I
Large Core Defence Field Extender I


Warrior II x5
Vespa EC-600 x5

For an easier to train and more affordable ship you could use a double-buffered rokh. Obviously you shouldn't carry anything too valuable in it but even with low skills you should be able to get it into 180k (charon) range easily, and with all level V to 230k. This is for high sec use only. Here's a fit:

This setup = 236.702 EHP
remove Power Diagnostic System II
add Reinforced Bulkheads II = 299.624 EHP
+60k EHP isn't to bad ;).

With high end implant you can reach 317,602 EHP. But stay away from high end moduls, the more expensive the moduls the more likely you will be ganged (expensive moduls = expensive cargo).

Why the hell can't I fitt capital repairs or shield booster on an Orca ... it's an CAPITAL ship!

Simon Magii
Deimos Delivery Co
Pillars of Liberty
#23 - 2012-03-15 09:27:51 UTC
I use a blockade runner.

Decent hold for modest size items. Align time and ability to fit a cov-ops cloak mean that they are pretty secure for both High sec and low sec use.
Fast warp speed means less time in flight so trips are faster too.

If you use the cloak often you shouldnt be able to be scanned except on undock. Using insta warp points on stations also reduces chance of being scanned.

Never lost one in over 2 years of use.
X Gallentius
Black Eagle1
#24 - 2012-03-15 09:54:46 UTC
Use cheap freighter service, pay for extra insurance.
Marcus Henik
Rules of Acquisition
#25 - 2012-03-15 10:27:00 UTC
For high sec autopilot use a Drake rokh, or abbadon fit with a rolflamao buffer tank, scorpion works as well. For galente any of the Bs will work, the idea is to look like a mission runner headed out for whatever. Hide in plain sight. These are the cheap options, otherwise try a orca. For low sec anything that warps fast and can be fit with stabs will do the job.
Nex apparatu5
GoonWaffe
Goonswarm Federation
#26 - 2012-03-15 11:34:21 UTC
If you're running an Orca, I recommend throwing some Veldspar in the Ore bay and some random mining stuff in the cargo.

~camouflage~
Selw kotsidakia
Three Deep Cuts
#27 - 2012-03-15 11:34:47 UTC
Wont say something new but here are my advices for you:
a) High sec: Your first bet is a viator(or any blockade runner) with cov ops cloak. Fit meta 4 inertia modfiers on lows if you dont need the expanded cargohold.
Your second bet is an orca which can carry 40k in corp hangars. Thats unscannable and doesnt drop if she dies. The fit Keras gave(with 100mn mwd) is the best for trasports as it cuts the align time to 10 seconds from 50 seconds(warp, hit mwd and close it, when mwd goes off you enter warp)
For both cases you need insta undock bookmark for the station you use a lot as well as an insta dock one. Both reduces the time you spend near a station near to zero.
b)Low sec: Jump freighter is the safest(almost zero risk) hands down. If you want something cheaper for low volume you can go with viator or ceptor.

[Viator, Danger zone]
Local Hull Conversion Inertial Stabilizers I
Local Hull Conversion Inertial Stabilizers I
Expanded Cargohold II

ECM Burst II
10MN MicroWarpdrive I
Invulnerability Field II

Covert Ops Cloaking Device II

Medium Cargohold Optimization I
Medium Low Friction Nozzle Joints I

Has 5400 cargo, enouph for 2 frigates/1 cruiser packaged. You can change the expanded cargohold and the rig to something else if you dont want the space. ECM burst just in case. Tank isnt needed because agility is your best friend, thought an invu never hurts. Align time is at 3.7 seconds without mwd.
Smarcus Smokus
Donkey Punch Pioneers
Sticky Green Acres
#28 - 2012-03-15 12:47:31 UTC
Billy Kidd wrote:
The best way to transport high-value goods is by carrying them in the corporate hangar array of an orca. Items in the corp hangar will never show up on cargo scans, and will never drop upon ship destruction. No sane suicide ganker would blow you up since they would only lose money in the process. As for the insane ones, well, there's not much you can do about those.


I thought they fixed this.

Or is it that customs agents can now see illegal items in the corp hangar?
Mavnas
The Scope
Gallente Federation
#29 - 2012-03-15 21:47:04 UTC
WARBRO wrote:
Carrier would be best...if planned right.


What sort of planning can get a carrier into high-sec? Roll
GreenSeed
#30 - 2012-03-15 22:04:03 UTC
Smarcus Smokus wrote:
Billy Kidd wrote:
The best way to transport high-value goods is by carrying them in the corporate hangar array of an orca. Items in the corp hangar will never show up on cargo scans, and will never drop upon ship destruction. No sane suicide ganker would blow you up since they would only lose money in the process. As for the insane ones, well, there's not much you can do about those.


I thought they fixed this.

Or is it that customs agents can now see illegal items in the corp hangar?


only coustom officers can, players only see the other 2 bays.
M1k3y Koontz
House of Musashi
Stay Feral
#31 - 2012-03-16 00:39:06 UTC
Cloaky or nothing.

The only real way to be gank proof is to never be scanned for the gank in the first place =)

How much herp could a herp derp derp if a herp derp could herp derp.

Koda Myr'koff
Aliastra
Gallente Federation
#32 - 2012-03-16 01:34:48 UTC
Viator pilot checking in! Mine is identical to Selw kotsidakia's except I have more agility stuff instead of the cargo mods. Haven't been caught yet.
Gypsy Fang
Black Dragon Legion
#33 - 2012-05-28 09:57:02 UTC
Selw kotsidakia wrote:
Wont say something new but here are my advices for you:
a) High sec: Your first bet is a viator(or any blockade runner) with cov ops cloak. Fit meta 4 inertia modfiers on lows if you dont need the expanded cargohold.
Your second bet is an orca which can carry 40k in corp hangars. Thats unscannable and doesnt drop if she dies. The fit Keras gave(with 100mn mwd) is the best for trasports as it cuts the align time to 10 seconds from 50 seconds(warp, hit mwd and close it, when mwd goes off you enter warp)
For both cases you need insta undock bookmark for the station you use a lot as well as an insta dock one. Both reduces the time you spend near a station near to zero.
b)Low sec: Jump freighter is the safest(almost zero risk) hands down. If you want something cheaper for low volume you can go with viator or ceptor.

[Viator, Danger zone]
Local Hull Conversion Inertial Stabilizers I
Local Hull Conversion Inertial Stabilizers I
Expanded Cargohold II

ECM Burst II
10MN MicroWarpdrive I
Invulnerability Field II

Covert Ops Cloaking Device II

Medium Cargohold Optimization I
Medium Low Friction Nozzle Joints I

Has 5400 cargo, enouph for 2 frigates/1 cruiser packaged. You can change the expanded cargohold and the rig to something else if you dont want the space. ECM burst just in case. Tank isnt needed because agility is your best friend, thought an invu never hurts. Align time is at 3.7 seconds without mwd.

Ty, new to game, most helpful post on this topic thus far ^^
Lin-Young Borovskova
Doomheim
#34 - 2012-05-28 10:05:19 UTC
Kaivar Lancer wrote:
Is such a ship and/or fitting possible? I'm not really experienced with PVP or ganking so am in dire need of directions as to what ship and fittings I should train for. My PVE alt can fly Gallente battleships. Should I go for tanking ability or stealth? etc etc etc. Any thoughts appreciated. :)


1st -crane or viator

2nd-invest in some decent tank

3rd- instant undock BM's

4th -never AFK !!!

Cloacky haulers are simply impossible to catch in high sec unless you start by afk, low skills, bad tank, bad fit yadayada

brb

Jack Miton
School of Applied Knowledge
Caldari State
#35 - 2012-05-28 10:08:43 UTC
Just fit out a 100k ehp battle cruiser and you'll be fine

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Felin Holtz
2fast4you Corp
#36 - 2012-05-28 10:47:29 UTC
I use an I-stabbed raptor to shift low volume high value items.

If you need to carry more than 5 or 6 modules at a time though probably an ultra-tanked battleship?
4IN1
School of Applied Knowledge
Caldari State
#37 - 2012-05-28 11:29:45 UTC
During my life in lo-sec doing PI simply tells me that nothing better then having a cloaky blockade runner and .....well ......a brain, even with a Badger I can still out run 90% of ganking (with some hairy moment) with an instant warp fit, in fact I am doing so good at it I only ever lost one Badger.

CCP: Ambition but rubbish

Kharylien
Masked Rider Project
#38 - 2012-05-28 12:37:50 UTC
If when you say Empire space you're talking purely highsec, as in 0.5 and above Concord-protected, I personally have never had a problem flying stuff in a tanked-out Dominix. But I've never moved more than about a billion isk's worth of stuff at a time.

However, it would take an awfully hefty gank camp to beat down a Domi before Concord gets involved. When you're only needing to run it in short bursts, you can easily get a massive EHP with everything-resists and still be dual-rep-capable. I'm pretty sure it's within a decent shout of being unkillable inside Concord response time, unless you have a large, well-organised group who hate you and also know exactly when you're going to be shifting your precious shinies, at which point: mate, you have problems that will not be resolved by ship selection alone.

If you're including lowsec, I agree with the people recommending cloakiness.
Kalel Nimrott
Caldari Provisions
#39 - 2012-05-28 13:26:39 UTC  |  Edited by: Kalel Nimrott
Freigthers, can take a beat and can move small stuff. Other than that, it requires skills.

Bob Artis, you will be missed.

O7

Crellion
Nano Rhinos
PURPLE HELMETED WARRIORS
#40 - 2012-05-28 14:39:41 UTC
Kharylien wrote:
If when you say Empire space you're talking purely highsec, as in 0.5 and above Concord-protected, I personally have never had a problem flying stuff in a tanked-out Dominix. But I've never moved more than about a billion isk's worth of stuff at a time.

However, it would take an awfully hefty gank camp to beat down a Domi before Concord gets involved. When you're only needing to run it in short bursts, you can easily get a massive EHP with everything-resists and still be dual-rep-capable. I'm pretty sure it's within a decent shout of being unkillable inside Concord response time, unless you have a large, well-organised group who hate you and also know exactly when you're going to be shifting your precious shinies, at which point: mate, you have problems that will not be resolved by ship selection alone.

If you're including lowsec, I agree with the people recommending cloakiness.


you have to rethink your strategy even if you think its working right now...