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DEV Response Please.

Author
Kaserin Smarte
The Scope
Gallente Federation
#1 - 2012-05-28 01:17:41 UTC
Hi I have a question for a dev regarding the High Low and Null sec and WH.

It is my view that the secs get broken down like this. High sec is for Consenual PVP e.g. WarDecs and is not a place for non-consenual PVP e.g. ganking, but can still happen hence CONCORD to try and curb it. Low sec is the place for pirates to make a name for themselves and is a palce for consensual PVP and non consnesual PVP. A somewhat open world PVP but with sec status hits hence the pirates making names for themselves. Null sec seems a Open world PVP do whatever you want without any sec hits for those hardcore PVPers. It seems to be a hardcore PVP haven and funzone. WH space seems to be the same as Nul sec just a lot more fun.

The question is, is this at all accurate? If so how accurate and if not what am I getting wrong?

Dev you do not have to answer the questions below just answer the top part. Though it would be cool if you could give some thought about the subject below. These are I guess geared towards the people who will respond to my post.

Also is this a sandbox where both hardcore and casual game play is supported. In other words is this a game with balance of PVP and PVE? If so why is there a huge imbalance of PVP being pushed on to casual PVE Players?

I am not trying to say that highsec should be 100%. This is EVE I understand that when you undock you should expect to be blown up. The game is broken in to not so safe and somewhat safe areas. It seems the PVP crowd does not think this and is pushing for all secs to be unsafe period. They are trying to push PVE players out of the game since they dont like PVE casual players. They view that we are not playing the game right and don't understand what sandbox means. Which to them means "Play our way or GTFO go play wow or hello kitty online". PVPers don't want to have PVE casual players be coddle but its ok for CCP to coddle them. There is a dangerous trend of increase ganking and I'm not talking about hulkageddon. Hulkageddon is a cool player event that is fine n dandy and is good fun for all (maybe not all). Im talking about this casual gank under the guise of market manipulation and teaching us inept PVE players how to play EVE. When the only market it significally helps is Nullsec Alliances who are the gankers. If you say highsec also gets a boost try to compare it to what they are making in nullsec to what you are making in highsec and it's not even close. Also they are at less risk since there CONCORD (players) is much better than our Copncord. The only thing they are teaching us is their view of the game which is not the only one. I just want balance back like it used to be. Yes ganking happend but not at this level it is driving out miners and industrialists who make PVP work. We are as much part of this Simulator as you are. I am a miner I love to mine roids all day long and provide ore/minerals for manufactures. Who in turn make gear for PVP and PVE use.

Also cant you make the arguemnt that ganking, in highsec, is a way of avoiding the use of the WARDEC system? Just food for thought.

I just want balance I dont want to ruin your game so why are you trying to ruin my game?

I am sorry for my poor grammar and any spelling errors. Sad
Darek Castigatus
Immortalis Inc.
Shadow Cartel
#2 - 2012-05-28 01:19:02 UTC
Kaserin Smarte wrote:
Hi I have a question for a dev regarding the High Low and Null sec and WH.

It is my view that the secs get broken down like this. High sec is for Consenual PVP e.g. WarDecs and is not a place for non-consenual PVP e.g. ganking, but can still happen hence CONCORD to try and curb it. Low sec is the place for pirates to make a name for themselves and is a palce for consensual PVP and non consnesual PVP. A somewhat open world PVP but with sec status hits hence the pirates making names for themselves. Null sec seems a Open world PVP do whatever you want without any sec hits for those hardcore PVPers. It seems to be a hardcore PVP haven and funzone. WH space seems to be the same as Nul sec just a lot more fun.

The question is, is this at all accurate? If so how accurate and if not what am I getting wrong?

Dev you do not have to answer the questions below just answer the top part. Though it would be cool if you could give some thought about the subject below. These are I guess geared towards the people who will respond to my post.

Also is this a sandbox where both hardcore and casual game play is supported. In other words is this a game with balance of PVP and PVE? If so why is there a huge imbalance of PVP being pushed on to casual PVE Players?

I am not trying to say that highsec should be 100%. This is EVE I understand that when you undock you should expect to be blown up. The game is broken in to not so safe and somewhat safe areas. It seems the PVP crowd does not think this and is pushing for all secs to be unsafe period. They are trying to push PVE players out of the game since they dont like PVE casual players. They view that we are not playing the game right and don't understand what sandbox means. Which to them means "Play our way or GTFO go play wow or hello kitty online". PVPers don't want to have PVE casual players be coddle but its ok for CCP to coddle them. There is a dangerous trend of increase ganking and I'm not talking about hulkageddon. Hulkageddon is a cool player event that is fine n dandy and is good fun for all (maybe not all). Im talking about this casual gank under the guise of market manipulation and teaching us inept PVE players how to play EVE. When the only market it significally helps is Nullsec Alliances who are the gankers. If you say highsec also gets a boost try to compare it to what they are making in nullsec to what you are making in highsec and it's not even close. Also they are at less risk since there CONCORD (players) is much better than our Copncord. The only thing they are teaching us is their view of the game which is not the only one. I just want balance back like it used to be. Yes ganking happend but not at this level it is driving out miners and industrialists who make PVP work. We are as much part of this Simulator as you are. I am a miner I love to mine roids all day long and provide ore/minerals for manufactures. Who in turn make gear for PVP and PVE use.

Also cant you make the arguemnt that ganking, in highsec, is a way of avoiding the use of the WARDEC system? Just food for thought.

I just want balance I dont want to ruin your game so why are you trying to ruin my game?

I am sorry for my poor grammar and any spelling errors. Sad


And this deserves a Dev response why exactly??

Pirates - The Invisible Fist of Darwin

you're welcome

James 315
Experimental Fun Times Corp RELOADED
CODE.
#3 - 2012-05-28 01:23:34 UTC
Kaserin Smarte wrote:
I am not trying to say that highsec should be 100%.

Really? Let's read what else you wrote...

Quote:
I just want balance I dont want to ruin your game so why are you trying to ruin my game?

...And the other shoe drops.

Like all highsec miners you do indeed want to "ruin" our game--in fact you want to ban suicide ganking. You want to continually nerf non-consensual PvP in highsec until it is no longer possible for your mining ship to be destroyed. You want to turn EVE into a single-player game with no risk.

In doing so, you would eliminate any reason why someone would want to play EVE, and CCP would go into bankruptcy.

The good news is that if we continue to suicide gank your ships, you will eventually move into a different career in EVE (should you decide to continue playing), and you will cease advocating your destructive anti-PvP policies. By killing your ship and those of others like you, we will save EVE.

Fly safe. Smile
bongsmoke
Visine Red
420 Chronicles of EvE
#4 - 2012-05-28 01:26:10 UTC
If you want a dev response, I suggest you send them a mail instead of a post.
Oddball Six
Aliastra
Gallente Federation
#5 - 2012-05-28 01:28:03 UTC
James 315 wrote:
Kaserin Smarte wrote:
I am not trying to say that highsec should be 100%.

Really? Let's read what else you wrote...

Quote:
I just want balance I dont want to ruin your game so why are you trying to ruin my game?

...And the other shoe drops.

Like all highsec miners you do indeed want to "ruin" our game--in fact you want to ban suicide ganking. You want to continually nerf non-consensual PvP in highsec until it is no longer possible for your mining ship to be destroyed. You want to turn EVE into a single-player game with no risk.

In doing so, you would eliminate any reason why someone would want to play EVE, and CCP would go into bankruptcy.

The good news is that if we continue to suicide gank your ships, you will eventually move into a different career in EVE (should you decide to continue playing), and you will cease advocating your destructive anti-PvP policies. By killing your ship and those of others like you, we will save EVE.

Fly safe. Smile


So your position is that CCP should accept a violation of the gameplay elements setup in a third of the game world and reward/keep your account/subscription base but should be willing to lose that of the miners, industrialists, and marketers affected by those using suicide tactics to grief newbies and players not particularly interested in PvP?
Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#6 - 2012-05-28 01:28:16 UTC
/gets out note pad:

Kaserin.... Smarte...

good day sir, will see you later Big smile

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?  http://eveboard.com/pilot/Surfin%27s_PlunderBunny

Kaserin Smarte
The Scope
Gallente Federation
#7 - 2012-05-28 01:29:34 UTC  |  Edited by: Kaserin Smarte
James 315 wrote:
Kaserin Smarte wrote:
I am not trying to say that highsec should be 100%.

Really? Let's read what else you wrote...

Quote:
I just want balance I dont want to ruin your game so why are you trying to ruin my game?

...And the other shoe drops.

Like all highsec miners you do indeed want to "ruin" our game--in fact you want to ban suicide ganking. You want to continually nerf non-consensual PvP in highsec until it is no longer possible for your mining ship to be destroyed. You want to turn EVE into a single-player game with no risk.

In doing so, you would eliminate any reason why someone would want to play EVE, and CCP would go into bankruptcy.

The good news is that if we continue to suicide gank your ships, you will eventually move into a different career in EVE (should you decide to continue playing), and you will cease advocating your destructive anti-PvP policies. By killing your ship and those of others like you, we will save EVE.

Fly safe. Smile

Did you read what I said? I was pretty clear I dont want to ban gankers. I want to balance and curb the trend of everyone and their grandma doing it. Because they can not handle shooting at something that shoots back and can kill em.

No it wont go into bankrupcy cause the real pvpers will go back to playing EVE the way it was played and actaul pvp again other pvpers.

Also I play all the careers in eve I want thats the beauty of EVE. It is not about one career over the other ALL are viable. You are not imparting some sage wisdom you are just griefing. As I said I LOVE to mine, LOVE the hum of the strip miners, and I LOVE helping the market by providing ORE/Minerals. Why take that away from me when I dont want to do the same to you.
Kaserin Smarte
The Scope
Gallente Federation
#8 - 2012-05-28 01:30:18 UTC
Darek Castigatus wrote:
Kaserin Smarte wrote:
Hi I have a question for a dev regarding the High Low and Null sec and WH.

It is my view that the secs get broken down like this. High sec is for Consenual PVP e.g. WarDecs and is not a place for non-consenual PVP e.g. ganking, but can still happen hence CONCORD to try and curb it. Low sec is the place for pirates to make a name for themselves and is a palce for consensual PVP and non consnesual PVP. A somewhat open world PVP but with sec status hits hence the pirates making names for themselves. Null sec seems a Open world PVP do whatever you want without any sec hits for those hardcore PVPers. It seems to be a hardcore PVP haven and funzone. WH space seems to be the same as Nul sec just a lot more fun.

The question is, is this at all accurate? If so how accurate and if not what am I getting wrong?

Sad


And this deserves a Dev response why exactly??


That only does. Smile
Kaserin Smarte
The Scope
Gallente Federation
#9 - 2012-05-28 01:31:39 UTC
Oddball Six wrote:


So your position is that CCP should accept a violation of the gameplay elements setup in a third of the game world and reward/keep your account/subscription base but should be willing to lose that of the miners, industrialists, and marketers affected by those using suicide tactics to grief newbies and players not particularly interested in PvP?


Some hope in the world. Big smile
Kaserin Smarte
The Scope
Gallente Federation
#10 - 2012-05-28 01:31:53 UTC
Surfin's PlunderBunny wrote:
/gets out note pad:

Kaserin.... Smarte...

good day sir, will see you later Big smile



Enjoy Big smile
ModeratedToSilence
Republic Military School
Minmatar Republic
#11 - 2012-05-28 01:32:44 UTC
Eve high security space is safer now than it was 5 years ago.
Kaserin Smarte
The Scope
Gallente Federation
#12 - 2012-05-28 01:35:46 UTC
ModeratedToSilence wrote:
Eve high security space is safer now than it was 5 years ago.



That may be true but it is not safre compared to a year ago.
Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#13 - 2012-05-28 01:37:30 UTC
Kaserin Smarte wrote:
ModeratedToSilence wrote:
Eve high security space is safer now than it was 5 years ago.



That may be true but it is not safre compared to a year ago.


I was in Hulkageddon last year, seems pretty much the same. Little bit more forum whining this time around

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?  http://eveboard.com/pilot/Surfin%27s_PlunderBunny

baltec1
Bat Country
Pandemic Horde
#14 - 2012-05-28 01:38:54 UTC
Oddball Six wrote:


So your position is that CCP should accept a violation of the gameplay elements setup in a third of the game world and reward/keep your account/subscription base but should be willing to lose that of the miners, industrialists, and marketers affected by those using suicide tactics to grief newbies and players not particularly interested in PvP?


It hasn't stopped us industrialists for the past 9 years.
ModeratedToSilence
Republic Military School
Minmatar Republic
#15 - 2012-05-28 01:40:43 UTC
Kaserin Smarte wrote:
ModeratedToSilence wrote:
Eve high security space is safer now than it was 5 years ago.



That may be true but it is not safre compared to a year ago.


Possibly because the High Security balance in the preceding 2 years was overtly toward safety. What we are seeing now is a swing back to where eve used to be in 2009.
James 315
Experimental Fun Times Corp RELOADED
CODE.
#16 - 2012-05-28 01:42:47 UTC
Oddball Six wrote:
So your position is that CCP should accept a violation of the gameplay elements setup in a third of the game world and reward/keep your account/subscription base but should be willing to lose that of the miners, industrialists, and marketers affected by those using suicide tactics to grief newbies and players not particularly interested in PvP?

Since you asked so politely, and since you appear to be sincere, I'll break it down for you:

Quote:
So your position is that CCP should accept a violation of the gameplay elements setup in a third of the game world

Suicide ganking is not, and has never been, a violation of the gameplay elements in highsec. It's only an exploit if Concord doesn't destroy you. Otherwise, you are absolutely free to sacrifice your ship if you feel it's worth it.

Quote:
and reward/keep your account/subscription base but should be willing to lose that of the miners, industrialists, and marketers affected by those using suicide tactics to grief newbies and players not particularly interested in PvP?

They may not be particularly interested in PvP, but PvP is interested in them. Blink

I'll say this, I don't wish for the carebears to unsubscribe from EVE. I want them to change careers and join the EVE community. Otherwise, they pose an existential threat to EVE, as I described in the Manifesto II which you read. However, if a highsec miner is absolutely unwilling to do anything other than highsec miner, then yes, I would absolutely prefer for them to unsubscribe rather than continue petitioning CCP to remove suicide ganking from the game. EVE would be much, much better off keeping the suicide ganking and attracting more players who like that kind of gameplay.
Alavaria Fera
GoonWaffe
#17 - 2012-05-28 01:47:15 UTC
ModeratedToSilence wrote:
Kaserin Smarte wrote:
ModeratedToSilence wrote:
Eve high security space is safer now than it was 5 years ago.



That may be true but it is not safre compared to a year ago.


Possibly because the High Security balance in the preceding 2 years was overtly toward safety. What we are seeing now is a swing back to where eve used to be in 2009.

Always more excuses for why they need more safety.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Kaserin Smarte
The Scope
Gallente Federation
#18 - 2012-05-28 01:49:01 UTC
James 315 wrote:


I'll say this, I don't wish for the carebears to unsubscribe from EVE. I want them to change careers and join the EVE community. Otherwise, they pose an existential threat to EVE, as I described in the Manifesto II which you read. However, if a highsec miner is absolutely unwilling to do anything other than highsec miner, then yes, I would absolutely prefer for them to unsubscribe rather than continue petitioning CCP to remove suicide ganking from the game. EVE would be much, much better off keeping the suicide ganking and attracting more players who like that kind of gameplay.



See this is utter nonsense and the drivel of a mad men. WE MINE CAUSE WE LIKE. We do other things in eve other than mining surprise surprise. We understand that this game is just more than PVP its a SANDBOX game. Meaning there is no wrong way to play. A lot of us are casual players who have no skill or desire fo PVP. STOP forcing your game play on casual PVE players. You have LOWSEC NULLSEC and WH space to go gank to your hearts content. Hell if you want to grief highsecers just WARDEC us and have fun that way. You are not parting some sage wisom you are just griefing and saying egostitcal crap so you feel good.
Kaserin Smarte
The Scope
Gallente Federation
#19 - 2012-05-28 01:50:29 UTC
Alavaria Fera wrote:
ModeratedToSilence wrote:
Kaserin Smarte wrote:
ModeratedToSilence wrote:
Eve high security space is safer now than it was 5 years ago.



That may be true but it is not safre compared to a year ago.


Possibly because the High Security balance in the preceding 2 years was overtly toward safety. What we are seeing now is a swing back to where eve used to be in 2009.

Always more excuses for why they need more safety.


I want balance I do not want a immortal zone. I am trying to compromise find solutions to curb the big trend in ganking not get rid of it.
baltec1
Bat Country
Pandemic Horde
#20 - 2012-05-28 01:52:25 UTC
Kaserin Smarte wrote:



See this is utter nonsense and the drivel of a mad men. WE MINE CAUSE WE LIKE. We do other things in eve other than mining surprise surprise. We understand that this game is just more than PVP its a SANDBOX game. Meaning there is no wrong way to play. A lot of us are casual players who have no skill or desire fo PVP. STOP forcing your game play on casual PVE players. You have LOWSEC NULLSEC and WH space to go gank to your hearts content. Hell if you want to grief highsecers just WARDEC us and have fun that way. You are not parting some sage wisom you are just griefing and saying egostitcal crap so you feel good.


High sec is a PVP zone and always has been. Treat it as such.
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