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I.... I don't like the new missiles.

Author
Tor Gungnir
Sebiestor Tribe
Minmatar Republic
#1 - 2012-05-25 08:14:17 UTC
I've tried to like them. I really want to like them. But I just can't. They don't seem like they are appropriate for space combat; feels like they came straight out of a flight combat game with their smoke trails and what not. The old missiles had that old Star Trek-y feel for some reason. I also don't really like the launchers. The Cruise/Torpedo ones are cool because they are "inside" the ship, but the external ones again look like they belong in a flight combat game. Especially Rocket Launchers.

Point of this thread? I don't know. Just felt I needed to share it.

Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you.

malaire
#2 - 2012-05-25 08:16:06 UTC
Sad

New to EVE? Don't forget to read: The Manual * The Wiki * The Career Options * and everything else

Bel Amar
Rules of Acquisition
#3 - 2012-05-25 08:20:47 UTC
You must be really bummed about EVE's space physics then huh?
Tiberius Murderhorne
CONTRATTO
#4 - 2012-05-25 08:21:05 UTC
Players of eve.... Never happy...

Disclaimer : My posting does not always reflect my Corps views or my allience views.... Infact sometimes it does not even reflect my views!

Saladinae
Pandemic Horde Inc.
Pandemic Horde
#5 - 2012-05-25 08:21:37 UTC
Tor Gungnir wrote:
I've tried to like them. I really want to like them. But I just can't. They don't seem like they are appropriate for space combat; feels like they came straight out of a flight combat game with their smoke trails and what not. The old missiles had that old Star Trek-y feel for some reason. I also don't really like the launchers. The Cruise/Torpedo ones are cool because they are "inside" the ship, but the external ones again look like they belong in a flight combat game. Especially Rocket Launchers.

Point of this thread? I don't know. Just felt I needed to share it.


You sir are in a very small minority. Also, try a rocket heretic for giggles. Load different ammos into all of the launchers for some fireworks!

Winmatar > Everything else

Tor Gungnir
Sebiestor Tribe
Minmatar Republic
#6 - 2012-05-25 08:21:41 UTC  |  Edited by: Tor Gungnir
Bel Amar wrote:
You must be really bummed about EVE's space physics then huh?


Naw they're fine. They are not unlike Star Trek physics.

Saladinae wrote:


You sir are in a very small minority. Also, try a rocket heretic for giggles. Load different ammos into all of the launchers for some fireworks!



For now, sure. But once the excitement over "Awesome, missile launchers! W00t w00t!" settles... I don't know.

Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you.

Talon SilverHawk
Patria o Muerte
#7 - 2012-05-25 08:47:19 UTC
Problem with missiles is that you cannot see them at a distance. I'm in two minds about the smoke feel they are a bit to smokey. Love the launchers.

Tal

Malcanis
Vanishing Point.
The Initiative.
#8 - 2012-05-25 08:49:08 UTC
Tor Gungnir wrote:
I've tried to like them. I really want to like them. But I just can't. They don't seem like they are appropriate for space combat; feels like they came straight out of a flight combat game with their smoke trails and what not. The old missiles had that old Star Trek-y feel for some reason. I also don't really like the launchers. The Cruise/Torpedo ones are cool because they are "inside" the ship, but the external ones again look like they belong in a flight combat game. Especially Rocket Launchers.

Point of this thread? I don't know. Just felt I needed to share it.



it's OK man, there's no need to feel ashamed. You've correctly recognised that you have a problem, and that's the hard part. Simply ask your doctor to refer you to the appropriate specialist and the rest will pretty much take care of itself.

Godspeed and good luck with your treatment.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

alittlebirdy
All Hail The Liopleurodon
#9 - 2012-05-25 08:51:13 UTC
Ya they look dumb, the FPS hit is lol... the launchers are lol (WAY to large on something like a ceptor)

The like hit all over scatter thing is dumb... Looks like little fireworks hitting a ship too...
Tor Gungnir
Sebiestor Tribe
Minmatar Republic
#10 - 2012-05-25 08:59:48 UTC
alittlebirdy wrote:
Ya they look dumb, the FPS hit is lol... the launchers are lol (WAY to large on something like a ceptor)

The like hit all over scatter thing is dumb... Looks like little fireworks hitting a ship too...



Honestly, the impact reminds me of snowballs hitting the hull.

poff! poff! poff!

Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you.

Sarina Berghil
New Zion Judge Advocate
#11 - 2012-05-25 09:00:51 UTC
I can see what you mean, smoke and explosives probably shouldn't look like that in space. But then again ships explode all the time in EVE and I've gotten used to that.

Eve uses flight game physics, flight game graphics, flight game everything, because we probably wouldn't be able to relate to realistic space stuff. But we have seen plenty of dogfites in movies.

I remember one space game that tried to be realistic, the sequel to Elite. It was called Frontier and was 80% unplayable. I had one kill in that game, a fight that lasted 5 hours straight without being able to dock and save. It was a cool game in it's own way, but not really suitable for playing.


All I meant to say is that I appreciate that EVE often use the rule of cool, instead of trying to be realistic.


There's a nice video of Frontier on youtube, but the guy playing just do some trading on auto-pilot.
http://www.youtube.com/watch?v=Pt29cTOWgzI
ivar R'dhak
Deus est Mechanicus
#12 - 2012-05-25 09:08:26 UTC
Tor Gungnir wrote:
They don't seem like they are appropriate for space combat; feels like they came straight out of a flight combat game with their smoke trails and what not. The old missiles had that old Star Trek-y feel for some reason.

So much this!

Something just seemed of, couldn´t put a finger on it and that´s exactly it!.

Those are no SciFi missiles but crap that would launch from today´s ships/subs and AA-batteries.
Once the novelty wears of it will be one more thing people will want to switch off.
Tor Gungnir
Sebiestor Tribe
Minmatar Republic
#13 - 2012-05-25 09:08:52 UTC  |  Edited by: Tor Gungnir
Sarina Berghil wrote:


Eve uses flight game physics, flight game graphics, flight game everything, because we probably wouldn't be able to relate to realistic space stuff. But we have seen plenty of dogfites in movies.



But it is the sort of space combat we've grown to expect from franchises such as Star Trek and Star Wars, amongst others. Honestly, I don't feel like I am flying an airplane in a space-like environment; I feel like I am flying a space ship.


The new missiles and their launchers, however.... they're just too airplane-y. This is only for the Light/Heavy launchers though. The Cruiser/Torpedo launchers with their submarine-like sliding doors are something I very well could see the factions in EVE use. Especially Minmatar since they are less high-tec.

They should've used this concept for the lesser launchers too: have missile bays rather than actual launchers. That's how Star Trek does it.

Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you.

DarkAegix
Center for Advanced Studies
Gallente Federation
#14 - 2012-05-25 09:15:12 UTC
Watch this entire video and you'll understand: http://www.youtube.com/watch?feature=player_detailpage&v=BzXfVgYCxWI#t=10s
It's simple Caldari philosophy.
Jafit
Caldari Provisions
Caldari State
#15 - 2012-05-25 09:15:46 UTC  |  Edited by: Jafit
Tor Gungnir wrote:
I've tried to like them. I really want to like them. But I just can't. They don't seem like they are appropriate for space combat


Excuse me while I just ROLL and PITCH my ship in order to turn it instead of just firing some thrusters to YAW to my desired heading.

Also excuse me while my ship reaches terminal velocity as it flies through the viscous space aether that also slows the ship down to zero after my engines stop firing.

Let me tell you about 'real' space combat. 2 Ships spot each other in space, fire nuclear missiles at each other from 8AU away, the missiles cross each other and both ships die about 2 weeks after they originally fire ze missiles.
Spartan SC
Quantum Capital Management Group
#16 - 2012-05-25 09:16:46 UTC
the launchers r good i assume...but really dislike the smoky missiles as well. i strongly recommend the engineer of CCP should think abt real physics in space more!Cool
MotherMoon
Tribal Liberation Force
Minmatar Republic
#17 - 2012-05-25 09:19:13 UTC
Guess you're not a fan of Robotech

http://dl.eve-files.com/media/1206/scimi.jpg

ivar R'dhak
Deus est Mechanicus
#18 - 2012-05-25 09:28:03 UTC  |  Edited by: ivar R'dhak
Stop using crappy mangas to make your non existing point. EVE has it´s own "science" and even by those standards these missiles are off.

Jafit wrote:
Let me tell you about 'real' space combat. .
That´s nice and completely irrelevant to EVE. Barely extrapolating the crappy contemporary science.

Reminds me of how the 50ies thought the year 2000 would look, actually they had more creative imagination then the above site displays.
Luis Graca
#19 - 2012-05-25 09:29:11 UTC
Next time drink some water
Tor Gungnir
Sebiestor Tribe
Minmatar Republic
#20 - 2012-05-25 09:30:19 UTC  |  Edited by: Tor Gungnir
Jafit wrote:
Tor Gungnir wrote:
I've tried to like them. I really want to like them. But I just can't. They don't seem like they are appropriate for space combat


Excuse me while I just ROLL and PITCH my ship in order to turn it instead of just firing some thrusters to YAW to my desired heading.

Also excuse me while my ship reaches terminal velocity as it flies through the viscous space aether that also slows the ship down to zero after my engines stop firing.

Let me tell you about 'real' space combat. 2 Ships spot each other in space, fire nuclear missiles at each other from 8AU away, the missiles cross each other and both ships die about 2 weeks after they originally fire ze missiles.



As I have stated again and again, Star trek does it like EVE and we've grown to accept it as plausible in our collective nerdy hive mind. There is nothing wrong with how the ships get around in EVE.

Spartan SC wrote:
the launchers r good i assume...but really dislike the smoky missiles as well. i strongly recommend the engineer of CCP should think abt real physics in space more!Cool


If they made the trails a bit less intense and made them into firey orange (like the old missiles) it would be fine. Oh yeah, fix the snowball-like impact of the missiles too.

Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you.

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