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Change: You think you're immune? Guess again.

Author
Hung TuLo
Running with Dogs
Northern Coalition.
#41 - 2012-05-23 19:18:21 UTC
B3AST MODE B3AST wrote:
EVE Online was a fun game, 9 years was a good run CCP...but I'm out.



Can I Has you stufff????????

"In space all warriors are cold warriors" ---  General Chang  Star Trek VI

Lin-Young Borovskova
Doomheim
#42 - 2012-05-23 19:22:20 UTC
Vyl Vit wrote:
Barbelo Valentinian wrote:
Vyl Vit wrote:
Psychologists identify four major reactions to significant changes in people's accustomed environment or routine activities:


Thanks for the irrelevant psychology lesson, but the argument isn't about change per se, it's about change that makes things functionally less good than they were before for a lot of players.

The psych is always relevant. You can pretend that it isn't, but then that's psych, too. Words like "value" and "good" are terms of judgement. Opinions are like a$$holes, everybody's got one. You'll have a hard time proving to me the changes are negative in terms of functionality, rather than just different. And, of course, you can have an abrasive attitude when you do. That's just more psych.



So, more clicks for you is an improvement...

Not being able to identify or after some headache, pos module you want to put "zdat ammo" an not another is an improvement?

Yep I guess psy is needed around here and you should start by doing some work on yourself Blink

brb

Shameless Avenger
Can Preachers of Kador
#43 - 2012-05-23 19:25:32 UTC
After 20 years of working IT, I feel emotionally moved with this thread. I'll now check prices on a wingsuit and find a good cliff... oh wait, I'm in Florida... no mountains... bah, I'm doomed.

"This is the Ninja. He will scan you down; he will salvage your wrecks and there shall be no aggro"

Asuri Kinnes
Perkone
Caldari State
#44 - 2012-05-23 19:30:08 UTC
Malcanis wrote:
Remember when the new font was going to kill EVE, ruined immersion, caused cancer and threw puppies into bonfires?

I miss those puppies...

Lol

Bob is the god of Wormholes.

That's all you need to know.

FeralShadow
Tribal Liberation Force
Minmatar Republic
#45 - 2012-05-23 19:52:51 UTC
Quote:
Sure as my Hurricane is under-insured, the same will happen with THIS change, as it has with all the OTHER changes.


Awesome. Also OP you bring some good points. And for everyone else: http://www.quickmeme.com/meme/3pewgs/

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Korsiri
Federal Navy Academy
Gallente Federation
#46 - 2012-05-23 19:57:11 UTC
change is life; life is change

one of the most common characteristics of centarians is looking forward to change, embracing it, not fighting it

don't stress it if it's not important, save up all your stress for the big changes that actually affect you adversely -- that's my motto

also, just wanted to say,

Quote:
The one sure change we can all agree on is - Be sure to change your underwear. You never know WHEN you might be hit by a bus.


who the hell wears underwear Shocked
Miilla
Hulkageddon Orphanage
#47 - 2012-05-23 19:59:18 UTC
I LOVE CHANGE.

even more opportunities for fun and profit!
Barbelo Valentinian
Federal Navy Academy
Gallente Federation
#48 - 2012-05-23 20:32:58 UTC
Vyl Vit wrote:
Words like "value" and "good" are terms of judgement.


Number of mouseclicks to do a given job is objective. There is an objective loss in utility for many people - just as there was an objective loss in utility in last year's attempted move from Hangar view to CQ.

In this instance (and in some others) It's not a generic fear of change qua change. Yes, that often happens in MMOs, and it happens and has happened in EVE, but sometimes forum uproars can't just be automatically pegged as that. This (like last year's Incarna fiasco) is one of those occasions.
Vyl Vit
#49 - 2012-05-24 03:37:55 UTC  |  Edited by: Vyl Vit
Barbelo Valentinian wrote:
Vyl Vit wrote:
Words like "value" and "good" are terms of judgement.


Number of mouseclicks to do a given job is objective. There is an objective loss in utility for many people - just as there was an objective loss in utility in last year's attempted move from Hangar view to CQ.

In this instance (and in some others) It's not a generic fear of change qua change. Yes, that often happens in MMOs, and it happens and has happened in EVE, but sometimes forum uproars can't just be automatically pegged as that. This (like last year's Incarna fiasco) is one of those occasions.

And I guess that's the point. Winnow through the visceral reaction and find the actual problems.
I agree. More mouseclicks - beddy bad.

Paradise is like where you are right now, only much, much better.

Pres Crendraven
#50 - 2012-05-24 04:26:08 UTC
Study doesn't recognize positive change. Like if I am released from a concentration camp style prison population atmosphere, am I going to feel bad?

Meta34me

Corp and Alliance details hidden to protect the innocent.

Visionthing
Nanoelectrical Co
#51 - 2012-05-24 05:15:06 UTC
It not about change, its all about the frustration of having a dev team that don't listen.



-1 for a well thought out post that completely misses the point, in exactly the same kind of way the devs miss the point.
Americe Zane
The Lucky Punx
#52 - 2012-05-24 05:23:39 UTC
Change is always hard to judge after such a short time. Give it 3-6 months, then we will see if the new window was a change for the better.
Kile Kitmoore
#53 - 2012-05-24 05:33:35 UTC
Change? Like when a particular arrogant game company decides to remove a function, Station Hanger, and replace it with a closet with little function? Yep, that's good change and we all adapted to it well.....or did we?
Vyl Vit
#54 - 2012-05-24 07:45:18 UTC
Shameless Avenger wrote:
After 20 years of working IT, I feel emotionally moved with this thread. I'll now check prices on a wingsuit and find a good cliff... oh wait, I'm in Florida... no mountains... bah, I'm doomed.
Fancy that. I'm in Florida, too! I can give you the locations of some decent overpasses.
Pick drive time and the altitude won't matter.

Paradise is like where you are right now, only much, much better.

Singoth
Federal Navy Academy
Gallente Federation
#55 - 2012-05-24 07:54:52 UTC
Malcanis wrote:
Remember when the new font was going to kill EVE, ruined immersion, caused cancer and threw puppies into bonfires?

THIS!

Less yappin', more zappin'!

Vera Algaert
Republic University
Minmatar Republic
#56 - 2012-05-24 08:26:53 UTC  |  Edited by: Vera Algaert
Vyl Vit wrote:
The devs try to refine their product that's some eight or nine years old now, incrementally to prevent crippling shock ravaging the masses.

Maybe that's the wrong approach?

I for my part know that there are a lot of possible features that I would accept in a new MMO without batting an eyebrow but that I would rage hard about if they were implemented in EVE.

Why? because over the years I have developed a very narrowly defined notion of what EVE is supposed to be like and supposed to be about and any incremental change is compared against that notion.

A new game (or an old game that I only just started playing) on the other hand is a clean slate and I just tend to take things as they are and give them a try.

I hate the notion of MTs in EVE but I spent more than I want to admit on MTs in LoL.
I hate the idea of "gold ammo" in EVE, yet i had a lot of fun in WoT.
I disagree with the introduction of more PvE content in EVE, yet I spent countless hours playing Diablo during the last week.
I think that PvP must have consequences in EVE (and would rage hard about the introduction of arenas, ...) but I have a running WoW subscription just for PvP.

Incremental updates make a lot of sense from a technical point of view - but at some point it will be easier to reset 10+ years of player expectations by launching an "EVE 2" than to continue facing a storm of outrage over every change.

.

InternetSpaceship
State War Academy
Caldari State
#57 - 2012-05-24 09:00:53 UTC
My life is so hollow and meaningless that an Inventory UI change in an internet spaceship game has turned it upside down and left me struggling to deal with the crippling emotional damage and broken trust relationship with an Icelandic Corporation.

Official Recruiter for GoonSwarm Corporation.

If you paid isk to get into GoonSwarm, you were probably scammed.  If you had the foresight to save the name of your scammer, let me know and I'll do what I can to help you.

March rabbit
Aliastra
Gallente Federation
#58 - 2012-05-24 09:25:53 UTC
Josef Djugashvilis wrote:
Vyl Vit, I have to be honest.

If I am hit by a bus, the state of my underwear will be the least of my worries.

u r so selfish! Evil

The Mittani: "the inappropriate drunked joke"

Barbelo Valentinian
Federal Navy Academy
Gallente Federation
#59 - 2012-05-24 14:47:08 UTC
Vyl Vit wrote:
Barbelo Valentinian wrote:
Vyl Vit wrote:
Words like "value" and "good" are terms of judgement.


Number of mouseclicks to do a given job is objective. There is an objective loss in utility for many people - just as there was an objective loss in utility in last year's attempted move from Hangar view to CQ.

In this instance (and in some others) It's not a generic fear of change qua change. Yes, that often happens in MMOs, and it happens and has happened in EVE, but sometimes forum uproars can't just be automatically pegged as that. This (like last year's Incarna fiasco) is one of those occasions.

And I guess that's the point. Winnow through the visceral reaction and find the actual problems.
I agree. More mouseclicks - beddy bad.


Yes, in a game where people already do a lot of mouseclicking, increasing the mouseclicking load is bad design and is not the type of change that's an improvement.
Lady Zarrina
New Eden Browncoats
#60 - 2012-05-24 15:28:17 UTC
I support the new inventory. Could it be better, sure.

I was thinking most of this functionality would have been more suited to the "asset" window, and I have seen others post similar thoughts.

I think some people just want visual confirmation their stuff is infact in the new place. Some people need the cargo window open and some people will drag items to the cargo icon.

EVE: All about Flying Frisky and Making Iskie