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Questions about Leadership Skills and Gang Boosters

Author
Elindreal
Planetary Interactors
#1 - 2011-10-03 14:12:23 UTC  |  Edited by: Elindreal
This I know
You require x FC skill to run x wings
You require x WC skill to run x squads
You require 5 Leadership to run a full squad

Question 1
Say you have a maxed out ganglink booster in FC position with a mindlink implant (skirmish or armour) et al
If the WC or your SC do not have level 5 siege/armour warfare are the full bonuses passed down? Or does everyone in the chain need to have level 5 bonus skills?

Question 2
I have seen multiple boosters in fleets, one in the FC position and one in the WC. From reading the text I am led to believe that you can only be receiving boosts from 1 person in fleet at a time. So why?
Will the game decide you receive boosts from the 'better' booster of the two and mix and match? Or is it just futile and our FC didn't know what he was doing. Maybe one was boosting shield and the other skirmish?

Question 3
"Set this person as fleet/wing/squad booster"
So you can have a ganglink ship with 0 leadership, 0 wing command, 0 fleet command, and it can still boost from a squad member position?
I tried this and the boosts did not flow. I was told it was because we did not have a person with proper skills in the FC position. I wasn't able to continue testing, but if you have everyone with skills in the correct position, is it true you can effectively boost from a squad member position?
Or is this for if your fleet has an interceptor wing and you specifically want a separate booster for them with the interdiction maneuvres link? So everyone gets the primary boosts, meanwhile your one inty squad won't receive those but will instead receive longer point.

Thanks for any clarification possible.
Ciar Meara
PIE Inc.
Khimi Harar
#2 - 2011-10-03 14:41:52 UTC
I thought you can set somebody as "fleet booster" but that if you don't the FC's bonus (if he has any) counted?

- [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow]

Sable Moran
Moran Light Industries
#3 - 2011-10-03 16:54:06 UTC
Elindreal wrote:
This I know
You require x FC skill to run x wings
You require x WC skill to run x squads
You require 5 Leadership to run a full squad

Question 1
Say you have a maxed out ganglink booster in FC position with a mindlink implant (skirmish or armour) et al
If the WC or your SC do not have level 5 siege/armour warfare are the full bonuses passed down? Or does everyone in the chain need to have level 5 bonus skills?

Question 2
I have seen multiple boosters in fleets, one in the FC position and one in the WC. From reading the text I am led to believe that you can only be receiving boosts from 1 person in fleet at a time. So why?
Will the game decide you receive boosts from the 'better' booster of the two and mix and match? Or is it just futile and our FC didn't know what he was doing. Maybe one was boosting shield and the other skirmish?


The highest bonuses from the chain are applied. So you can have one bonus from the FC, two from WC, and one from SC for example.

Elindreal wrote:
Question 3
"Set this person as fleet/wing/squad booster"
So you can have a ganglink ship with 0 leadership, 0 wing command, 0 fleet command, and it can still boost from a squad member position?


It can, yes.

Elindreal wrote:
I tried this and the boosts did not flow. I was told it was because we did not have a person with proper skills in the FC position. I wasn't able to continue testing, but if you have everyone with skills in the correct position, is it true you can effectively boost from a squad member position?


Yes, if you have been set as the squad booster. Note that I don't know if the bonuses are passed on upwards in the chain and on to other squads. If I would have to guess I'd say they are not. Someone else need to answer that with 100% accurate info.

Elindreal wrote:
Or is this for if your fleet has an interceptor wing and you specifically want a separate booster for them with the interdiction maneuvres link? So everyone gets the primary boosts, meanwhile your one inty squad won't receive those but will instead receive longer point.


Nope, the inty squad will get all the bonuses.

Note that the usual restrictions of course still apply. I.e. everyone needs to be in the same system than the boosting characters and not docked in a station. And the boosters cant' be docked either.

Elindreal wrote:
Thanks for any clarification possible.


You're welcome.

Sable's Ammo Shop at Alentene V - Moon 4 - Duvolle Labs Factory. Hybrid charges, Projectile ammo, Missiles, Drones, Ships, Need'em? We have'em, at affordable prices. Pop in at our Ammo Shop in sunny Alentene.

Tau Cabalander
Retirement Retreat
Working Stiffs
#4 - 2011-10-03 19:32:27 UTC  |  Edited by: Tau Cabalander
Answer 1: You get the highest bonuses of each type that is available. If the fleet configuration changes, or the status of any ship in the fleet changes, bonuses are re-evaluated. Missing bonuses are of course a bonus of value zero.

Answer 2: You can receive bonuses from at most 3 boosters at a time.

Squad Booster: Bonuses are applied to the squad booster and the squad they are in (cannot boost another squad). The squad must be valid to receive squad booster bonuses.

Wing Booster: Bonuses are applied to the wing booster and the wing they are in (cannot boost another wing). The wing must be valid to receive wing booster bonuses.

Fleet Booster: Bonuses are applied to the fleet booster and the entire fleet. The fleet must be valid to receive fleet booster bonuses.

Applied bonus = MAXIMUM(fleet booster bonus, wing booster bonus, squad booster bonus)

Answer 3:

For your example:

1. Make a squad leader somebody who has leadership 1 or higher.
2. Put the squad booster in the squad leader's squad. The booster can have 0 FC/WC/SC skill.
3. Make sure there is a green checkmark in the top left corner of the fleet window, indicating a valid fleet.
4. Right-click the SC and select "Revoke Booster".
5. Right-click the booster and select "Set Squad Booster".
6. Make sure there is a green checkmark in the top left corner of the fleet window, indicating a valid fleet.

The SC and booster must be in the same system and in space for the bonuses to be applied.
Alexis Sachs
Hulkageddon Orphanage
#5 - 2011-10-04 12:30:12 UTC  |  Edited by: Alexis Sachs
First - what is the point of this new forum if it eats my rather long and chock full of info post?!



Ok, let me TL;DR myself....

I agree Tau, that's the way it should be. But it isn't. A wing commander doesn't get boosts from the fleet commander. I petitioned this, was told that's by design.

Why do I say this? Because I had a legally created fleet with a boosting fleet commander and the wing commander (and wing commander alone!) did not get the boosts.

Let me be quick here in a recap since my super long post is gone. Fleet had a 6 link tengu as booster - pilot of that has 13.3 mil in leadership. Fleet command skill at 4. Character in wing commander slot had wing commander 2 at the time, and had 2 and only 2 squads underneath. Squad commanders were leadership 5. Please trust me when I say this since I lost the long explanation. The fleet was legal - everyone got the boosts EXCEPT the wing commander.

Multiple characters tried the wing slot - all failed to get the boosts. All commented this was weird.

As I said, I petitioned and was told it was by design that wing commanders only receive their own boosts.

I link the EVElopedia page: http://wiki.eveonline.com/en/wiki/Gang

I'm told, no, that's old. Current policy is based on a dev blog from 2006. You can see it here: http://www.eveonline.com/devblog.asp?a=blog&bid=397

Check the date: 2006, and that EVElopedia is old, out of date. Yeah, beats me too....

So, all the guides on fleet composition and boosting? Wrong. Well, they're right, just wrong about the wing commander (and only wing commander) slot.

I personally would LOVE to have a dev chime in here, because it seems we all think one thing, EVElopedia says that one thing, and I'm told that no, dev blog from 06 is right.

I'd really really really like to get an official answer, as I feel the answer I did get seems... fishy.
Tau Cabalander
Retirement Retreat
Working Stiffs
#6 - 2011-10-04 18:27:20 UTC  |  Edited by: Tau Cabalander
Blog: Gangs of New Eden wrote:
Commanders can only give gang bonuses and receive their own bonuses but can not receive bonuses from other commanders or normal members. A normal Squad Member how ever can receive bonuses from three possible parties: his Squad Commander, his Wing Commander or the daddy Fleet Commander himself.
Well, I know for a fact from personal experience this doesn't apply to squad commanders; they do get boosts from wing commanders.

The wiki entry seems to be a clarification, with the broad statement of "other commanders" of the blog meaning commanders at the same level or below, because bonuses flow down.

However, your personal observation of wing commandeers not being boosted is unique in my experience. I've never heard of that before. I've not had the opportunity to test with a fleet commander: I only know one person with 5's in every leadership skill, and he isn't around very much.

I'll post if I find anything new on the subject, however I would file a bug report rather than a petition, as fleet boosting was messed-up (to put it mildly) a while back, and maybe nobody has noticed the wing commander issue(?)
Ravenal
Imperial Shipment
Amarr Empire
#7 - 2011-10-11 04:04:03 UTC
Alexis Sachs wrote:
First - what is the point of this new forum if it eats my rather long and chock full of info post?!
As I said, I petitioned and was told it was by design that wing commanders only receive their own boosts.

I link the EVElopedia page: http://wiki.eveonline.com/en/wiki/Gang

" A Wing Commander only receives leadership bonuses from himself and the Fleet Commander. A Wing Commander does not receive any leadership bonuses from other commanders of equal or lower rank in the fleet hierarchy."

AND:
A Fleet Commander always receives leadership bonuses from himself regardless of the active status of the fleet. A Fleet Commander does not receive any leadership bonuses from any other commander below him in the fleet hierarchy.

So, it's only by design if the WC isn't getting bonuses from the FC. It's the FC that only gets bonuses from himself.