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POS's no longer safe? Another super nerf? Really CCP? DEV reply requested.

Author
Adria Origin
Yar Har Fiddle Di Dee
#1 - 2012-05-21 23:29:17 UTC  |  Edited by: Adria Origin
Quote:
If a player logs back in whilst his ship is still in space at a 1-million-km emergency-warp point, their ship will now be vulnerable to warp disruption bubbles at this location as it attempts to e-warp back to its original position.


Logging out at a POS makes you stay in the POS for your 1 minute. Logging back in does the emergency-warp. This effectively nerfs POS's and makes supers quite vulnerable when logging in. Normally someone would have to kill the POS first.

Now you effectively need a scout and potentially a support fleet just to log in and change skills.

Just remove supers and be done with it, this is getting ridiculous.
masternerdguy
Doomheim
#2 - 2012-05-21 23:34:17 UTC
If it was up to me, you'd never disappear from space when logged.

HTFU nullbears.

Things are only impossible until they are not.

Adria Origin
Yar Har Fiddle Di Dee
#3 - 2012-05-21 23:35:42 UTC
masternerdguy wrote:
If it was up to me, you'd never disappear from space when logged.

HTFU nullbears.

Stations are overpowered. Remove them from high sec. There should be no safe in eve.
masternerdguy
Doomheim
#4 - 2012-05-21 23:36:32 UTC
Adria Origin wrote:
masternerdguy wrote:
If it was up to me, you'd never disappear from space when logged.

HTFU nullbears.

Stations are overpowered. Remove them from high sec. There should be no safe in eve.


Now we're talking.

Things are only impossible until they are not.

Vincent Athena
Photosynth
#5 - 2012-05-21 23:41:33 UTC  |  Edited by: Vincent Athena
Huh? How will they know where to put the bubble? 1 million km away is alot of space. Sure they can wait until you log in, scan you and warp there and then deploy. But I doubt they can do all that before you are in warp. I think CCP means mobile warp disruptor bubbles, not warp disruption probes or warp disruption field generators. Those mobile warp disruptor got a long anchoring time.

Now if you log out OUTSIDE a POS field, your ship e-warps then sits for a few seconds. In that time you can be scanned. By the time anyone gets to where you were, your ship will be gone. So they drop the bubble right there and wait.

What this is is a way to catch people who log to avoid death, not a way to catch people storing caps at a POS.

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Adria Origin
Yar Har Fiddle Di Dee
#6 - 2012-05-21 23:42:41 UTC  |  Edited by: Adria Origin
After reading it again, perhaps I misunderstood. Some clarification would be nice.

Does it mean during the ewarp you preform while logging back in in space or does it mean when you log back in before you disappear?


Vincent Athena wrote:
Huh? How will they know where to put the bubble? 1 million km away is alot of space. Sure they can wait until you log in, scan you and warp there and then deploy. But I doubt they can do all that before you are in warp.

Now if you log out OUTSIDE a POS field, your ship e-warps then sits for a few seconds. In that time you can be scanned. By the time anyone gets to where you were, your ship will be gone. So they drop the bubble right there and wait.

What this is is a way to catch people who log to avoid death, not a way to catch people storing caps at a POS.


It takes a super up to a couple minutes to align for warp. They only need be ready with probes, and it is very worth it to camp a system 24/7 to catch a super. In fact it's been done, after known super staging POS's were destroyed the moons were camped for days-weeks.
bongsmoke
Visine Red
420 Chronicles of EvE
#7 - 2012-05-21 23:53:30 UTC
Adria Origin wrote:
masternerdguy wrote:
If it was up to me, you'd never disappear from space when logged.

HTFU nullbears.

Stations are overpowered. Remove them from high sec. There should be no safe in eve.

Why not just make stations destructable, i mean, since your favor griefing people, imagine all the tears when everything others have worked for, lose everything in one swoop.


But since its just a game, not like anything matters....Roll
Morganta
The Greater Goon
#8 - 2012-05-21 23:54:35 UTC
it means the place where you ewarp to when logging out (which your cap don't do) can be bubbled in anticipation of your return to the game, this will prevent you from warping back to the place you were when you logged.

however since caps apparently vanish in the POS nobody would know where to place a bubble 1 million k away
Adria Origin
Yar Har Fiddle Di Dee
#9 - 2012-05-21 23:55:35 UTC
Morganta wrote:
it means the place where you ewarp to when logging out (which your cap don't do) can be bubbled in anticipation of your return to the game, this will prevent you from warping back to the place you were when you logged.

however since caps apparently vanish in the POS nobody would know where to place a bubble 1 million k away

Read my reply, the one right before this one.


Adria Origin wrote:
It takes a super up to a couple minutes to align for warp. They only need be ready with probes, and it is very worth it to camp a system 24/7 to catch a super. In fact it's been done, after known super staging POS's were destroyed the moons were camped for days-weeks.
Vincent Athena
Photosynth
#10 - 2012-05-21 23:56:12 UTC
[quote=Adria Origin]After reading it again, perhaps I misunderstood. Some clarification would be nice.

Does it mean during the ewarp you preform while logging back in in space or does it mean when you log back in before you disappear?

Not much difference, it still takes more minutes to anchor the bubble than it does to e-warp.

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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#11 - 2012-05-21 23:57:15 UTC
Log off at a safespot.

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https://truestories.eveonline.com/users/2074-destiny-corrupted

Adria Origin
Yar Har Fiddle Di Dee
#12 - 2012-05-21 23:57:46 UTC
Vincent Athena wrote:
Not much difference, it still takes more minutes to anchor the bubble than it does to e-warp.

Yeah good thing interdictors and heavy interdictors don't exist.
Sisohiv
Center for Advanced Studies
Gallente Federation
#13 - 2012-05-21 23:59:47 UTC
masternerdguy wrote:
Adria Origin wrote:
masternerdguy wrote:
If it was up to me, you'd never disappear from space when logged.

HTFU nullbears.

Stations are overpowered. Remove them from high sec. There should be no safe in eve.


Now we're talking.


Players are OP'ed in EVE.

Remove subscribers.
Morganta
The Greater Goon
#14 - 2012-05-22 00:03:04 UTC
welp, the OP does seem to have a somewhat valid point

so in the past it was impossible to bubble a cap aligning for the return ewarp?

this is a bit of a hole since caps can't dock, and I must admit the thought of all caps in the universe having to vanish every night as somewhat unsettling and kind of breaks the immersion
Spy 21
Doomheim
#15 - 2012-05-22 00:07:25 UTC
Morganta wrote:
it means the place where you ewarp to when logging out (which your cap don't do) can be bubbled in anticipation of your return to the game, this will prevent you from warping back to the place you were when you logged.

however since caps apparently vanish in the POS nobody would know where to place a bubble 1 million k away


Wouldn't the capital be vulnerable to a drag bubble placed near the point at which he logged?

S

Obfuscation for the WIN on page 3...

Akirei Scytale
Okami Syndicate
#16 - 2012-05-22 00:11:03 UTC
Lin-Young Borovskova
Doomheim
#17 - 2012-05-22 00:11:38 UTC
Adria Origin wrote:
Quote:
If a player logs back in whilst his ship is still in space at a 1-million-km emergency-warp point, their ship will now be vulnerable to warp disruption bubbles at this location as it attempts to e-warp back to its original position.


Logging out at a POS makes you stay in the POS for your 1 minute. Logging back in does the emergency-warp. This effectively nerfs POS's and makes supers quite vulnerable when logging in. Normally someone would have to kill the POS first.

Now you effectively need a scout and potentially a support fleet just to log in and change skills.

Just remove supers and be done with it, this is getting ridiculous.



Those ships have big influence on our Eve because there are far too many of them and it's not their price who stops the number of in game.
Their game play should be extremely restrictive so that you understand choices have consequences and when you take one you have to assume those consequences.

Why did you choose to have one in the first place?

Why did you not trained black ops, marauders, command ships or whatever instead?

brb

Theodoric Darkwind
The Scope
Gallente Federation
#18 - 2012-05-22 00:27:07 UTC  |  Edited by: Theodoric Darkwind
Destiny Corrupted wrote:
Log off at a safespot.


More like only ever log off in a pos.

When a ship logs off in a pos it vanishes in the pos, so you could never locate the e-warp spot. The main issue here is if a ship logs back into a rapecaged pos does it get caught in the bubbles as it e-warps back to the pos?

If the e-warp back to pos allows the ship to be caught outside the pos then the russians are going to very rapidly dispose of vast numbers of supers (since russians have the strongest presence right after downtime).

Has this already been checked against using it to "drag" pos towers during downtime (for those that dont know pos towers warp to their anchor spots and set themselves up every downtime)?
mxzf
Shovel Bros
#19 - 2012-05-22 00:28:34 UTC
Adria Origin wrote:
It takes a super up to a couple minutes to align for warp.


I wish people would stop using hyperbole. It doesn't take minutes unless you have horrible skills and a horrible fit. At all 5s, a Titan will take between 42-49s to align with an empty fit. Tossing on a couple (2 each) nanos and I-Stabs can bring it down below 30s fairly easily. S.Carriers are something like 2/3 the align speed of a Titan, so they'd be even quicker.

Yes, if you have probers with probes out and on the POS and sitting on the button with HICs or Dictors sitting ready and waiting for the fleet warp, it is possible to catch one. But you would have to be seriously on the ball with probes already out and in position to stand much of a chance of getting there before the super finishes warping, especially when you factor in the response time of someone who has been there for days watching for someone to log on.

If people are coordinated and persistent enough to sit there 23.5/7 for days on end with atleast one prober with probes out and HIC/Dictor sitting at the ready to warp and bubble up, maybe they deserve the kill for all their effort. Any super pilot that doesn't have anyone (alt or friend) who can log on and run a quick dscan for probes is doing something seriously wrong anyways.
Vaal Erit
Science and Trade Institute
Caldari State
#20 - 2012-05-22 00:47:57 UTC
Pretty sure when you log off at a POS you disappear, not warp to 1m km and you never log on while at 1m km so there is no change for POS usage. Haven't done it in awhile but that's how I understand it.

The change is for when you log off while aggressed and sit at 1m km. Enemies get your log off spot and camp with dictor. You log back in for whatever reason and check local/scan and see a bubbler. You log off. Oops, now you are affected by enemy dictor. Previously you would just warp right through the bubble.

Just another log off exploit being fixed nothing to see here.
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