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New wardec mechanics, a question.

Author
Josef Djugashvilis
#1 - 2012-05-19 12:55:31 UTC
If a player is in a corp, say in 0.0, which is permanently war-decced by one corp, and the player was to leave said war-decced corp, would the war-dec follow the player, in effect for ever?

I have not had time to play lately, so I may be a bit behind with the details of the proposed war-dec mechanims.

This is not a signature.

Jessie-A Tassik
Pator Tech School
Minmatar Republic
#2 - 2012-05-19 13:01:29 UTC
Josef Djugashvilis wrote:
If a player is in a corp, say in 0.0, which is permanently war-decced by one corp, and the player was to leave said war-decced corp, would the war-dec follow the player, in effect for ever?

I have not had time to play lately, so I may be a bit behind with the details of the proposed war-dec mechanims.



Goons can't be wardecced.

That is the purpose of the new mechanic and it is happening.
Grey Azorria
Federation Industries
#3 - 2012-05-19 13:04:57 UTC
Josef Djugashvilis wrote:
If a player is in a corp, say in 0.0, which is permanently war-decced by one corp, and the player was to leave said war-decced corp, would the war-dec follow the player, in effect for ever?

I have not had time to play lately, so I may be a bit behind with the details of the proposed war-dec mechanims.


No, AFAIK if you leave a corp which is war deced (not a mutual war), all that happens is that you are prevented from rejoining that corp for 7 days (or untill the end of the war - which ever comes first)

Do not argue with an idiot. He will drag you down to his level and beat you with experience.

Sometimes when I post, I look at my sig and wish that I'd follow my own god damned advice.

Josef Djugashvilis
#4 - 2012-05-19 13:09:18 UTC
Grey Azorria wrote:
Josef Djugashvilis wrote:
If a player is in a corp, say in 0.0, which is permanently war-decced by one corp, and the player was to leave said war-decced corp, would the war-dec follow the player, in effect for ever?

I have not had time to play lately, so I may be a bit behind with the details of the proposed war-dec mechanims.


No, AFAIK if you leave a corp which is war deced (not a mutual war), all that happens is that you are prevented from rejoining that corp for 7 days (or untill the end of the war - which ever comes first)



I hope it never applies to me, but it is best to have as much information as possible.

Thank you.

This is not a signature.

Tobiaz
Spacerats
#5 - 2012-05-20 00:24:55 UTC
CCP didn't have the stomach to go through with their initial plans for a 'deserter' flag. Even a temporary one would have been a help to keep people from jumping ship on corporations in war.

Operation WRITE DOWN ALL THE THINGS!!!  Check out the list at http://bit.ly/wdatt Collecting and compiling all fixes and ideas for EVE. Looking for more editors!

Mars Theran
Foreign Interloper
#6 - 2012-05-20 00:46:19 UTC
Tobiaz wrote:
CCP didn't have the stomach to go through with their initial plans for a 'deserter' flag. Even a temporary one would have been a help to keep people from jumping ship on corporations in war.


A Deserter tag would be cool; they should do that. It shouldn't be transferrable, but it should hang with the person for a week or so.

..and, both the Wardecee and wardeccer should be able to shoot at them. Twisted
zubzubzubzubzubzubzubzub
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#7 - 2012-05-20 00:57:02 UTC
Tobiaz wrote:
CCP didn't have the stomach to go through with their initial plans for a 'deserter' flag. Even a temporary one would have been a help to keep people from jumping ship on corporations in war.

Basically all we're getting is a shiny new interface, and a built-in monetary decshield.

Meanwhile, at the server graph...

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

sabre906
The Scope
Gallente Federation
#8 - 2012-05-20 01:11:25 UTC  |  Edited by: sabre906
It's the only sane approach as far as CCP's bottom line is concerned. People don't pay a monthly sub in order to be hazed. Individuals are going to evade dec one way or another, whether it's moving to another corp or another game. In the end, it's a virtual internet spaceship game.
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#9 - 2012-05-20 01:15:49 UTC
The game grew when it was harsh, and now that it is no longer so, it is declining. All the bears continue to press their claim that safety = more mainstream exposure, but present zero proof or evidence of its truth. I, at least, have almost a decade of empirical research.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Desert Ice78
Gryphons of the Western Wind
#10 - 2012-05-20 02:09:51 UTC
Destiny Corrupted wrote:
The game grew when it was harsh, and now that it is no longer so, it is declining. All the bears continue to press their claim that safety = more mainstream exposure, but present zero proof or evidence of its truth. I, at least, have almost a decade of empirical research.


And just how exaclty is it no longer harsh? We are currently in the midst of a reign of terror on the carebears in hi-sec, and that game has only been made easier for the aggressors.

By all means, post your "research."

I am a pod pilot: http://dl.eve-files.com/media/corp/DesertIce/POD.jpg

CCP Zulu: Came expecting a discussion about computer monitors, left confused.

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#11 - 2012-05-20 02:18:57 UTC
We've had three CONCORD buffs, at least two security status loss/gain nerfs (one has recently been reversed, I think?), a massive empire war nerf, the legalization of decshield, the removal of insurance for losses to CONCORD, an upcoming massive nerf to empire wars, with its own built-in decshield, and plans in the pipe to completely destroy can theft and ninja looting. Most of these happened post-Apocrypha, and this is just an off the top of my head list.

Your rebuttal?

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

ModeratedToSilence
Republic Military School
Minmatar Republic
#12 - 2012-05-20 02:20:04 UTC
If you think this is a reign of terror I feel sorry for you.
Nick Bison
Bison Industrial Inc
#13 - 2012-05-20 02:20:27 UTC
Desert Ice78 wrote:

your link to the pod pilot is awesome ... well done!

Nothing clever at this time.

Desert Ice78
Gryphons of the Western Wind
#14 - 2012-05-20 02:39:12 UTC  |  Edited by: Desert Ice78
Destiny Corrupted wrote:
We've had three CONCORD buffs, at least two security status loss/gain nerfs (one has recently been reversed, I think?), a massive empire war nerf, the legalization of decshield, the removal of insurance for losses to CONCORD, an upcoming massive nerf to empire wars, with its own built-in decshield, and plans in the pipe to completely destroy can theft and ninja looting. Most of these happened post-Apocrypha, and this is just an off the top of my head list.

Your rebuttal?


Tier 3 Battle cruisers, buffed destroyers....need I say more?

Nick, I did not do that piece (called Hostile Takeover) but I do like it too.

I am a pod pilot: http://dl.eve-files.com/media/corp/DesertIce/POD.jpg

CCP Zulu: Came expecting a discussion about computer monitors, left confused.

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#15 - 2012-05-20 02:47:27 UTC  |  Edited by: Destiny Corrupted
Desert Ice78 wrote:
Destiny Corrupted wrote:
We've had three CONCORD buffs, at least two security status loss/gain nerfs (one has recently been reversed, I think?), a massive empire war nerf, the legalization of decshield, the removal of insurance for losses to CONCORD, an upcoming massive nerf to empire wars, with its own built-in decshield, and plans in the pipe to completely destroy can theft and ninja looting. Most of these happened post-Apocrypha, and this is just an off the top of my head list.

Your rebuttal?


Tier 3 Battle cruisers, buffed destroyers....need I say more?

Yes, you need to say more. I don't remember CCP stating that Tier 3 BCs were made specifically for suicide-ganking. Have you ever used a Tornado for that purpose? It's expensive. Destroyers had to be buffed because they were completely useless as a ship class. Once again, it was never stated anywhere that they were buffed with the sole intent of boosting suicide-ganking. If destroyers weren't buffed, we'd simply use T1 cruisers to the same, but slightly more expensive, effect.

Two things that acted as slight, indirect buffs to suicide-ganking don't make for a sound argument on your part. Please put something else on the table that is as extensive and significant as the changes I mentioned.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Zhihatsu
Ministry of War
Amarr Empire
#16 - 2012-05-20 02:48:12 UTC  |  Edited by: Zhihatsu
Jessie-A Tassik wrote:
Josef Djugashvilis wrote:
If a player is in a corp, say in 0.0, which is permanently war-decced by one corp, and the player was to leave said war-decced corp, would the war-dec follow the player, in effect for ever?

I have not had time to play lately, so I may be a bit behind with the details of the proposed war-dec mechanims.



NPC Corps can't be wardecced.

That is the purpose of the new mechanic and it is happening.


Because a 450 million isk wardec is more than anyone who would wardec a goon would be able to afford, right?

People without faces have no mouths with which to speak.

Zhihatsu
Ministry of War
Amarr Empire
#17 - 2012-05-20 02:51:24 UTC
Desert Ice78 wrote:
Destiny Corrupted wrote:
We've had three CONCORD buffs, at least two security status loss/gain nerfs (one has recently been reversed, I think?), a massive empire war nerf, the legalization of decshield, the removal of insurance for losses to CONCORD, an upcoming massive nerf to empire wars, with its own built-in decshield, and plans in the pipe to completely destroy can theft and ninja looting. Most of these happened post-Apocrypha, and this is just an off the top of my head list.

Your rebuttal?


Tier 3 Battle cruisers, buffed destroyers....need I say more?

Nick, I did not do that piece (called Hostile Takeover) but I do like it too.


I agree, you kind of do need to say more.

Desert Ice listed 8 nerfs to gankngi. You listed two things that were adapted to use for ganking but weren't solely created for ganking.

People without faces have no mouths with which to speak.

Alavaria Fera
GoonWaffe
#18 - 2012-05-20 02:59:09 UTC
Destiny Corrupted wrote:
Yes, you need to say more. I don't remember CCP stating that Tier 3 BCs were made specifically for suicide-ganking. Have you ever used a Tornado for that purpose? It's expensive. Destroyers had to be buffed because they were completely useless as a ship class. Once again, it was never stated anywhere that they were buffed with the sole intent of boosting suicide-ganking. If destroyers weren't buffed, we'd simply use T1 cruisers to the same, but slightly more expensive, effect.

Two things that acted as slight, indirect buffs to suicide-ganking don't make for a sound argument on your part. Please put something else on the table that is as extensive and significant as the changes I mentioned.

Beautiful.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

MiltGyver
Liber8
Common-Denominator
#19 - 2012-05-20 04:27:25 UTC
Destiny Corrupted wrote:

The game grew when it was harsh, and now that it is no longer so, it is declining. All the bears continue to press their claim that safety = more mainstream exposure, but present zero proof or evidence of its truth. I, at least, have almost a decade of empirical research.


Destiny Corrupted wrote:
We've had three CONCORD buffs, at least two security status loss/gain nerfs (one has recently been reversed, I think?), a massive empire war nerf, the legalization of decshield, the removal of insurance for losses to CONCORD, an upcoming massive nerf to empire wars, with its own built-in decshield, and plans in the pipe to completely destroy can theft and ninja looting. Most of these happened post-Apocrypha, and this is just an off the top of my head list.

Your rebuttal?


What you're saying is that you want ganking to be more of a carebear profession, but you want the game to be harsh for industrial players so you have an easier time preying on those not fitted to fight. Cry, sec status, cry, concord, cry, insurance payouts, cry, war is expensive, ... really? This doesn't need a rebuttal man. The game was intriguing when there was a sense of risk and complexity in things, and when work and team play lead to achievements. Now everything just leads to a gank or a wardec for those not interested in fighting. If you're not a hardcore player that easily is too much to tolerate at the rate it's going lately.

If this is your decade of research, please proceed to biomass.

The game is harsh, but you're right, it's not harsh for those that pick and control the fights. In the case of ganking that's always on the ganker's side.
Vyl Vit
#20 - 2012-05-20 04:45:39 UTC
Destiny Corrupted wrote:
The game grew when it was harsh, and now that it is no longer so, it is declining. All the bears continue to press their claim that safety = more mainstream exposure, but present zero proof or evidence of its truth. I, at least, have almost a decade of empirical research.

It grew
when it was new
easier if you
don't confuse
the two.

Paradise is like where you are right now, only much, much better.

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