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Ship Crews

Author
Romar Agent
Science and Trade Institute
Caldari State
#41 - 2012-05-19 07:30:55 UTC
... please delete ...
Della Monk
Monastery of Drakes
#42 - 2012-05-19 07:55:56 UTC  |  Edited by: Della Monk
Dawn Flare wrote:
Just to mention, its been very specifically stated that frigates do not have crews, as the non-capsuleer versions have a crew of 3, which is well run by just one pod-pilot and the ships automation. Not sure about destroyers, but cruisers and up definitely have crews.

A little bit more detail for you mad schemes ;)


http://wiki.eveonline.com/en/wiki/New_Eden_crew_guidelines
False, actually. Even on a frigate you need someone to tighten the bolts apparently.

But yes. They do have escape pods and such, and their rescue is kind of what the sisters of eve do if I recall correctly.
Sarah Schneider
Native Freshfood
Minmatar Republic
#43 - 2012-05-19 08:09:14 UTC  |  Edited by: Sarah Schneider
So, this is like some super sekrit idea to buff supercaps and titans?

Oh wait...

"I'd rather have other players get shot by other players than not interacting with others" -CCP Soundwave

Sid Hudgens
Doomheim
#44 - 2012-05-19 16:03:49 UTC
Good stuff. I'd like to see ship crews worked into the game mechanics.

"....as if 10,058 Goon voices cried out and were suddenly silenced."

Dawn Flare
Federal Navy Academy
Gallente Federation
#45 - 2012-05-19 16:55:30 UTC
Kaaeliaa wrote:

PvPers will oppose this most vehemently, of course. You mean our ships don't cost as much as a planetside city and there are actually other people on board and maybe we shouldn't carelessly treat everything as a completely disposable commodity? Blasphemy!

We are SUPPOSED to treat our crews as a disposable commodity. Capsuleers are more than human, and see normal humans as tools, to be used, and thrown away when they are used up.

Capsuleers are pretty solidly immoral creatures, by a normal measure of such things.
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