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Blueprints for new modules and BPs in general

Author
Tomcio FromFarAway
Singularity's Edge
#21 - 2012-05-17 18:31:37 UTC
Miss Whippy wrote:

It has nothing to do with being entitled to BPOs or not. It's about having a consistent system for BPs, rather than one rule for some BPs and another set of rules for another.


But we already have different systems.
Navy ships - LP store
Pirate ship - LP store + faction drops
Schmacos tryne
Norsk Testosteron
#22 - 2012-05-17 21:39:53 UTC
I vote: Remove BPOs.

Just reimburse the cost of the BPO and any money gone into improving the ME/PE og the given BPO. T2 BPOs can be reimbursed with a market equivalent sum and deleted too.

If CCP don't reimburse the cost involved in buying and improve the BPOs then forget it!
Miss Whippy
Native Freshfood
Minmatar Republic
#23 - 2012-05-18 05:41:47 UTC
Tomcio FromFarAway wrote:
Miss Whippy wrote:

It has nothing to do with being entitled to BPOs or not. It's about having a consistent system for BPs, rather than one rule for some BPs and another set of rules for another.


But we already have different systems.
Navy ships - LP store
Pirate ship - LP store + faction drops


Yes I know, hence my statement above.

Having said that, I don't have a problem so much with faction BPs being in the LP store. I'm worried about your every day BPs like T1 and T2.

[URL="https://forums.eveonline.com/default.aspx?g=posts&t=82348"]UI Iteration isn't enough, we need to start from scratch[/URL]

Alain Kinsella
#24 - 2012-05-18 14:26:14 UTC
The recent announcement is riling some up, because there's a possible precedent set for no BPO on a (supposed) Meta 0 item. Dropped BPCs are normally allotted at Meta 1 and above.

Dev in the discussion thread did realize that argument, and was going to consider making sure those BPCs (and the items made from them) don't show up as Meta 0.

/thread

"The Meta Game does not stop at the game. Ever."

Currently Retired / Semi-Casual (pending changes to RL concerns).

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