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With wardec changes coming, can industrial companies survive?

Author
Vqu
Inner Visions
Diplomatic Incidents.
#21 - 2012-05-16 09:02:09 UTC  |  Edited by: Vqu
Why is it that the war dec system should work any different for a industry corporation than for any other corporation? Being war dec'ed is just as annoying for everyone else as it is for you. Corporations are rarely happy to hear that they got war dec'ed (unless you are the attacker) but it's just something we all have to deal with. Straight


There are quite a few ways to prepare yourself during the 24 hour countdown.

  • Find out as much as possible about the attacker. Corp members, killboard, timezone and possible what area they stage from. Evegate and google will get you a long way.

  • Send a corporation wide mail to you members and ask them to put each and every member of the attacking corporation on their watchlist. Knowing if a war target is online is very important and it can safe ships.

  • Run locator agents! Being able to know where that single war dec target logged out makes everything eaiser. Have a alt on standby to locate him should he suddenly log ind.

  • For POS owners - Please stop running POS'es without any defence anchored. You shouldn't have done it when guns affected the fuel cost, and now when the cost is the same with or without guns is there no reason not to have them.


  • And remember no one can "Win" a non-mutual war dec. It's your job as the defending corporation to deny the attakcers from getting any kills, because any kills you give them is just another reason to war dec you again.
    Gilbaron
    The Scope
    Gallente Federation
    #22 - 2012-05-16 10:07:17 UTC
    you can win any highsec war by making the aggressors killboard look weird and very embarrassing for him

    get some blackbirds and a lot of noobships, bait with an overtanked orca, warp in the blackbirds, jam them and kill them with noobships

    after some noobshib kills you can be pretty certain that the war will end very soon
    Kusum Fawn
    Perkone
    Caldari State
    #23 - 2012-05-16 14:15:05 UTC
    Gilbaron wrote:
    you can win any highsec war by making the aggressors killboard look weird and very embarrassing for him

    get some blackbirds and a lot of noobships, bait with an overtanked orca, warp in the blackbirds, jam them and kill them with noobships

    after some noobshib kills you can be pretty certain that the war will end very soon


    This tactic is dependent on having enough pilots to drop enough noob ships. but its an idea that i really really like.

    Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.

    Selissa Shadoe
    #24 - 2012-05-16 15:09:01 UTC
    Great ideas from everyone. Big smile I appreciate the responses.

    "Whether suicide ganking or doing anything in eve, there are exorbitant amounts of people in the game and on the forums that are complete jerks." - Spikeflach

    Katja Faith
    Doomheim
    #25 - 2012-05-16 20:25:42 UTC
    Kusum Fawn wrote:
    Gilbaron wrote:
    you can win any highsec war by making the aggressors killboard look weird and very embarrassing for him

    get some blackbirds and a lot of noobships, bait with an overtanked orca, warp in the blackbirds, jam them and kill them with noobships

    after some noobshib kills you can be pretty certain that the war will end very soon


    This tactic is dependent on having enough pilots to drop enough noob ships. but its an idea that i really really like.


    High-sec wardec'ers tend to look for corps with very few members or easy-target small or medium towers. If you have enough members to take a pro-active approach to a wardec in your indy corp, chances are you won't get a wardec unless you're baiting. Blink
    Jurinak
    Deep Core Mining Inc.
    Caldari State
    #26 - 2012-05-16 22:57:13 UTC
    Katja Faith wrote:


    High-sec wardec'ers tend to look for corps with very few members or easy-target small or medium towers. If you have enough members to take a pro-active approach to a wardec in your indy corp, chances are you won't get a wardec unless you're baiting. Blink



    small Corps are very boring to dec them. You want targets whenever someone of your corp log in, the best is something between 50 to 100 Member active around the clock.

    Tiny corps are only interesting for rookie pvper who want to make there first experience
    sitar seaton
    State War Academy
    Caldari State
    #27 - 2012-05-19 06:10:03 UTC
    Log out and play another game till the wardec wears off. Lots of fun games out there, mw3, bf3, d3....all threes....hmmm
    Fabulousli Obvious
    Caldari Provisions
    Caldari State
    #28 - 2012-05-19 13:27:05 UTC
    Selissa Shadoe wrote:

    With the upcoming wardec changes that will not allow wardecs to be 'scraped off', it makes me wonder how it will be possible to have an industrial company (mining etc.) when any 1 man corp idiot can wardec you and effectively shut you down for a week.

    I'm curious what other industry types think about this.


    20,000 + Goons and CFC can War Dec your 1-Man Corp and shut you down permanently at this very moment. No changes needed and they won't stop them anyway.

    I am NOT YOUNG ENOUGH to know EVERYTHING.  ~~ Oscar Wilde, writer, d. November 30, 1900

    Fabulousli Obvious
    Caldari Provisions
    Caldari State
    #29 - 2012-05-19 13:29:12 UTC
    Jurinak wrote:


    Tiny corps are only interesting for rookie pvper who want to War Dec and then not undock at all for the next week.


    ^^ Just made a minor correction there for you.

    I am NOT YOUNG ENOUGH to know EVERYTHING.  ~~ Oscar Wilde, writer, d. November 30, 1900

    Lucy Ferrr
    Sebiestor Tribe
    Minmatar Republic
    #30 - 2012-05-19 16:41:47 UTC  |  Edited by: Lucy Ferrr
    I am not worried about it at all. I keep all the mods to turn my research high-sec pos into a D*ck-Star at a nearby station. Obviously I keep all valuable BPOs locked away safely in the station. If someone wants to spend 6 hours shooting down my empty POS they are welcome to it, a new med pos is not that expensive.
    Vqu
    Inner Visions
    Diplomatic Incidents.
    #31 - 2012-05-19 19:16:05 UTC
    Not to mention that it doesn't take 5 hours to setup anymore.

    Katja Faith
    Doomheim
    #32 - 2012-05-19 23:52:45 UTC
    Lucy Ferrr wrote:
    I am not worried about it at all. I keep all the mods to turn my research high-sec pos into a D*ck-Star at a nearby station. Obviously I keep all valuable BPOs locked away safely in the station. If someone wants to spend 6 hours shooting down my empty POS they are welcome to it, a new med pos is not that expensive.


    This. +1
    Eternal Error
    Doomheim
    #33 - 2012-05-20 01:54:52 UTC  |  Edited by: Eternal Error
    The new wardec changes are pretty much going to kill off wardeccing in eve unless you're 80+ active members or something, so I wouldn't really worry about it. Even then, you'll be able to call an unlimited amount of allies looking for free kills, so yea, wars are pretty much dead. You have nothing to worry about.
    Zeb Rain
    DPS-K
    #34 - 2012-05-20 17:56:44 UTC  |  Edited by: Zeb Rain
    Hire this hire that... With the amount of threads about people wanting pvp and not getting it = many bored pew'rs, surely just ask for some help in the form of ship-zappers. Make a chat channel or a thread "assistance please" or "under attack!" whatever and see how many murderous/righteous or just plain trigger happy folk appear. mebbe ;p


    Yes im aware how it works. corp hopping not a bother to some - and there are alternaive methods to get in on the pew
    Katran Luftschreck
    Royal Ammatar Engineering Corps
    #35 - 2012-05-21 08:19:52 UTC
    Tau Cabalander wrote:
    Selissa Shadoe wrote:
    I'm curious what other industry types think about this.

    Instead of 2m / week for the wardec, it now costs a minimum of 50m / week. That alone will stop many random wardecs from 2-member and small corps, which in my experience is the majority of hisec wardecs.


    Indeed, switch to an alt, and just wait for them to get bored or run out of money.

    One thing that was mentioned to me (and I make no claims to it's veracity, as I haven't tried it myself) is to found your new corp using an alt; an alt created solely for the purpose of being the corp CEO, and train no other skills on it (maybe some Ancoring or Trade skills, but that's it). That alt makes the corp, your main joins it. If your corp gets wardecced and you really don't want to deal with it, just have your main leave the corp and do something else for a while - see above.

    http://youtu.be/t0q2F8NsYQ0

    Scrapyard Bob
    EVE University
    Ivy League
    #36 - 2012-05-21 17:53:06 UTC
    Lucy Ferrr wrote:
    I am not worried about it at all. I keep all the mods to turn my research high-sec pos into a D*ck-Star at a nearby station. Obviously I keep all valuable BPOs locked away safely in the station. If someone wants to spend 6 hours shooting down my empty POS they are welcome to it, a new med pos is not that expensive.


    I'd suggest (for a medium tower) at least having the 9 hardeners anchored (3/3/2/1 setup). Large towers should have 13 hardeners anchored (but not online) in a 4/4/3/2 setup. That way you can pull the labs, put the hardeners online and make the attackers job a good bit more difficult.

    Having some defenses anchored on a medium/large towers shows that you're not as easy of a mark as the tower next door which has zero defenses anchored. Plus, it's less stuff that you have to haul out and anchor if the wardec actually happens. (I generally recommend setting up 6 clusters of ECM/guns/tackle around a large tower. Usually 4 ECM, 3 guns, 1 warp disrupt, 1 warp scram, 1 stasis web in each. With plans to anchor more if needed.)

    It won't stop those determined from violencing your POS, but it does deter the casual folks.

    (Having setup a large tower this week, it takes about 4 hours to anchor the tower, 13 hardeners and 6 clusters of ECM/guns/tackle. Think of it as 4 hours invested against trying to race against time during the 24h wardec warm-up period. When you'd rather be worrying about evac'ing labs/arrays.)
    Derath Ellecon
    University of Caille
    Gallente Federation
    #37 - 2012-05-21 18:04:49 UTC
    Scrapyard Bob wrote:
    Lucy Ferrr wrote:
    I am not worried about it at all. I keep all the mods to turn my research high-sec pos into a D*ck-Star at a nearby station. Obviously I keep all valuable BPOs locked away safely in the station. If someone wants to spend 6 hours shooting down my empty POS they are welcome to it, a new med pos is not that expensive.


    I'd suggest (for a medium tower) at least having the 9 hardeners anchored (3/3/2/1 setup). Large towers should have 13 hardeners anchored (but not online) in a 4/4/3/2 setup. That way you can pull the labs, put the hardeners online and make the attackers job a good bit more difficult.

    Having some defenses anchored on a medium/large towers shows that you're not as easy of a mark as the tower next door which has zero defenses anchored. Plus, it's less stuff that you have to haul out and anchor if the wardec actually happens. (I generally recommend setting up 6 clusters of ECM/guns/tackle around a large tower. Usually 4 ECM, 3 guns, 1 warp disrupt, 1 warp scram, 1 stasis web in each. With plans to anchor more if needed.)

    It won't stop those determined from violencing your POS, but it does deter the casual folks.

    (Having setup a large tower this week, it takes about 4 hours to anchor the tower, 13 hardeners and 6 clusters of ECM/guns/tackle. Think of it as 4 hours invested against trying to race against time during the 24h wardec warm-up period. When you'd rather be worrying about evac'ing labs/arrays.)



    Don't cluster your defenses though.
    Zool Turican
    Einzelkaempfer Kom
    #38 - 2012-05-23 04:45:22 UTC
    Skorpynekomimi wrote:
    Just hire someone to deal with them.


    this is theory but is unrealistic
    Plaude Pollard
    Aliastra
    Gallente Federation
    #39 - 2012-05-23 16:06:28 UTC
    Tau Cabalander wrote:
    Selissa Shadoe wrote:
    I'm curious what other industry types think about this.

    Instead of 2m / week for the wardec, it now costs a minimum of 50m / week. That alone will stop many random wardecs from 2-member and small corps, which in my experience is the majority of hisec wardecs.

    Other than that, I don't really see a change, as we've never used the dec-shield mechanic.

    Some industrialists need to buck up and learn how to pilot at least a BC. Wardecs are a part of hisec life.

    Why should they learn to pilot a BC, if they can build a nearly infinite supply of Rifters between wardecs? Or they could move to live in Low-sec, and be completely free from war-decs as there's no sense in paying ISK to get the right to kill someone who's already living without CONCORD's supervision.

    New to EVE? Want to learn? The Crimson Cartel will train you in the fields of _**your **_choice. Mainly active in EU afternoons and evenings. Contact me for more info.

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