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Achievement feature: Compatible with eve?

Author
Oberlyn Oahl
Doomheim
#21 - 2012-05-14 23:07:43 UTC
Your superiors in corp have to decide that you and something you did are worth spending ISK on to create an award and give it to you. That's an achievement... seriously.
Ank Parkor
WildSpace Otters
#22 - 2012-05-14 23:21:02 UTC
I am with you!
Achievements were the things that makes me play Wow for a so long time.

Skyrim is a sort of sandbox and Steam created some of these features, I don't think it ruins the game.

[u]Short time trader, short term missionner, long term ambitions.[/u]

Bring justice to EVE: https://forums.eveonline.com/default.aspx?g=posts&m=1171333

Grey Stormshadow
Sebiestor Tribe
Minmatar Republic
#23 - 2012-05-14 23:24:20 UTC
I will support this feature as long there is only 2 achievements available:

1. Congrats - you managed to log on.
2. Awesome - you found the undock button.

All achievements completed - certificate available.

Get classic forum style - custom videos to captains quarters screen

Play with the best - die like the rest

Spurty
#24 - 2012-05-14 23:28:18 UTC
I hope someone in CCP is reading this.

Certificates and killboards don't quite have that "je ne sais quoi" that achievements have.

My last 10 purchases on steam have been motivated by them

There are good ships,

And wood ships,

And ships that sail the sea

But the best ships are Spaceships

Built by CCP

Valerie Tessel
Center for Advanced Studies
Gallente Federation
#25 - 2012-05-14 23:30:20 UTC
Grey Stormshadow wrote:
I will support this feature as long there is only 2 achievements available:

1. Congrats - you managed to log on.
2. Awesome - you found the undock button.

All achievements completed - certificate available.

Needs MOAR Skinner!

Tactical destroyers... I'll take a dozen Gallente, please.

Zoe Athame
Don't Lose Your Way
#26 - 2012-05-14 23:58:51 UTC
Retroactively awarding people for doing good things is good.
Static "achievements" are bad.

Using your idea "Catch me if you can: Go through 20 neutral or hostile sovereignty without dying" as an example.

How it is now- You and flying your gang through hostile space and you have a really good night, you get some kills, and you come back home victorious. Your CEO/FC/Whoever is in charge is happy with your good work and gives you a small bonus of ISK or ships etc.

How it is with achievements- You wait for your enemy primetime to end, then you fly to the least popular system in your cloaky travel fit ship and jump around until you get the achievement and then you go back to safety.


No matter what, people will always find the easiest way to complete it. So even if you do it the honorable way or whatever, your achievement is still worthless because everyone already has it without doing any effort.

So you say you don't care about the achievement points or what other people have and you just want the personal sense of accomplishment? Good for you, you just explained why they don't need to be added into the game.
Implying Implications
Sebiestor Tribe
Minmatar Republic
#27 - 2012-05-15 00:13:40 UTC
Achievements are why games have gone to **** in the past 5 years.
Drew Solaert
Aliastra
Gallente Federation
#28 - 2012-05-15 00:44:55 UTC
Achievement whoring? Feck off back to wow lad. Or your console of choice.


I lied :o

Sri Nova
Sebiestor Tribe
Minmatar Republic
#29 - 2012-05-15 01:21:52 UTC  |  Edited by: Sri Nova
they are called certificates. and guess what they actually mean something when you achieve them .

if you want glam get in a corp that awards medals earn a few.
Serge Bastana
GWA Corp
#30 - 2012-05-15 01:27:01 UTC
Terrible idea. They might work in mainstream games for the kiddies, they don't belong in EVE.

WoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place...

Shian Yang
#31 - 2012-05-15 01:28:48 UTC
Greetings capsuleer Khadann,

I enjoy piloting gigantic starships through New Eden in part because I am expected to make my own choices, set my own goals and find my own destiny within the universe. Your suggestion runs contrary to the very beating heart of New Eden and seeks to undermine the very attributes that make a capsuleer successful.

Perhaps you would be more comfortable as a planetary administrator or a janitor? It does not seem as if you are fit to pilot a starship.

Regards,

Shian Yang
Orlacc
#32 - 2012-05-15 01:37:30 UTC
Mainstream=Kardashians

"Measure Twice, Cut Once."

Pok Nibin
Doomheim
#33 - 2012-05-15 01:38:28 UTC
Miilla wrote:
masternerdguy wrote:
Achievements are the instant gratification crowd's way of feeling important. EVE Players are smart enough and patient enough to set their own long term goals and not have them fed to them by an achievement list.

No. Never.


I guess you have not met many Eve players then :)

He's not "MasterMINDguy".

The right to free speech doesn't automatically carry with it the right to be taken seriously.

MotherMoon
Tribal Liberation Force
Minmatar Republic
#34 - 2012-05-15 03:11:51 UTC  |  Edited by: MotherMoon
Well, I guess I'm not so close minded as most of these folks. I really like what guildwars 2 has done. There are only 5 achievements in the whole game. They show up on your character just to show off.

I think eve could use a similar system, even if it was just tied into certificates, but a special class of them. That include skill books and PvP kills or such. Something that reads your collected kill mail information tied into certificates. So you can show off how long you've been with the game by showing off your certificates that shows you've lost _______ isk in ship deaths. Just for fun, nothing to it.

As long as there are only 4-5 achievements meant as long term goals everyone gets too anyways, I think it would be harmless, seriously people, it would be harmless.

Career Certificates

  • Veteran Pilot
  • Generate 50 kill mails


  • Experienced Industrialist
  • Built 100 ships


  • A Force to be reckoned with
  • Earn at least on elite certificate


  • Don't fly what you can't afford to lose
  • Have at least 10 active cruiser or better ships in your hanger


  • My god, it's full of stars
  • Explore at least 6 regions of space including one wormhole region of space


These would be shown on character screen as 5 certifies with special marks *military badges* on your characters chest. Since we all know the 3d avatar select screen is coming soon.

I really think it would be cute, because as you see these kinds of "achievements" don't promote grinding, they just promote players sticking their heads into another part of eve for a few months. They see them before they even log into the game. Those 5 big metals. They represent training skills, building ships, PvP, Exploration, and being ready to loss ships and not fly what you can't afford to lose.



So there is my opinion, suck on it angry vets that fear change.

http://dl.eve-files.com/media/1206/scimi.jpg

MotherMoon
Tribal Liberation Force
Minmatar Republic
#35 - 2012-05-15 03:15:15 UTC
Serge Bastana wrote:
Terrible idea. They might work in mainstream games for the kiddies, they don't belong in EVE.


It's a ****ing videogame dude

http://dl.eve-files.com/media/1206/scimi.jpg

Ginseng Jita
PAN-EVE TRADING COMPANY
#36 - 2012-05-15 03:18:46 UTC
MotherMoon wrote:
Serge Bastana wrote:
Terrible idea. They might work in mainstream games for the kiddies, they don't belong in EVE.


It's a ****ing videogame dude


There are tons of skinner box games out there for you to get your WoW gaming on. Go play it.
Shian Yang
#37 - 2012-05-15 03:28:03 UTC
MotherMoon wrote:
As long as there are only 4-5 achievements meant as long term goals everyone gets too anyways, I think it would be harmless, seriously people, it would be harmless.


Greetings capsuleer,

One could say that CONCORD is harmless, until you consider how it has changed capsuleers' perceptions of New Eden. As testament to this I offer Burn Jita and Hulkageddon where the assumption of safety overrode reason and reality for a number of capsuleers. There is no safety, except when you are in your hangar. You will see many capsuleers complaining about the downfall of New Eden and how it will soon implode; yet after years of exploring the outer reaches it still stands.

I believe in the same way this type of achievement whoring to guide a capsuleer into New Eden will not free them to be capsuleers - to choose their own destiny. It will enslave them to earn those achievements. The thrill of being their own masters will be lost as they dance to the strings of the puppet masters.

I think this does a lot more harm to capsuleers and will create a generation of capsuleers that are not capable of forging their own destinies within New Eden.

Regards,

Shian Yang
MotherMoon
Tribal Liberation Force
Minmatar Republic
#38 - 2012-05-15 04:17:05 UTC
Ginseng Jita wrote:
MotherMoon wrote:
Serge Bastana wrote:
Terrible idea. They might work in mainstream games for the kiddies, they don't belong in EVE.


It's a ****ing videogame dude


There are tons of skinner box games out there for you to get your WoW gaming on. Go play it.


I've been playing eve before there were capital ships. Noob, I think I've got a fair grasp on eve, and a few achievements for newer players to help them get into eve is never going to threaten me or my play style. Or even my veteran status.

http://dl.eve-files.com/media/1206/scimi.jpg

MotherMoon
Tribal Liberation Force
Minmatar Republic
#39 - 2012-05-15 04:42:15 UTC
Shian Yang wrote:
MotherMoon wrote:
As long as there are only 4-5 achievements meant as long term goals everyone gets too anyways, I think it would be harmless, seriously people, it would be harmless.


Greetings capsuleer,

One could say that CONCORD is harmless, until you consider how it has changed capsuleers' perceptions of New Eden. As testament to this I offer Burn Jita and Hulkageddon where the assumption of safety overrode reason and reality for a number of capsuleers. There is no safety, except when you are in your hangar. You will see many capsuleers complaining about the downfall of New Eden and how it will soon implode; yet after years of exploring the outer reaches it still stands.

I believe in the same way this type of achievement whoring to guide a capsuleer into New Eden will not free them to be capsuleers - to choose their own destiny. It will enslave them to earn those achievements. The thrill of being their own masters will be lost as they dance to the strings of the puppet masters.

I think this does a lot more harm to capsuleers and will create a generation of capsuleers that are not capable of forging their own destinies within New Eden.

Regards,

Shian Yang


Yes , we agree. but how would 5 achievements which encompass things every player that sticks with eve will get if they check out the start of every major profession in eve create a generation of capsuleers that are not capable of forging their own destinies within New Eden.

Next you'll try to argue that the tutorial career agents hurt the sandbox that is eve, and we should go back to the days when I 1st played, and you were pooped out into space with nothing.

It's just taking an out of game tool, and putting in in game. I agree that if there were too many achievements or if the achievements were hard to get it would be bad for th game. But if it's basicly just an extension of the NPE tutorial, and promoting the basics of eve, it would do the opposite of create players that can't pick a role in the eve universe.

Besides, eve already has achievement whoring with certificates and that didn't create a generation of capsuleers that are not capable of forging their own destinies within New Eden

http://dl.eve-files.com/media/1206/scimi.jpg

Shian Yang
#40 - 2012-05-15 05:08:41 UTC
MotherMoon wrote:
But if it's basicly just an extension of the NPE tutorial, and promoting the basics of eve, it would do the opposite of create players that can't pick a role in the eve universe.


Greetings capsuleer,

If there were only five restricted to the tutorials given to new capsuleers it sounds reasonable and could likely not harm anything. But then - why bother? Why not focus that effort on better training for the new capsuleers? Which, as you quite rightly pointed out, already provides them with an introduction to the various options ahead of them in New Eden.

As to certificates, they form part of the competency system for evaluating if you are capable of properly fitting and flying a ship. A very different concept.

Regards,

Shian Yang
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