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Wormholes

 
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Wormholes are too easy/safe

First post
Author
Nathan Jameson
Grumpy Bastards
#41 - 2012-05-13 09:02:46 UTC
Miilla wrote:
Lol, I dont maintain a kb, that is just partial information from what other people upload, I have lost far more cheetah's than that probably 10x more which isn't shown on BC because all KB's are inaccurate by their inherant design being dependant on everybody publishing but not everybody does - i dont :) :)


So...you're even worse than that?

http://www.wormholes.info

Miilla
Hulkageddon Orphanage
#42 - 2012-05-13 09:07:28 UTC
Nathan Jameson wrote:
Miilla wrote:
Lol, I dont maintain a kb, that is just partial information from what other people upload, I have lost far more cheetah's than that probably 10x more which isn't shown on BC because all KB's are inaccurate by their inherant design being dependant on everybody publishing but not everybody does - i dont :) :)


So...you're even worse than that?


I'm worse than worse, I'm terrible but its all fun :)

KB's are stupid anyway and a waste of my time.
Nathan Jameson
Grumpy Bastards
#43 - 2012-05-13 10:11:03 UTC
Miilla wrote:
KB's are stupid anyway and a waste of my time.


So, apparently, is proper scouting.

http://www.wormholes.info

Slade Fox
The Environmental Management Team
#44 - 2012-05-13 13:13:05 UTC
Hi again Miilla,

I guess when I explained this in local yesterday I wasn't very clear. And I never said we were safe. I merely mentioned that we don't open them. (unless we need something from it). We have holes from random places all the time and often take the opportunity to visit our neighbors and vice-versa. There is no local and CCP removed the jump counter so any mechanic still in place to allow us to run sleeper sites without getting our sh-t shoved in from out of nowhere we take advantage of. We may not run anomalies for days with 4-5 random holes opening up but on the other hand that does create opportunities for potential targets. Every wormhole resident employs this technique and no one is naive enough to think they're safe by keeping it closed.

We hope you are enjoying your taxi ride with us. Please stop by the POS for cake and ice cream.

Love,
Slade
Oxandrolone
Center for Advanced Studies
Gallente Federation
#45 - 2012-05-13 13:53:26 UTC
the spawn on both sides when you initiate warp to the wormhole for the first time.

you can use this to your advantage.

eg you get a k162 from lowsec and since its a k162 it means somewon in lowsec warped to it and so you know their probably in your system. if tis just a c140 or whatever the static low is you know nobody has come through it from ls if you were the first person to warp to it in a wormhole.
Soraya Jita
Science and Trade Institute
Caldari State
#46 - 2012-05-13 14:15:21 UTC
Nathan Jameson wrote:
Miilla wrote:
KB's are stupid anyway and a waste of my time.


So, apparently, is proper scouting.


LULZ
Miilla
Hulkageddon Orphanage
#47 - 2012-05-13 15:08:34 UTC  |  Edited by: Miilla
Soraya Jita wrote:
Nathan Jameson wrote:
Miilla wrote:
KB's are stupid anyway and a waste of my time.


So, apparently, is proper scouting.


LULZ


Scouting is for boy scouts :P dib dib dib

Oh I am always aware of what is not cloaked around me and I never sit in the same spot for long and am always moving :) - and when I light the MWD; I make sure I am not in that close proximity after and always change direction once I unlight it and recloak :)

The really only time to be paranoid of the scanner is when your uncloaked running some site or entering / exiting a potential camp.
Miilla
Hulkageddon Orphanage
#48 - 2012-05-13 15:09:10 UTC
Slade Fox wrote:
Hi again Miilla,

I guess when I explained this in local yesterday I wasn't very clear. And I never said we were safe. I merely mentioned that we don't open them. (unless we need something from it). We have holes from random places all the time and often take the opportunity to visit our neighbors and vice-versa. There is no local and CCP removed the jump counter so any mechanic still in place to allow us to run sleeper sites without getting our sh-t shoved in from out of nowhere we take advantage of. We may not run anomalies for days with 4-5 random holes opening up but on the other hand that does create opportunities for potential targets. Every wormhole resident employs this technique and no one is naive enough to think they're safe by keeping it closed.

We hope you are enjoying your taxi ride with us. Please stop by the POS for cake and ice cream.

Love,
Slade


You mean cake with a POS Tower candle on top :)
Bernie Nator
Seal Club Six
Plug N Play
#49 - 2012-05-13 16:13:52 UTC
Miilla wrote:
Soraya Jita wrote:
Nathan Jameson wrote:
Miilla wrote:
KB's are stupid anyway and a waste of my time.


So, apparently, is proper scouting.


LULZ


Scouting is for boy scouts :P dib dib dib

Oh I am always aware of what is not cloaked around me and I never sit in the same spot for long and am always moving :) - and when I light the MWD; I make sure I am not in that close proximity after and always change direction once I unlight it and recloak :)

The really only time to be paranoid of the scanner is when your uncloaked running some site or entering / exiting a potential camp.

Ive always wondered what it would be like to be that naive.
Marsan
#50 - 2012-05-13 16:41:22 UTC
Wormmhole system can be pretty safe. If you put scouts on all the entrances, keep scanning for incoming holes you can run sites as nearly as safely as a well protected NS system. That said unless you have people on high alert 23/7 it's easy for a cloaky ship to sneak in. Generally this just means a lost miner or hauler or 2, but they can always scan a way in for friends. It's not uncommon for the more aggressive alliances to put a sleeper in your system to watch you for weeks prior to an assault.

PS- C2 are hard to keep secure as they are the crossroads of w-space. A lot of c4-6 systems which are held by active groups have a static C2 connection which they use for logistics. But don't think if they spot an active fleet they won't take advantage of the situation.

Former forum cheerleader CCP, now just a grumpy small portion of the community.

Miilla
Hulkageddon Orphanage
#51 - 2012-05-13 16:48:43 UTC  |  Edited by: Miilla
Marsan wrote:
Wormmhole system can be pretty safe. If you put scouts on all the entrances, keep scanning for incoming holes you can run sites as nearly as safely as a well protected NS system. That said unless you have people on high alert 23/7 it's easy for a cloaky ship to sneak in. Generally this just means a lost miner or hauler or 2, but they can always scan a way in for friends. It's not uncommon for the more aggressive alliances to put a sleeper in your system to watch you for weeks prior to an assault.

PS- C2 are hard to keep secure as they are the crossroads of w-space. A lot of c4-6 systems which are held by active groups have a static C2 connection which they use for logistics. But don't think if they spot an active fleet they won't take advantage of the situation.



I am always cloaked and moving anyway, and yes we have a static C4 connected, but for some reason according to all published stats, this w-system is pretty much dead and empty which is good because its a nice quiet exploration taxi around the eve universe :D

I usually don't bother anybody unless they bother me, then I go medieval on them :)
Messoroz
AQUILA INC
Verge of Collapse
#52 - 2012-05-13 17:01:19 UTC
Why is the worst C&P troll in the wormhole forum?
Miilla
Hulkageddon Orphanage
#53 - 2012-05-13 17:10:02 UTC
Messoroz wrote:
Why is the worst C&P troll in the wormhole forum?


Blame ISD's :)
Tierius Fro
Coronado's Cross
#54 - 2012-05-13 17:16:33 UTC
Back to topic ... let me get this straight. You are saying if a w-system has exits that can only be opened from the w-system side then if you never open them you are safe? This logic is flawed, because that means there are wormholes into your w-system that only open from the other side, beyond your control, and that makes it less safe.

I routinely scan for wormholes because I want to where they are and where they lead, so I better understand the risks.

Fro

http://ridingevewormhole.blogspot.com/

Bernie Nator
Seal Club Six
Plug N Play
#55 - 2012-05-13 19:22:10 UTC
Tierius Fro wrote:
Back to topic ... let me get this straight. You are saying if a w-system has exits that can only be opened from the w-system side then if you never open them you are safe? This logic is flawed, because that means there are wormholes into your w-system that only open from the other side, beyond your control, and that makes it less safe.

I routinely scan for wormholes because I want to where they are and where they lead, so I better understand the risks.

Fro

Oh yay, someone gets it! Awesome!
Keilateau Shakor
Shakor Freight and Mining Service
#56 - 2012-05-13 20:19:16 UTC
Miilla wrote:
all the stuff this person says

proper response
illy velo
Emergency and I
#57 - 2012-05-13 20:25:40 UTC
Hey gais! I was just wondering if we could cover this stuff again in another thread? We don't have nearly enough threads covering this topic yet.
Coolsmoke
State War Academy
Caldari State
#58 - 2012-05-14 00:02:41 UTC
illy velo wrote:
Hey gais! I was just wondering if we could cover this stuff again in another thread? We don't have nearly enough threads covering this topic yet.


+1
Terrorfrodo
Interbus Universal
#59 - 2012-05-14 09:01:22 UTC
Confirming that sitting cloaked in a wormhole all the time is pretty safe. Actually *doing* something productive in a wormhole, like running sites or engaging in pvp, not so safe.

It's like saying I can't die in Nullsec so it's easy mode because I only log on in space in my cov ops then afk-cloak for 10 hours then log off again Roll

We can *make* our wormhole relatively safe by using our skills and knowledge and investing effort, which is exactly how it should be. If we always know all the signatures in our system, guard open holes, leave others closed – and make sure they are not opened by someone else without us noticing –, always look for new signatures and immediately scan down and guard newly opened incoming holes... yes then it's rather safe. But that isn't something we get for free, we work for it. And since everyone get's lazy once in a while and no corp can monitor their system 24/7, there could still be someone already in there waiting for us when we log on.

.

Eso Es
Republic Military School
Minmatar Republic
#60 - 2012-05-14 13:30:24 UTC
Miilla wrote:
Pohbis wrote:
Miilla wrote:
I am living in one right now but was supprised to hear that a corp inside it can CONTROL their safety by keeping a newly spawned wormhole CLOSED. To me that is EASY mode by ensuring they are safe.

Why would they need the ability to keep a wormhole closed? Surely the wormhole mechanics should be out of player CONTROL, but apparently it is not.
Please continue thinking you are safe 'cause you keep your static from spawning Roll


Funny, I don't have to think i'm safe, I've been in W for weeks now and am now, It isnt me who said I feel safe, it is the corps inside saying theyre safer because they keep the spawned WH closed. Just asking why this is the case and why it is needed in the game. To me it goes against what W-space was sold as. DANGERIOUS!

Just wondering what this "keeping the Wormhole closed" idiocy is about.


Ok first of all, you can NEVER be 100% safe by keeping your statics close as there is always the possiblity of a K162 opening from somewhere else. Second of all, your corp is going to quickly run out of things to do not opening your statics, WH anoms/sites take quite a while to regenerate. I imagine they just recently moved into their WH, theyre keeping the statics closed while farming all the anoms/sigs, but once theyre gone I guarentee those statics get opened in search of more lootz.