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EVE New Citizens Q&A

 
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Knowing who is in your system

Author
Perseo Aidheron
Doomheim
#1 - 2012-05-11 11:16:34 UTC
I want to do a bit of missions for pirate factions so i want to know how can you know when someone enters the system you are in, you keep an eye on the local channel? thats all? what are the ways?
Spartan Colonol
Rubblebelt Raiders
#2 - 2012-05-11 11:30:48 UTC
That's pretty much the only way of knowing what pilots are in system with you, this only works in known space. Things get more complicated if you want to know where they are in that system and what they're flying.
Ilnaurk Sithdogron
Blackwater International
#3 - 2012-05-11 11:44:32 UTC
That's the only way that I know how to do it. I've moved my local channel out of the main chat window and put it underneath the Overview, so I can always see who is in my system. That way, I can talk to corpmates and watch local without having to make a zillion clicks on different tabs.

http://eve-sojourn.blogspot.com/

Toshiro GreyHawk
#4 - 2012-05-11 12:56:19 UTC


OK ...


1) if someone is in your system they will appear in local - unless - you are in a Worm Hole. Then they will appear if they comment in local. Otherwise - to know what's there - you need to use your Directional Scanner or Combat Scanner Probes.

2) If someone is on your grid - such as in the same asteroid belt - then they will appear on the over view.

3) You can look in your ships directional scanner to see what shows up within the area it is set to cover - but this is not the whole system. Some items here will have a distance to them - but most will not. If you have enough book marks in system, you can move around, narrowing your degrees of search until you get close enough to see a distance on an item - then you can warp to it. This is extremely tedious and dependent on your ability to get bookmarks at different angles to the target. The advantage of using the DScan - is that they cannot see your probes on their DScan. Wrecks ans such will show up on DScan.


4) If you use combat scanner probes, or such, you can pin point ships anywhere in a system - as long as they are not cloaked. Wrecks and such will NOT show up with Combat Scanner Probes.



Some more informative links:

How to find Wrecks that are on DScan


DScanning Wrecks


EVElopedia Directional Scanner Guide


Kahega's Ninja Salvaging Guide. Updated

Kessiaan's Lowsec Survival Guide for Rookies

Note the scanner probe info in this is dated but the DScan hasn't changed.


EVElopedia Probing


.
highonpop
KarmaFleet
Goonswarm Federation
#5 - 2012-05-11 13:22:33 UTC
ALWAYS ALWAYS ALWAYS

keep local open, by itself. AS in, don't stack it with any other chat windows ever. that way it is always visible on your screen.

I have mine stretched from top to bottom of my screen right next to my overview.

FC, what do?

Lost Greybeard
Drunken Yordles
#6 - 2012-05-11 22:17:58 UTC
Click d-scan occasionally, set at maximum range and 360 degrees. Make sure that you have your filters set to include scanner probes. If you see standard scan probes, someone may find you if you're in an anomaly you had to scan down. You'll want to keep an eye out. Though in an anomaly you'll want to keep an eye out anyhow since nothing prevents someone from scanning down all the sites, leaving, and coming back later already knowing where they are.

If you see ships on d-scan take note of what they are, and panic or don't accordingly:

mining ships/haulers -- you don't have to care
stealth bomber -- consider packing up if you're in a BC/BS
rifter -- assess your tank and ability to kill small frigs

and so on.

If you're in a _mission_, keep an eye on the d-scan every minute or so (minimum) to check for COMBAT scanner probes, as that's the only way to find you. If you don't see any you're probably good, though I'd still stay near the computer (and aligned to a warp-out point, if possible) so long as anyone's in local at all.

What other people have said about keeping the local list open all the time is good advice, but I wouldn't make it your only line of defense. A pirate can pretty easily avoid low sec status and people that look inoffensive in their /info are sometimes bored and out to zap somebody.
Toshiro GreyHawk
#7 - 2012-05-12 20:04:53 UTC



1) if you're running a mission - and you are concerned about your wrecks being salvaged or being attacked yourself - they cannot scan down the mission space - they can only scan down YOU - so - as soon as you see those combat scanner probes - you want to warp out of the mission space to a safe spot so they can't get in there and camp your mission - OR - steal the mission object ... Remember - that if you don't cloak up - a safe spot isn't going to help you if they're using probes.

2) Watching local is merely the first thing you want to do. What it tells you varies in importance with where you are. If you're in Hi Sec ... *shrug* you're going to have players coming into or through your system all the time - if you're in Low Sec - anyone else in your system means you may be attacked.

3) What you can do with local in Hi Sec - if you're doing something like mining - is to read the show info's on the people in system. Mostly this is a matter of passing the time but also gets you some info on the people in your system. NOTHING is certain. A guy could be a major ganker with just enough secutiry status to be in system and have no intention of attacking you - or - he could have a status of 5.0 ... which he just raised up to that level in preparation for going ganking to increase the amount of time he can spend in high sec. But - if you can get to know the people who frequent your system you can get a good idea of who is a threat and who isn't.

4) Using DScan in conjunction with looking at local can also keep you entertained as you watch wrecks accumulate ... including player wrecks ... you can kind of get an idea for what's going on. Did that mission runner just lose their battleship to rats or another player?

5) The map has two basic modes - one to show your solar system - and the other to show all the stars in EVE. In solar system mode - you can see where you are in your system. If you're near a gate then you'll see a lot more activity on DScan as players jump in and out of your system. if you up high and away - you might not see such activity. Keep in mind - again - that DScan does not cover the entire system but only a portion of it If you are near a bunch of celestials it's going to be easier for someone to use DScan to find you than if you're not.

6) As to your Overview - you want to limit the amount of stuff it shows to what you need to know so that it's not cluttered. If you're in an asteroid belt or field those rocks can scroll right off the bottom of the screen such that you won't be able to see someone coming into your area if it's to cluttered. Thus - if you are mining - you want one view that has the rocks in it - and another that doesn't. Keep the view that is mostly clear up most of the time. If you need to target a new rock, shift to your mining tab in the over view, target your rock(s) and then shift back.

7) If someone does come into your belt - do a Look at them, then move your POV around to the stern of their ship so you can see where they are going. If they head towards your ship ... they're probably not coming over to make friends ... If you are mining into a jet can ... if you don't have a hauler there you may be about to lose your ore but you can at least scoop up what you can into your hold. If you are team mining into a jet can - keep the jet can open with a bookmark. The second the miner puts ore into the can - the hauler takes it out. That way - if someone does make a run at your can - you can just pull the book mark, pop the can and then sit there quietly waiting for the failed can flipper to go look for someone else who is less attentive. Trash talk them and they'll hang around.





Perseo Aidheron
Doomheim
#8 - 2012-05-13 11:01:57 UTC
hmm.. so how do combat drones look like in a scan? how can you make the difference between a scout drone and a combat one in a scan?
J'Poll
School of Applied Knowledge
Caldari State
#9 - 2012-05-13 11:50:35 UTC
Perseo Aidheron wrote:
hmm.. so how do combat drones look like in a scan? how can you make the difference between a scout drone and a combat one in a scan?


I think you mean combat Probes, not combat drones.

So the scout drones you use to shoot others things with are drones, the things to find stuff are probes.

Name difference will make it different on D-scan

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