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Player Features and Ideas Discussion

 
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How to prevent sov grinding of structures when undefended

Author
Pinky Denmark
The Cursed Navy
#1 - 2012-05-11 16:03:55 UTC
How about implementing an alternative timer based take-over similar to capture the flag for certain types of structure (FW Bunkers, alliance cyno beacons, jump bridges etc)?

I.E. to give small fleets some strategical value have them disable station services or undefended pos add-ons by "hacking" those for perhaps 20 or 30 minutes or longer. Either using the current codebreakers or a new module that only fits on certain sub-caps to prevent abuse (Black ops? Recons?)...

These structures could as an alternative to shooting them with massive fleets enable smaller fleets to disable them in a fixed amount of time instead of having to shoot for half a day to achieve the same as the big fleet. The structures could have perhaps 10 stages requiring 3 minutes of successfull codebreaking each so a small fleet would have to "own the field" and at the same time enemy can't reset the capping 100% by a bombrun or sniper attack every 15-20 minutes.

Pinky