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I am sad about T1 Production

Author
Tau Cabalander
Retirement Retreat
Working Stiffs
#21 - 2012-05-10 18:00:49 UTC  |  Edited by: Tau Cabalander
Juanathan Caille wrote:
Thank you Tau for actually being helpful, as usual. o/

Big smile

An additional thing to remember about T1 production is that it is so darn simple. You can train an alt to do it in a very short amount of time (hence my 5 assembly lines, as I only have Mass Production 4, and I can't build T2, so I use alts to build everything else). Then you start a month long job and forget about it.

The hardest part of T1 production is the selling of the items. The "good" ones have a very competitive market, so don't expect to sell your entire stock in one shot; it could take several days of playing leap-frog. Keep in mind that if it took you a month to build, it is likely going to take a while to sell too. Don't be obsessive about undercutting either, as in the long run you are just killing the market. If you chose an item with good trade volume, your stock will sell even if it isn't always the lowest priced.

I think that perhaps a lot of people are just too impatient, and "want ISK nao!" I don't think anything in EVE industry is good for instant gratification; that sounds more like just station day-trading to me.

If you are looking at ships, then realize everybody and their granny wants to build ships, and do. The real ISK is in building other items; probably stuff you yourself use all the time, as do many others in EVE.
Xioden Acap
The Scope
Gallente Federation
#22 - 2012-05-11 13:11:28 UTC
I heard there is a ton of profit if you mine your own minerals, since that way they are free. Lol
Reverend Cletis
Synister Mynisters
#23 - 2012-05-11 14:27:09 UTC
Shocked
Big smile
reaches for popcorn.....
Magnus Masimuss
Roid Runners
#24 - 2012-05-11 16:55:54 UTC  |  Edited by: Magnus Masimuss
Are you high or do you look at the profit margins and think that because the profit on one item is 10m and that on another item it is 1m that the majority of T1 productions margins are too low? Please tell me what you are trying to build and how you acquire your minerals?

On a slow day I can average 60m in T1 production. On days that I work from home and can check my orders and deliver my jobs once an hour I can make an easy 200m. Two weekends ago I made 400m just in ship production and sales.

You are doing it wrong.
Celery Man
Ministry of War
Amarr Empire
#25 - 2012-05-12 00:45:51 UTC
Juanathan Caille wrote:
Haulie Berry wrote:
Well, just how much hand holding are we supposed to provide, exactly?

Are we supposed to tell you what to make? Because about 90% of manufacturing and production in Eve is determining which items are profitable to make. The other 10% is managing your supply chain.

So, what would be "helpful" in this context? Doing 90% of the work for you? Am I going to receive 90% of your profits?

Experienced producers telling you, for a fact, that there is money to be made in T1 is very helpful if you stop to think about it for a moment. It has been confirmed for you that you could be making money on T1. Since you are not making money on T1, you now know that you need to do some market analysis to figure out which items you should be making.

Unhelpful would be, "Yes, you're right - just give up, don't even bother."


Unhelpful is exactly what you did. "You must be doing it wrong." Yeah well no ****ing **** right?

There's something wrong with you. There's nothing "hand holding" or "90% of the work" about pointing someone in the right direction. Seriously check your attitude before someone checks it for you.

Thank you Tau for actually being helpful, as usual. o/


TL:DR - OMG DO MY WORK FOR ME YOUR SUCH A JERK

In all seriousness, your a complete moron. Quit Eve, your not smart enough to make a go of it.

And to be clear, the bar is pretty godamn low. People just think its high because mouthbreathers like you.
Viktor Rios
Necessary Technologies
#26 - 2012-05-12 23:46:01 UTC
Celery Man wrote:
In all seriousness, your a complete moron. Quit Eve, your not smart enough to make a go of it.


You're.
teh ubernesstrader
Hedion University
Amarr Empire
#27 - 2012-05-15 11:16:53 UTC
im with tau on this one, alot of players see ships as the big want, think about the numbers.

1 ship contains multipul fittings you need to just look at the web at fittings for popular ships and get a general idea i would start with that ships are big money but they are also alot more minerals to make and smaller margins due to the fact that there are hundreds of people thinking exactly the same thing and trying to do what you was thinking.


take your time and tbh i would make sure you have money to start with and a way of researching or getting hold of researched BPO's because tbh without them your not going to make much or be competetive.

this is a long haul end of....... dont think its quick cash because that aint happening either you need to invest.

also think about cutting deals with friendly mining corps to get better deals on materials if you havent got 5 guys mining belts and eating them alive 24/7 or a way to obtain high end materials post around on the forums if you dont get a reply you know your deal isant good enough ( again be patient with a responce )

the way to get around this if you do not have access to it is to start looking at areas as mentioned allready in this post that have none or very little supply in the things you are looking to make.

for example how people who sell isotopes at the entry points to empire for people to fuel their cyno generators or fuel for caps to jump back ...... again i doubt a whole lot of research will make you aware of what can be possible or what to make and where to put it you looking for a customer thats the goal to looking around, who will want what your making.

im not going to tell you what to make or where to sell it but as a general rule you want a good base setup to get anywhere.

hope this helps.


Henry Haphorn
Killer Yankee
#28 - 2012-05-18 05:01:10 UTC
Juanathan Caille wrote:
Haulie Berry wrote:
Well, just how much hand holding are we supposed to provide, exactly?

Are we supposed to tell you what to make? Because about 90% of manufacturing and production in Eve is determining which items are profitable to make. The other 10% is managing your supply chain.

So, what would be "helpful" in this context? Doing 90% of the work for you? Am I going to receive 90% of your profits?

Experienced producers telling you, for a fact, that there is money to be made in T1 is very helpful if you stop to think about it for a moment. It has been confirmed for you that you could be making money on T1. Since you are not making money on T1, you now know that you need to do some market analysis to figure out which items you should be making.

Unhelpful would be, "Yes, you're right - just give up, don't even bother."


Unhelpful is exactly what you did. "You must be doing it wrong." Yeah well no ****ing **** right?

There's something wrong with you. There's nothing "hand holding" or "90% of the work" about pointing someone in the right direction. Seriously check your attitude before someone checks it for you.

Thank you Tau for actually being helpful, as usual. o/


Excuse me, but this is the best you'll get. All we can give you is general direction on what you need to do on a basic level. For profit reasons, we will never disclose our trade secrets. This means you have to open that spreadsheet and do some actual homework and research. I know I had to. It's called trial and error and every one of us experts had to go through that phase regardless.

Even if someone does give you the trade secrets, don't take it so happily as it could be a trap to make you lose more ISK (ie: scam). Ever seen Jita Scammers?

Adapt or Die

Implying Implications
Sebiestor Tribe
Minmatar Republic
#29 - 2012-05-18 08:13:17 UTC
If you want t1 production to be profitable you have to be prepared to mine your own minerals.
Cold Burrito
Dreddit
Test Alliance Please Ignore
#30 - 2012-05-18 21:06:07 UTC
You'll need a few things:
1. Spreadsheet
2. Math
3. Patience

Now you're ready. Go to the market and start checking the build cost of things. When you find one that has profit, check volumes, locations with orders, number of individual orders, manufacturing plants in the area (hint: Don't expect much near Jita).

Now, I'm going to play into the stereotype and talk about Rifters. Let's say you find out that you can make 50k/unit on Rifters. That's AMAZING! 1000 sell per day in this region OMG I found my calling! But wait, there's more! Rifters take 1 hour 30 minutes to make... With 10 assembly lines working that's...10M/day. Ok, not too bad, but now you're stuck with 200 Rifters/day in your hanger to sell (and if you don't have a freighter, moving 200 Rifters to a sell spot every day sucks). Meanwhile, Viktor von Module over there is making stuff with build time of 5 minutes and is making 25k isk/unit and can move his day's stock in a Mammoth.

You will have to do your research to find out what sells and what doesn't. There are many factors in play, but my advice is to stick with a region and a group of items and follow the market for a while.
Haulie Berry
#31 - 2012-05-18 23:07:51 UTC
Implying Implications wrote:
If you want t1 production to be profitable you have to be prepared to mine your own minerals.


Not sure if trolling or stupid.

People always say to bet on stupid, though.
Debiru
Universal Fleet Operations
#32 - 2012-05-19 17:46:07 UTC
There is quite a bit of bad advice being given in this thread.

Lets start with this one;
teh ubernesstrader wrote:
im with tau on this one, alot of players see ships as the big want, think about the numbers.

1 ship contains multipul fittings you need to just look at the web at fittings for popular ships and get a general idea i would start with that ships are big money but they are also alot more minerals to make and smaller margins due to the fact that there are hundreds of people thinking exactly the same thing and trying to do what you was thinking.

Ships are primarily fit with Meta 1-4, or tech 2 modules. Basic, Meta 0 Tech 1 modules are not used very much on ships at all. In fact, tech two producers are a very large demographic when it comes to consumers for tech 1 items, because they can use them for their tech 2 production. With changes to loot drops it should become more profitable for them to build the T1M0 themselves, but that doesn't mean M0 will be any more prevalent in ship fittings. There are thousands upon thousands of missioners in EVE, and most of them salvage. We have enough Meta 1-4 modules to satisfy ship fitting demand, and Meta 1-2 are usually as cheap or cheaper than M0. You have to be very careful about doing Module production, as much of it won't give you enough profits to take you from a starting industrialist to a med-tier industrialist. Taking a year to make your first billion isn't the way to go.

Yes, ships are heavily produced, but they also tend to keep their profit margins intact for the most part, and you can diversify very easily. Starting industrialists should focus on building destroyers and cruisers if they want to get into ship production. A hundred million ISK is more than enough to start up on that, and ships are better than many other types of production you can get into.

teh ubernesstrader wrote:

this is a long haul end of....... dont think its quick cash because that aint happening either you need to invest.

Pretty damn quick from my experience. Investing 1 billion, you can easily make 50m a day. Get a freighter and all that only takes 1-2 hours of work a day. Possibly less depending on how you set up your production.


Implying Implications wrote:
If you want t1 production to be profitable you have to be prepared to mine your own minerals.

Worst post in this thread. I invested 1.5b and I made 1b in 15 days. I bought every bit of my minerals from Market. And not Jita market either.
Mavnas
The Scope
Gallente Federation
#33 - 2012-05-21 22:00:01 UTC
Sutskop wrote:
Juanathan Caille wrote:
Profit margins so low. :(

More ISK/hour to just sell the minerals.


I am sad about posters like this.


Why? They reduce competition.
Arcticblue2
Nordic Freelancers inc
#34 - 2012-05-22 10:37:23 UTC
Implying Implications wrote:
If you want t1 production to be profitable you have to be prepared to mine your own minerals.


That is just stupid, minerals mined is not cheaper than minerals bought !!! because if you sell it you would get the same amount of isk.
Mining your own minerals is not free mineral, your time cost money !!!
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