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PvE Brutix Fit, Lv3 missions

Author
Tor Gungnir
Sebiestor Tribe
Minmatar Republic
#1 - 2012-05-10 19:42:55 UTC
So I'm having a blast flying my Hurricane through missions. I've been bitten by the armor tank and it won't let go. So I started looking at other Battlecruisers for a pet project and the Brutix caught my eye.

Sexy design and awesome skill bonuses, what's not to like?

So yeah, I looked around at Battleclinic and saw only crazy ganking fits, no dedicated PvE fits...

Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you.

Baltazar Rodrigues
Aliastra
Gallente Federation
#2 - 2012-05-10 20:48:34 UTC
You'll want a myrmidon for PvE.
Tor Gungnir
Sebiestor Tribe
Minmatar Republic
#3 - 2012-05-10 20:49:14 UTC
Baltazar Rodrigues wrote:
You'll want a myrmidon for PvE.


Nuh-uh.

Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you.

Marcus Ichiro
IchiCorp
#4 - 2012-05-11 01:39:44 UTC
Tor Gungnir wrote:
Sexy design and awesome skill bonuses, what's not to like?


Slowboating around missions because you don't have enough range is definately something not to like.
Kasutra
No Vacancies
No Vacancies.
#5 - 2012-05-11 01:53:28 UTC
That armor tanking bonus isn't really needed (or useful) on a L3 mission Brutix, IMO.
I set one up just a few days ago, though. Looked something like this:

Lows: 3x magstab, 2x tracking enhancer
Mids: Afterburner, medium shield booster, two mission-specific hardeners
Highs: 250mm rails.
Rigs: Burst rig, 2x CCC (the cap rigs were probably overkill, though. L3s are short.)

You could armor tank it, I suppose, but that leaves less room for magstabs. And you want magstabs. You might also have to downgrade the guns due to PG issues.
Dato Koppla
Spaghetti Militia
#6 - 2012-05-11 02:12:36 UTC
Kasutra wrote:
That armor tanking bonus isn't really needed (or useful) on a L3 mission Brutix, IMO.
I set one up just a few days ago, though. Looked something like this:

Lows: 3x magstab, 2x tracking enhancer
Mids: Afterburner, medium shield booster, two mission-specific hardeners
Highs: 250mm rails.
Rigs: Burst rig, 2x CCC (the cap rigs were probably overkill, though. L3s are short.)

You could armor tank it, I suppose, but that leaves less room for magstabs. And you want magstabs. You might also have to downgrade the guns due to PG issues.


This, or go 1 rep and 2 hards (with maybe an aux, a ccc and gun rig) if you want to run armor although shield is reccomended.
Digital Messiah
Center for Advanced Studies
Gallente Federation
#7 - 2012-05-11 06:45:50 UTC
Everything in a level 3 should be in blaster range pretty easily. Otherwise fit rails and lulz it up.

Something clever

Crellion
Nano Rhinos
PURPLE HELMETED WARRIORS
#8 - 2012-05-11 11:29:54 UTC  |  Edited by: Crellion
This will do most lvl3s better than a Drake if you are up to micromanaging it successfully.

It is omni, obviously you can get better stats if fit for every specific missions (hardeners and drones primarily but some missions you will be better of dropping the one track comp and / or the ab for an additional web, ECCM, sensor booster etc.
When you learn your missions well drop the dcII for another mfsII and that will make it even better.

On the other hand I am pretty sure the bog standard pve cane is much better for lvl 3s... so I am not sure if you are accomplishing anything rly...

[Brutix, lvl3s]
Medium Armor Repairer II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Damage Control II
Magnetic Field Stabilizer II

Experimental 10MN Afterburner I
Tracking Computer II, Optimal Range
Tracking Computer II, Optimal Range
Cap Recharger II

200mm Railgun II, Caldari Navy Antimatter Charge M
200mm Railgun II, Caldari Navy Antimatter Charge M
200mm Railgun II, Caldari Navy Antimatter Charge M
200mm Railgun II, Caldari Navy Antimatter Charge M
200mm Railgun II, Caldari Navy Antimatter Charge M
200mm Railgun II, Caldari Navy Antimatter Charge M
200mm Railgun II, Caldari Navy Antimatter Charge M

Medium Hybrid Burst Aerator I
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I


Hammerhead II x5

Sadly the shield version is a lot better:

[Brutix, lvl 3s shield]
Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Tracking Enhancer II

Experimental 10MN Afterburner I
Large Shield Extender II
Large Shield Extender II
Invulnerability Field II

200mm Railgun II, Caldari Navy Antimatter Charge M
200mm Railgun II, Caldari Navy Antimatter Charge M
200mm Railgun II, Caldari Navy Antimatter Charge M
200mm Railgun II, Caldari Navy Antimatter Charge M
200mm Railgun II, Caldari Navy Antimatter Charge M
200mm Railgun II, Caldari Navy Antimatter Charge M
200mm Railgun II, Caldari Navy Antimatter Charge M

Medium Anti-EM Screen Reinforcer I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I


Hammerhead II x5
Tor Gungnir
Sebiestor Tribe
Minmatar Republic
#9 - 2012-05-11 11:52:52 UTC
Crellion wrote:

On the other hand I am pretty sure the bog standard pve cane is much better for lvl 3s... so I am not sure if you are accomplishing anything rly...


Probably. As I mentioned in the opening post, it is just a little sideproject. I'll probably keep flying my Hurricane for most missions.

Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you.

Aaewen Hrothgarson
eXtreme Co
SLYCE Pirates
#10 - 2012-05-11 12:13:01 UTC  |  Edited by: Aaewen Hrothgarson
It can be a really reliable Mission ship.

I started with an almost complete T1 setup (just cap rechargers II and pretty soon DCII) and worked myself up to an almost complete T2 fit, much like the above from Crellion and so far had to warp out once in all of them when i borked the aggro management.

Differences are in high I use 6 250 Railguns (meta 4 - seems I got some bargains there) with standard charges which i switch out according to range) and a drone link augmentor I. In med a Sensor Booster II instead of the second TC and in the lows two mission specific active hardeners instead of one ENAM and the magstab.

Being unsure of the quality of my tank i had one Exequror with two remote reppers with me and my first mission was the kidnappers strike series (sansha). The T1 tank was mostly sufficient, because when kiting with the rails I finished most of the earlier mission without starting the repper. Only those mercenaries with ther missle spamming caldari ships did test it ... .
I ended up doing the battleship groups in the last mission. To break their tanks i had to come closer and then it showed i needed all three reppers until the first did go down, then i alternated two to keep cap up. Took some time but is definitely doable. And i was much more confident afterwards and am now ready to experiment more (like reducing that tank and get more damage modules in).

PS: Sensor Booster to compensate jamming pirates and still be able to kite them. Meta 4 guns as because i got them cheaper than T2 and they have the same stats. And i use standard charges anyway. The DLA to have drones apply damage while kiting (77km with my skills)

PPS: +1 for whoever maintains eve-survival. Although why do they always recommend a drake for Serpentis missions.

PPPS: To address "slow boating": 433 m/s - faster than most pirate cruisers, even destroyers, targeting range 114km with remote sensor link, around 90 without, drone range 77 - you CAN kite.
Sydney Nelson
Nelson Universal Aerospace
#11 - 2012-05-11 17:25:23 UTC
A few have gotten close, but none have yet to post the "perfect" L3 armor Brutix fit.
Of-course "perfect" is subjective, and how well a fit works REALLY depends on what skills you have and knowing HOW to fly your ship.

A few talking-points;
I have been flying Gallente gun-boats in PVE (missions) for like 4 years now. Not to sound conceited, but I have tried TONS of fits and I know what works best.
The biggest problem people run-into, is trying to turn their Gallente gun-boat into an uber-tanking, cap-stable, sit-and-absorb-DPS-sponge fits. DON'T FIT YOUR GUN-BOAT LIKE A DRONE-BOAT!

Ok, to the details...
__250mm Rails + Ancillary Current Router (ACR)__ is better than __200mm Rails + Hybrid Collision Accelerator/ Burst Aerator__ EVERY TIME ('Cept for tracking but lets be realistic, you're fitting 2 Tracking Computers. Tracking is NOT an issue.)
250s not only do more overall DPS, but more importantly, the have more range. (More DPS on ranged targets.)
Fit for DPS, because DPS IS tank, and unlike other forms of tank, it is the only form that actually speeds-up mission times too.
Fit 2 scripted Tracking Computers (TCs). Being able to do good DPS at range is CRUCIAL. These 2 keys will speed-up your mission times hugely. (Not to mention the fact that most L3 rats don't do much DPS to YOU at range, so it helps with tank.) It's basically the EVE equivelent of holding a midget at arms-length where he can't touch you and repetedly kicking him in the nuts... and it's a lot of fun.
Anyway, on to the fit:

[Brutix, PVE 250 Rails]
Medium Armor Repairer II
Armor Kinetic Hardener II
Armor Thermic Hardener II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Experimental 10MN Afterburner I
Tracking Computer II, Optimal Range
Tracking Computer II, Optimal Range
Medium Capacitor Booster II, Cap Booster 800

250mm Railgun II, Antimatter Charge M
250mm Railgun II, Antimatter Charge M
250mm Railgun II, Antimatter Charge M
250mm Railgun II, Antimatter Charge M
250mm Railgun II, Antimatter Charge M
250mm Railgun II, Antimatter Charge M
250mm Railgun II, Antimatter Charge M

Medium Ancillary Current Router I
Medium Ancillary Current Router I
Medium Capacitor Control Circuit I


Hobgoblin II x6
Hammerhead II x2

"What? A cap booster on a mission ship?!" Yes people, a cap-booster.
"You're mixing active and passive cap. That's a 'no no' mister!"

This is how it works. Rather than fill-up the mids with Cap-Rechargers, and "waste" rig-slots on Cap Control Circuits (CCC), you fit ACRs for the big guns, then use 1 CCC. The 1 CCC makes-it cap-stable with everything but the Armor Repper 'On'. Then when you need to tank, you can pulse the repper and cap-booster as necesarry.

Anyway, this post is getting long. I'm going into too much detail as I often do. If you have any questions, or you don't understand why this is the best armor fit for a Brutix, just ask.
Sydney Nelson
Nelson Universal Aerospace
#12 - 2012-05-11 17:28:32 UTC  |  Edited by: Sydney Nelson
BTW, I don't know what your skills are so here is what you need to fit if you don't have the skills for the T2 stuff that is on that one.

[Brutix, PVE 250 Rails]
Magnetic Vortex Stabilizer I
Magnetic Vortex Stabilizer I
N-Type Kinetic Hardener I
N-Type Thermic Hardener I
Medium 'Accommodation' Vestment Reconstructer I

Experimental 10MN Afterburner I
Optical Tracking Computer I, Optimal Range
Optical Tracking Computer I, Optimal Range
Medium Electrochemical Capacitor Booster I, Cap Booster 800

250mm Prototype I Gauss Gun, Antimatter Charge M
250mm Prototype I Gauss Gun, Antimatter Charge M
250mm Prototype I Gauss Gun, Antimatter Charge M
250mm Prototype I Gauss Gun, Antimatter Charge M
250mm Prototype I Gauss Gun, Antimatter Charge M
250mm Prototype I Gauss Gun, Antimatter Charge M
250mm Prototype I Gauss Gun, Antimatter Charge M

Medium Ancillary Current Router I
Medium Ancillary Current Router I
Medium Capacitor Control Circuit I


Hobgoblin II x6
Hammerhead II x2



Also, don't be afraid to check-out the Shield fits too.
With 3 Mag-stabs and 2 Tracking Enhancers 200mms actually do slightly more DPS than 250s with 2 Mag-stabs and 2 Tracking Computers. (Not quite as much range but very minimal difference. Plus all your modules are passive except for your guns and AB, so it's simpler to fly.)
If you want to go all-out gank, you can do an active shield fit, 3 mag-stabs, 2 tracking enhancers, AND 250mms. The tank isn't as good as the 250mm armor version, but it would work alright on most L3s.
ELEraser
The Scope
Gallente Federation
#13 - 2012-07-16 19:16:15 UTC  |  Edited by: ELEraser
Your armor fit with caps is nearly identical to what I use. I had a PVP blaster fit Brutix lying around and made a quick PVE rail conversion without destroying my two medium Trimarks and anc.current router.

I use mine mostly in high sec anomalies hunting Gurristas and the 7 250 tech II rails are quite effective at range and up close. I do have a Sebo with signature script and only 1 tracking computer meta 4 unscripted which allows me to target the frigs fast and kill them before I get jammed and the med AB. I do have the hammerhead IIs already out on aggressive for the jammers in case I miss one.

Being Gallente my Drone and hybrid skills are mostly at V except for race drone spec and rail/blaster spec which are at IV, my armor skills are maxed out at V.

I am also testing the reactive armor mod (sorry no EFT on my office PC) with 1 EANM, 1 Active Kinetic II and DCII with 1 magstab II and so far the Brutix clears out Gurristas faster than my Myrm and Drake. I usually fly a sentry Domi or Ishtar for level IVs and since I have started scanning for anomalies the Brutix is the most fun ship for the task. As for level 3s, I could do them with this fit but I will have to manage aggro and kite.

What I have also noticed is using Javelin or Caldari Navy anti-matter really gives some good volley damage, with standard anti-matter I can two shot most Gurristas cruisers and almost always instapop frigs.

The way I see it, the rail Brutix is like driving a 5 speed manual Jeep instead of using an automatic (shield Mrym with drones).

Anyway I have fun with it and have managed quite a few Dread Gurrista drops along the way.
sabre906
The Scope
Gallente Federation
#14 - 2012-07-16 19:19:46 UTC
Digital Messiah wrote:
Everything in a level 3 should be in blaster range pretty easily. Otherwise fit rails and lulz it up.


Just imagine all the rats balled up 5km around you...Big smile
Liang Nuren
No Salvation
Divine Damnation
#15 - 2012-07-16 19:55:08 UTC
sabre906 wrote:
Digital Messiah wrote:
Everything in a level 3 should be in blaster range pretty easily. Otherwise fit rails and lulz it up.


Just imagine all the rats balled up 5km around you...Big smile


5km eh? I used to get through low level missions with smartbombs. I always enjoyed the disco lightshow and how all the ships blew up at the same time.

-Liang

I'm an idiot, don't mind me.

Vixorz
Cabronazos
#16 - 2012-07-16 21:46:22 UTC  |  Edited by: Vixorz
If your 'pet-project' means that you'll not be flying alone (dualbox?) and the other ship has better tank, i think this will suffice, and excel in DPS. (Almost 600DPS with all V) Blasters because i love'em. That ASB is 'in case', not mandatory. If you manage your aggro well enough you may remove it and put any **** you like.

[Brutix, PvE Blaster Shield]

Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Tracking Enhancer II
Tracking Enhancer II

Thermic Dissipation Field II
Kinetic Deflection Field II
Large Ancillary Shield Booster, Cap Booster 200
Experimental 10MN Microwarpdrive I

Heavy Ion Blaster II, Antimatter Charge M
Heavy Ion Blaster II, Antimatter Charge M
Heavy Ion Blaster II, Antimatter Charge M
Heavy Ion Blaster II, Antimatter Charge M
Heavy Ion Blaster II, Antimatter Charge M
Heavy Ion Blaster II, Antimatter Charge M
Heavy Ion Blaster II, Antimatter Charge M

Medium Hybrid Burst Aerator I
Medium Hybrid Burst Aerator I

Hobgoblin II x5

I use a similar fit, but adapted to a Hurri. I tank LVL4 with a 2rep-stable Domi and DPS with the Hurri. Domi takes care of frigs+BS and Hurri focus in Cruisers+BS. It's pretty entertaining even for a guy like me who gets bored after 1 mission. Lulz.
Hrett
The Scope
Gallente Federation
#17 - 2012-07-17 02:56:43 UTC  |  Edited by: Hrett
I dont do missions any more, but I fly a rail brutix in FW plexes (and pvp sometimes if I get caught) and it destroys rats. I don't have EFT with me so excuse the imprecise numbers, but you can get ~400ish DPS with 250 rails. And you don't have to slow boat around to get in blaster range.

I think Sydneys cap booster fit above is pretty good, but I don't think you need the booster for level 3 missions. It will chew through them like crazy and you should have no cap issues. Might be able to drop a ACR rig for an armor rep, tracking, or CCC rig.

And again, I haven't tested it, but I would guess the Brutix is faster Than a Cane at level 3s because of the gun cycle time. A lot of the arty alpha is overkill on mission rats, and it has like a ~17s Gun cycle time. I am pretty sure 250s cycle almost 3 times as fast (depending on how many damage mods you fit).

spaceship, Spaceship, SPACESHIP!