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EVE New Citizens Q&A

 
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What Happened?

Author
Talon Krendraven
University of Caille
Gallente Federation
#1 - 2012-05-07 20:59:18 UTC
I stepped away from my computer for a few min while warping in HI Sec space (0.9) came back in time to see my ship being destroyed, could not warp out or do anything before i was destroyed and then my capsule was destroyed. I am new to this game and I understand that this can happen. I just had a few questions.

1. Is there a detailed log somewhere to tell me what exactly happened?
2. How can I tell what I lost in terms of skill points if anything?
3. How was I destroyed in HI Sec space, shouldn't Concord have arrived and squashed the person?
4. Is there any way to know what i had in my cargo hold?
5. I ended up at a station with just a new capsule and a new started ship. is this the closest point to where i got destroyed?

Thanks for any help you can provide answering these questions.

Iamien
Deep Core Mining Inc.
Caldari State
#2 - 2012-05-07 21:33:40 UTC
Talon Krendraven wrote:
I stepped away from my computer for a few min while warping in HI Sec space (0.9) came back in time to see my ship being destroyed, could not warp out or do anything before i was destroyed and then my capsule was destroyed. I am new to this game and I understand that this can happen. I just had a few questions.

1. Is there a detailed log somewhere to tell me what exactly happened?
2. How can I tell what I lost in terms of skill points if anything?
3. How was I destroyed in HI Sec space, shouldn't Concord have arrived and squashed the person?
4. Is there any way to know what i had in my cargo hold?
5. I ended up at a station with just a new capsule and a new started ship. is this the closest point to where i got destroyed?

Thanks for any help you can provide answering these questions.




If you lost skillpoints there will be notifications, to find out who killed you and what you lost go into your combat log(tab on your character sheet) and look under losses.

Right click your loss and paste it into notepad or a killboard. CCP seems to have removed the ability to directly view killmails.
Ryelek d'Entari
Horizon Glare
#3 - 2012-05-07 21:47:24 UTC
1) Check your Neocom menu for the Log window (I believe it's under 'Accessories'). It will show you a detailed log of all things done to you and by you. It updates in real-time, not sure if it survives across logout though.

2) Check your character sheet. If your skill points are lower than your max clone skill points, then you haven't lost anything. If they're greater than your max clone skill points, then you've lost some skill points, which would have come from your most recently trained skill(s). See here: http://wiki.eveonline.com/en/wiki/What_happens_when_my_character_dies

Remember to update your medical clone every time you experience clone death ('podding'). The initial (free) medical clone you start with holds ~900,000 skill points, which is enough to cover an entire 14-day trial period's worth of training, if you're still within that period.

3) Concord takes several seconds to arrive on-scene and blow up the attacker. During that time, if the attacker's damage output is high enough, he can destroy your ship (and your pod). He still gets blown up, but if he can do this inexpensively, then he can potentially profit by looting and salvaging the wrecks (his and yours). This is known as "suicide ganking".

4) Your lossmail will show, as noted above.

5) No, this is the place where your medical clone contract is currently. See here: http://wiki.eveonline.com/en/wiki/Station_services#Medical

Katie Frost
Ministry of War
Amarr Empire
#4 - 2012-05-07 23:12:21 UTC
Hi there,

This is the loss-mail for your ship:

Loss Mail - Ship

And this is your pod:

Loss Mail - Pod

Judging by the ships that killed you this does not appear to be a suicide gank. Your corporation was in all likelihood at war with Blood Union alliance. Here is a little information about high-sec wars and how to find out whether you are at war with anybody.

http://www.eve-wiki.net/index.php?title=War

One easy way to detect war-targets is by looking at the local chat screen. The avatars of the war-targets will have a red star next to their name. They will also appear as flashy red on your overview. When at war, you need to pay attention when travelling around high-sec.

Good luck and fly safe.
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#5 - 2012-05-07 23:22:09 UTC
Your alliance and the alliance of the people who killed you are at war, which means you can shoot at each other anywhere without concord interference.
J'Poll
School of Applied Knowledge
Caldari State
#6 - 2012-05-08 10:45:07 UTC
Katie Frost wrote:
Hi there,

This is the loss-mail for your ship:

Loss Mail - Ship

And this is your pod:

Loss Mail - Pod

Judging by the ships that killed you this does not appear to be a suicide gank. Your corporation was in all likelihood at war with Blood Union alliance. Here is a little information about high-sec wars and how to find out whether you are at war with anybody.

http://www.eve-wiki.net/index.php?title=War

One easy way to detect war-targets is by looking at the local chat screen. The avatars of the war-targets will have a red star next to their name. They will also appear as flashy red on your overview. When at war, you need to pay attention when travelling around high-sec.

Good luck and fly safe.


Confirmed. You were at war with Blood Union. Means they can and will shoot you everywhere without CONCORD asisting you.

Being in a player corp does come with advantages but also disadvantages (wardecs). whenever you are at war, look at local (red stars = war targets) and NEVER EVER use autopilot or go AFK in space. That being said, never use autopilot at all as manually warping to gates is ALWAYS faster.

As for OP:

1.) Logs and the killmail will show who shot you and in logs is detailed list of all they did to you in real time updates.

2.) You only loose skillpoints if your medical clone (respawn clone) is not up to date. Say you have 3mil SP and your clone limit is 10mil SP. It means you won't loose any SP when being podded. It will however consume the medical clone so you need to upgrade again (if podded you will end up with a 900k SP clone). If on the other hand you have 10mil SP and only a 3mil SP clone, you will loose a certain percentage of the highest level skill you have trained.

3.) As posted above, you are at war with them, no CONCORD will spawn when at war. If not at war then CONCORD will only PUNISH the offenders, not protect you. The main misunderstanding is that CONCORD will safe you and that high-sec is safe, both are NOT true.

4.) Killmail will show what you had in your cargohold.

5.) No, you can set any station to hold your medical clone. The station where your medical clone is located is the station your will respawn in.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Vilnius Zar
SDC Multi Ten
#7 - 2012-05-08 11:57:56 UTC  |  Edited by: Vilnius Zar
If the corp you're in accepts newbies they should "educate" you (or at least point you in the right direction to find info) about how and why wars happen. So either they failed to fully explain it (meaning it's a crap corp) or you failed to put in effort to read it and/or soak up the info, in which case you have yourself to blame and this is a nice wakeup call.

You're at war, that means that the members of their alliance can shoot/kill/pod all members of your alliance for the duration of the war (plus a 24h cool down period after the war being stopped). Therefore flying around can/will be dangerous, they can figure out which system you're in, they can send scouts figuring out what you're doing and flying, in other words: they can hunt you. Flying on autopilot is a great way to get killed as well.

So, I would suggest that you put in the effort to learn about wardecs and how to avoid being killed. If you find that your corp is incapable or unwilling to help you to get to grips with this properly then I suggest finding yourself a better corp that's more worthy of your time&effort.
Joran Dravius
Doomheim
#8 - 2012-05-08 12:46:17 UTC  |  Edited by: Joran Dravius
Katie Frost wrote:
Hi there,

This is the loss-mail for your ship:

Loss Mail - Ship

And this is your pod:

Loss Mail - Pod

Judging by the ships that killed you this does not appear to be a suicide gank. Your corporation was in all likelihood at war with Blood Union alliance. Here is a little information about high-sec wars and how to find out whether you are at war with anybody.

http://www.eve-wiki.net/index.php?title=War

One easy way to detect war-targets is by looking at the local chat screen. The avatars of the war-targets will have a red star next to their name. They will also appear as flashy red on your overview. When at war, you need to pay attention when travelling around high-sec.

Good luck and fly safe.

@OP: That fit is WTF and you shouldn't be autopiloting during a war or when you have valuable cargo. Feel free to convo me in-game. I'm stuck in high sec for a while and consequently am extremely bored. I'll teach you how to fit a ship and answer any questions you may have. Since you're not screaming and crying about this and trying to learn from it instead I assume you're not a carebear so I'll send you a couple million to replace your dessy.
Lyric Lahnder
Deep Core Mining Inc.
Caldari State
#9 - 2012-05-08 13:21:45 UTC
[/quote]That fit is WTF[/quote]
^This^

This is of greater concern. Your destroyer is dual tanked. I.E. you are using two forms of active tank which is a common pitfall among new players. This is not cap stable and is a completely inefficient way to tank in pve and pvp. Your most basic tank is usually where your largest number of slots lie either mids or lows. The catalyst is meant to be armor tanked in. Your lows should be a small armor repper and two racial damage mods depending on what faction your fighting in a mission. In your mids you can keep the AB but drop the shield booster. If you cant shield rep through a mission your armor repper wont magically save you. Also try blasters on this fit. The 125 mm rails have horrible tracking, and you should only use those if you plan on kiting a mission. With lvl 1, 2, with an AB and blasters you should be able to get in rats faces and mess them up and only have to pulse your tank when necessary.

Your rigs can be a combination of either armor auxiliary nano pumps or capacitor control circuits depending on weather or not you want cap stability or greater rep cycles.

Welcome to new eden. Leaving you ship in space afk any where is a BAD idea.

Noir. and Noir Academy are recruiting apply at www.noirmercs.com I Noir Academy: 60 days old must be able to fly at least one tech II frigate. I Noir. Recruits: 4:1 k/d ratio and can fly tech II cruisers.

J'Poll
School of Applied Knowledge
Caldari State
#10 - 2012-05-08 13:52:46 UTC
Agree that the fit isn't something to be particular proud off

But that is totally off topic. He as asking why he got killed and why CONCORD didn't show up.

The fit he lost is a typical new player fit, new players usually fit dual tanks or some other mistake modules that shouldn't be on it.
We all were new players once, so give him some slack as he (like all of us were) is still learning.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Elsebeth Rhiannon
Gradient
Electus Matari
#11 - 2012-05-08 14:19:14 UTC
^ What he says. Like someone else already mentioned, the main problem seems to be that his corporation did not do a very good job at educating him about what wars mean. (Or that he did not pay attention, but since he came here to ask after, it does not seem that it's him who has the stupidz here.) Any corporation that does accept newbies should do that. The fit would also get better, since they would look at the lossmail and tell him to do it right. OP might want to consider getting into better company.
Talon Krendraven
University of Caille
Gallente Federation
#12 - 2012-05-08 16:20:39 UTC
Wow, thanks for all the constructive criticism. Really. this community is great. I do realize I made several big mistakes here, Autopiloting or going afk is not something I normally do but I got lazy. I realize my ship was fit wrong and should have asked for recommendations here on the forums to avoid noob mistakes.

I haven't been playing long and wasn't planning on joining a corp at all until I had finished all the tutorial missions and really hit a wall with were to go next. But I was invited and the person seemed very pleasant so i figured why not. I can't say I've gotten much help from the corp but I'm also on a slow learning curve as I don't get a huge amount of time to play. Is it better to play solo until I reach a particular level of training.? Like tech II ships or some other skill level ?
Lyron-Baktos
The Scope
Gallente Federation
#13 - 2012-05-08 16:37:13 UTC
actually, playing with a group of people is best as you can easily ask them for help and advice. But since you don't play a lot, it will be hard to form a good bond with teammates so it may be a bit harder to get help.
Elsebeth Rhiannon
Gradient
Electus Matari
#14 - 2012-05-08 17:57:41 UTC
No, unless they are actually abusing you (asking you to pay to them beyond a reasonable tax for being part of the corporation, making you put in particular hours in corp work, etc), I'd say you are still better off with a player corporation than solo. Skill point levels mean very little in the end; it's player skill that matters, and you get that faster in a "real" corporation.

But unless you have a particular reason to stay with these guys (like, a friendship), you might want to look into getting into a corporation that actually makes a point of teaching newbies. You could e.g. check out Eve Uni: http://www.eveuniversity.org/about/
Vilnius Zar
SDC Multi Ten
#15 - 2012-05-09 09:33:48 UTC  |  Edited by: Vilnius Zar
Talon Krendraven wrote:
But I was invited and the person seemed very pleasant so i figured why not. I can't say I've gotten much help from the corp but I'm also on a slow learning curve as I don't get a huge amount of time to play. Is it better to play solo until I reach a particular level of training.? Like tech II ships or some other skill level ?


If the corp invited you while the war already started then they're assholes and idiots. Many clueless idiots invite people to a wardecced corp to increase numbers and possibly create more diversions for their attackers. Leave them asap and then put in proper time to find a corp that suits you needs and abilities. Don't sell yourself short, there is no need to put up with a moron corp. Staying solo will probably hamper your advancement and it will also be a lot more boring, it's like finding a job: put in the effort to find the right one.
Devore Sekk
Ministry of War
Amarr Empire
#16 - 2012-05-09 21:32:57 UTC
Talon Krendraven wrote:
I haven't been playing long and wasn't planning on joining a corp at all until I had finished all the tutorial missions and really hit a wall with were to go next. But I was invited and the person seemed very pleasant so i figured why not. I can't say I've gotten much help from the corp but I'm also on a slow learning curve as I don't get a huge amount of time to play. Is it better to play solo until I reach a particular level of training.? Like tech II ships or some other skill level ?


There a lof of corps who will recruit anyone and everyone just to grow their numbers indiscriminately, often tempting new players with promises of a low (or 0) tax rate, which is really an irrelevant consideration in the long run. Or even the short run. You shouldn't join the first corp that approaches you. They'll leave you to basically fend for yourself in daily life, and won't even warn you about important things like being at war, and how to conduct yourself during a war.

High sec wardecing corps seek out corps like yours, so that they will have lots of easy targets to shoot at.
Tor Gungnir
Sebiestor Tribe
Minmatar Republic
#17 - 2012-05-10 08:23:26 UTC
Looking at the killmail I've got to say they made a **** move on you.

Pirate Cruisers and Frigates to pop a newbie Destroyer?

Sheesh.

Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you.

Markus Reese
Deep Core Mining Inc.
Caldari State
#18 - 2012-05-10 18:49:09 UTC
Talon Krendraven wrote:
Wow, thanks for all the constructive criticism. Really. this community is great. I do realize I made several big mistakes here, Autopiloting or going afk is not something I normally do but I got lazy. I realize my ship was fit wrong and should have asked for recommendations here on the forums to avoid noob mistakes.

I haven't been playing long and wasn't planning on joining a corp at all until I had finished all the tutorial missions and really hit a wall with were to go next. But I was invited and the person seemed very pleasant so i figured why not. I can't say I've gotten much help from the corp but I'm also on a slow learning curve as I don't get a huge amount of time to play. Is it better to play solo until I reach a particular level of training.? Like tech II ships or some other skill level ?


Solo play can be better for making isk, but really the best thing is to find a group of supportive and like minded players. They tend to be less vocal and that can make finding a solid group difficult without some searching. A good corp, like the one I used to run before hitting null sec, when a new player joined, we would go through ship fits, and certain things to do in order to save pods/ships, etc. One day, I actually took the rookies out in shuttles solely for how to set up and save your pod in a pvp situation. It entailed me in a fast lock ship, and them in shuttles. Training completed if they could get their pod away after I blew up shuttle without getting their pod scrammed.

As for ship fittings, I think I saw a new player guide for fitting ships in the eve wiki. There are two of them, one is quite detailed and complex, the technical side to a fit. the other is more simplifed and explains the whys of fittings for new players, might want to check that out.

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

Talon Krendraven
University of Caille
Gallente Federation
#19 - 2012-05-17 17:31:18 UTC
Quick follow up question , didn't think I should start a whole new thread. If you read the start of this post you know I was extremely foolish and was autopiloting while my corporation was at war. (I have since left and am looking for a new Corp)

Anyway, I didn't realize that if my ship and pod are destroyed I could have gone back and possibly salvaged some of my cargo/gear. Is this possible? Wouldn't the person that destroyed me salvage it? Is there an easy way to locate the wreckage of your own ship? How long does it stay there?
Aletheia Aideron
The Scope
Gallente Federation
#20 - 2012-05-17 18:27:52 UTC  |  Edited by: Aletheia Aideron
Talon Krendraven wrote:
Quick follow up question , didn't think I should start a whole new thread. If you read the start of this post you know I was extremely foolish and was autopiloting while my corporation was at war. (I have since left and am looking for a new Corp)

Anyway, I didn't realize that if my ship and pod are destroyed I could have gone back and possibly salvaged some of my cargo/gear. Is this possible? Wouldn't the person that destroyed me salvage it? Is there an easy way to locate the wreckage of your own ship? How long does it stay there?
i believe your wreck lasts for 2 hours. also, be careful when trying to salvage your wreck obviously. bring a cheap ship...
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