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Mayday - perhaps this is needed for non-combat ships.

Author
Ursula Thrace
Dreamland Augmented Consortium
#41 - 2012-05-08 11:10:10 UTC
Saia Tae Arragosa wrote:
This is a way for them to do it and not in some weird arbitrary war - like RvB type weird way.



who are you callin' weird? Blink
ugh zug
Aliastra
Gallente Federation
#42 - 2012-05-08 11:16:18 UTC
op are you lost? this is the wrong forum. oh yes and this would be easy to exploit, and utterly pointless; a waste of development time.

Want me to shut up? Remove content from my post,1B. Remove my content from a thread I have started 2B.

Dragon Outlaw
Rogue Fleet
#43 - 2012-05-08 11:19:17 UTC  |  Edited by: Dragon Outlaw
I admire your tenacity in wanting better mechanics to make carebearing in high sec a safer thing. However as pointed out by various people in this thread, a lot of things could go wrong and I do not think it would have a significant impact. We seen many scenes in sci-fi movies where a distress called was being mentioned, but in Eve, not sure it would have the impact you are seeking. Makes sense but....

Nice try
Bubanni
Corus Aerospace
#44 - 2012-05-08 12:45:43 UTC
anyone nearby can already assist the mining ships being ganked... the second the hostile shoots the miner, he gets GCC, and is free to fire on by everyone... if he is already -5 sec status (depending on sec status of system) you can fire on him the second he lands...

There's many ways to save your hulk from a gank (unless the ganker brings "overkill"), simply have something nearby ready to remote rep the second you take damage... or something that can kill a destroyer in a volly or within few sec...

Not sure about this one if it actually works, but if your fast enough, and own a orca alt.... you could put your hulk inside the orca the second you see a ganker land.

You could also mine while orbiting at a large orbit, so they have to be sure they are close enough to you before they can gank you... (you might have moved far enough before they land)...

You could watch local for people with bad sec status constantly, and check directional scan for destroyers, and be ready to warp when you see something (align when they get on scan, warp when you see them about to land)....


Oh... don't know if you noticed... but there are plenty of counters to being ganked, it's simply your own mistake that you are being caught if you die... you know it happens, take counter measures... be ready to avoid death... it's not only the gankers fault you got ganked, but also your own.

Another option... don't mine in a system where it's hard to keep track on whats going on via directional scan... via local channel... You could even find a low sec system that has no people in it, and with low trafic... it's not that risky once you learn the game mechanics...

If none of this is a good enough option, you could also use a tech 1 miner...

Supercap nerf - change ewar immunity https://forums.eveonline.com/default.aspx?g=posts&t=194759 Module activation delay! https://forums.eveonline.com/default.aspx?g=posts&m=1180934

Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#45 - 2012-05-08 13:19:14 UTC
papamike wrote:
So basically you want a mechanic that will replace

- the need to form a social network within your star system's local community

- the need to join an alliance/corp

- interact with other players in a social context with the end goal of mutual protection

- be aware of your local environment and develop intelligence gathering networks/ systems

Totally agree. CCP replace all this content with a simple distress beckon so I dont loose my overly faction fitted ship that ive been semi afk grinding missions in for the past 2 years whilst ignoring all the rest and best Eve has to offer.


I think you'd like Greyscales new crimewatch system. That also completely replaces the need to actually interact with other people or join corporations.
WolfeReign
Caldari Provisions
Caldari State
#46 - 2012-05-08 13:28:14 UTC
If this replaces concord then sure Twisted if not then there is no point and its a waste of dev time
Lapine Davion
Outer Ring Applied Logistics
#47 - 2012-05-09 04:11:34 UTC
Can't stop, won't stop the whine train.

[b]Don't worry about posting with your main!  Post with your brain! "Never attribute to malice that which is adequately explained by stupidity."[/b]

Loike
Pyramid Celestial
#48 - 2012-05-09 04:15:56 UTC
Eternum Praetorian wrote:
They would be dead before anyone even warped to the belt/gate.


why so negative?
Alavaria Fera
GoonWaffe
#49 - 2012-05-09 04:19:48 UTC
Lapine Davion wrote:
Can't stop, won't stop the whine train.

Prefer Rokhs.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

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