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Why are miners more important than...

Author
Pinstar Colton
Sweet Asteroid Acres
#21 - 2012-05-07 18:21:30 UTC
Tub Chil wrote:
Pinstar Colton wrote:
Professions.

texttext.


I know that mission runner could compete with miner before, and I'm saying it is a great thing because mining sucks donkey balls.
Arbitrary specialization is not important.


Members in a profession benefit from high 'barriers to entry'.

"Mining is boring" is a barrier to entry for miners that keep most people out of that profession, yet mining is now a critical component to the economy. This increases the benefits to those who can overcome the barrier.

It would be like if they made Mining and Distribution missions give the same ISK, LP and rep rewards as combat missions. Anyone with a hauler could out-perform you in terms of gains from running those missions, rendering your security mission skillset less relevant to your ability to gain income.

In the cat-and-mouse game that is low sec, there is no shame in learning to be a better mouse.

Hroya
#22 - 2012-05-07 18:30:32 UTC
Aron Croup wrote:
Nylith Empyreal wrote:
Well, some ask for a more active way of mining, those who supposedly mine(while constantly staring at the screen), say no to such ideas.

However, it being a proff like every other activity in eve deserves courtesy circle jerks as well.

I think it's mental, but w/e.


To be honest I think the vast majority of EVE miners (who aren't botting) would welcome a more fun game mechanic for mining. i agree that it can be mind-boggelingly boring if you do it on your own.

The fun comes from being in a mining corp, shooting the breeze with your mates on teamspeak and perhaps a few beers. It's a social activity more than anything else.

My suggestion is pretty simple, and would actually be feasible once they introduce the new asteroid breaking mechanic at some point in the future, and that would be that certain parts of the asteroid contain more ore than others, and by using the mining laser you can break these parts off the roid, fly over and scoop them into your ship and process it to pure ore, whilst ejecting the general asteroid material into space.

This mechanic would then require you to use survey scanners on each asteroid to locate the best places to 'drill', and it would require your mining ship to move around to pick up the ore that breaks off. It would also introduce a new mechanic for ore thieves, as they could get in and steal broken off asteroid chunks before they are claimed by anyone, and thus avoid criminal flagging.

[Edit]:

Similarly, I would love to see salvaging becoming more involved like this. Instead of just click one button it would be awesome with a mechanic where you'd have to actually examine the wreck to find the interesting and salvageable parts.



Nice idea but what about the whole "allign and hitting d-scan" to try and avoid suiciders while you swoop around the belt in all directions to find the goods at the same time ?


You go your corridor but.

Jake Warbird
Republic Military School
Minmatar Republic
#23 - 2012-05-07 18:35:22 UTC  |  Edited by: Jake Warbird
Tub Chil wrote:
Jake Warbird wrote:
Economics,it doesn't mean what you think it means.

Implying economy is why we play this game for
Implying economy is improved
Implying the more expensive stuff is the healthier economy is
explaining everything logically with arguments.

well played

If you still don't get it after numerous posts by people much more eloquent than I,chances are you won't.

e:GL though
Nlex
Domini Canium
#24 - 2012-05-07 18:59:59 UTC
The little problem with mining right now is that CCP (like it often does) makes it "viable" by removing/nerfing alternatives, and not by improving the profession itself.
I have a vague feeling it has something to do with CCP's ongoing lack of focus on non-combat activities in EVE.
Darth Gustav
Sith Interstellar Tech Harvesting
#25 - 2012-05-07 19:02:06 UTC
Nlex wrote:
The little problem with mining right now is that CCP (like it often does) makes it "viable" by removing/nerfing alternatives, and not by improving the profession itself.
I have a vague feeling it has something to do with CCP's ongoing lack of focus on non-combat activities in EVE.

Right. Because the Jita Riots proved players really want non-combat content. Badly.

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

JitaPriceChecker2
Doomheim
#26 - 2012-05-07 19:07:52 UTC
Mining barges in 0.0 and lo-sec are potential targets which brings a lot of pvp opportunities for both attackers and defenders.

Darth Gustav
Sith Interstellar Tech Harvesting
#27 - 2012-05-07 19:12:50 UTC
JitaPriceChecker2 wrote:
Mining barges in 0.0 and lo-sec are potential targets which brings a lot of pvp opportunities for both attackers and defenders.


Confirming that there are always opportunities to attack or defend, and that you have no portrait and therefore don't play Eve.

Therefore your contribution is even less appreciated than it would have been based on its own contentless merits.

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

Andoria Thara
Fallen Avatars
#28 - 2012-05-07 19:25:46 UTC
Nuela wrote:
Weirdly enough, some people like to mine...and they should get rewarded for it instead of having the worst income in Eve.


I like to mine. Same reason I like to fish, it's relaxing.

Although, when I'm out fishing on a boat, I'm not looking over my shoulder every 5 seconds to see if someone is pointing a gun at me...
Nlex
Domini Canium
#29 - 2012-05-07 19:31:59 UTC
Darth Gustav wrote:
Nlex wrote:
The little problem with mining right now is that CCP (like it often does) makes it "viable" by removing/nerfing alternatives, and not by improving the profession itself.
I have a vague feeling it has something to do with CCP's ongoing lack of focus on non-combat activities in EVE.

Right. Because the Jita Riots proved players really want non-combat content. Badly.

Exactly that. Unless you are being sarcastic. I can never tell in text.
Alavaria Fera
GoonWaffe
#30 - 2012-05-07 19:33:03 UTC
Andoria Thara wrote:
Nuela wrote:
Weirdly enough, some people like to mine...and they should get rewarded for it instead of having the worst income in Eve.


I like to mine. Same reason I like to fish, it's relaxing.

Although, when I'm out fishing on a boat, I'm not looking over my shoulder every 5 seconds to see if someone is pointing a gun at me...

I guess there's no magical police that will drop on anyone who tries, either.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

AureoBroker
Perkone
Caldari State
#31 - 2012-05-07 20:23:28 UTC
Shooting you actually carries consequences, though.
Esan Vartesa
Samarkand Financial
#32 - 2012-05-07 21:43:59 UTC
Tub Chil wrote:

Esan Vartesa wrote:
Is this yet another "I don't like mining so I think everyone should stop doing it!" thread.

Yes, yes it is. My reply? Suck my donkey balls.


Why do you even own donkey balls?


For you to suck on. What's so difficult to understand about that?

You seem butthurt that there are people in the world who don't share your special little snowflake vision of Eve.

...I thought you might find sucking on my donkey balls soothing.
Commander Lurch
One Horse Trading
#33 - 2012-05-07 22:23:51 UTC
Speaking as a confirmed mission addict (yes, I am ashamed - but I just can't say no to just one more) I also miss the drone poo, always found looting as boring as mining though. I think the answer to the OP would be that loot is no longer needed to subsidise the production of modules for the market and there's enough minerals being produced to supply the manufacturing sector. Now the economy is self sufficient in such matters it is actually causing problems rather than solving them.

Missions are getting tired and need a rebalancing anyway, perhaps one or two bits per mission,but something worth having. On the plus side when I started you didn't have salvaging.

In general I agree with the changes, the miners need the isk to buy new hulks after getting ganked nowadays remember.

Be generous, give them some lurv
Pedro Snachez
Red Horse Heavy Industries
#34 - 2012-05-07 22:37:23 UTC
Tub Chil wrote:


Now, I would have absolutely nothing against mining, but there is a thing that I just can't get out of my sight. it's the fact that mining is horribly bad, boring and mind scratching activity. I have never seen a game mechanic in any game that would be equally bad. you basically warp to belt, ctrl+click an object and activate lasers. and that's it, then you just sit there for 2 hours.or more.

splendid

I mean PVE in eve doesn't shine either but it is many miles ahead from mining.
So why should PVE be discouraged and mining encouraged?
How will overall game experience improve if today's lvl4 runner will mine trit?


Discuss


Er, just because you don't see the point of it from a gameplay perspective doesn't mean that others don't. It seems to be where casual players go when they need something less demanding of their attention because of kids or other things that might make missioning impractical. Mining needed to be a valid and valuable profession. Now it is. It doesn't matter if you find it boring or not. I don't find any appeal in planetary interaction, but I don't begrudge the people that do. To each their own.
Ptraci
3 R Corporation
#35 - 2012-05-07 22:39:47 UTC
Alavaria Fera wrote:

I guess there's no magical police that will drop on anyone who tries, either.


After they kill you? Sure there is.


Lexar Mundi
Imperial Shipment
Amarr Empire
#36 - 2012-05-08 00:31:36 UTC
Tub Chil wrote:
Everyone else? Seriously?

now longer part:

It is well known that CCP raged hard about "mining with guns baad" "reprocessing baad" and did things that we know they did. result is easily seen on market, tier 3 SB hull costs as much as fully fitted and rigged fleet BS cost just few months ago.

I want a valid reason why minerals should come from mining only and how game gets better from it.
Because in my opinion any tweak/fix should be done for the game and not group of players.

Now, I would have absolutely nothing against mining, but there is a thing that I just can't get out of my sight. it's the fact that mining is horribly bad, boring and mind scratching activity. I have never seen a game mechanic in any game that would be equally bad. you basically warp to belt, ctrl+click an object and activate lasers. and that's it, then you just sit there for 2 hours.or more.

splendid

I mean PVE in eve doesn't shine either but it is many miles ahead from mining.
So why should PVE be discouraged and mining encouraged?
How will overall game experience improve if today's lvl4 runner will mine trit?


Discuss
I'm not sure if your complaining about cost or the fact you cant get minerals from drones anymore because you want to take advantage of the high prices.

in either case, you almost answered your own question... mining sucks hard core and CCP wants to give miners more isk because of how sucky it is.

The high prices on the other hand was a bad choice of banning bots at the same time of introducing no more drone poop. that was just bad timing on CCPs part.

prices should start falling after june or july.... >.> i hope
Adunh Slavy
#37 - 2012-05-08 01:11:45 UTC
Tub Chil wrote:

I want a valid reason why minerals should come from mining only and how game gets better from it.
Because in my opinion any tweak/fix should be done for the game and not group of players.


Division of Labor

Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.  - William Pitt

Mars Theran
Foreign Interloper
#38 - 2012-05-08 01:17:34 UTC
Why is it that some people seem to be under the impression that current inflation has anything to do with mining? You all are awre that 1000s of ships, minerals, and the like have been destroyed over the past couple weeks right?

Yeah, they nerfed drone poo, and limited Meta 0 drops, but I don't see that as having this particular effect on the economy. Speculation and hoarding, and killing every miner in Highsec sure, but not drone poo. It may have a little to do with it, but lets consider that Goons and allies started buying up minerals months ago and keeping them off the market so they could profit now.. I think that has a lot more to do with it.
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Ludi Burek
The Player Haters Corp
#39 - 2012-05-08 02:22:40 UTC
Miners are the pimps of eve! They run this ****! That's why.
Pres Crendraven
#40 - 2012-05-08 02:31:50 UTC
All you gotta do to take away mining tedium is to run a hauler. Run a dual box and try to keep up. You never move so fast as locking roids lockinga t risk containers and tractoring while warping a hauler back and forth. Now iff you single box, it gets boring in half an hour. The secret is to runa hauler and get a timer in case you get distracted. Getting maximum throughput is a game in itself.

Meta34me

Corp and Alliance details hidden to protect the innocent.