These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

An implementation of Ring Mining Soundwave WON'T do

First post
Author
Vince Snetterton
#1 - 2012-05-06 23:39:01 UTC
Here is an implementation of ring mining that won't be done.
Frankly, I believe that this whole ring mining thing is just a ruse to justify hammering high sec profitability into the ground, but whatever.

If Soundwave was serious about it, he would set it up as such:

1. Calculate how much moon goo can be produced by the low sec moons, or even calculate the true amounts that were extracted in 2011.

2. Get the same measure for null sec moons.

3. Set that as the maximum amount of moon goo that can be found in the associated security areas.
If 200.000 units per week of a specific moon goo were extracted from null sec in 2011, then under the the ring mining system 200,000 units of tech would spawn very week in null sec. I would prefer using optimal numbers to create the cap, as opposed to what was actually extracted, though I know they are very close.

4. Now the fun part: These new rings/belts could spawn ANYWHERE in that security space. Completely randomize the locations. Further, the rings/belts will expire at some point. I believe that you could set a timer of a week, or 4 days, or whatever. The spawn location is not tied to any sov mechanic, and cannot be controlled or altered by any station add-on, as high end mineral belts can be today.

5. Make the ring/belts needed to be scanned down. Soundwave is taped saying this will happen, but I doubt it will.

6. He talked about creating a new ship class to mine the stuff. No problem there. Hell, even give it a jump drive. But just ensure that you need a small team of ships to mine out a ring/belt in a timely fashion. I am talking maybe 150-200 mining hours equal to 1 weeks production at a R64 moon.

Suddenly, the amount of effort to extract moon goo goes up exponentially.
Suddenly, null sec alliances have to really work hard for their main wealth generator.
Suddenly, sov does not mean as much, since you can't nail down your primary wealth generator.

Will all the potential tech be extracted every week? Unlikely.
Will the price of tech go up? Unknown, but look at the current prices under OTEC and tell me how they can be worse.
Will small organizations be tempted to ninja mine the stuff? You bet.
Will the major alliances hold as much turf, given there will be no point? No.
Will this provide an opportunity for smaller organizations to enter null sec? Yes.

And ultimately, will this hurt the null sec alliances? You bet.

And that is why it will never be implemented like this, because Soundwave's buddies would be hurt by this.
If any changes do occur to the moon goo mechanism, rest assured the new system will be as easy for the power blocs to control as it is today.

Thomas Kreshant
Brutor Tribe
Minmatar Republic
#2 - 2012-05-06 23:46:01 UTC
Ring mining is way way off into the future

How about we worry about what is or will be when they've at least started a design for it, currently it's blue sky we might do 'x' at some point.
Darth Tickles
Doomheim
#3 - 2012-05-06 23:51:11 UTC
Let's all list really terrible ideas that CCP won't do because it will make the game worse.
Ziranda Hakuli
Brutor Tribe
Minmatar Republic
#4 - 2012-05-06 23:53:30 UTC
so you null sec bug boys are worried about your passive income now. well get over it its the most risk free passive income in the game. geuss you guys will be lookin the to the empire side mining corps for help. but we know how that will go.

yes come to 0.0 space pay 500mill a month to mine and sell to us at 50% below jita price.

slave labor. good luck in getting folks wanting to do that. your better off making the offer to these guys to pay nothing and sell to ya at 10% off jita price
Vince Snetterton
#5 - 2012-05-06 23:54:08 UTC
What is the term used by the null sec zealots?
HTFU?

Yes, I think that is it.
Of course the propaganda team jumps on it immediately, because as I said, it would weaken the null sec blocs, and that must be avoided at all costs.
Nicolo da'Vicenza
Viziam
Amarr Empire
#6 - 2012-05-06 23:55:03 UTC
Ziranda Hakuli wrote:
yes come to 0.0 space pay 500mill a month to mine and sell to us at 50% below jita price.

damn makalu, yous a pimp
Lapine Davion
Outer Ring Applied Logistics
#7 - 2012-05-06 23:55:15 UTC
Ziranda Hakuli wrote:
so you null sec bug boys are worried about your passive income now. well get over it its the most risk free passive income in the game. geuss you guys will be lookin the to the empire side mining corps for help. but we know how that will go.

yes come to 0.0 space pay 500mill a month to mine and sell to us at 50% below jita price.

slave labor. good luck in getting folks wanting to do that. your better off making the offer to these guys to pay nothing and sell to ya at 10% off jita price


Hey, where do AAA Citizens hang out? Where does -A- hang out? I'll bet it's nullsec. I'll bet their income is mostly from Moongoo.

Edit: Well, not entirely, they do have you renter pets.

[b]Don't worry about posting with your main!  Post with your brain! "Never attribute to malice that which is adequately explained by stupidity."[/b]

Nicolo da'Vicenza
Viziam
Amarr Empire
#8 - 2012-05-06 23:56:19 UTC
Vince Snetterton wrote:
What is the term used by the null sec zealots?
HTFU?

Why do we need to harden up against the impotent revenge fantasies of someone too scared to even post with his main?
Lapine Davion
Outer Ring Applied Logistics
#9 - 2012-05-06 23:59:54 UTC
Vince Snetterton wrote:
What is the term used by the null sec zealots?
HTFU?

Yes, I think that is it.
Of course the propaganda team jumps on it immediately, because as I said, it would weaken the null sec blocs, and that must be avoided at all costs.


Yes, nullsec zealots.

[b]Don't worry about posting with your main!  Post with your brain! "Never attribute to malice that which is adequately explained by stupidity."[/b]

Simi Kusoni
HelloKittyFanclub
#10 - 2012-05-07 00:01:36 UTC
Please don't arbitrarily give more ships jump drives, if you want to get mining ships there risk free jump them in in carriers and eject them into space.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Simi Kusoni
HelloKittyFanclub
#11 - 2012-05-07 00:03:38 UTC
Lapine Davion wrote:
Ziranda Hakuli wrote:
so you null sec bug boys are worried about your passive income now. well get over it its the most risk free passive income in the game. geuss you guys will be lookin the to the empire side mining corps for help. but we know how that will go.

yes come to 0.0 space pay 500mill a month to mine and sell to us at 50% below jita price.

slave labor. good luck in getting folks wanting to do that. your better off making the offer to these guys to pay nothing and sell to ya at 10% off jita price


Hey, where do AAA Citizens hang out? Where does -A- hang out? I'll bet it's nullsec. I'll bet their income is mostly from Moongoo.

Edit: Well, not entirely, they do have you renter pets.
Apparently Ziranda is a rather bitter pet.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Vince Snetterton
#12 - 2012-05-07 00:04:37 UTC
Simi Kusoni wrote:
Please don't arbitrarily give more ships jump drives, if you want to get mining ships there risk free jump them in in carriers and eject them into space.


Sure. What you say makes sense.
But don't worry, this implementation won't take place.
IF changes are made, and that is a HUGE IF, they will not make things any more difficult for the null sec power blocs.
Jump drives on a ship won't be needed to mine the goo.
Doctor Ungabungas
Doomheim
#13 - 2012-05-07 03:11:44 UTC
Roll back the tech changes and make R64's the best moons again, leave existing moon mineral supplies alone but dilute them by adding another 30%-60% volume of R16's through to R64's in the form of low sec ring mining sites.

Jobs done.
Mars Theran
Foreign Interloper
#14 - 2012-05-07 03:52:33 UTC
Whatever the case, just setting it up to produce no more than the exact amount available currently won't do. Obviously, if the goo is dispersed and has to be found/mined that will just drive the price up and it will be coming from all different directions and suppliers too.

That, and it will be coming in less quantity as it will not be secured moon mining under this proposed new feature. There is bound to be a lot of it that never gets mined or makes it to market. In order to offset the cost increases from supply problems and competition for a high demand market, they will have to at least double the amount available. Even then, it has to make it to Jita or one of the other trade hubs.

Aside from that, I've not seen any particular mention from the Devs regarding this feature that makes me even think for a second that it is going to be implemented.
zubzubzubzubzubzubzubzub
Ranger 1
Ranger Corp
Vae. Victis.
#15 - 2012-05-07 05:29:19 UTC
1: I'd be very surprised if ring mining in some form isn't introduced as soon as the Winter expansion this year.

2: I doubt game mechanics would allow random spawns of these belts, however if it can be done I would have no objection to random spawning. It would lead to two things. More activity in Null, and higher prices... much higher.

3: The major achievement of a ring mining system is placing the wealth largely in the hands of the players again, and forces alliance leadership to create equitable arrangements with their pilots for compensation (if any). This is achieved if the belts spawn randomly or not. Currently there is no way beyond voluntary reporting or mandatory collection via corp ops for a corp to take a percentage, corp taxes do not come into effect on mined or sold goods.

4: Moon mining could also simply be done with the same system as PI, however the moon goo would have to be spread across a wide range of moons else it will simply be controlled by alliance leadership alts again. This would also provide an excellent incentive to hire DUST mercs if their activities are allowed to happen on moons in a future expansion.

5: If you want to be taken seriously, you need to lose that chip on your shoulder. We are all gamers here, enjoying the same game universe.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Mars Theran
Foreign Interloper
#16 - 2012-05-07 05:35:11 UTC
What would suit me fine, is PI-like installations on moons that produced most current resources/products at sub-optimal levels, and scannable asteroids found on the outside of random systems that produce the rarer resources like Technetium.

I don't mean itty bitty little asteroids; I mean very large asteroids with potentially hazardous environs to contend with floating somewhere outside of the planetary ellipses boundaries. They could be mineable by specialized ships and potentially surrounded by smaller rocks that revealed rare Ice and ores.

Basically, a much rarer form of Grav site.
zubzubzubzubzubzubzubzub
Mars Theran
Foreign Interloper
#17 - 2012-05-07 05:45:47 UTC  |  Edited by: Mars Theran
Ranger 1 wrote:

5: If you want to be taken seriously, you need to lose that chip on your shoulder. We are all gamers here, enjoying the same game universe.


I might assume you were talking to me as you followed my post and the first bit of your might almost have been an answer to mine. You might be referring to the OP or anyone else here though, for all I know.

Assuming you are talking to me. I don't have a chip on my shoulder-so to speak-but rather personal opinions that don't necessarly agree with your opinions or that of others. To me, ring mining is nothing but a player rumor. I've never seen anything else about it and aside from references to Soundwave, have no idea what it exactly entails. So, for me, it isn't very real.

When I see it mentioned in a Dev Blog, (if it hasn't been in one that I've somehow missed), or someone feels like linking it here so I don't google up a bunch of rumor-like forums posts here, then maybe I might put some stock in it. Still, if it isn't blogged and is just speculation and ideas tossed around by the Devs, then it still isn't particularly real. When they ask us our opinion on implementation, then it is real.

Forgive me if that dosn't quite agree with you or some others.

Does that seem like a chip? It might be a little; but with all the bs PvP-Centric rationalizations, htfu or gtfo explanations, your idea is terribad, kill WiS, kill NEX, this is our game, etc... you might think it was warranted. My opinions on those subjects strictly aside, a little objectivity will show that the crowd-sourcing is one-sided to some degree with respect to the vocal majority of the playerbase. If people don't agree, they tend to get trolled out of their own threads and told to diaf-in game of course.

edit: nvm, you probably were referring to the OP. The thread title does seem to say 'chip' doesn't it. These forums are so one-sided it's hard not to get a little aggressive.Shocked ..apologies. Cool
zubzubzubzubzubzubzubzub
Baneken
Arctic Light Inc.
Arctic Light
#18 - 2012-05-07 07:11:44 UTC
All you need is even a tiniest of faucets of "free" tech, dyspro or neo for current moon goo prices to plummet over night.
ISD LoneLynx
The Scope
Gallente Federation
#19 - 2012-05-07 07:52:40 UTC
Moved from General Discussion, some trolling and personal attacks had been lost by carrier :)

ISD LoneLynx Lieutenant Support Team and Resources [STAR] Interstellar Services Department

Strelsky
Imperial Academy
Amarr Empire
#20 - 2012-05-07 08:08:15 UTC
Vince Snetterton wrote:

6. He talked about creating a new ship class to mine the stuff. No problem there. Hell, even give it a jump drive. But just ensure that you need a small team of ships to mine out a ring/belt in a timely fashion. I am talking maybe 150-200 mining hours equal to 1 weeks production at a R64 moon.


This would be silly at best.
If mining 24/7 for a week would yield the same result as a week's production of moon harvesting array, nobody in his right mind would do it.
It would come down to basically setting up a pos one afternoon and then fueling it here and there vs actually actively mining the whole day.

And even technetium at it's current value would only yield 20.8m/hour. That's even less profit than mining Veldspar!

I suggest you do some math and take things realistically before pulling numbers outta your rear end.