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faction and deadspace damage controls

Author
Berneh
Backwater Redux
Tactical Narcotics Team
#1 - 2012-05-06 10:55:01 UTC
can we have them ? everytime i see pimp fits theres always that 1 t2 module and it just makes my eyes sad

you could do it where the ones that come from guristas have extra shield resistances and the ones that come from sansha have more armour resistances

it would be nice, also you could boost the drone regions by letting something there drop the best ones all round

go on what do ya say ? eh ? m8m8 ?

But, now you come to me, and you say: "Berneh, give me justice." But you don't ask with respect. You don't offer friendship. You don't even think to call me Godfather. Instead, you come into my house on the day my daughter is to be married, and you ask me to do murder for money.

Sebastian N Cain
Aliastra
Gallente Federation
#2 - 2012-05-06 11:04:26 UTC
More expensive loot from the shinies i kill? Well, why not?

Twisted

I got lost in thought... it was unfamiliar territory.

Mashie Saldana
V0LTA
OnlyFleets.
#3 - 2012-05-06 12:08:42 UTC
Just give me an officer damage control with 0 resist to shield, 0 resist to armour and 90% resist to structure.
Andski
Science and Trade Institute
Caldari State
#4 - 2012-05-06 12:09:37 UTC
nope

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Simi Kusoni
HelloKittyFanclub
#5 - 2012-05-06 12:10:53 UTC
I'd be happy to see this. I don't think it would make sense to have multiple faction DCUs though, maybe just blood/sansha since it's a low slot module? Their loot tables are a bit lacking anyway, could do with something added.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Thor Kerrigan
Guardians of Asceticism
#6 - 2012-05-06 12:16:13 UTC
Not a bad idea. If done right, hull tanking might just become a thing.
Andski
Science and Trade Institute
Caldari State
#7 - 2012-05-06 12:16:24 UTC
Simi Kusoni wrote:
I'd be happy to see this. I don't think it would make sense to have multiple faction DCUs though, maybe just blood/sansha since it's a low slot module? Their loot tables are a bit lacking anyway, could do with something added.


Equal stats as a DC II with lower fitting requirements - maybe. Making hull tanking viable - god no.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Schalac
Apocalypse Reign
#8 - 2012-05-06 12:25:23 UTC
Mashie Saldana wrote:
Just give me an officer damage control with 0 resist to shield, 0 resist to armour and 90% resist to structure.

That, and how about some hull HP rigs.

SCHALAC HAS SPOKEN!! http://eveboard.com/pilot/Schalac

Simi Kusoni
HelloKittyFanclub
#9 - 2012-05-06 12:30:07 UTC
Andski wrote:
Simi Kusoni wrote:
I'd be happy to see this. I don't think it would make sense to have multiple faction DCUs though, maybe just blood/sansha since it's a low slot module? Their loot tables are a bit lacking anyway, could do with something added.


Equal stats as a DC II with lower fitting requirements - maybe. Making hull tanking viable - god no.

Yeah, I probably wouldn't go so far as to suggest adding deadspace DCUs.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Copine Callmeknau
Dirty Vagrants
Intergalactic Space Hobos
#10 - 2012-05-06 12:53:22 UTC
Yeh this would be cool, maybe
CN/DG - Extra shield res
IN/TS/DB - Extra armour res
FN/SS - Extra hull res

There should be a rather awesome pic here