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most profitable ship for solo PVP?

Author
Helen O'Malley
Native Freshfood
Minmatar Republic
#1 - 2012-05-04 16:06:27 UTC
Hello Guys!
choose a ship that may kill a wide type of targets (from frigs to BS) that is affordable to lose in PVP (solo or small gang up to 4 people).

i was looking for a BC class hull... specifically 3 reppers myrmidon. able to use drones, bonus on repper, high slots for autocannon or neuting power. Pretty cheaper and may almost kill everything from a frig to a BS in a ipotetic 1 vs 1 scenario.

PS: please dont answer that solo pvp is dead.

Keep your ship!!! :)

[Myrmidon, cheaper]
Damage Control II
Medium Armor Repairer II
Medium Armor Repairer II
Medium Armor Repairer II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II

Y-T8 Overcharged Hydrocarbon Microwarpdrive
X5 Prototype Engine Enervator
J5b Phased Prototype Warp Scrambler I
Medium Electrochemical Capacitor Booster I, Navy Cap Booster 800
Medium Electrochemical Capacitor Booster I, Navy Cap Booster 800

Heavy Electron Blaster II, Void M
Heavy Electron Blaster II, Void M
Heavy Electron Blaster II, Void M
Heavy Electron Blaster II, Void M
Heavy Electron Blaster II, Void M
Heavy Electron Blaster II, Void M

Medium Nanobot Accelerator I
Medium Auxiliary Nano Pump I
Medium Auxiliary Nano Pump I


Ogre II x2
Hobgoblin II x1
Hammerhead II x2
Hammerhead II x5
Lunkwill Khashour
Ministry of War
Amarr Empire
#2 - 2012-05-04 16:22:37 UTC
It's a good brawling fit. I'ld diversify your drones into Warriors and/or Valkyries for dps type and anti frig work. Add ECM-drones I you feel like it.
Lost Greybeard
Drunken Yordles
#3 - 2012-05-04 16:24:49 UTC
Various blaster Vexor fits are quite a bit of bang for your buck, though the exact fit is going to depend on your skills, obviously.

The problem with a blaster _Myrm_ is that it's not going to be very fast on those rare occasions (95% of the time) that your opponent has a scram fitted and your MWD is useless. Also 2xLarge drone is not as much damage as 5xMed Drone, and the latter also applies faster. Take full advantage of your bandwidth, man.

Generally speaking I'd go with a disruptor instead of a scram and some railguns instead of the blasters, fits better with a ship that's hard on the drones. Though, that said, do what you want, I'm sure on the occasions that fit works it'll blow things right out of the sky... just not seeing it work all that often.
Tetonica
Sebiestor Tribe
Minmatar Republic
#4 - 2012-05-04 17:01:24 UTC
Lost Greybeard wrote:
The problem with a blaster _Myrm_ is that it's not going to be very fast on those rare occasions (95% of the time) that your opponent has a scram fitted and your MWD is useless. Also 2xLarge drone is not as much damage as 5xMed Drone, and the latter also applies faster. Take full advantage of your bandwidth, man.


He/she/it is, evidenced by the 2 hammerheads and hobgoblin also in the dronebay giving a 2 heavy/2 medium/1 light drone use for dps application
Ravenesa
School of Applied Knowledge
Caldari State
#5 - 2012-05-04 20:52:25 UTC
Everyday I'm Riftering!

Pilgrim, kills Myrmidons dead :)
Tazarak theDeceiver
United Mining and Hauling Inc
The Initiative.
#6 - 2012-05-04 20:58:55 UTC
I had to google ipotetic.

On the other hand, Myrms are good times. I seem to enjoy autocannons best in the highs.

I wish there were other fun T1, affordable, enjoyable ships to fly (especially logis). As it is, you can fly and lose 4 drakes for the cost of flying one enjoyable Arazu or whatever.
Helen O'Malley
Native Freshfood
Minmatar Republic
#7 - 2012-05-04 21:09:24 UTC
the fit i posted is will adama's fit used in eve is easy videos. Is pretty solid and 2 cap boosters helps a lot against neuting power. Cheaper and effective. My question was about find others good cheaper ships to play, enjoy, kill and die :)

pilgrim is a nice choice, but myrmidon is a lot cheaper!

Draeks yes too... but the nerf bat should hit soon them....
Grog Drinker
Republic University
Minmatar Republic
#8 - 2012-05-04 21:09:55 UTC
If you are trying to turn a profit in solo pvp you need to be more concerned with picking the right fights and running away when things go south. A brawling myrm isn't going to do this well. Once you start a fight you will be committed. When your target brings in his five friends you won't be able to run. The best way to turn a profit in solo pvp is to minimize losses. I would go for something kitey that can run when things go south.
Fleet Warpsujarento
Doomheim
#9 - 2012-05-04 21:12:57 UTC
The most affordable fit is the one you don't lose. Go for some nano like a Talos or a Cynabal or a Nado.
Helen O'Malley
Native Freshfood
Minmatar Republic
#10 - 2012-05-04 21:24:58 UTC
Grog Drinker wrote:
If you are trying to turn a profit in solo pvp you need to be more concerned with picking the right fights and running away when things go south. A brawling myrm isn't going to do this well. Once you start a fight you will be committed. When your target brings in his five friends you won't be able to run. The best way to turn a profit in solo pvp is to minimize losses. I would go for something kitey that can run when things go south.


And so your choice would be?
Vito Antonio
Doomheim
#11 - 2012-05-04 21:41:53 UTC
Most profitable is definitely Bantam.
Grog Drinker
Republic University
Minmatar Republic
#12 - 2012-05-04 21:53:30 UTC
Helen O'Malley wrote:
Grog Drinker wrote:
If you are trying to turn a profit in solo pvp you need to be more concerned with picking the right fights and running away when things go south. A brawling myrm isn't going to do this well. Once you start a fight you will be committed. When your target brings in his five friends you won't be able to run. The best way to turn a profit in solo pvp is to minimize losses. I would go for something kitey that can run when things go south.


And so your choice would be?


Podla Drake, Arty Cane, Shield Harb, Shield Talos.

You want something fast that can project damage out to the edge of tackle range.
Gorki Andropov
I Dn't Knw Wht You Wnt Bt I Cn't Gve It Anymre
#13 - 2012-05-05 09:22:31 UTC
Why, it is the good ship 'Friendship', of course!
Klown Walk
Science and Trade Institute
Caldari State
#14 - 2012-05-05 10:50:36 UTC
dual rep/prop stabber fleet issue, can take on pretty much any ship.
Boomhaur
#15 - 2012-05-05 16:52:51 UTC  |  Edited by: Boomhaur
For solo PVP I personally would prefer something smaller and faster probably a cruiser class ship. This way you can tackle easier, it's been a long time since I PVP but I would've personally picked a rupture, vexor, thorax, arbitrator off hand.

From what I recall there was a lot of fail fits out there and any of these should have more than enough DPS to take them down. And ability to carry ECM drones to occasionally jam their locks to take off their dps or allow you to escape if you choose to do so.

Welcome to Eve. Everyone here is an Evil Sick Sadistic Bastard who is out to get you. Anyone who tells you otherwise is either trying to scam you or use you.

Fredfredbug4
The Scope
Gallente Federation
#16 - 2012-05-05 18:35:48 UTC  |  Edited by: Fredfredbug4
Battlecruiser size is NOT profitable at all unless you are using more than one.

Unless you have good implants, skills, and are flying Minmatar you aren't going to have the ability to GTFO if a 1v1 turns into a 1v20 which is how the majority of your solo fights are going to end up these days.

I suggest going for something no larger than a cruiser until you get really good, the Thorax is pretty good. A Navy Omen will do well but is rather expensive. The Stabber is pretty good if you want to fly fast and hit hard. But if you really must use a battlecruiser and remain profitable, use a Nano Cane.

Watch_ Fred Fred Frederation_ and stop [u]cryptozoologist[/u]! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it!

Joran Dravius
Doomheim
#17 - 2012-05-06 16:08:10 UTC  |  Edited by: Joran Dravius
Grog Drinker wrote:
If you are trying to turn a profit in solo pvp you need to be more concerned with picking the right fights and running away when things go south. A brawling myrm isn't going to do this well. Once you start a fight you will be committed. When your target brings in his five friends you won't be able to run. The best way to turn a profit in solo pvp is to minimize losses. I would go for something kitey that can run when things go south.

This guy gave the same advice I was going to.

Helen O'Malley wrote:

And so your choice would be?

You seem to be flying gallente ships so I'm going to go with taranis. It has the second highest frigate DPS in the game behind the enyo AFAIK. It's a ceptor so both tackling and escaping when **** goes south will be easier. It's also cheaper to lose than a battlecruiser.
Niko Takahashi
Yoshitomi Group
#18 - 2012-05-06 20:02:31 UTC
Joran Dravius wrote:
Grog Drinker wrote:
If you are trying to turn a profit in solo pvp you need to be more concerned with picking the right fights and running away when things go south. A brawling myrm isn't going to do this well. Once you start a fight you will be committed. When your target brings in his five friends you won't be able to run. The best way to turn a profit in solo pvp is to minimize losses. I would go for something kitey that can run when things go south.

This guy gave the same advice I was going to.

Helen O'Malley wrote:

And so your choice would be?

You seem to be flying gallente ships so I'm going to go with taranis. It has the second highest frigate DPS in the game behind the enyo AFAIK. It's a ceptor so both tackling and escaping when **** goes south will be easier. It's also cheaper to lose than a battlecruiser.

This pretty much not much experience but interceptors seem to work.
Perihelion Olenard
#19 - 2012-05-06 23:03:17 UTC
Grog Drinker wrote:
If you are trying to turn a profit in solo pvp you need to be more concerned with picking the right fights and running away when things go south. A brawling myrm isn't going to do this well. Once you start a fight you will be committed. When your target brings in his five friends you won't be able to run. The best way to turn a profit in solo pvp is to minimize losses. I would go for something kitey that can run when things go south.


Brawling ships can escape as well. Just plan an escape ahead of time in case something goes wrong. For example, don't get caught in a belt with a slow ship unless you know you have a big advantage. Even if you have a 300k EHP megathron navy issue in the belt you can still be destroyed by one interceptor and a sniping tier 3 BC.
Perihelion Olenard
#20 - 2012-05-06 23:09:46 UTC  |  Edited by: Perihelion Olenard
On my old character I got the most solo kills with the vagabond and second most with the cerberus. That was before this battlecruiser age. Now, a neuting, shield, ECM drone hurricane puts it to shame, and is insurable. Instead of a deimos people fly a shield buffer brutix with the same buffer size, has double the DPS, and is insurable.
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