These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Ships & Modules

 
  • Topic is locked indefinitely.
 

C1/C2 WH Hurricane advice

Author
Dragonfel
Magitek Consortium
#1 - 2012-05-02 21:43:57 UTC
Hey guys I'm currently doing C1 WH sites with this fit:

425mm AutoCannon II x6
XR-3200 Heavy Missile Bay
Probe Launcher

Webifier x2
10mn Afterburner II
Medium Cap Booster II

Gyrostab II x2
Energized Adaptive Nano Membrane II x2
Explosive Armor Hardener II
Medium Armor Rep II

Medium Projectile Collision Accelerator
Medium Nanobot Acelerator
Medium Auxillary Nano Pump

Warrior I x5 (because drones are expendable in WH)

It works just fine, but I run into difficulty doing the site called "Phased Catalyst Node" with 4 sentries and have to warp in and out once or twice until I down a couple of the sentries. This has me concerned about trying some C2 sites, I'm not sure if this fit is up to snuff for it.

Does anyone have a superior hurricane fit for running C1/C2 WH sites? My shield and armor tank skills are maxed (with the exception of the 4 specific passive resist skills which I have to level 4 for both armor and shield).
Daniel Plain
Doomheim
#2 - 2012-05-02 22:00:25 UTC  |  Edited by: Daniel Plain
first off, a drake would be somewhat better for C2s but if you insist on cane, here are the fits:


[Hurricane, wh]

425mm AutoCannon II, Phased Plasma M
425mm AutoCannon II, Phased Plasma M
425mm AutoCannon II, Phased Plasma M
425mm AutoCannon II, Phased Plasma M
425mm AutoCannon II, Phased Plasma M
425mm AutoCannon II, Phased Plasma M
Core Probe Launcher II
Rapid Light Missile Launcher II

Large Shield Extender II
Large Shield Extender II
Adaptive Invulnerability Field II
10MN Afterburner II

Gyrostabilizer II
Gyrostabilizer II
Shield Power Relay II
Shield Power Relay II
Tracking Enhancer II
Tracking Enhancer II

Medium Core Defense Field Purger I
Medium Core Defense Field Purger I
Medium Core Defense Field Purger I


Warrior II x5
Warrior II x1



[Hurricane, wh armor]

425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M
Core Probe Launcher I
Rapid Light Missile Launcher II

Large Capacitor Battery II
Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script
10MN Afterburner II

Damage Control II
Gyrostabilizer II
Gyrostabilizer II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Medium Armor Repairer II

Medium Projectile Burst Aerator I
Medium Projectile Ambit Extension I
Medium Capacitor Control Circuit I


the armor one is a little tight on the CPU but you can offline the probe launcher until you need it. also notice the assault launchers on both fits. not only do they help you kill frigs, you can also load defenders to help with your tank. it is one of the few occasions where defenders are not 100% useless.

I should buy an Ishtar.

Dragonfel
Magitek Consortium
#3 - 2012-05-02 22:32:18 UTC
Daniel Plain wrote:
first off, a drake would be somewhat better for C2s but if you insist on cane, here are the fits:


[Hurricane, wh]

425mm AutoCannon II, Phased Plasma M
425mm AutoCannon II, Phased Plasma M
425mm AutoCannon II, Phased Plasma M
425mm AutoCannon II, Phased Plasma M
425mm AutoCannon II, Phased Plasma M
425mm AutoCannon II, Phased Plasma M
Core Probe Launcher II
Rapid Light Missile Launcher II

Large Shield Extender II
Large Shield Extender II
Adaptive Invulnerability Field II
10MN Afterburner II

Gyrostabilizer II
Gyrostabilizer II
Shield Power Relay II
Shield Power Relay II
Tracking Enhancer II
Tracking Enhancer II

Medium Core Defense Field Purger I
Medium Core Defense Field Purger I
Medium Core Defense Field Purger I


Warrior II x5
Warrior II x1



[Hurricane, wh armor]

425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M
Core Probe Launcher I
Rapid Light Missile Launcher II

Large Capacitor Battery II
Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script
10MN Afterburner II

Damage Control II
Gyrostabilizer II
Gyrostabilizer II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Medium Armor Repairer II

Medium Projectile Burst Aerator I
Medium Projectile Ambit Extension I
Medium Capacitor Control Circuit I


the armor one is a little tight on the CPU but you can offline the probe launcher until you need it. also notice the assault launchers on both fits. not only do they help you kill frigs, you can also load defenders to help with your tank. it is one of the few occasions where defenders are not 100% useless.


Thanks those fits look really helpful. I notice the optimal range scripts you recommended, what range are you orbiting the sleepers at that you'd need two boosts to range?
Daniel Plain
Doomheim
#4 - 2012-05-02 22:45:05 UTC  |  Edited by: Daniel Plain
the scripts are there to increase projection, not because of orbiting distance. in some anoms, sleepers spawn as far as 80km from warpin, so the sooner you can start shooting the better. as for orbiting, you should probably stay between 5 and 10km. this will get you under the guns of the battleships while not ruining your own tracking.

edit: both fits are a little light on the tank. you should learn the spawn positions and get close and cozy with the battleships asap or you will get a faceful of serious laser dps.

I should buy an Ishtar.