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Delivery Service...

Author
Kusum Fawn
Perkone
Caldari State
#21 - 2012-05-01 19:51:16 UTC
Jint Hikaru wrote:
Please can we ban people from making posts in the Assembly Hall until they have at least 6months game experience.



or at least specific forums, yes.

Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.

LinearBurn Aideron
Hells legion
#22 - 2012-05-01 22:02:19 UTC
this was proposed many years ago .... interbus was going to be that role however ccp went with courier contracts .....which are god awefull waist of game manchanics and no one uses hardly, for one they are expencive based on what is being moved or what the people value there atuff at , and 2 they affer little in the way of a reward . What i would like to see is a npc transport corp with actualy freiters or indys and security missions courier missions . where you have to eather run escort for the corp or haul assets for them (which are actualy peoples assets ) so say i went to a station and asked them to move 10km3 for x amount of isk the npc corp makes a mission to some one that requests a mission carry this package (the item 10km3) to the destnation upon completion of said mission they get x percent of the isk costing to transport the item and a certan loyality point for the in question corp . the lp rewards should be pretaining to indys (custon indys, modded cargo expanders, ect)

This would do 2 things 1. make it player driven with npc faciliting the prosses and 2. Increse the reward and give players a reson to do this contracts .

Lv1 missions should be under 100m3 cargo
lv2 missions should be under 5000m3 cargo
lv3 missions should be under 10000m3 cargo
lv4 missions should be under 30000m3 cargo or ships requireing a carier or posabilty freiter missions if player has this ship
Lv5 all freiter missions

Please feel free to coment however i relise my gramer is not good so ....
Kusum Fawn
Perkone
Caldari State
#23 - 2012-05-01 23:29:56 UTC
LinearBurn Aideron wrote:
Make shipping into missions



I believe that this would be a way to guarantee easy botable shipping missions for players. If you can guarantee a cargo delivery being available from place A to place B you can have it always running with minimal risk and bot complexity.

lowsec shipping mission offer a decent amount of lp for really easy missions, using bestowers or other high volume low cost ships.

there is a place in Heimatar, Ingunn, where you can find bot couriers being run at all times of the day. though i haven't been back there in two years, a small group of people racked up over a hundred kills, haulers, pods and frigates, in about a week.

now if you could automatically make those all level 3 or 4 you can make a very good isk to lp ration or standings grind for corps.
you make the isk back by doing missions that are not ones you create in hisec.

Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.

LinearBurn Aideron
Hells legion
#24 - 2012-05-01 23:35:02 UTC
Kusum Fawn wrote:
LinearBurn Aideron wrote:
Make shipping into missions



I believe that this would be a way to guarantee easy botable shipping missions for players. If you can guarantee a cargo delivery being available from place A to place B you can have it always running with minimal risk and bot complexity.

lowsec shipping mission offer a decent amount of lp for really easy missions, using bestowers or other high volume low cost ships.

there is a place in Heimatar, Ingunn, where you can find bot couriers being run at all times of the day. though i haven't been back there in two years, a small group of people racked up over a hundred kills, haulers, pods and frigates, in about a week.

now if you could automatically make those all level 3 or 4 you can make a very good isk to lp ration or standings grind for corps.
you make the isk back by doing missions that are not ones you create in hisec.



kinda what i was getting at is replace courier contracts with actual agent missions
Danika Princip
GoonWaffe
Goonswarm Federation
#25 - 2012-05-01 23:42:57 UTC
LinearBurn Aideron wrote:
this was proposed many years ago .... interbus was going to be that role however ccp went with courier contracts .....which are god awefull waist of game manchanics and no one uses hardly, for one they are expencive based on what is being moved or what the people value there atuff at , and 2 they affer little in the way of a reward . What i would like to see is a npc transport corp with actualy freiters or indys and security missions courier missions . where you have to eather run escort for the corp or haul assets for them (which are actualy peoples assets ) so say i went to a station and asked them to move 10km3 for x amount of isk the npc corp makes a mission to some one that requests a mission carry this package (the item 10km3) to the destnation upon completion of said mission they get x percent of the isk costing to transport the item and a certan loyality point for the in question corp . the lp rewards should be pretaining to indys (custon indys, modded cargo expanders, ect)

This would do 2 things 1. make it player driven with npc faciliting the prosses and 2. Increse the reward and give players a reson to do this contracts .

Lv1 missions should be under 100m3 cargo
lv2 missions should be under 5000m3 cargo
lv3 missions should be under 10000m3 cargo
lv4 missions should be under 30000m3 cargo or ships requireing a carier or posabilty freiter missions if player has this ship
Lv5 all freiter missions

Please feel free to coment however i relise my gramer is not good so ....


And how do you steal them?
ShahFluffers
Ice Fire Warriors
#26 - 2012-05-02 01:22:12 UTC  |  Edited by: ShahFluffers
LinearBurn Aideron wrote:
this was proposed many years ago .... interbus was going to be that role however ccp went with courier contracts .....which are god awefull waist of game manchanics and no one uses hardly, for one they are expencive based on what is being moved or what the people value there atuff at , and 2 they affer little in the way of a reward .

I use courier contracts all the time (because I'm REALLY lazy). But they don't stay up on the market for very long... something about them getting picked up and done in about a day or so... which probably has to do with the fact that I pay rather generously (about 5 to 10% of the collateral), keep the amounts small enough (sub-30k m3 amounts) for normal industrial ship capacity, and keep the collateral below 100million so "poorer" players (which are quite numerous) can pick up the contracts.

Now if I have a BIG job... I ask corpies when their next freighter run is. Or I ask an organization like Red Frog Freight to do it for me (and their rates are reasonable... mostly).
Jack Carrigan
Order of the Shadow
#27 - 2012-05-02 01:49:18 UTC
No.

Would take away some people's livelihoods.

So no and go **** yourself.

Don't forget to give me your stuff and then biomass.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Corian Teranos
Deep Core Mining Inc.
Caldari State
#28 - 2012-05-03 20:19:54 UTC
Why not make it Limited Regional logistics. Items can be delivered by npc curriors for a fee. fee is based on volume and jumps. you would need a skill to use this service limit of 5 jumps away from place of purchase one jump added per skill level from 1 - 5, for example everyone knows if you are anywhere even remotely near a market hub the bordering systems have NO ECONOMY and NO STOCK. you could make the service prohibitively expensive so that players will really only use it in emergencies like for example see Fedex and UPS's overnight rates ;)
Uronksur Suth
Viziam
Amarr Empire
#29 - 2012-05-06 22:25:43 UTC
Anubis Sparrow wrote:
What I propose is an option to have an item purchased at one station to be delivered to wherever you would like to pick it up. It would not be done for free of course, a fee would have to be established depending on the distance that you would like to have that item delivered, the weight of the object (after all it would be cheaper for a turret than a whole ship). You could also factor in whether that item is going to be delivered to High-sec, Low-sec, or Null-sec ( the more dangerous the delivery location the higher the fee). More often than not, I have found myself in need of something as simple as ammo only to have to make 8 jumps just to get it. It would not be instaneous, but it would have to be quicker than going to get it yourself. This idea requires someone more suitable in the world of finances and logistics than I to refine, but I feel like it would be a boon to all capsuleers out there, no matter where they are, or who they are.


Courier contracts are already implemented.
Uronksur Suth
Viziam
Amarr Empire
#30 - 2012-05-06 22:26:51 UTC
Anubis Sparrow wrote:
That requires you to have to wait on a player to pick up your item and deliver it for you. Plus the same amount of time is taken up as you going to get it yourself. This cuts out the middle man.


Why the blithering hell would we ever want or do that? The direction this game is going is MORE player driven economics, not less.
Sephiroth CloneIIV
Brothers of Tyr
Goonswarm Federation
#31 - 2012-05-06 23:24:38 UTC  |  Edited by: Sephiroth Clone VII
This would take a bit away from the whole playerdriven thing.

In addition to ruining moving profession, it would totally eliminate having to go to a player established market hub, or establishing them because you could just be anywhere and get items ferried to you.

No, eve has a good deal of realism in some ways. Every item is distriuctable, and it has a physical location. You don't like where it is, you got to move it.
TheSmokingHertog
Julia's Interstellar Trade Emperium
#32 - 2012-05-07 10:44:37 UTC
As marketeer I strongly oppose against this idea, my whole playstyle is possible due to the risks within the transport system of EVE, if that is automated its just loss of a part of the sandbox.

"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X

"Schrödinger's Missile. I dig it." ~ Makari Aeron

-= "Brain in a Box on Singularity" - April 2015 =-

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