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Thoughts from my time in Empire (Nothing Works)

Author
Spectre Seti
Ministry of War
Amarr Empire
#61 - 2012-05-01 08:18:28 UTC
Wall of text !!! ... but I bet that behind the ironic tone lie the big river of tears goons always had .
Aqriue
Center for Advanced Studies
Gallente Federation
#62 - 2012-05-01 09:14:13 UTC
Andski wrote:
Nephilius wrote:
Andski wrote:
lol hisec mission runners telling us to go back to carebearland

how do you like hiding behind broken mechanics?


Feels about the same as harvesting massive amounts of isk in vast areas of space, relatively risk-free, unmolested by one's enemies, all the while hiding behind the claim that there is nothing but risk in Nulsec.


We work to keep it safe. You didn't earn concord's protection.

lol CONCORD don't protect they are repercussions to your actions. Only thing that protects highsec from you...is you; its like being punished for doing something dangerous as a child by your parents they didn't want you to do...you learned to not do it because it would bring more repercussions if you did.
Andski
Science and Trade Institute
Caldari State
#63 - 2012-05-01 09:26:41 UTC
Aqriue wrote:
Andski wrote:
Nephilius wrote:
Andski wrote:
lol hisec mission runners telling us to go back to carebearland

how do you like hiding behind broken mechanics?


Feels about the same as harvesting massive amounts of isk in vast areas of space, relatively risk-free, unmolested by one's enemies, all the while hiding behind the claim that there is nothing but risk in Nulsec.


We work to keep it safe. You didn't earn concord's protection.

lol CONCORD don't protect they are repercussions to your actions. Only thing that protects highsec from you...is you; its like being punished for doing something dangerous as a child by your parents they didn't want you to do...you learned to not do it because it would bring more repercussions if you did.


your opinion is of no consequence sorry

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

GeneralDisturbed
Pator Tech School
Minmatar Republic
#64 - 2012-05-01 09:51:38 UTC
Aqriue wrote:
Andski wrote:
Nephilius wrote:
Andski wrote:
lol hisec mission runners telling us to go back to carebearland

how do you like hiding behind broken mechanics?


Feels about the same as harvesting massive amounts of isk in vast areas of space, relatively risk-free, unmolested by one's enemies, all the while hiding behind the claim that there is nothing but risk in Nulsec.


We work to keep it safe. You didn't earn concord's protection.

lol CONCORD don't protect they are repercussions to your actions. Only thing that protects highsec from you...is you; its like being punished for doing something dangerous as a child by your parents they didn't want you to do...you learned to not do it because it would bring more repercussions if you did.


Or if you're goons you spend a weekend killing 518billion in assets with throwaway ships, then go back to 0.0 where there are no police to stop you from fighting whoever you want, whenever you want, however you want.
Burning Furry
Dreddit
Test Alliance Please Ignore
#65 - 2012-05-01 14:57:01 UTC
Andski wrote:
Burning Furry wrote:
i'm not willing to risk losing



"sigh" Sorry, i forgot, aim of the game is to bet the entire stack on red, every time....

Anyhoo...If i play 5 hours a week, join a crappy alliance to get booted for inactivity, and lose my ratting ship, pvp ships etc, then how long is it going to take me to replenish these and go try pot-luck again?

Its not about being risk adverse, its about the ******* waste of time that goes with it.

And for those saying reasonable Alliance, suggestions?
Burning Furry
Dreddit
Test Alliance Please Ignore
#66 - 2012-05-01 14:59:34 UTC
GeneralDisturbed wrote:
[quote=Aqriue]

Or if you're goons you spend a weekend killing 518billion in assets with throwaway ships, then go back to 0.0 where there are no police to stop you from fighting whoever you want, whenever you want, however you want.


tbh, 518bill doesn't sound very impressive. For all the hype and asshattery, i was expecting trillions. Big let-down.
Alotta Cleavage
Center for Advanced Studies
Gallente Federation
#67 - 2012-05-01 15:03:09 UTC
TL:DR 0.0 player says HighSec is broken/sucks.

Solution:Stay in 0.0
Potamus Jenkins
eXceed Inc.
Plucky Adventurers
#68 - 2012-05-01 15:14:11 UTC
a goon complaining about not being able to set up his overview properly lolol


you're doing it wrong
Andski
Science and Trade Institute
Caldari State
#69 - 2012-05-01 15:14:50 UTC
Burning Furry wrote:
GeneralDisturbed wrote:
[quote=Aqriue]

Or if you're goons you spend a weekend killing 518billion in assets with throwaway ships, then go back to 0.0 where there are no police to stop you from fighting whoever you want, whenever you want, however you want.


tbh, 518bill doesn't sound very impressive. For all the hype and asshattery, i was expecting trillions. Big let-down.


keep moving the goalposts

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Potamus Jenkins
eXceed Inc.
Plucky Adventurers
#70 - 2012-05-01 15:15:15 UTC
ill give you a hint gooney


use standings
Andski
Science and Trade Institute
Caldari State
#71 - 2012-05-01 15:22:26 UTC
Potamus Jenkins wrote:
ill give you a hint gooney


use standings


you're obviously clueless but w/e that wasn't even the problem

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Nylith Empyreal
Sutar Rein
#72 - 2012-05-01 15:22:29 UTC  |  Edited by: Nylith Empyreal
Dear god are we really comparing nullsec and highsec, you pissants wouldn't last a second in lowsec. Blink

Who's the more foolish the fool or the fool who replies to him?

Potamus Jenkins
eXceed Inc.
Plucky Adventurers
#73 - 2012-05-01 15:25:35 UTC
Andski wrote:
Potamus Jenkins wrote:
ill give you a hint gooney


use standings


you're obviously clueless but w/e that wasn't even the problem



im clueless?

Quote:
Overview doesn't work: In 0.0 the overview is simple. You set it so blues aren't displayed. The only people on your overview at any time, aren't blue to you. And you kill them. That's how 0.0 works. In empire there are only certain people you can shoot at any given time, and there is no reliable way to see them on the overview. You cannot remove neutrals from your overview, so it only shows these people, because to eve -everyone- is neutral in some form or another.



you have a guy saying the above and im clueless? ok
i dont have any problem doing exactly what he says above but im clueless.


idiots
Akirei Scytale
Okami Syndicate
#74 - 2012-05-01 15:32:49 UTC
Nylith Empyreal wrote:
Dear god are we really comparing nullsec and 0.0, you pissants wouldn't last a second in lowsec. Blink


MFW
SNeAkYbRiT
Gunslingers Corp
#75 - 2012-05-01 15:50:19 UTC
pls pls stop it all of u, my sides can't take it anymore.

amazing that a large alliance is so concerned over highsec, nothing to do in null? everyone all blue to u?

never understood what the big problem is over highsec and null, those who want to go to null do so, those that don't, stay in highsec.

so much complaining cos one side is so upset that the other isn't playing the way they do, so many tears from both sides.

I remember when I first started and Null was the main goal, after being in null and having some fun and frolics boredom set in with blob warfare and RL and a change of play style, I decided to stay in highsec and be a carebear until "I" change my mind.

It's a sad affair when large alliances have to come to highsec to get their kicks, what happened to taking out other alliances and taking their nullsec space? oh yeah easy targets are way better. I do miss the Goon v BoB fights, and no I wasn't in BoB but that's whats needed again, another large alliance with balls to have a go back at the goons...no im not a goon either, just miss the fun fights these guys got upto.

Pity its come to this and sad that probs most of the nullsec alliances are blue to each other.
Sycho Pathic
Republic Military School
Minmatar Republic
#76 - 2012-05-01 15:53:12 UTC
GeneralDisturbed wrote:
And I find it amusing that people still live there when 0.0 is open to anybody that wants to come make a place for themselves in the real part of eve, where you don't have to deal with broken stations, buggy police, broken concord, and non-working wardecs. Feel free to share your own thoughts about living in such a terribad place, or come be :mad: about losing freighters to me. Go wild!



* Living where it is SOP to scurry for cover like roaches the second someone pops up in local.
* Politics and the associated foolishness.
* The hair-raising excitement of sitting in a blob and hitting F1 occasionally.

...where do I sign up?
Varesk
Aliastra
Gallente Federation
#77 - 2012-05-01 16:08:35 UTC
GeneralDisturbed wrote:
Romar Agent wrote:
GeneralDisturbed wrote:
... it was a refreshing easy-mode for us, when it works. The overview shows you who you can and can't shoot in ships, and you just shoot them. ...

Not long ago I heard someone state overview didn't work in highsec?

GeneralDisturbed wrote:
... Overview doesn't work: In 0.0 the overview is simple. You set it so blues aren't displayed. The only people on your overview at any time, aren't blue to you. And you kill them. That's how 0.0 works. In empire there are only certain people you can shoot at any given time, and there is no reliable way to see them on the overview. ...

But well, I as a highsec dweller would be able to comprehend, would I?


You're missing the point of what I was saying. The overview doesnt work because it does not reliably give you the information it should, as it does in 0.0. You cannot remove neutrals from it, to focus specifically on one type of enemy. You check "Remove Neutrals" and it removes everything. That isn't to say you can't do some silly convoluted process of adding color tags and flashing backgrounds and such, to pick out who you should be shooting. And even then as I pointed out, that system will still give false information. As the people who got concorded trying to kill goon pods can attest. For whatever reason, the options to only show wardecs doesn't work as it should. Like a lot of things in highsec.



You can set up your overview so neutrals are not shown.
You can also set it up so only war targets show up.

Since you were just ganking stuff your overview should have been set to war targets and then locked the target from the Broadcast. If you would like I can point you a great website that helps with overview settings.

Blobber NL
Deep Core Mining Inc.
Caldari State
#78 - 2012-05-01 16:12:38 UTC
/me votes goon tears for best tears.
Potamus Jenkins
eXceed Inc.
Plucky Adventurers
#79 - 2012-05-01 16:13:58 UTC
Varesk wrote:
GeneralDisturbed wrote:
Romar Agent wrote:
GeneralDisturbed wrote:
... it was a refreshing easy-mode for us, when it works. The overview shows you who you can and can't shoot in ships, and you just shoot them. ...

Not long ago I heard someone state overview didn't work in highsec?

GeneralDisturbed wrote:
... Overview doesn't work: In 0.0 the overview is simple. You set it so blues aren't displayed. The only people on your overview at any time, aren't blue to you. And you kill them. That's how 0.0 works. In empire there are only certain people you can shoot at any given time, and there is no reliable way to see them on the overview. ...

But well, I as a highsec dweller would be able to comprehend, would I?


You're missing the point of what I was saying. The overview doesnt work because it does not reliably give you the information it should, as it does in 0.0. You cannot remove neutrals from it, to focus specifically on one type of enemy. You check "Remove Neutrals" and it removes everything. That isn't to say you can't do some silly convoluted process of adding color tags and flashing backgrounds and such, to pick out who you should be shooting. And even then as I pointed out, that system will still give false information. As the people who got concorded trying to kill goon pods can attest. For whatever reason, the options to only show wardecs doesn't work as it should. Like a lot of things in highsec.



You can set up your overview so neutrals are not shown.
You can also set it up so only war targets show up.

Since you were just ganking stuff your overview should have been set to war targets and then locked the target from the Broadcast. If you would like I can point you a great website that helps with overview settings.




its us, not them

we are the clueless ones

Ranger 1
Ranger Corp
Vae. Victis.
#80 - 2012-05-01 16:17:08 UTC  |  Edited by: Ranger 1
Varesk wrote:
GeneralDisturbed wrote:
Romar Agent wrote:
GeneralDisturbed wrote:
... it was a refreshing easy-mode for us, when it works. The overview shows you who you can and can't shoot in ships, and you just shoot them. ...

Not long ago I heard someone state overview didn't work in highsec?

GeneralDisturbed wrote:
... Overview doesn't work: In 0.0 the overview is simple. You set it so blues aren't displayed. The only people on your overview at any time, aren't blue to you. And you kill them. That's how 0.0 works. In empire there are only certain people you can shoot at any given time, and there is no reliable way to see them on the overview. ...

But well, I as a highsec dweller would be able to comprehend, would I?


You're missing the point of what I was saying. The overview doesnt work because it does not reliably give you the information it should, as it does in 0.0. You cannot remove neutrals from it, to focus specifically on one type of enemy. You check "Remove Neutrals" and it removes everything. That isn't to say you can't do some silly convoluted process of adding color tags and flashing backgrounds and such, to pick out who you should be shooting. And even then as I pointed out, that system will still give false information. As the people who got concorded trying to kill goon pods can attest. For whatever reason, the options to only show wardecs doesn't work as it should. Like a lot of things in highsec.



You can set up your overview so neutrals are not shown.
You can also set it up so only war targets show up.

Since you were just ganking stuff your overview should have been set to war targets and then locked the target from the Broadcast. If you would like I can point you a great website that helps with overview settings.



The problem isn't removing neutrals from the overview, that's easy.

The problem is that once you have it set that way many of your other settings no longer work properly.

Let me try and remember a good example. If you have neutrals removed, you no longer see Outlaw (-5) targets properly even when they are prioritized properly. There are many other examples as well.

The overview has several well documented problems in this regard, and the issue with not being able to return fire on war targets is flat out a bug that needs to be fixed.

If you don't know what the issue is, stop commenting on it.

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