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[Proposal] skill to be able to have more than 1000 stack by station

Author
Numance
feythabolis esoteria paragon period basis markets
#1 - 2012-04-30 11:09:30 UTC
A few years ago there was no limit to the number of items you could have in a station, CCP then limited it to 1000 fo help lowering the server load, fair enought

But for some ppl, and not only psychopath who love to accumulate stuff, traders for example, this 1000 item limit can be a problem as EvE have more than 1000 different items.... and tenths (minimum) more are added each years

Then why not making a skill like "Mess director" or something which would allow you to have 100 more items by station by level

Lokdu
Deep Core Mining Inc.
Caldari State
#2 - 2012-04-30 11:12:00 UTC
+11
Corian Teranos
Deep Core Mining Inc.
Caldari State
#3 - 2012-04-30 15:02:01 UTC  |  Edited by: Corian Teranos
cant you just use station containers. one would think that these would count as single items since the contents of containers are stored in separate databases from the main hanger.

though +10 anyway there is really no need for this.
Numance
feythabolis esoteria paragon period basis markets
#4 - 2012-04-30 16:11:33 UTC
yes i use many kind of container but as i sell in various stations spread out in various regions to sell stuff in a container from far away i have to repackage it, then i get again more than 1000 items in that station, and if later i go to that station i have to again put stuff in container to be able to drop news stuff in hangar, it's what i do for now but sorting stuff over and over and over in container is not fun

and unless you use an external soft to manage your mess (eveasset ftw), ingame you dont have a clear view off what you have in stations : what i have in container "T2 ammo" and what in "T1 module" etc etc
mxzf
Shovel Bros
#5 - 2012-04-30 16:20:47 UTC
Well, if this gets changed, it shouldn't be skill based, they should just change the upper limit. That said, I'm not completely sure if it should change or not. The reason that it's limited is to keep from killing all the hardware when you try to load the hanger.

If they can fix the hanger loading to be more efficient, then it would be ok to increase the number of items in the hanger.
Blastfizzle
The Chosen 0nes
#6 - 2012-05-02 09:11:31 UTC
mxzf wrote:
Well, if this gets changed, it shouldn't be skill based, they should just change the upper limit. That said, I'm not completely sure if it should change or not. The reason that it's limited is to keep from killing all the hardware when you try to load the hanger.

If they can fix the hanger loading to be more efficient, then it would be ok to increase the number of items in the hanger.



But the skill-based idea is great - only people who actually NEED bigger limit would skill for it, therefore HW load would not increase that much.

+1
Corian Teranos
Deep Core Mining Inc.
Caldari State
#7 - 2012-05-03 20:14:37 UTC
Why not just use a more reasonable limit like 5k
mxzf
Shovel Bros
#8 - 2012-05-03 20:19:48 UTC
Blastfizzle wrote:
mxzf wrote:
Well, if this gets changed, it shouldn't be skill based, they should just change the upper limit. That said, I'm not completely sure if it should change or not. The reason that it's limited is to keep from killing all the hardware when you try to load the hanger.

If they can fix the hanger loading to be more efficient, then it would be ok to increase the number of items in the hanger.



But the skill-based idea is great - only people who actually NEED bigger limit would skill for it, therefore HW load would not increase that much.

+1


That doesn't make any sense at all. The people that would need it, would be using the same amount, skill or not. The people that wouldn't need it, wouldn't use the extra space, skill or not. They're not declaring the station containers as an array of size 1000, it's a dynamically expanding database with an upper limit.
Numance
feythabolis esoteria paragon period basis markets
#9 - 2012-05-04 13:08:00 UTC
btw the limitation is "limited" as if i get lets say 10 giant secure container with in each 1000 items and i repackage all them i will get 10.000 items in hangar
i have already some station to which i dont have access with more than 2000 items because i can't remote stack items which bring me to another little suggested featrure since long http://wiki.eveonline.com/en/wiki/Remotely_stack_items_in_hangar_(CSM) (in short : the possibility to remote stack items)
Katsumi Shimazu
Star F-ckers INC.
#10 - 2012-05-04 14:57:23 UTC
Jessie-A Tassik
Pator Tech School
Minmatar Republic
#11 - 2012-05-05 00:30:51 UTC
Why can't items be stored in both CCPS memory and on the local hard drive?

Only actually position changes use the CCP database.

The client computer sends a request to move Item xxx to yyy.

If that item doesn't exist, nothing happens, besides perhaps a GM being notified of suspicious activity.