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MORE T2 Destroyers

Author
lookmaiminjita
State War Academy
Caldari State
#1 - 2012-04-29 14:44:28 UTC
Oh look, it's this thread again.

So Destroyers IN MY HUMBLE OPINION need more/better T2 options. The current Interdictors really only seem good for one thing and that is dumping bubbles and being nano; there really is absolutely no option for a Dic to have any sort of tank and act as an actual interdictor rather than some silly driveby bubble pooper. I would like to see the current Dics given the ability to effectively put on a T1 cruiser's tank -- around 30k EHP. Do however continue to leave the ability to nano fit them as current.

Second we need a 2nd tier T2 Destroyer. This one should be much more offensive-oriented and have at least as much, preferably more, DPS than its T1 dessy counterpart, but of course less of a tank than the above proposed. It should also be designed around a new module that represents the Destroyer's role as a Torpedo Boat Destroyer in modern lexicon -- an anti-cloak field or burst. Rather than pooping bubbles or erecting one around itself, this module would create, depending on the configuration, either a continual anti-cloak field around itself, or a short anti-cloak burst, that obviously decloaks any covert ships nearby. Both should have a range of about 30km (bomb range).

TL;DR Make original Interdictors more beefy with a T1 cruiser-sized tank (~20-30k EHP); Create Tier 2 Interdictor that can fit Anti-Cloak field instead of Bubble and is more offensive oriented (more DPS than T1 Destroyer).

mxzf
Shovel Bros
#2 - 2012-04-29 14:52:41 UTC
There's already a heavy bubbling ship, it's called a "Heavy Interdictor". If you want more EHP, then that's what you should fly.

And the anti-cloak field has been tossed around a lot, but the problem is that it wouldn't be useful in the times where cloaks are an issue for people (for instance, AFK cloaking that people complain about), but it would be useful when cloaks are working as intended (such as bombers lining up a run). A DPS Destroyer wouldn't necessarily be a bad thing, but it should fill a needed role, not just be there to add more hulls.
El Geo
Warcrows
#3 - 2012-04-29 14:58:39 UTC
mxzf wrote:
There's already a heavy bubbling ship, it's called a "Heavy Interdictor". If you want more EHP, then that's what you should fly.

And the anti-cloak field has been tossed around a lot, but the problem is that it wouldn't be useful in the times where cloaks are an issue for people (for instance, AFK cloaking that people complain about), but it would be useful when cloaks are working as intended (such as bombers lining up a run). A DPS Destroyer wouldn't necessarily be a bad thing, but it should fill a needed role, not just be there to add more hulls.


:)
lookmaiminjita
State War Academy
Caldari State
#4 - 2012-04-29 17:07:53 UTC
mxzf wrote:
There's already a heavy bubbling ship, it's called a "Heavy Interdictor". If you want more EHP, then that's what you should fly.

And the anti-cloak field has been tossed around a lot, but the problem is that it wouldn't be useful in the times where cloaks are an issue for people (for instance, AFK cloaking that people complain about), but it would be useful when cloaks are working as intended (such as bombers lining up a run). A DPS Destroyer wouldn't necessarily be a bad thing, but it should fill a needed role, not just be there to add more hulls.


HICS have ~BS-sized tanks and are relatively slow bricks. They are one end of the spectrum, the current Dics are at the extreme opposite end, being glass-tank nano drive-by bubblers. I'm looking for something in-between; a Sabre with a ~25k EHP tank will serve approximately the same role in a light fleet as an Onyx serves in a 150+ man fleet with dozens of battleships and etc.

As for the Tier 2 Interdictor idea, after putting 10 seconds more thought into it I've come up with a way for it to be a better direct comparison to RL anti-submarine tactics and perhaps cooler ingame (because really this isn't about being "realistic", just using RL "mechanics" for inspiration) -- have this Anti-Cloak Module, when activated, fire out a little spread of maybe 4 or 6 small, bomb-like "Depth Charges" that travel for ~5km in 4-6 directions from the Interdictor. They then "explode" and cause any nearby cloaked ships within ~30km to briefly become visible, but not necessarily lockable. The Dictor can then burn towards the briefly visible bomber attempting to decloak and dispatch it. The reason I say "not necessarily lockable" is because if this module were to cause coverts to decloak it would make bubble gatecamps nearly impossible to survive.

How I envision this being used is primarily in fleets expecting to be bombed as an active anti-bomber element, circling the outskirts of the fleet launching space depth charges periodically, and also on gatecamps to give tacklers better chances of decloaking duders who jump in and just MWDs out of their bubble, cloaks, and then warps off - with the secondary role of being a decent "Assault Destroyer", with about the same EHP as a T1 dessy, but significantly higher DPS potential.
mxzf
Shovel Bros
#5 - 2012-04-29 20:11:38 UTC
You can already use HICs just fine in light fleets, it's entirely possible to nano them just fine. You're really trying to fill a role that's already filled and there's just no need for it.

And Stealth Bombers are really working as intended right now, there isn't a need for something to disadvantage SBs. I know you're set on your 'SB killer' idea, but it's just not something the game needs.
El Geo
Warcrows
#6 - 2012-04-30 12:48:03 UTC
mm, i dont think it should be easy and a partially active task to find cloakies, it should be a very dificult and painstaking task to find them, warping back and forth checking areas that arent within the distence the 'sonar' works and so on

being able to just orbit something launching stuff that decloaks things while pretty much semi afk, well, that would get rid of the skill of being able to decloak them using your inty when they just came into a bubble camp (and beleive me some people can catch anyone) and would be totally unfair and boring