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Favor new game content over iteration of existing content!

Author
Bienator II
madmen of the skies
#21 - 2011-09-30 14:42:58 UTC
you can only build on top of a solid foundation. That applies for every project. If you extend it without solid maintenance plans you basically created a slowly sinking ship.

Improve what we have first, extend later.

(Of course it is possible to balance both sides but since maintenance of features was neglected so much in past it really requires exclusive attention for a while)

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Grimpak
Aliastra
Gallente Federation
#22 - 2011-09-30 14:46:00 UTC
Bienator II wrote:
you can only build on top of a solid foundation. That applies for every project. If you extend it without solid maintenance plans you basically created a slowly sinking ship.

Improve what we have first, extend later.

(Of course it is possible to balance both sides but since maintenance of features was neglected so much in past it really requires exclusive attention for a while)




somebody made a post sugesting a development cycle on the current expansion release schedule.

something like, winter expansion is for shiny new stuff, summer expansion is to rebalance/iterations and stuff.

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

Jenn aSide
Soul Machines
The Initiative.
#23 - 2011-09-30 14:48:55 UTC
Kolmogorow wrote:
I
As occasional player I don't care much about little bugs - most I even don't notice probably -


And there is your problem. Play more and keep seeing the SAME bugs and things that should be fixed over and over and your opinion would be different. Those of us who actually play the game see a lot of lost potential in the things ccp puts in and then forgets (like Cosmos and Faction Warfare, especially FW, if it were good i'd make an alt just for it, but fw is meh).
Ranger 1
Ranger Corp
Vae. Victis.
#24 - 2011-09-30 14:49:38 UTC
Fixing almost any of the features that seriously need iteration could involve tons of new shiney things.

The two are not mutually exclusive.

In this case, all of the new shiney things would be there to fix and enhance a framework we are all familiar with and understand instead of spending the development resources to create whole new area's of gameplay.

In fact, it is quite probable that iteration would deliver more new toys to your hands as most of the underlying framework would not have to be created from scratch.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Jackie Fisher
Syrkos Technologies
#25 - 2011-09-30 14:51:45 UTC
To be fair to CCP they do appear to have decided to perfectly balance the two approaches by doing neither.

Fear God and Thread Nought

Large Collidable Object
morons.
#26 - 2011-09-30 15:09:05 UTC  |  Edited by: Large Collidable Object
Kolmogorow wrote:


Every now and then veterans leave with a big funeral march on the forums because they consider the game as broken and being poorly maintained. But I believe that actually many more leave silently because they are bored due to the lack of new non-shiny and exciting content.



No - I just feel less and less urge to log in and do something because of the same old stuff being broken for years. Adding unfinished new content over and over and then not iterating leaves us with lots of broken shiny content seriously lacking in depth.

Take Incursions - yeah - tried them, watched idiots getting blown up in their pimpboats, did a few until they became as boring as flying l4 missions. Play value: 2 weeks unless you're desperately in it for the isk.

Fixing Gallente/ any ship rebalances would get me interested in flying around and shoot stuff again - hell - I've been flying around in Minmatar ships for years now - yes - it's boring.
A good reiteration of 0.0 that makes small gangs in 0.0 meaningful would probably make me take part in the 0.0 game again. Play value: months to years...
You know... [morons.](http://www.youtube.com/watch?v=4gjOx65yD5A)
Baralosus
Caldari Provisions
#27 - 2011-09-30 15:11:40 UTC
Kolmogorow wrote:

Herp derp a derp herp herp derp!


I nominate the OP as runner-up of d-bag troll of the year.
Razin
The Scope
#28 - 2011-09-30 15:25:55 UTC  |  Edited by: Razin
Ranger 1 wrote:
Fixing almost any of the features that seriously need iteration could involve tons of new shiney things.

The two are not mutually exclusive.

In this case, all of the new shiney things would be there to fix and enhance a framework we are all familiar with and understand instead of spending the development resources to create whole new area's of gameplay.

In fact, it is quite probable that iteration would deliver more new toys to your hands as most of the underlying framework would not have to be created from scratch.
No way, err... I mean I agree completely!
Kolmogorow
Freedom Resources
#29 - 2011-10-02 00:38:08 UTC
Seraph Cruoris wrote:
...PI for one could become a strong minigame in itself and not a half-assed attempt that many people here seem to agree it is....


PI isn't a half-assed attempt. It is as it is. There are people who like it. If you don't like it you also won't like it after CCP has wasted a month of development on modifications. Let it as it is and proceed: Next feature please (because that is what you actually want).


Seraph Cruoris wrote:
...everyone wants the WiS patch but now imagine all you can do is walk around in a room - people would hate that and think it was the most useless thing to ever grace upon a game update. now put in a bar, seats, a television....


I would not consider WiS as a patch or improvement of CQ. This now would really be a new feature. I hope they don't spend valuable time on "improving" CQ because there is nothing to improve. A room where you can walk from one wall to the other and back will ever stay boring no matter how often you change colors and accessories. Next feature please.


mkint wrote:
Um...


I see that the border between "new content" and "improved existing content" is diffuse and I agree with your points to some extent. But - for example - new site types for Incursions are nice and keep up entertainment a bit longer but it doesn't "fix" Incursions (are they broken?). Replacing L4 missions by Incursion type missions would be actually a loss of a feature. Adding those mission types is fine.


mkint wrote:
But the big reason players have been bleeding away is because the ONLY long term goal still available is to buy a supercarrier, join a blob...


The thing with the long term goal is a matter of personal taste. People keep playing for the craziest reasons (become a T2-BPO mogul, become rich by trading, be the most evil pirate ever, become able to fly all T3 ships with perfect skills, make standing of 10 towards 10 corporations, etc., etc.) And finally one can well play without having a long term goal at all.


DeMichael Crimson wrote:
Now whenever an expansion with 'shiny' new content is introduced, it not only breaks existing stuff that's already working but it also creates even more bugs. Then there's a 'Fix it' patch every couple of days for the next 2 weeks (usually doesn't do what it's supposed to do) which continues until the problem or bug is 'workable' and not really 'Fixed'..


This is a different problem. It's a problem of flaws in software testing resources or procedures before release. If you demand to deliver a bug free expansion you'll never get one and if you demand an "almost" bug free expansion it's too expensive. A total focus on bug fixes is the death of the game because of the 1000 bugs which the game has every player notices 2 which affect his daily game play. Fixing the other 998 bugs feels as if nothing has happened for him.


(quote=adop) People like you should go to WoW... (/quote) <-- This is a quote

I guess you copied and pasted your "go to wow" template accidentally into the wrong thread.


(quote=Jackie Fishe) ]To be fair to CCP they do appear to have decided to perfectly balance the two approaches by doing neither. (/quote) <-- This is another quote

Yes, and CCP confirmed that they did nothing for some time by calling their plan REfocusing.


(...because quotes per post are limited.)
Rhaegor Stormborn
Sebiestor Tribe
Minmatar Republic
#30 - 2011-10-02 00:52:51 UTC
Noriko Mai wrote:
-1

DarkAegix
Center for Advanced Studies
Gallente Federation
#31 - 2011-10-02 00:56:09 UTC
Shiny content updates leave things buggy.
Bug fixes leave things stale.
Iterative, expansive content on existing features keeps things both fresh and stable.
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