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Destroying a POS in a C1

Author
crostini
Imperial Academy
Amarr Empire
#1 - 2012-04-27 18:30:16 UTC
What kind of resources would have to be applied to bring down a well defended large tower in a Class 1 system? I have a few friends who want to go POS busting, but I told them with the mass limitations, it would take weeks to destroy one with BC's and Command ships.

I thought we could limit ourselves to shield less POS.

Thoughts?
seany1212
M Y S T
#2 - 2012-04-27 18:37:58 UTC
crostini wrote:
What kind of resources would have to be applied to bring down a well defended large tower in a Class 1 system? I have a few friends who want to go POS busting, but I told them with the mass limitations, it would take weeks to destroy one with BC's and Command ships.

I thought we could limit ourselves to shield less POS.

Thoughts?


3 guardians and some tier 3 bc's should have one down in pretty short order, regardless you're going to need at least 10 friends if not more if you want to get it down within an hour or 2 depending on defenses and if they've got POS gunners you're going to need more guardians.

EDIT: or logistics of choice, armor is just my flavour Lol
illy velo
Emergency and I
#3 - 2012-04-27 18:39:25 UTC
Have you ever sat and shot at an offline POS or module? It is probably the most fun you and a group of friends could ever have playing EVE. I recommend you try it for yourself.
BKM Industries
Caldari Provisions
Caldari State
#4 - 2012-04-27 19:00:45 UTC
illy velo wrote:
Have you ever sat and shot at an offline POS or module? It is probably the most fun you and a group of friends could ever have playing EVE. I recommend you try it for yourself.


lol +1 for sure.
type something here to make a cool sig!!!
Baljos Arnjak
Dark Praetorian Order
#5 - 2012-04-27 19:02:23 UTC
Laser boats and Stealth Bombers. Laser boats because crystals last a long time and stealth bombers because they have good dps in a low-mass package, just have to bring in a hauler or two full of ammo to resupply.

Small Pos's aren't that bad depending on how they're set up. It really depends on how many friends you have to bring with you. I was in a SB fleet of about 100 once that reinforced a small tower in about 15-20 min, but that tower had no hardeners.

Small towers that are inactive (no shield) have 3m hp between armor and structure, so a 5-10 man BC gang could chew through that fairly quickly. It really depends on how much effort and how long you're willing to spend in one place.
Sidrun
Life sucks then you die Ltd.
#6 - 2012-04-27 19:13:11 UTC
crostini wrote:
What kind of resources would have to be applied to bring down a well defended large tower in a Class 1 system? I have a few friends who want to go POS busting, but I told them with the mass limitations, it would take weeks to destroy one with BC's and Command ships.

I thought we could limit ourselves to shield less POS.

Thoughts?



I hope by reading the comments, you've come to the obvious choice, that you and your few friends have alot better things to spend your time on besides beating your head against a C1 pos. If it has a decent set of hardeners and guns, then it's not worth it.
Nendail Smith
Lockheed Nighthawk
#7 - 2012-04-27 19:47:13 UTC
Sidrun wrote:
crostini wrote:
What kind of resources would have to be applied to bring down a well defended large tower in a Class 1 system? I have a few friends who want to go POS busting, but I told them with the mass limitations, it would take weeks to destroy one with BC's and Command ships.

I thought we could limit ourselves to shield less POS.

Thoughts?



I hope by reading the comments, you've come to the obvious choice, that you and your few friends have alot better things to spend your time on besides beating your head against a C1 pos. If it has a decent set of hardeners and guns, then it's not worth it.


It's a lot more fun to kill out the owners and then let it run out of fuel and kill it after it's down just to put the period on the raid. :) Of course, that takes patience. Not something many Eve players have a lot of.
Bernie Nator
Seal Club Six
Plug N Play
#8 - 2012-04-27 19:59:44 UTC
There's another option not many take.

Buy a large tower, a few defensive modules, and a large ship assembly array with blueprints for battleships and minerals with which to build them.

Ninja your way into the system with some deep space transports, set the pos up, and immediately begin construction on those battleships. 8 hours later, BAM!

Instant pos bashing fleet.

The lulz will be pretty good.
Pohbis
Neo T.E.C.H.
#9 - 2012-04-27 20:06:21 UTC
Bernie Nator wrote:
There's another option not many take.

Buy a large tower, a few defensive modules, and a large ship assembly array with blueprints for battleships and minerals with which to build them.

Ninja your way into the system with some deep space transports, set the pos up, and immediately begin construction on those battleships. 8 hours later, BAM!

Instant pos bashing fleet.

The lulz will be pretty good.
Or roam into a C2 and stop wasting your time?
Ashimat
Clandestine Services
#10 - 2012-04-27 20:31:01 UTC
I'm not that into C1s, but the tier 3 BCs must have changed the whole game for C1 pos-bashing. Who cares about getting BS in? It's the BS sized guns you want.

Got blog: http://thecloakedones.blogspot.com

Katja Faith
Doomheim
#11 - 2012-04-27 21:51:40 UTC
If you can't get dreads on it, it's not worth killing. :)
Invictra Atreides
Toward the Terra
#12 - 2012-04-27 21:59:20 UTC
If for example you could scan the total value of a pos with a tool, then many C1 would see more love pretty soon.

BlogTutorials | Youtube "I don’t know everything, I just know what I know."

Ashimat
Clandestine Services
#13 - 2012-04-28 03:25:00 UTC
Invictra Atreides wrote:
If for example you could scan the total value of a pos with a tool, then many C1 would see more love pretty soon.

If for example you could scan the tendency for selfdestructing by the inhabitants of a POS with a tool, then many more juicy WHs would be left alone.

Got blog: http://thecloakedones.blogspot.com

KevLor I
Zephyr Corp
#14 - 2012-04-28 04:28:10 UTC
Honestly, if you are just looking to kill someone's tower just to do it, then it is much easier to war-dec some of the abandoned and semi-abandoned ones in hi sec, or skip the dec and go after one in low-sec.

If you are set on w-space kill, then the most efficient way (time-wise) is overwhelming force - as many pilots as you can get together at one time. The very typical N110 wh from C1 to hi sec can carry 1 bil kgs in 20 mil kg packages - up to 50 Battlecruisers one-way. That is plenty. for a force to enter and kill a tower. Ofc, assuming it is stronted, you will need to hang around a couple days. The real risk is not the tower, it is the support fleet. If no support fleet, the whole thing is just an exercise in patience. OTOH, if a couple of EWAR BS drop out of the sky on you, along with a HIC and some T3s, you are going to have a very quick trip back to hi sec. Tier 3s have maybe changed the dynamic in C1s (have no idea), but the bigger change has been the removal of the jump data into w-space systems. You can't tell if people are reinforcing or hiring mercs, and the same for them trying to figure out how many of you there are.
Nathan Jameson
Grumpy Bastards
#15 - 2012-04-28 10:54:46 UTC
Pohbis wrote:
Bernie Nator wrote:
There's another option not many take.

Buy a large tower, a few defensive modules, and a large ship assembly array with blueprints for battleships and minerals with which to build them.

Ninja your way into the system with some deep space transports, set the pos up, and immediately begin construction on those battleships. 8 hours later, BAM!

Instant pos bashing fleet.

The lulz will be pretty good.
Or roam into a C2 and stop wasting your time?


Are we playing the same game? You do **** in EVE because you can.

Oh, and it took 2.5 hours to construct 9 battleships, not 8 hours. Definitely fast enough for a ninja BS attack.

We reinforced the tower with a mix of Ravens and the (then) new Tier 3s. Then we ransomed the inhabitants free passage out for their 5 (!) capitals, including a fit Phoenix, which we then turned on their tower. All in a C1.

But, I guess, keep roaming your little C2s if that's what floats your boat.

http://www.wormholes.info

Talonaer
Perkone
Caldari State
#16 - 2012-04-28 11:09:08 UTC
shouldn't be able to anchor larges in c1's imo...
Bugsy VanHalen
Society of lost Souls
#17 - 2012-04-28 12:42:18 UTC  |  Edited by: Bugsy VanHalen
crostini wrote:
What kind of resources would have to be applied to bring down a well defended large tower in a Class 1 system? I have a few friends who want to go POS busting, but I told them with the mass limitations, it would take weeks to destroy one with BC's and Command ships.

I thought we could limit ourselves to shield less POS.

Thoughts?

There is not such thing as a shield less POS. Even an offline POS with no force-field still has full shield HP. Only difference is a offline POS has no online defenses.

And the newish Tier 3 BC's do the same damage as battleships as they fit the same guns. Just less tank is all.
Tasiv Deka
Royal Amarr Institute
Amarr Empire
#18 - 2012-04-29 02:32:41 UTC
Nathan Jameson wrote:


Are we playing the same game? You do **** in EVE because you can.




Dear Nathan,

thank you for the new signature.

Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts... 

The sad thing is i'm not sure if i'm telling the truth.

Trinkets friend
Sudden Buggery
Sending Thots And Players
#19 - 2012-04-30 03:07:09 UTC
A POS bash is an event, often for your corp and some other corps, which lasts a couple of days, starts and finishes with hours of mindless shooting passive structures, which sandwiches 40 hours of camping in the victims and usually watching them blow up their stuff and whine in Local about how bad you are and how your mother had negotiable affections. You attend this event with a large supply of beer, loose comms discipline, and trawl tumblr for pictures of norgs to share with your compadres.

Also, there is more to shoot in C1's than just POSs and sleepers.