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Issues, Workarounds & Localization

 
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Anyone else having problems accessing orca hanger from fleet?

First post First post
Author
Kendra Wilkinson
Doomheim
#41 - 2012-04-25 20:06:31 UTC
"ok"

npc corp player can't anymore open the corp hangar and drop stuff but assume your choice to push player to not abuse of tangent mechanic and ... dont allow the same npc corp player to store and board vessel from the orca.

and off course the orca cant anymore launch ship in space.

btw :
Quote:
That's not something that we're planning on supporting - if they're going to be corp hangars, they really should be corp-restricted, and trying to maintain all the code special-cases the old implementation needed was causing problems.

sound like a mountain of bullshit
  • i haven't face and it's cool
Rykuss
KarmaFleet
Goonswarm Federation
#42 - 2012-04-25 21:43:19 UTC
This is bullshit.

You, too, can be a Solid Gold dancer.

Ed Agnon
Garoun Investment Bank
Gallente Federation
#43 - 2012-04-25 22:09:13 UTC
CCP Greyscale wrote:
That's not something that we're planning on supporting - if they're going to be corp hangars, they really should be corp-restricted, and trying to maintain all the code special-cases the old implementation needed was causing problems. That said, we're considering properly revisiting the functionality of these ships and changing it from a "corp hangar" to a "fleet hangar" that's more closely aligned with what the actual use-cases are.


That is not what I signed up for.
Dun Bar
Baba Yagas
The Initiative.
#44 - 2012-04-25 22:13:51 UTC
Well i guess ccp is thinking....

lets buff mining...
nerf drone alloys
nerf mission loot

oh oh.. lets nerf orca

way to go guys... you really don't know anything do ya lolz
Lost Death
The Scope
Gallente Federation
#45 - 2012-04-25 22:23:35 UTC
WOW good going CCP.

Lets make make the markets so that new players can't even buy a cruiser. Yeah that is a great ideal. Are you trying to make Market prices go even higher? or are you just that withdrawn from Eve that you don't even know of inter-corp mining.

I'm not much of a miner but i do mine with people not in my corp so good way to nerf that.

Sleep is good, Sleep is God, Sleep is needy and needs to be worshipped.

Bohoba
#46 - 2012-04-25 23:23:23 UTC
Wow I can see it now its bad enough we put up with ganking now I have to make a corp for me and my alts and prob have to put up with getting War dec also

way to go CCP

Raze Zindonas
TYR.
Exodus.
#47 - 2012-04-25 23:34:24 UTC
Wow, CCP Really!?


You never told us you would be "fixing" the Orca, nothing in the patch notes explained this "feature". CCP this really lame.


Do you have no clue how mining in Eve works. Maybe you are just so used to bots, that you have no clue.
Hel Xaphod
Center for Advanced Studies
Gallente Federation
#48 - 2012-04-25 23:45:53 UTC
Seriously, what could you have possibly been thinking, CCP? Do you think I started an Orca alt almost 2 years ago so you could arbitrarily decide to remove it's main feature on either the ridiculous premise that this is what you intended all along, or that the code is hard to maintain?

First, if it takes you a few years to figure out it's not doing what you wanted, where exactly were you keeping your heads during that time?

And second, I thought we carebears were supposed to be the whiners - the code is hard to maintain? Isn't this supposed to be an actual job for your devs?

Why not change the Orca back to where it was until you can figure out that fleet stuff, instead of breaking it and leaving us hanging while you do?
Jockstrap Johnson
Aliastra
Gallente Federation
#49 - 2012-04-26 00:08:40 UTC
It almost makes you think.... if i read between the lines here.... that CCP's intention - that is if this is not a bug but an intended 'feature' - Would be to make mining more difficult, manipulating the mineral prices even higher, to make it even more expensive to produce ships (material Value) , whilst encouraging us to PVP harder to keep the gears of war spinning - whilst simultaneously advertising plex even more frequently....

RMT Ne1? I wonder how much income CCP gets from Subscriptions as opposed to income purchased from real money. Or to put it another way, managing in game inflation to maximize their own padded wallet.

I'm surrounded by Trolls.

Draconus Lofwyr
The Scope
Gallente Federation
#50 - 2012-04-26 00:31:14 UTC
where in the patch notes was this changed mentioned? ow wait, no where, another stealth change they hoped would go unnoticed. Guess their partnership with Sony rubbed off a little of the SWG style of patch deployment. when do we get our tawntawns?

Really CCP, if your "considering" making it a fleet hangar, wait till you get THAT code ready to deploy before breaking the existing functionality.


Daioh Azu
Center for Advanced Studies
Gallente Federation
#51 - 2012-04-26 01:32:03 UTC
CCP Greyscale wrote:
That's not something that we're planning on supporting - if they're going to be corp hangars, they really should be corp-restricted, and trying to maintain all the code special-cases the old implementation needed was causing problems. That said, we're considering properly revisiting the functionality of these ships and changing it from a "corp hangar" to a "fleet hangar" that's more closely aligned with what the actual use-cases are.

Uncertain if serious...or trolling...however, I'll bite.

Following that logic, since they require corp roles to deploy no POS structures should be interactive with any non-corp user. Jump Bridges should not allow non-corp members to fuel or use them. Cap pilots should not be able to use out of corp Cynosural Generator Arrays. No POS should ever let any non-corp member within its shields, and certainly no-one but corporation specific Starbase Defense Operators should ever take control of a POS's defenses(think that one might already be the case). Personally, I think it would be a tremendous improvement if only corp members could use titan bridges. If this is the new design philosophy regarding corp assets can we assume all these changes have been implemented, or will be soon™?

If trolling, I bow to your superior forum-fu.
Fernando MRuiz
Center for Advanced Studies
Gallente Federation
#52 - 2012-04-26 02:17:53 UTC  |  Edited by: Fernando MRuiz
I don't get it. If they were really intended to be just used by people in the same corp as the Orca pilot, wouldn't that have naturally kept any non-corp fleet members out of it to begin with? For that matter, wouldn't plans to convert it from corp-only to fleet-only have been announced at some point, or did I miss something altogether here

I do agree with what everyone's saying, though. It seems a (move? glitch? can I get some light over here?) like this just seems as though there was a drastic change in the works that the playerbase here would've loved to know about. Look at all the theories and 'what the hell, man?' reactions this thread's gotten so far. There has to be some sort of fix for this released pretty soon.

"One must, in one's life, make a choice between boredom and suffering." - Mme. Germaine de Staël

Rykuss
KarmaFleet
Goonswarm Federation
#53 - 2012-04-26 02:29:53 UTC  |  Edited by: Rykuss
Apparently your opinion only matters when you shoot a statue and have friends at a gaming news site. Stealth buff to macro-miners? I don't see any of them using orcas anyway.

You, too, can be a Solid Gold dancer.

Rob Madullier
Blood Phoenix Rising
#54 - 2012-04-26 03:57:40 UTC
I find it distasteful, disrespectful, and downright rude that CCP has now completely nerfed my ability as an Orca pilot to produce any sort of meaningful support for anybody that isn't in my micro-corp. Did you think that the 50k+ users were all unable to read, CCP? Did you think something like this would go unnoticed? A little cotton between the ears, I suspect, or perhaps just in them.

First, I suggest returning the previous functionality, giving it a rename. "Fleet Hangar" is acceptable.

Second, default the "Allow fleet usage" to on. Kind of goes hand in hand with the first suggestion.

Third, sack up and tell your users (you know, those people that PAY YOU TO PROGRAM FOR THEM) when you're going to change stuff. Didn't you learn from the LAST time you stealth-changed things? Yes, we can occupy Jita and Dodixie, and yes, you can get your CCP death fleets out and wipe the system clean. All that will do is **** off even more of your users, and you'll start hemorrhaging them to Diablo 3 when it releases in 21 days.

Just my two cents. Take them or leave them.
Eternus3
Gods Holy Light Bringing You're Penance
#55 - 2012-04-26 04:45:47 UTC
Love the part about diablo 3, i myself am going to be playing it on launch night the question is to keep skills training and return later or not xD Can't believe my first thread to go viral xD. Hopefully they get thier heads out of thier asses and start telling people of changes and better yet stop making so many bugs and nerfing everything into oblivion.
Ave Katrin
My Ass Is On Fire
#56 - 2012-04-26 05:24:57 UTC
Soooooo wait....

They are no longer going to allow non-corp members to access the corp hanger (even if is just to dump stuff in there) ?

They are NOT going to fix this ?
thaFacey
The Weeds
#57 - 2012-04-26 05:45:41 UTC  |  Edited by: thaFacey
so all the **** on fanfest was bs ? .... more daily patches comming up etcetc.... havent been patch in mth up to "escalation of inferno" wich introduces "feature?" thats not even mentioned in the changelog and are breaking changes .... right ill take everything from ccp with a smile from now on ... cant take serious anymore
Ave Katrin
My Ass Is On Fire
#58 - 2012-04-26 06:20:05 UTC
thaFacey wrote:
so all the **** on fanfest was bs ? .... more daily patches comming up etcetc.... havent been patch in mth up to "escalation of inferno" wich introduces "feature?" thats not even mentioned in the changelog and are breaking changes .... right ill take everything from ccp with a smile from now on ... cant take serious anymore


If the orca isint changed back so my npc corp members/fleet members can't dump stuff in the corp hangar I'm closing 4/6 accounts.

I have no need of the other 4 if I can't mine. (no you cannot has my stuff.... will probably use the other 2 accounts until they expire in a couple of months).

Come on CCP... its a game breaker for me sorry.
Zmey Crafter
Tiny Crazy Corp
#59 - 2012-04-26 06:41:05 UTC  |  Edited by: Zmey Crafter
I dont think CCP want to cut off fleet acess to Orca hangar. Simply because it is still an option to enable it in ship configure window. So lets ping them to fix this bug ASAP and ask together to make damn fleet access ENABLED BY DEFAULT. Attention

P.S. Diablo 3? I wanna play it. Twisted
Khanh'rhh
Sparkle Motion.
#60 - 2012-04-26 08:31:45 UTC
Though I fully support putting this back the way it was, living near London with a super low ping is letting my can flipping alt steal a lot of ore that is meant to be going into an orca P

But, it's completely silly the poor saps have a 800mil Hull sat there to help them out, and it's about as useful as an Iteron V.

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,