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So did the suicide ganking insurance nerf actually do anything

Author
Tobiaz
Spacerats
#41 - 2012-04-23 20:00:26 UTC  |  Edited by: Tobiaz
Veshta Yoshida wrote:
- Separate gate guns from Concord, triple or quadruple security hit when Concord has to put down their donuts to sort out unruly elements.
- Give sec. gain to low-sec a huge bump, remove it in null (no "law") and decimate it in high-sec.

There, sorted suicide ganking once and for all. Still perfectly viable but with risk and cost equal to the deed.


You do know that CCP is planning on allowing players to sell NPC tags for sec. standing right?

For all the whiners about gankers: it has ALWAYS been part in EVE. Why is it so now popular?

1. the Tornado has an excellent cost-effectiveness
2. more idiots flying with more ISK in their ships then ever, increasing cost-effectiveness

You call them griefers, while history has show that it's mostly about simple ISK.

Operation WRITE DOWN ALL THE THINGS!!!  Check out the list at http://bit.ly/wdatt Collecting and compiling all fixes and ideas for EVE. Looking for more editors!

Endeavour Starfleet
#42 - 2012-04-23 20:45:54 UTC
Skydell wrote:
No need to remove cargo scanners. Just add them to the list of GCC actions.


This sound's fair to me.
Tippia
Sunshine and Lollipops
#43 - 2012-04-23 20:53:33 UTC
Skydell wrote:
No need to remove cargo scanners. Just add them to the list of GCC actions.
That makes pretty much no sense, and would only really serve to increase the number of ganks — if you can't use planning and precision, you have to go for volume instead.
Ludi Burek
Exit-Strategy
Unchained Alliance
#44 - 2012-04-23 21:03:11 UTC
Here's a novel idea. How about you the people do something about and stop being useless, constantly asking for game mechanics help? I can guarantee you that anyone with half a brain is not on the ganking menu. Trawl the killboards a bit and see what kind of fits actually litter them. That's if you even understand ship fittings.

The forums are so full of stupidity these days, it seems like eve had a huge recruitment drive to get all the dumbest people in the world to subscribe. Roll
Nicolo da'Vicenza
Viziam
Amarr Empire
#45 - 2012-04-23 23:35:34 UTC
well said ludi
well said
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#46 - 2012-04-23 23:40:57 UTC
Tobiaz wrote:
Veshta Yoshida wrote:
- Separate gate guns from Concord, triple or quadruple security hit when Concord has to put down their donuts to sort out unruly elements.
- Give sec. gain to low-sec a huge bump, remove it in null (no "law") and decimate it in high-sec.

There, sorted suicide ganking once and for all. Still perfectly viable but with risk and cost equal to the deed.


You do know that CCP is planning on allowing players to sell NPC tags for sec. standing right?

For all the whiners about gankers: it has ALWAYS been part in EVE. Why is it so now popular?

1. the Tornado has an excellent cost-effectiveness
2. more idiots flying with more ISK in their ships then ever, increasing cost-effectiveness

You call them griefers, while history has show that it's mostly about simple ISK.


Even better than that you won't lose sec status from ganiking people w/o positive sec status.

So AFK ice miners in nub corps will become extinct.

internet spaceships

are serious business sir.

and don't forget it

Boomhaur
#47 - 2012-04-24 01:16:26 UTC
As a fellow carebear let me tell you something HTFU!!

If you don't like that, Hello Kitty Online is that a way ---> http://www.hellokittyonline.com/

Welcome to Eve. Everyone here is an Evil Sick Sadistic Bastard who is out to get you. Anyone who tells you otherwise is either trying to scam you or use you.

Veshta Yoshida
PIE Inc.
Khimi Harar
#48 - 2012-04-24 02:28:35 UTC  |  Edited by: Veshta Yoshida
Tobiaz wrote:
Veshta Yoshida wrote:
- Separate gate guns from Concord, triple or quadruple security hit when Concord has to put down their donuts to sort out unruly elements
- Give sec. gain to low-sec a huge bump, remove it in null (no "law") and decimate it in high-sec

There, sorted suicide ganking once and for all. Still perfectly viable but with risk and cost equal to the deed.

You do know that CCP is planning on allowing players to sell NPC tags for sec. standing right?......

On top of the current system where you are compensated extremely well while repairing it or as a replacement

Which tags?
.. the ones we are already drowning in, making crimes such as suiciding even more widespread by moving it from low to zero consequence, o
.. some new tags that will have low drop rates (ie. pricey)

My problem isn't with suiciding, could care less but not much. My issue is with people convicted of a crime (sec. drop) being paid the same as law abiding citizens while in the process of making amends in what is often 100% safety (deep blue sea of null) .. imagine if we in the RL paid our convicts blue-collar wages for stamping license plates or whatever slave labour they get to dabble with .. there should in the very least be a toggle somewhere that makes us choose between padding the wallet or reinforcing our karma (sec.)

Moving the whole thing to low-sec addresses all the issues in one fell swoop .. rats are worth less so toggle is unnecessary, there is actual risk while "working" and it just fits exceedingly well with RP as the Empires (Concord is the Empires, remember?) ought to be a lot more interested in keeping their own backyard safe from the pirate (NPC) menace than some generic black space on the map where they hold no influence.
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