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Folders?

Author
Cavel Avada
Hedion University
Amarr Empire
#1 - 2012-04-23 19:21:38 UTC
Why don't we have folders in station items? I know you can buy the station containers, but it's just not the same. Not to mention that you have to shell out the isk for them everywhere you go and they show up in your assets at every station you bought them at even though all you wanted was to organize your inventory
Jason McCoy
Deep Core Mining Inc.
Caldari State
#2 - 2012-04-23 19:22:54 UTC
so you want to place bullets the size of a human body into folders Lol
Cavel Avada
Hedion University
Amarr Empire
#3 - 2012-04-23 19:25:16 UTC
Jason McCoy wrote:
so you want to place bullets the size of a human body into folders Lol


We're talking about a digital inventory system. Folders should be a given.
MoeJoe Green
The Scope
Gallente Federation
#4 - 2012-04-23 19:29:59 UTC  |  Edited by: MoeJoe Green
Or, simply tabs...

Like the corporation hangar, but instead of having seperate hangars for each tab you have tabs filtering your single hangar.

One for all items, then 3-4 default ones, like weapons, minerals, ammo etc. and then up to x amount of user created tabs that simply filters the table/hangar after item groups, market group, low/mid/high, specific items etc.

Each tab, except for "All" being completely customizable.
Jason McCoy
Deep Core Mining Inc.
Caldari State
#5 - 2012-04-23 19:31:05 UTC
Cavel Avada wrote:
Jason McCoy wrote:
so you want to place bullets the size of a human body into folders Lol


We're talking about a digital inventory system. Folders should be a given.

Not really because every item in your hangar occupies space. That space is measured in cubic meters, m3 hence why the different sizes of containers.

Folders are a crappy idea that makes this unrealistic space game even worst.
Noriko Mai
#6 - 2012-04-23 19:45:29 UTC
How about let us choose the station in the Station Tab in the Assets? Would be awesome.

"Meh.." - Albert Einstein

Tippia
Sunshine and Lollipops
#7 - 2012-04-23 20:20:22 UTC
Jason McCoy wrote:
Folders are a crappy idea that makes this unrealistic space game even worst.
Folders are an excellent idea that is about as unrealistic as having an index over what you've stored on what shelf in your infinite hangar, i.e. not unrealistic in the slightest.

It's not being done (right now) because the code doesn't currently allow for virtual containers — the easiest way to solve the issue with the new unified asset system.

Also, learn the difference between “worse” and “worst”.
Cavel Avada
Hedion University
Amarr Empire
#8 - 2012-04-23 20:31:02 UTC
Tippia wrote:
Jason McCoy wrote:
Folders are a crappy idea that makes this unrealistic space game even worst.
Folders are an excellent idea that is about as unrealistic as having an index over what you've stored on what shelf in your infinite hangar, i.e. not unrealistic in the slightest.

It's not being done (right now) because the code doesn't currently allow for virtual containers — the easiest way to solve the issue with the new unified asset system.

Also, learn the difference between “worse” and “worst”.


Well said. I was gonna respond to him, but I didn't want to feed the troll.
Marcus Ichiro
IchiCorp
#9 - 2012-04-23 20:33:56 UTC
If I recall correctly one of the UI ideas shown at fanfest had folders for items in stations. So I'd say at least one of the devs have considered it.
Cavel Avada
Hedion University
Amarr Empire
#10 - 2012-04-23 20:34:37 UTC
Marcus Ichiro wrote:
If I recall correctly one of the UI ideas shown at fanfest had folders for items in stations. So I'd say at least one of the devs have considered it.


Good to know.
Tippia
Sunshine and Lollipops
#11 - 2012-04-23 20:45:23 UTC
Marcus Ichiro wrote:
If I recall correctly one of the UI ideas shown at fanfest had folders for items in stations. So I'd say at least one of the devs have considered it.

That's just how they will represent containers in the new unified asset system. Actual folders are still not part of it, but as mentioned, if they could squeeze “virtual containers” in there, it would rather solve the entire issue.

It would kind of be like how most OSes these days abstract away packed files as if they were standard directories, only the exact opposite. P