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EVE New Citizens Q&A

 
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Angular velocity does not take into account ship turning?

Author
James Wriggleworth
Aliastra
Gallente Federation
#1 - 2012-04-15 20:35:38 UTC
Hey!

Yesterday I was trying something out with someone else:

-he stood still
- I was orbiting around him


We both checked our angular velocities. And they were the same.
However, turrets have a certain tracking speed. Now lets say I'm flying around him, while keeping him on my left side always. 2 things should happen:

-For every circle I make around him, his turrets have to do 360 degrees turn.
-For every circle I make around him, MY turrets do NOT have to do 360 degrees, as my ship also pivots, and keeps him always on the left side.


However, our angular velocity is shown as being the same.

Am I missing something here?

Thanks a lot!
Cameron Zero
Sebiestor Tribe
#2 - 2012-04-15 21:45:59 UTC
Transversal velocity?

"I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser Gate. All those moments will be lost in time, like tears in rain. …"

gfldex
#3 - 2012-04-15 21:51:24 UTC
James Wriggleworth wrote:
Am I missing something here?


You are missing that EVE is not a physics simulation. It's a set of rules that make up a game. Turrets are indeed independent entities and only care about the position of the ship they are glued to (if you fly minmatar, anybody else is welding).

If you take all the sand out of the box, only the cat poo will remain.

Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#4 - 2012-04-15 22:21:41 UTC
gfldex wrote:
James Wriggleworth wrote:
Am I missing something here?


You are missing that EVE is not a physics simulation. It's a set of rules that make up a game. Turrets are indeed independent entities and only care about the position of the ship they are glued to (if you fly minmatar, anybody else is welding).


Gaffer tape helps hold the ship together in the moments when you need people

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?  http://eveboard.com/pilot/Surfin%27s_PlunderBunny

Gerrick Palivorn
Caldari Provisions
Caldari State
#5 - 2012-04-16 07:00:22 UTC
No angular velocity does not take into account the fact that the ship is turning, they are concedered indepenant entities on the ship. In Eve the direction your ship is facing doesn't matter, only you vector is important (which is the direction and speed at which your ship is travelling) this is quite evident when someone flies a capital or a slower BS as it'll typlically enter warp sideways and finish aligning during warp.

MMOs come and go, but Eve remains.  -Garresh-

Mara Rinn
Cosmic Goo Convertor
#6 - 2012-04-16 07:27:27 UTC
The direction your ship is facing is a display artifice. The physics engine considers all objects to be spheres with no "forward".
Toshiro GreyHawk
#7 - 2012-04-16 07:41:04 UTC


What gfldex said.


it's like this ...

The very idea that one ship could orbit another faster than that ship could roll about it's longitudinal axis - is utterly absurd. You will also note that while ships in EVE do rotate about their longitudinal axis - they are NOT able to do so under the pilots control.

EVE is also not a flight sim.



Battleships have no trouble whatsoever tracking destroyers IRL. The problem they have - is the flight time of their shells - with the average smart destroyer not being where the battleships shells were aimed when they get there. But - get a destroyer at close range - and there's no way in hell it's circling said battleship faster than those guns will track it. It could however - being relatively low to the water - actually get close enough to where the Battleships guns couldn't depress enough to hit it.


Other examples of EVE being just a set of arbitrary rules CCP made up:


In WWiI there was one US Battleship, the South Dakota, which suffered a seld inflicted power casualty and was beaten up pretty badly while they were getting it sorted out. The USS Washington, another US Battleship interposed itself between the South Dakota and those ships engaging it so that it would mask the injured ship. The Washington, which was under no such difficulties as the South Dakota - then proceeded to use it's 16" guns to rip apart the 14" gun Japanese Battleship. In EVE - you can't do that. Neither Asteroids nor Weighty Ships of Great Might shall mask our targets from the fight. You click on a target in the Overview - select and engage the target and it doesn't matter what is in the way. You shoot right thorugh it.



You can't even fly where ever you want in a system. Look at the Save Location function. At one point in time - you had X,Y,Z coordinates that you could enter to put a Bookmark where ever you wanted - and then fly to it. Can't do that any more. The explanation I heard was that people were creating out of range bookmarks - so - rather than simply put a limit on the range of the input values ... which any good programmer does anyway ... they just stopped letting you do that. So - unless you can get there already - via a location created by a mission or exporation or dropping a bookmark between two already warpable locations - you can't get there from here. This is imbecilic - and yet no one complains. It's just a stupid rule CCP made up for a stupid reason that eveyone just lives with.


RL >< EVE >< RL Sim


EVE is a good game ... but not because of the flight characteristics of the ships ...



*shrug*

.

James Wriggleworth
Aliastra
Gallente Federation
#8 - 2012-04-16 08:59:55 UTC
Thanks a lot for the explanations!

Good to know the mechanics behind EVE. So basically by orbitting someone else, I also make it harder for myself to hit them (of course you take this into account when fitting).

Thanks again, much appreciated!
Vilnius Zar
SDC Multi Ten
#9 - 2012-04-16 10:21:35 UTC
James Wriggleworth wrote:
Thanks a lot for the explanations!

Good to know the mechanics behind EVE. So basically by orbitting someone else, I also make it harder for myself to hit them (of course you take this into account when fitting).

Thanks again, much appreciated!


Correct, you have the same angular velocity to him as he has to you and because of that you'll only want to orbit if your overall tracking (based on turret tracking numbers, sig radius and possibly range) is better than the other ship's.
Tobiaz
Spacerats
#10 - 2012-04-16 12:40:50 UTC  |  Edited by: Tobiaz
Toshiro GreyHawk wrote:


You can't even fly where ever you want in a system. Look at the Save Location function. At one point in time - you had X,Y,Z coordinates that you could enter to put a Bookmark where ever you wanted - and then fly to it. Can't do that any more. The explanation I heard was that people were creating out of range bookmarks - so - rather than simply put a limit on the range of the input values ... which any good programmer does anyway ... they just stopped letting you do that. So - unless you can get there already - via a location created by a mission or exporation or dropping a bookmark between two already warpable locations - you can't get there from here. This is imbecilic - and yet no one complains. It's just a stupid rule CCP made up for a stupid reason that eveyone just lives with.



I remember that bookmarks had the actual x,y,z, coordinates, but being able to make bookmarks by just typing in some numbers... I don't really remember that ever being possible?

Yes, CCP could have just altered it to make off-system bookmarks impossible by scrutinizing the input, but don't forget that it took quite a few years before players finally got mechanics to find ships in safespots. Before that it was hoping the SS was on a warp-path and warping back and forth dropping bookmarks, until you could actually fly to it using double-mwd ships.

Also the first implementation of probing was completely different from how it's done today and very complicated.

I do remember being able to eve-mail bookmarks by sending them as an attachment. I don't know why is was removed.

Operation WRITE DOWN ALL THE THINGS!!!  Check out the list at http://bit.ly/wdatt Collecting and compiling all fixes and ideas for EVE. Looking for more editors!

Louis deGuerre
The Dark Tribe
#11 - 2012-04-16 12:44:22 UTC
My only gripe about eve is the physics. Every time I see a Babylon 5 episode with their realistic fighter space dogfights I can't help wishing for a better model in EVE...Roll

Or getting a gas giant gravity assist in Frontier: Elite II *swoon*
Lost Greybeard
Drunken Yordles
#12 - 2012-04-16 16:13:10 UTC
Mara Rinn wrote:
The direction your ship is facing is a display artifice. The physics engine considers all objects to be spheres with no "forward".


It's worth nothing that this is somewhat physically justified in that you actually have twice the number of actual turrets on your ship as turret slots, so the tracking is a mater of internal sensors and the nearest X guns are fired when the modules activate.
Dr Silkworth
#13 - 2012-04-16 18:02:13 UTC
Figure your range and tracking speed, make sure range and angular velocities are on your overview and learn target and shoot by the numbers. The closer you want to fight, the better you have to be.
RomeStar
Caldari Provisions
Caldari State
#14 - 2012-04-16 19:27:16 UTC
Toshiro GreyHawk wrote:






You can't even fly where ever you want in a system. Look at the Save Location function. At one point in time - you had X,Y,Z coordinates that you could enter to put a Bookmark where ever you wanted - and then fly to it. Can't do that any more. The explanation I heard was that people were creating out of range bookmarks - so - rather than simply put a limit on the range of the input values ... which any good programmer does anyway ... they just stopped letting you do that. So - unless you can get there already - via a location created by a mission or exporation or dropping a bookmark between two already warpable locations - you can't get there from here. This is imbecilic - and yet no one complains. It's just a stupid rule CCP made up for a stupid reason that eveyone just lives with.





Holyshit why did theY **** that all up. I wish you could fly to any point in a solar system PLEASE FIX CCP!!!!!!!!!!!!

Signatured removed, CCP Phantom

Lyron-Baktos
The Scope
Gallente Federation
#15 - 2012-04-16 21:22:31 UTC
ya, I wish you could hind behind bigger ships or other objects
Cameron Zero
Sebiestor Tribe
#16 - 2012-04-16 21:43:34 UTC
Louis deGuerre wrote:
Every time I see a Babylon 5 episode with their realistic fighter space dogfights I can't help wishing for a better model in EVE...Roll


So much this.

"I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser Gate. All those moments will be lost in time, like tears in rain. …"

Jorma Amatin
The Scope
Gallente Federation
#17 - 2012-04-17 01:45:28 UTC
One's a TV show where they can pre-render or set their already determined physics in the video.

The other is a sandbox MMO that has to handle up to thousands of ships' positions, velocity, weapon systems, and much, much more.

I think we can all agree which is easier to make conform to physics.
Culmen
Deep Core Mining Inc.
Caldari State
#18 - 2012-04-17 06:54:44 UTC
James Wriggleworth wrote:
Thanks a lot for the explanations!

Good to know the mechanics behind EVE. So basically by orbitting someone else, I also make it harder for myself to hit them (of course you take this into account when fitting).

Thanks again, much appreciated!


One corollary to this.
Missiles only care about the size and speed of the target.
They don't care about the speed of the firer.
Nor do they care about the angular velocity or whatever of either ship.

You can be flying at engine breaking velocities, shoot a torpedo a stationary target and hit with zero effect coming from speed.

Also one misconception is that missiles hit objects that are approaching you harder.
This is usually due to the fact that the target has activated a microwarpdrive, thus vastly increasing it's sig radius.
Direction of target has no effect.

There is a fine line between a post and a signature.

Haulie Berry
#19 - 2012-04-17 17:55:24 UTC
RomeStar wrote:



Holyshit why did theY **** that all up. I wish you could fly to any point in a solar system PLEASE FIX CCP!!!!!!!!!!!!



Please... fix? It's not broken. It is the way it is on purpose for gameplay reasons.