These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
12Next page
 

HULK-A-SHIELD

Author
Comrade Commizzar
Eve Revolutionary Army
#1 - 2012-04-15 21:31:28 UTC  |  Edited by: Comrade Commizzar
As a counterpoint to the Goons annual Hulkageddon event... I suggest to the HighSec community the idea that they should declare that same time period "HULK-A-SHIELD DAYS". The only thing required is that anyone interested in small gang pvp out fit their ships in combat/logistics fashion to randomly patrol the asteroid belts and be ready and willing to shield rep or armor rep or structure rep (whichever is most effective given their skills) and defend any miners that they see being ganked.

Obviously this would open the possibility of small scale pvp between the attackers and the defenders.... but then, that is supposed to be pvp heaven in this game, so it seems to be a win-win in my opinion.

So how about it HighSec?

(P.S. For the FW crowd... I would think you gents would suspend you war for Hulkageddon duration to take this opportunity to work together to kick the Goons collective arses while enjoying the small scale pvp.)
Grey Azorria
Federation Industries
#2 - 2012-04-15 21:36:56 UTC
I hear that RR is really effective against alpha strikes... Roll

Do not argue with an idiot. He will drag you down to his level and beat you with experience.

Sometimes when I post, I look at my sig and wish that I'd follow my own god damned advice.

Lapine Davion
Outer Ring Applied Logistics
#3 - 2012-04-15 21:37:04 UTC
Silly question. Is there any monetary incentive to protect a Hulk? Cause I know Hulkageddon has a really nice cash incentive for killing lots and lots of hulks. Not just prizes, but bonuses for killing so many Hulks.

[b]Don't worry about posting with your main!  Post with your brain! "Never attribute to malice that which is adequately explained by stupidity."[/b]

Comrade Commizzar
Eve Revolutionary Army
#4 - 2012-04-15 21:38:50 UTC
Lapine Davion wrote:
Silly question. Is there any monetary incentive to protect a Hulk? Cause I know Hulkageddon has a really nice cash incentive for killing lots and lots of hulks. Not just prizes, but bonuses for killing so many Hulks.



No reward.. other than the small scale pvp that would ensue... with Concorde on you side.. hehe.
Mara Rinn
Cosmic Goo Convertor
#5 - 2012-04-15 21:39:11 UTC  |  Edited by: Mara Rinn
You can't rep through an alpha strike, which is the whole point of "high alpha". You could try betting on incompetent gankers, but that's like betting on miners paying attention to local and D-scan.

The best options will be mining in grav sites, keeping an eye out for probes and any ships within a few million km of your site.
Comrade Commizzar
Eve Revolutionary Army
#6 - 2012-04-15 21:39:53 UTC
Grey Azorria wrote:
I hear that RR is really effective against alpha strikes... Roll



The Hulk is not the issue... kicking the Goon's arse is the whole point.
QU0RRA
Isomorphic Algorithms
#7 - 2012-04-15 21:43:28 UTC
Comrade Commizzar wrote:
Lapine Davion wrote:
Silly question. Is there any monetary incentive to protect a Hulk? Cause I know Hulkageddon has a really nice cash incentive for killing lots and lots of hulks. Not just prizes, but bonuses for killing so many Hulks.



No reward.. other than the small scale pvp that would ensue... with Concorde on you side.. hehe.


What PvP?

First strike and the hulk is gone, until they strike first you can't do a blasted thing unless you want to be wtflolomgbbq'd by concord. After that strike they are going to be concorded anyway so you're not going to contribute... unless you are just looking to weasel your way onto a killmail... TwistedLol


Nothing to see here folks... move along... Roll
Ocih
Space Mermaids
#8 - 2012-04-15 21:49:53 UTC
Comrade Commizzar wrote:
Grey Azorria wrote:
I hear that RR is really effective against alpha strikes... Roll



The Hulk is not the issue... kicking the Goon's arse is the whole point.


I'm sure you mean well but feeding them kills is what makes them do it.

You would need 2 Battleships remote Hull fit and 4 Logi, 2 Armor, 2 Shield per Hulk and they would need to synch thier reps to perfection in order to recover the Alpha volley damage thrown at the hulk. You could in theory do it with around 10 people and in the end, the gankers simply ignore you.
Zimmy Zeta
Perkone
Caldari State
#9 - 2012-04-15 22:04:48 UTC
Comrade Commizzar wrote:
Grey Azorria wrote:
I hear that RR is really effective against alpha strikes... Roll



The Hulk is not the issue... kicking the Goon's arse is the whole point.


Funny how wrong you are.

1. Hulkageddon has nothing to do with Goons. This time will be the first time that Goons officially support Hulkageddon.
During Hulkageddon, everyone may kill you, not only Goons (who probably do it 365 days a year anyway).
2. Besides the prices that are offered, a lot of people make lots of money during hulkageddon. Ignoring the hullcosts, we have 3 Stripminers II per Hulk. (about 5 M each), 2 expanded Cargohold Rigs (about 5 M each) + Mining upgrades (don't know the price) plus Cargo expanders (cheap, about 700 k each). So about 25 M isk in modules alone per Hulk that other people build and sell. 8 T2 blasters (about 1M each), 3 Magstabs (about 750 k each) and some cheap stuff per catalyst (10,25 M together)..stuff that players build and sell- with the Catalyst being about the cheapest possible gankboat.
So...where exactly should be the incentive to protect hulks, even if it were possible?

I'd like to apologize for the poor quality of the post above and sincerely hope you didn't waste your time reading it. Yes, I do feel bad about it.

Henry Haphorn
Killer Yankee
#10 - 2012-04-15 23:27:16 UTC
The problem with the use of remote reppers is that there are two factors working against them:


  1. Cycle time is too slow.
  2. Your success in saving the Hulk is dependent on what the Hulk has fitted.


For my first point: if you fit your logistics ship then you will have focus a lot on repping as much HP as possible PER CYCLE. The most HP you can muster on the first cycle alone, the better the chances of success. For this case, you will also need a gang to come with you whenever you wish to ensure sufficient RR effectiveness for a successful rescue.

Also, you will have to use one particular RR ship and that is the one that provides bonuses towards shield transporters as the Hulk is primarily shield tanked due to its resistance bonuses, its slot layout, and its CPU/PG design. If you use an armor RR or hull RR then you are not helping.

In regards to my second point, your success is heavily dependent on what fit the Hulk has. If the Hulk you are trying to save is properly fitted with maximum resistance and sufficient buffer, then the chances of success are high if you shield rep it with a team. If the Hulk is fitted with max cargo and minimal defense, then don't bother saving it because you are only wasting capacitor as the EHP of a weak Hulk will be overcome on the first shot from a high-sec ganker.

Even if the Hulk is properly fitted and even if you have a fleet of remote shield reppers with you, the success is also dependent on an additional factor: timing. If you rep too soon, you will have to wait for the cycle time to complete before you can rep again. With destroyers now able to fire their guns more rapidly, multiple volleys will be made before the next RR cycle begins. Therefore, time it properly and have the Hulk locked ahead of time.

If you want, you can also offer the Hulk pilot to join fleet if you have a dedicated fleet boost ship with you that can compliment the Hulk's shield and armor.

Adapt or Die

Alavaria Fera
GoonWaffe
#11 - 2012-04-15 23:37:14 UTC
Henry Haphorn wrote:
If you want, you can also offer the Hulk pilot to join fleet if you have a dedicated fleet boost ship with you that can compliment the Hulk's shield and armor.

This is a clever idea. You can have links etc that will boost the hulk.

Just be careful to not accept every command ship's invite you get, or you and everyone else might find themselves oddly podded after being gangwarped into some smartbombers if you aren't paying attention.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Scrapyard Bob
EVE University
Ivy League
#12 - 2012-04-15 23:42:46 UTC
Against wolf-packs of destroyers, ECM griffins, ECM blackbirds, and ECM drones will get you more tears per gallon. As will tracking disruptors.

Henry Haphorn
Killer Yankee
#13 - 2012-04-15 23:45:32 UTC
Alavaria Fera wrote:
Henry Haphorn wrote:
If you want, you can also offer the Hulk pilot to join fleet if you have a dedicated fleet boost ship with you that can compliment the Hulk's shield and armor.

This is a clever idea. You can have links etc that will boost the hulk.

Just be careful to not accept every command ship's invite you get, or you and everyone else might find themselves oddly podded after being gangwarped into some smartbombers if you aren't paying attention.


Yeeeeeeaahhhhhh, I was thinking about that earlier.

The thing is though that Concord will still come in to the rescue even if the Hulk is in the same fleet as the gankers unless the Hulk happens to join their corp. But even then, a gangwarp alone is pretty scary since guns with the shortest optimal range tend to pack the most punch. That and the smartbombs you mentioned.

Adapt or Die

Alavaria Fera
GoonWaffe
#14 - 2012-04-16 00:00:27 UTC
Henry Haphorn wrote:
Alavaria Fera wrote:
Henry Haphorn wrote:
If you want, you can also offer the Hulk pilot to join fleet if you have a dedicated fleet boost ship with you that can compliment the Hulk's shield and armor.

This is a clever idea. You can have links etc that will boost the hulk.

Just be careful to not accept every command ship's invite you get, or you and everyone else might find themselves oddly podded after being gangwarped into some smartbombers if you aren't paying attention.


Yeeeeeeaahhhhhh, I was thinking about that earlier.

The thing is though that Concord will still come in to the rescue even if the Hulk is in the same fleet as the gankers unless the Hulk happens to join their corp. But even then, a gangwarp alone is pretty scary since guns with the shortest optimal range tend to pack the most punch. That and the smartbombs you mentioned.

Depends. If you spend an hour of so chatting and getting like a lot of ships to join you, then warp them, you might be able to catch quite a haul.

Sure, you'll get blown up, that's part of the ganking "experience". You might accidentally pop their pods which will blow up your sec status though. You coudl still try with your pod just giving those bonuses rather than a command ship, seems unlikely people would fall for it though. (Your friends would have to undock and warp to you. Of course they would pod you too..

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Rath Kelbore
Caldari Provisions
Caldari State
#15 - 2012-04-16 00:08:57 UTC
sorry OP but you failed to think this through, at all. There is no small scale PVP when concord blows up the ganker and there would be no point in repping the gankee as he'll get alpha'd. Bleh whatever.

I plan on living forever.......so far, so good.

Kengutsi Akira
Doomheim
#16 - 2012-04-16 00:17:47 UTC
Comrade Commizzar wrote:
Lapine Davion wrote:
Silly question. Is there any monetary incentive to protect a Hulk? Cause I know Hulkageddon has a really nice cash incentive for killing lots and lots of hulks. Not just prizes, but bonuses for killing so many Hulks.



No reward.. other than the small scale pvp that would ensue... with Concorde on you side.. hehe.



yeah that PVP ppl pretend they like then go gank helpless targets instead

"Is it fair that CCP can get away with..." :: checks ownership on the box ::

Yes

Revii Lagoon
Ministry of War
Amarr Empire
#17 - 2012-04-16 01:16:26 UTC
Why not make a fit that can survive the alpha of tornados? Its entirely possible to get a fit that can withstand 2 full tornado alpha's, but probably dying to the 3rd.

"But I won't get 3 m/3 more of ore!", mine another 10 minutes, and boom you just made up for any losses.
Lapine Davion
Outer Ring Applied Logistics
#18 - 2012-04-16 01:24:09 UTC
Kengutsi Akira wrote:
Comrade Commizzar wrote:
Lapine Davion wrote:
Silly question. Is there any monetary incentive to protect a Hulk? Cause I know Hulkageddon has a really nice cash incentive for killing lots and lots of hulks. Not just prizes, but bonuses for killing so many Hulks.



No reward.. other than the small scale pvp that would ensue... with Concorde on you side.. hehe.



yeah that PVP ppl pretend they like then go gank helpless targets instead


What?

[b]Don't worry about posting with your main!  Post with your brain! "Never attribute to malice that which is adequately explained by stupidity."[/b]

Kengutsi Akira
Doomheim
#19 - 2012-04-16 02:07:51 UTC  |  Edited by: Kengutsi Akira
Lapine Davion wrote:
Kengutsi Akira wrote:
Comrade Commizzar wrote:
Lapine Davion wrote:
Silly question. Is there any monetary incentive to protect a Hulk? Cause I know Hulkageddon has a really nice cash incentive for killing lots and lots of hulks. Not just prizes, but bonuses for killing so many Hulks.



No reward.. other than the small scale pvp that would ensue... with Concorde on you side.. hehe.



yeah that PVP ppl pretend they like then go gank helpless targets instead


What?


No reward except for that PVP that ppl talk up as so great here
then go gank helpless targets instead of ones that can fight back and actually TEST their skill

(wasnt directed at you Lapine, you just had a post about no reward)

Revii Lagoon wrote:
Why not make a fit that can survive the alpha of tornados? Its entirely possible to get a fit that can withstand 2 full tornado alpha's, but probably dying to the 3rd.

"But I won't get 3 m/3 more of ore!", mine another 10 minutes, and boom you just made up for any losses.


Please post it

"Is it fair that CCP can get away with..." :: checks ownership on the box ::

Yes

Serene Repose
#20 - 2012-04-16 02:26:26 UTC
The best shield is keep your Hulk parked. Run an alt. Use another ship to do something else. Let the gankers roam around for days looking for something to shoot. People like that get bored easily. It's why they're out ganking Hulks in the first place. (It's in the standard profile.) Anybody out in a Hulk would be a fool. Anyone trying to gank Hulks when all the Hulk pilots aren't being foolish are then fools themselves.

You can do this math on one hand.

We must accommodate the idiocracy.

12Next page