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Where's the profit in Planetary Interaction?

Author
Fritz Ionar
Electronic Scientific Recreational
#21 - 2011-09-28 13:18:30 UTC
An other reason to process to higher levels is that you get more profit per unit of volume. So even if I could make more selling p0 or p1 I allways try to go all the way from p0 to atleast p2 on every planet. That way I can haul the stuff less frequently and make more profit per hauling trip. Layzines should not be underestimated Lol
Satav
Aliastra
Gallente Federation
#22 - 2011-09-28 20:08:53 UTC
You're doing it wrong..............

PI in empire is pointless. Do it in 0.0
___________________________________________________________________________________________________

"Your Erebus is docked? How'd the frack did that happen?" "It took a lot of grease and pushing........"
Cyniac
Federal Navy Academy
Gallente Federation
#23 - 2011-09-28 22:33:32 UTC  |  Edited by: Cyniac
DeBingJos wrote:
What I'm saying is: Buyorders have no place in your manufacturing profit calculations because they increase the trade pofit, they don't increase the manufacturing profit.


I'm going to be quoting you on this. Over and over and over. It's amazing how many people fail to grasp this.
Bloody Wench
#24 - 2011-09-28 22:50:50 UTC
Chloey Armstrong wrote:
Xearal wrote:
another good one:
Extraction of P0s

Can u continue extraction after depletion (whats the max.. 7 or 8 days..) or did u already make enough profit by then and buy a new command center?

Xearal wrote:
another good one:
I got 6 planets in null sec extracting and making P1s, I haul them to high sec

Don't you get attacked/destroyed all the time in null sec doing this..?



Once you drop a CC on a planet it stays until you want to completely abondon that planet. Why you would do that I don't know. You just move your ECU / Processors around, the CC is no longer in the equation.

There is no attacking in PI.

[u]**Shepard Wong Ogeko wrote: **[/u]  CCP should not only make local delayed in highsec, but they should also require one be undocked to use it. Then, even the local spammers have some skin in the game. Support a High Resolution Texture Pack

pussnheels
Viziam
#25 - 2011-09-29 05:45:44 UTC
Your income with pi

Doesn't it all depend on what you trying to do with it
in my case i ve been making pos fuel for my own pos and doing pretty nice with my over production especiially with robotics

Only problem i seems to face is that i can't keep up with making electrolytes and precious metals even when using 2 accounts with all the p1 producing planets in low sec and every second month i am forced to buy a large supply of them on the market

Correct me if i am wrong , but the more simple you keep it the more efficient and the more profit you get out of pi

I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire

Angelina Jo-Lee
Doomheim
#26 - 2011-10-06 14:36:47 UTC
pussnheels wrote:

Correct me if i am wrong , but the more simple you keep it the more efficient and the more profit you get out of pi


Can you give an example of this?
Scrapyard Bob
EVE University
Ivy League
#27 - 2011-10-06 17:09:34 UTC
Steve Ronuken wrote:
Try Dodixie.

If you need to find something, take a look at eve-central, eve-marketdata or eve-marketeer. All useful price aggregation sites. Average prices aren't that useful (especially if you're not weighting by volume), you really want to deal with an average of the 95th percentile. (thus eliminating all the market manipulating high prices). Or just the lowest sell order, with a decent volume.

Buy what you can get cheap, and process it up. Don't get stuck on 'this is my robotics planet'. as you're not extracting anything, you're flexible on what you can make.


Both eve-marketdata and evemarketeer offer you 5% buy-sim pricing through their XML APIs. Use those prices and query at least 3 different regions, then average the results and you'll get a decent price estimate for what a particular item is selling for on the market. While the 5% buy-sim can be "gamed", averaging multiple-regions makes it harder to affect the overall price.

For hi-sec PI, harvest planets (harvesting P0, turning it into P1 and selling it), you can generally make 500k up to 1M ISK per planet per day. My long-term average is about 650-700k per planet per day. Maybe as much as 1.2M ISK/day/planet if you pay close attention, picked a good planet and move your ECU heads around to track the hot spots. It's not capital intensive, it pays itself off within 5-10 days, after which it's free ISK for about 5-10 minutes of work every day to reset the ECUs and adjust the heads along with 30 minutes every week or two to haul the goods to market.

For P2 production from P1, you'll generally get about 2-4M ISK/day from a factory planet in profits. But you have to tend to those daily or every other day, plus you have capital tied up in buy orders for the P1 inputs.
Galadriel Vasquez
Project Omega Industries
#28 - 2011-10-07 17:41:08 UTC
I am not an expert in PI at all. I only have 600k SP in it. However, with 2 Planets making Water and 2 making Electrolytes all ferried to a 24 installation Coolant Factory Planet I comfortably make approximately 14 mill isk a day for doing nothing. Once a week I may have to do the materials run - pick up drop off rinse repeat - that takes 30mins.
When prices spike you can make alot more - and if your not isk poor it pays to sit on the items.

Add - Make sure your Factory Planet has multi launchpads for ease of transferring around.

I have tin foil hat trained to 5.

Galadriel Vasquez
Project Omega Industries
#29 - 2011-10-07 17:45:42 UTC
Satav wrote:
You're doing it wrong..............

PI in empire is pointless. Do it in 0.0

Its not pointless - Low Sec is quite good. You just need to know where to look.

"Your Erebus is docked? How'd the frack did that happen?" "It took a lot of grease and pushing........"

I have tin foil hat trained to 5.

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#30 - 2011-10-07 22:31:47 UTC
you need all 3 toons on your account doing it.

never mix production and extraction.

never use storage facilities, only launch pads.

aprox 1b a month using that methodology @ all level 3's.

internet spaceships

are serious business sir.

and don't forget it

Barbara Nichole
Royal Amarr Institute
Amarr Empire
#31 - 2011-10-08 01:49:20 UTC  |  Edited by: Barbara Nichole
Somewhere besides high sec. I heard on some external forum a troll talking about how high sec PI was not fair because you could make "so much money as to pay for plex". This is not true. You barely make enough to apy for a little ammo every month.

but if you work hard at it you can suppliment your pos fuel bill a little.

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

Wa'roun
The Scope
Gallente Federation
#32 - 2011-10-09 09:38:00 UTC
Capital T wrote:


I use this to find the perfect systems.... http://www.4ward-eve.ch/pi/finder




Quote:
Q: Why should I trust you?
A: As like in game as well all 4WARD members like fair-play. We keep it the same with this service. And we expect the same from you.



Nice round about way to not succinctly answer the question there.

Cyniac
Federal Navy Academy
Gallente Federation
#33 - 2011-10-10 15:31:26 UTC
Cipher Jones wrote:
you need all 3 toons on your account doing it.

never mix production and extraction.

never use storage facilities, only launch pads.

aprox 1b a month using that methodology @ all level 3's.



I am guessing that's in null and that in your extraction planets you process to P1 and don't export P0.


I actually found a use for storage facilities - finally! In that very strange situation where I have excess powergrid and need to move around my extractor control unit around, two storage facilities are cheaper to tear down and put back up than a launchpad.

(this only happens now because putting down a second extractor control unit is so powergrid hungry)
electrostatus
Center for Advanced Studies
Gallente Federation
#34 - 2011-10-11 05:00:18 UTC
You can try this program to find out where every cent is going in your production: Planetary Profit Calculator It takes into account of all the taxes depending on how your production is laid out. It's the old thread, I've been meaning to start a new one on these forums, but I've been rather busy lately.

Asteroid Timer: Know exactly when that roid depletes! PI Profit Calculator: calculates your profits and taxes of any PI product depending on how you built them!

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