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Skill Discussions

 
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What to do...

First post
Author
1-Up Mushroom
Doomheim
#1 - 2011-09-21 22:35:35 UTC
I am finishing up Cyber V to get a set of +5's cuz I'm awesome like that. After that though, I am deciding whether to just stick to frigs, max them out (Cov Ops V, AF V, Inty V, EAF V, All Small Gun/Missile Specs to IV-V, All 4 Racial Frig V, and some support skills) or to stick to Amarr and go for a T2 Guns and Legions and Curses and Purifiers and other fun stuff for amarr.

Whatcha think I should do?
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Mona X
Caldari Provisions
Caldari State
#2 - 2011-09-22 13:15:02 UTC  |  Edited by: Mona X
Both, but mix some Minmatar flavor into going all amarr, legions and stuff.

I need new signature.

CCP Navigator
C C P
C C P Alliance
#3 - 2011-09-22 16:17:55 UTC
1-Up Mushroom wrote:
I am finishing up Cyber V to get a set of +5's cuz I'm awesome like that. After that though, I am deciding whether to just stick to frigs, max them out (Cov Ops V, AF V, Inty V, EAF V, All Small Gun/Missile Specs to IV-V, All 4 Racial Frig V, and some support skills) or to stick to Amarr and go for a T2 Guns and Legions and Curses and Purifiers and other fun stuff for amarr.

Whatcha think I should do?


Pretty much the first thing I do with a new character is max out support, switch focus to maximizing small ship efficiency (Frigs, Inties etc.) and then move on to maxing out HAC;s. Hac's are such fun ships, so versatile, deal a ton of damage and can be that ship which sneaks into 0.0 and rat, especially if you are flying a Zealot and ammo is not a problem Smile
Othran
Route One
#4 - 2011-09-22 16:42:37 UTC  |  Edited by: Othran
1-Up Mushroom wrote:
I am finishing up Cyber V to get a set of +5's cuz I'm awesome like that. After that though, I am deciding whether to just stick to frigs, max them out (Cov Ops V, AF V, Inty V, EAF V, All Small Gun/Missile Specs to IV-V, All 4 Racial Frig V, and some support skills) or to stick to Amarr and go for a T2 Guns and Legions and Curses and Purifiers and other fun stuff for amarr.

Whatcha think I should do?


Right well here's the thing, I've done pretty much exactly what you propose on frigates but single race initially. I carried on too up the ship tree Smile

I don't think you realise how long this is going to take.

I have every single T2 shipskill (bar logistics) at L5. I have the support skills (gunnery/eng/elect) to fly 95% of Minnie combat ships pretty much perfectly. That is after nearly 3 years on this plan, starting as a new player with no iskies.

I'm 3 months from flipping the switch on a remap and then another 7 months away from being able to fly ALL sub-battleship class T1/T2/T3 combat ships with near perfect skills.

Time to do that? Three years and 8 months by the time its done. Most of that with +4 implants.

I still can't fly a tier 2 BS and I can't use large T2 weapons.

So is/was it worth it? Yes but I do have an alt on a seperate account who went off to do fun Amarr stuff, amongst other things. I'm at the stage now where everything new I train opens up half a dozen ships - all maxed near enough, but its taken a very long time to get here. I doubt I'd have done it with one account.

Edit - and I still have 1394 days on the skillplan. Gotta love Evemon Ugh

Edit2 - also remember that as I open up the other races ships at maxed levels I have zero experience of flying them so its just as likely I will DIAF with L5 skills and no experience of the ship as it is that someone with L4 skills will. Some classes of ship REQUIRE L5 to be good in PvP - inty, recon etc. Most don't.
Terik Voth
Career Service Center
#5 - 2011-09-23 21:30:28 UTC  |  Edited by: Terik Voth
I've done the same thing with my alt in a sense. Not maxed out in all frigs but I got EAF IV, Inties IV, AF IV, (Covops 1 P).

Edit: woops - Continuing on ; I find that I am missing out on being able to fly the bigger ships like the harbinger and cruisers. Which is ok since I mostly pvp with the person but when I want to grind some isk I find myself lacking . That's just my 2 isk.
James Arget
Future Corps
Sleeper Social Club
#6 - 2011-09-24 07:27:48 UTC
Only train niche skills to V only if you know you absolutely love that ship. EAS V? Boy, you'd better fly a LOT of Sentinels. Small Laser Spec V? Dang, that's a lot of little.

You could spend that many SP in so many different ways which would open up new ships or new tactics.

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Obsidiana
Atrament Inc.
#7 - 2011-09-26 12:37:46 UTC
Battleships, battlecruisers, and T3 Cruisers are all very popular ships. None are wasted in terms of isk or SP. What you want to do is what really dictates what you fly.
Uzbeg Khan
Henehen Conflict Logistics
#8 - 2011-09-27 09:57:07 UTC
Weird logic imo.

Find something you want to fit and fly, then train for it.

Fitting/gunnery/missiles/nav is always beneficial, but taking ships that you rarely or never fly to V sounds really silly to me.

Like I've trained HIC's to IV. V is a big upgrade, but I so rarely fly them it's no point really.

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1-Up Mushroom
Doomheim
#9 - 2011-09-27 21:43:06 UTC
Uzbeg Khan wrote:
Weird logic imo.

Find something you want to fit and fly, then train for it.

Fitting/gunnery/missiles/nav is always beneficial, but taking ships that you rarely or never fly to V sounds really silly to me.

Like I've trained HIC's to IV. V is a big upgrade, but I so rarely fly them it's no point really.


Well I love frigates use them a lot but I at the same time I love the Legion/Abbadon and Amarr Line-up and don't really wanna be stuck with just frigates (A lack of income issue)
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Obsidiana
Atrament Inc.
#10 - 2011-09-27 23:16:57 UTC
1-Up Mushroom wrote:
Well I love frigates use them a lot but I at the same time I love the Legion/Abbadon and Amarr Line-up and don't really wanna be stuck with just frigates (A lack of income issue)


Lack of isk? Time to get some side incomes. Even one level 1 research agent will increase your income slightly, which adds up. They are easy to start using if you have a matching science skill to level 1. A few PI skills (just Command Center Upgrades really) to level 2 can get you a nice little facility and is another side income. It's really easy to set up something that you can leave alone for awhile.

Back on topic, it is a lot cheaper to get into an Abaddon. You can use that to make the money for the Legion. You don't have to go straight for the Abaddon either. Even an Armageddon or an Apocalypse can work well. In terms of training, just going for BS (ships and weapons) 3 or 4 will work well for you. Tanking skills (+cap skills) apply to all, so you can train them while saving for a BS. Once you are in the BS, save and train for the T3 cruiser.

Note: You didn’t say anything about cruisers (T1 or T2), so I didn’t address them. If you follow this track (tank > BS > T3) you pretty much skip cruisers and you completely skip BCs. That will save you time, but the jump from frigate to BS is a big one. Flying a cruiser may help, but I don’t know what your main source of isk is. Side incomes will help with that.
1-Up Mushroom
Doomheim
#11 - 2011-09-28 00:58:08 UTC
Obsidiana wrote:
1-Up Mushroom wrote:
Well I love frigates use them a lot but I at the same time I love the Legion/Abbadon and Amarr Line-up and don't really wanna be stuck with just frigates (A lack of income issue)


Lack of isk? Time to get some side incomes. Even one level 1 research agent will increase your income slightly, which adds up. They are easy to start using if you have a matching science skill to level 1. A few PI skills (just Command Center Upgrades really) to level 2 can get you a nice little facility and is another side income. It's really easy to set up something that you can leave alone for awhile.

Back on topic, it is a lot cheaper to get into an Abaddon. You can use that to make the money for the Legion. You don't have to go straight for the Abaddon either. Even an Armageddon or an Apocalypse can work well. In terms of training, just going for BS (ships and weapons) 3 or 4 will work well for you. Tanking skills (+cap skills) apply to all, so you can train them while saving for a BS. Once you are in the BS, save and train for the T3 cruiser.

Note: You didn’t say anything about cruisers (T1 or T2), so I didn’t address them. If you follow this track (tank > BS > T3) you pretty much skip cruisers and you completely skip BCs. That will save you time, but the jump from frigate to BS is a big one. Flying a cruiser may help, but I don’t know what your main source of isk is. Side incomes will help with that.


Well right now I have about 3b sitting in my wallet for any pvp I do and for plexes and contrary to how long this char as been active I've been playing for quite a while. I've flown a Legion before and Abby, both awesome ships. I still plan to fly Command Ships and HAC's, also would nice to have a Guardian avaliable.

As for ISK income, I meant like if I trained the pure-amarr course I could run L4's for income, but if I just went pure frigs there isn't much of a income stream without training for research or PI (like you mention) or I could just start an alt.

But right now, I think I'll probably just go for the pure amarr way, Honestly they have some of my all-time favorite ships, and tey look the best. Abso is just pure awesome and Legion is same.

Maybe I'll start an alt for pure frig mayhem :)
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Othran
Route One
#12 - 2011-09-28 07:49:50 UTC
James Arget wrote:
Only train niche skills to V only if you know you absolutely love that ship. EAS V? Boy, you'd better fly a LOT of Sentinels. Small Laser Spec V? Dang, that's a lot of little.

You could spend that many SP in so many different ways which would open up new ships or new tactics.


Not really - for T2 ships its about a year mapped will/per to take all the combat ships below BS to L5, so it fits in with remaps OK. Anyway for EAS you get Kitsune & Sentinel which are actually useful for PvP - outside the alliance tourney I mean.

I'm with you on gun specs/drone specs though, the last 2% isn't worth doing unless you have nothing left you want to train.
Jennifer Starling
Imperial Navy Forum Patrol
#13 - 2011-09-28 10:07:42 UTC
Personally I would never stick to just frigates as they may be fun but also limited in their use. Especially if it's your main character. Getting medium T2 weapons and decent core skills to fly a decent fitted (battle)cruiser makes you a lot more versatile to start with.
Othran
Route One
#14 - 2011-09-28 14:44:55 UTC
Jennifer Starling wrote:
Personally I would never stick to just frigates as they may be fun but also limited in their use. Especially if it's your main character. Getting medium T2 weapons and decent core skills to fly a decent fitted (battle)cruiser makes you a lot more versatile to start with.


Swings and roundabouts really.

If you stick to frigates then you get the "decent core skills" a lot faster than if you ship-up immediately. However you ARE limited in what you can do, so if you have to grind missions then its probably not ideal - although L2/3 missions are a lot more fun in a frigate (first time around anyway).
Obsidiana
Atrament Inc.
#15 - 2011-09-28 19:16:43 UTC
1-Up Mushroom wrote:
Well right now I have about 3b sitting in my wallet for any pvp I do and for plexes and contrary to how long this char as been active I've been playing for quite a while. I've flown a Legion before and Abby, both awesome ships. I still plan to fly Command Ships and HAC's, also would nice to have a Guardian avaliable.

As for ISK income, I meant like if I trained the pure-amarr course I could run L4's for income, but if I just went pure frigs there isn't much of a income stream without training for research or PI (like you mention) or I could just start an alt.

But right now, I think I'll probably just go for the pure amarr way, Honestly they have some of my all-time favorite ships, and tey look the best. Abso is just pure awesome and Legion is same.

Maybe I'll start an alt for pure frig mayhem :)

Since money is not an issue, I would go for T3 cruisers. Ask around if a legion can do L4s effectively (all I know is a Tengu can). If they can, then I think you will be happy there. You will have nearly the speed you are used to and enough fire power to make isk. From there, well, it would be toy collection (except for BSs).
Zhilia Mann
Tide Way Out Productions
#16 - 2011-09-28 19:36:26 UTC  |  Edited by: Zhilia Mann
Obsidiana wrote:
Ask around if a legion can do L4s effectively (all I know is a Tengu can).


Not really, no. Medium lasers are pretty much awful for L4s.

Edit: and the HAM subsystem suffers even more than putting HAMs on a Tengu, which isn't a good idea in the first place.
Jennifer Starling
Imperial Navy Forum Patrol
#17 - 2011-09-28 21:15:21 UTC  |  Edited by: Jennifer Starling
Zhilia Mann wrote:
Obsidiana wrote:
Ask around if a legion can do L4s effectively (all I know is a Tengu can).


Not really, no. Medium lasers are pretty much awful for L4s.

Edit: and the HAM subsystem suffers even more than putting HAMs on a Tengu, which isn't a good idea in the first place.

This.

Medium lasers in L4s aren't a very good idea. Once the NPC tacklers come up close and you're webbed and scrammed you're dead meat in L4s as you can't hit them and can't get out and the NPC battleships stay out of your range as they wear your 1+ billion ship down.
Heavy Missiles always hit and Tengus have a 100+ km range with heavies. Heavy pulses don't. Heavy beams do crappy damage. And you don't have drones - unless you sacrifice a significant amount of firepower.

So no, in this case a comparison between a Legion to a Tengu isn´t a very good one.
Obsidiana
Atrament Inc.
#18 - 2011-09-30 17:23:04 UTC
Well, there you have it. No level 4 missions in a Legion. That said, I bet it could do level 3's (even a Moa can). You need to do 3s to get to 4s.

(Yes, I said Moa. It was for kicks.)
Kagan Storm
Doomheim
#19 - 2011-10-01 11:07:44 UTC  |  Edited by: Kagan Storm
CCP Navigator wrote:


Pretty much the first thing I do with a new character is max out support, switch focus to maximizing small ship efficiency (Frigs, Inties etc.) and then move on to maxing out HAC;s. Hac's are such fun ships, so versatile, deal a ton of damage and can be that ship which sneaks into 0.0 and rat, especially if you are flying a Zealot and ammo is not a problem Smile


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1st thing you do is train all racial frigs to 3 and join a 0.0 corp.

Why 3 ? so you can fly all frigs.

Then you go for drake. Minimal possible skillpoints used to fly a drake with Heavy missiles.

After that you max out Noctis with t2 salvagers and beg in local if you can salvage other peoples wrecks.

If you realy want you can go for a rating ship but you dont need it.

After that you have 2 courses of action.

A) If you alliance took sov fast make an alt and join the guys who got kicked out and tell them you can help get their stuf out. For a fee Cool

B) Train for a logi or a tank for local plxes and max it... preferably tank would be better... thats an easy 300 mill a day.... you always need a tank or a logi for a 10/10.

My ego is the the size of my carriers jump range.

Tandin
Cascadia Shipyards
#20 - 2011-10-02 21:46:10 UTC
Othran wrote:

I don't think you realise how long this is going to take.

I have every single T2 shipskill (bar logistics) at L5. I have the support skills (gunnery/eng/elect) to fly 95% of Minnie combat ships pretty much perfectly. That is after nearly 3 years on this plan, starting as a new player with no iskies.


Interesting considering logistics is one of the few that's really worth having at 5 (another being Recons).