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The Inflation Death of the Universe

First post
Author
Darth Tickles
Doomheim
#81 - 2012-04-12 19:20:30 UTC
Traejun DiSanctis wrote:
To date, the market pressure applied by piracy (ganks) in hi-sec has been negligible. I would estimate it at ~5%, which is a perfectly acceptable predicted "loss" and/or "waste" figure when trading at high volume


Hmmm...I ran the numbers in my outtamyass machine, came up with 6.5896%. I'm curious where the discrepancy arose between our respective pulledfromass numbers?
Kalli Brixzat
#82 - 2012-04-12 19:29:56 UTC
Darth Tickles wrote:
Traejun DiSanctis wrote:
To date, the market pressure applied by piracy (ganks) in hi-sec has been negligible. I would estimate it at ~5%, which is a perfectly acceptable predicted "loss" and/or "waste" figure when trading at high volume


Hmmm...I ran the numbers in my outtamyass machine, came up with 6.5896%. I'm curious where the discrepancy arose between our respective pulledfromass numbers?


lol this made me happy.

In all seriousness, Traejun's numbers contained no decimals...and was preceded by a ~
Red Teufel
Calamitous-Intent
#83 - 2012-04-12 19:30:09 UTC
mmmm tears
Marduk Nibiru
Chaos Delivery Systems
#84 - 2012-04-12 21:30:49 UTC
Immortis Vexx wrote:

D) Your mining boat is not made to fight in a war, If you think it should.. you are an idiot. Mining scows are for MINING not battle. CCP doesn't need to make a "tank miner" because the very idea of this is ridiculous



Actually, I don't know that it's all that ridiculous. I'd think that in a universe where war is the norm, with as much violence as EvE has and his supposed to have had all along, at least one company somewhere would develop a mining vessel that could take at least one tap from a ball peen hammer. Something that takes some effort to gank and has a moderate chance of escaping. Maybe it doesn't pull in the ore like a Hulk, but it wouldn't be like mining in a BS either and could at least use strip miners...
Kalli Brixzat
#85 - 2012-04-12 21:37:04 UTC
Marduk Nibiru wrote:
Immortis Vexx wrote:

D) Your mining boat is not made to fight in a war, If you think it should.. you are an idiot. Mining scows are for MINING not battle. CCP doesn't need to make a "tank miner" because the very idea of this is ridiculous



Actually, I don't know that it's all that ridiculous. I'd think that in a universe where war is the norm, with as much violence as EvE has and his supposed to have had all along, at least one company somewhere would develop a mining vessel that could take at least one tap from a ball peen hammer. Something that takes some effort to gank and has a moderate chance of escaping. Maybe it doesn't pull in the ore like a Hulk, but it wouldn't be like mining in a BS either and could at least use strip miners...


There's really no middle ground on this issue.

Miner mine, they don't fight. TBH, they shouldn't even be able to defend against much.

From a business perspective - given the relatively small chance of being popped in hi-sec - it would not make financial sense to sacrifice the ability to mind (not even a little bit) just to make a ships lightly more survivable.
Mookie Quantico
Doomheim
#86 - 2012-04-12 22:13:04 UTC
Jas Dor wrote:
As it currently stands, (DELETED for BREVITY) makes continuing to play this game untenable.


That's about all I needed to read....

Pro Tip: EMBRACE the CHAOS and PROFIT from it. True Story. Roll

Off you go.


Mook

Feckfor Rufard
Viziam
Amarr Empire
#87 - 2012-04-13 11:49:45 UTC
Jas Dor wrote:
Nimbat wrote:
I long for the day when faction ships are an awesome and rare sight and when the majority of EVE flies T1 ships.
It would be amazing.


Bak in the day PvPers always flew the best ship that they could. Only lack of SP drove the use of inferior ships. Faction ships started appearing more in PvP when CCP added them to the market. Prior to that they lacked the visibility for widespread use.

If you make PvP ships navfordable PvPers will quit. They will not downgrade the ship types they fly.
,


so what your saying is , less people getting blown up in there multi-billion isk navy whatever, faction whatever, bs's on the jita undock and being the laughing stock of the eve news the next day....darwin at work?
Alain Kinsella
#88 - 2012-04-13 23:32:35 UTC  |  Edited by: Alain Kinsella
Kalli Brixzat wrote:
There's really no middle ground on this issue.

Miner mine, they don't fight. TBH, they shouldn't even be able to defend against much.

From a business perspective - given the relatively small chance of being popped in hi-sec - it would not make financial sense to sacrifice the ability to mind (not even a little bit) just to make a ships lightly more survivable.


In that case, would you instead go with a more agile mining ship? Say on par with a Blockade Runner in agility and tank but without the cloak?

Miners get a 'fighting chance' to GTFO, and perhaps get bold enough to try ninja low/null mining (or mine in Sov Space without worrying as much about the Neutral Cloaker 'problem'). PvPers get an actual hunt rather than the highsec equivalent to structure shooting, and get more challenging targets (catching one should be more satisfying).

There are solutions to the mining ship 'problem' that do not require tanking, as seen today anyway.

"The Meta Game does not stop at the game. Ever."

Currently Retired / Semi-Casual (pending changes to RL concerns).

Akita T
Caldari Navy Volunteer Task Force
#89 - 2012-04-13 23:53:36 UTC
To be fair, RP-wise, you'd expect a mining ship to have HP comparable to a combat vessel of similar size and complexity, if not even higher.
Sure, you would not expect its combat capabilities to be even in the same order of magnitude, but come on, it can really use a bit more HP. Like, say, 2-4 times more than right now. Give or take.
Nub Sauce
State War Academy
Caldari State
#90 - 2012-04-14 00:06:10 UTC
Akita T wrote:
To be fair, RP-wise, you'd expect a mining ship to have HP comparable to a combat vessel of similar size and complexity, if not even higher.
Sure, you would not expect its combat capabilities to be even in the same order of magnitude, but come on, it can really use a bit more HP. Like, say, 2-4 times more than right now. Give or take.


This makes sense.

Also reminds me of that one CCP vid that shows a mining barge under attack... There's no such thing. If it is attacked, it's already dead. There's no saving it.
Silver Ott
#91 - 2012-04-14 02:06:23 UTC
lets rename the game pansys online

back in 2004 i was just fine mining in my little probe in insmother after my first week or two
crunshing down those juicy arkanor rocks
ooh the sweet memories

anyways if mining is so hard dont mine noone is making you

find a solution to your problem insead of whining on forums for another dumbdown for the game