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EVE seems smaller, We need more space!

Author
Nylith Empyreal
Sutar Rein
#41 - 2012-04-13 19:23:45 UTC
I'd rather change the empire boarders to lowsec systems truthfully before adding any.

Who's the more foolish the fool or the fool who replies to him?

Oxylan
Blood Fanatics
#42 - 2012-04-13 19:33:44 UTC  |  Edited by: Oxylan
Would be nice to see expanded empire, but we dont need more null space, if you look at map statistic (average piltots in last hour) you see meny 0.0 system are empty or got like 1-3 visitors per system, this mean 0.0 is empty or is to big, so we dont need expanded 0.0 space... while Empire got heavy amount of people.

Oh wait, Jove space, open it Big smile CCP introduce ticket system that allow player to enter Jove space for one hour per week or month :D with restricrion etc, while players in jove space they can search for rare artifacts etc, or players can join some rare event with time limit , hardcore pve etc ;]

If it bleed we can kill it.

Adunh Slavy
#43 - 2012-04-13 20:05:26 UTC
Oxylan wrote:
Would be nice to see expanded empire, but we dont need more null space, if you look at map statistic (average piltots in last hour) you see meny 0.0 system are empty or got like 1-3 visitors per system, this mean 0.0 is empty or is to big, so we dont need expanded 0.0 space... while Empire got heavy amount of people.


This is more a result of null sec mixed with Eve mechanics, making null sec not very "causal play" friendly.

Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.  - William Pitt

Darth Tickles
Doomheim
#44 - 2012-04-13 20:09:00 UTC
nullsec is empty ftard

holy **** worst idea ever
Welsige
The Scope
Gallente Federation
#45 - 2012-04-13 21:26:17 UTC
Moonaura wrote:
Welsige wrote:
No, its sometimes hard to find a figth the way it is.

More people in the same space = more conflict.


This.

What does need changing is the way 0.0 model currently works. Massive alliance takes ton of space. Rents it to the underdogs and smaller alliances. Massive alliance gets richer, takes more space... until fail cascade. Then rinse and repeat.

There should be a way for smaller corps and alliances to take 0,0 space without having to be pets or renters, and hold it reasonably against a much larger alliance.

My thinking is, the more space you take - the harder it is to keep it, and the less you have, the easier it is to keep it. How that is done, is another matter!


Increasing costs come to mind, not linear but exponential. Once an alliance balances out profit / loss over sov, the expansion will come to an halt.

On the other hand, that might not be a good idea, since that wont give alliances means to expand themselves, thus leading to a stale world.

[b]~ 10.058 ~

Free The Mittani[/b]

Vaal Erit
Science and Trade Institute
Caldari State
#46 - 2012-04-13 21:37:56 UTC
We could really use a NPC 0.0 drone region. I for one welcome our drone overlords and would gladly assist them in eradicating capsuleers from space. Maybe you can only dock there if you are -5 or worse? Hardcore mofos only.
Adunh Slavy
#47 - 2012-04-13 22:13:55 UTC
Welsige wrote:

Increasing costs come to mind, not linear but exponential. Once an alliance balances out profit / loss over sov, the expansion will come to an halt.


Yeah, something like doubling total sov cost for each system would reach some big numbers and end the control of unused space.

Welsige wrote:

On the other hand, that might not be a good idea, since that wont give alliances means to expand themselves, thus leading to a stale world.


CCP did talk about a treaty system once upon a time. Goons-1 could be in a treaty with Goons-4 5 78 and 634. It won't hurt big organizations too badly. And it'll diffuse some of the power closer to the players. To me, that is a good thing.

Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.  - William Pitt

Tarsus Zateki
Viziam
Amarr Empire
#48 - 2012-04-13 22:17:58 UTC
The vast, vast majority of space out in null-sec is completely empty. The system's sovereignty is claimed by a single POS and that is all. Hardly anyone ever goes there. If its not a highway system leading somewhere important or a system with a maxed out military index, it will be deserted.

There's plenty of space out there, you just need to take it. Eve needs more territorial conflict.

You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world.

Mirime Nolwe
Mantra of Pain
#49 - 2012-04-13 22:32:36 UTC
In my opinion, new space is always welcome. These sytems quantity was good when the server had 20k people online, now it feels overcrowed.

I like the to explore new stuff, like we had with whormholes, the feeling of emptyness is great and we dont have that anymore.
Talon SilverHawk
Patria o Muerte
#50 - 2012-04-13 22:37:12 UTC  |  Edited by: Talon SilverHawk
Oh yes please, Eve is allot smaller than its used to be in the early years, 5 to 10 k compared to the average of 40k now. Make the 0.0 NPC owned and seeded with NPC stations to give everyone a crack at the 0.0 pie.

Tal
Kessiaan
Sebiestor Tribe
Minmatar Republic
#51 - 2012-04-13 22:38:19 UTC
So basically, some people want more wormhole systems and some other people want more NPC nullsec.
Nedes Betternaem
Imperial Academy
Amarr Empire
#52 - 2012-04-13 22:39:05 UTC
Mirime Nolwe wrote:
In my opinion, new space is always welcome. These sytems quantity was good when the server had 20k people online, now it feels overcrowed.

I like the to explore new stuff, like we had with whormholes, the feeling of emptyness is great and we dont have that anymore.

That the unfortunate part, Wormholes were supposed to be the frontier, where finding another player outside of your corp was a rare occurrence... now some W-space systems are filled with more people than some high sec systems.
Kengutsi Akira
Doomheim
#53 - 2012-04-13 22:41:32 UTC  |  Edited by: Kengutsi Akira
They should totally make high sec bigger. Get rid of low or something

Quote:
~ 10.058 ~

Free The Mittani


more like give him the same punishment any random player would have gotten. Permaban. I have no illusions thats what WE'D get if we'd attempted to cyberbully someone to death

"Is it fair that CCP can get away with..." :: checks ownership on the box ::

Yes

Duvida
The Scope
Gallente Federation
#54 - 2012-04-13 22:48:47 UTC
Perhaps more high, low, null, W in general, but while Empire star-gates would be added to high and low sec, maybe the star-gates for null could be player-built? A new null system could be 'discovered', jumped to, and a star-gate built (or not) by the sov-holding alliance?

Or could the EVE server cluster and network handle more systems? Is technology a limiting factor here?
Killer Gandry
The Concilium Enterprises
#55 - 2012-04-13 23:06:57 UTC
EvE universe is large enough.

Those with more jumpbridges up than braincells however complain fast that it has become too small.
Marlona Sky
State War Academy
Caldari State
#56 - 2012-04-13 23:26:51 UTC
Welsige wrote:
No, its sometimes hard to find a figth the way it is.


Call me crazy, but maybe you should reset a few of your blues. NAP trains crying about not being able to find fights is pathetic.
Fredfredbug4
The Scope
Gallente Federation
#57 - 2012-04-13 23:33:55 UTC
I think adding more space would only increase the severity of the uneven populations.

I do think lowsec could use a little more breathing room, but I think null should stay as it is. All adding more space will do is ignite territory wars as people mad-dash to claim new land and when the victor comes out a few weeks or months later things will go back to normal again.

For the most part I think it's fine. Some spaces are more crowded than others for a reason. And since only one person has visited every single system other than jove (confirmed by CCP at least) then I think we are good for now.

The only thing that would justify adding more space is if there is a sudden explosion in EVEs population. This may or may not happen depending on the success of DUST 514

Watch_ Fred Fred Frederation_ and stop [u]cryptozoologist[/u]! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it!

Mr Epeen
It's All About Me
#58 - 2012-04-14 00:40:54 UTC
Quote:
EVE seems smaller, We need more space!


No.

What EVE needs is to utilize the vast stretches of space it already has.

What you are really asking for is more gates to sit on, not more space. And since an entire star system becomes crowded with six ships due to having only one or two places to go, I can see why the whine.

But think about this. What if you changed each system from a couple of gates and a station or two, to a thriving dynamic entity in itself. Allow player structures of some type everywhere. Stick random habitats in the middle of nowhere. Boost the microwarp drive to the point that pilots will use it to travel and explore the area.

With a little imagination each system could become a microcosm of the universe itself. Giving hundreds or even thousands of people something to do besides scamspam or shoot rocks and each other. Take a cue from the COSMOS systems but expand it a hundredfold.

EVE is small because 99% percent of it is warp to gate or warp to belt. No one bothers to think about all the stuff that could be put in between the two. I envision an EVE where some pilots spend their entire careers in one system because it has so much interesting and dynamic gameplay that they just don't need to go anywhere else.

Mr Epeen Cool
Guy Dude
Deep Core Mining Inc.
Caldari State
#59 - 2012-04-14 14:32:26 UTC
Mr Epeen wrote:
Quote:
EVE seems smaller, We need more space!


No.

What EVE needs is to utilize the vast stretches of space it already has.

What you are really asking for is more gates to sit on, not more space. And since an entire star system becomes crowded with six ships due to having only one or two places to go, I can see why the whine.

But think about this. What if you changed each system from a couple of gates and a station or two, to a thriving dynamic entity in itself. Allow player structures of some type everywhere. Stick random habitats in the middle of nowhere. Boost the microwarp drive to the point that pilots will use it to travel and explore the area.

With a little imagination each system could become a microcosm of the universe itself. Giving hundreds or even thousands of people something to do besides scamspam or shoot rocks and each other. Take a cue from the COSMOS systems but expand it a hundredfold.

EVE is small because 99% percent of it is warp to gate or warp to belt. No one bothers to think about all the stuff that could be put in between the two. I envision an EVE where some pilots spend their entire careers in one system because it has so much interesting and dynamic gameplay that they just don't need to go anywhere else.

Mr Epeen Cool


I agree, although, doesn't that just sound like expanding on the concept of scan sites?
Mashie Saldana
V0LTA
WE FORM V0LTA
#60 - 2012-04-14 14:38:23 UTC
Remove warp to 0, jump bridges, jump freigthers and titan portals. EVE just became huge again.