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Pilot-able Rogue drone ships

Author
Nylith Empyreal
Blood Marauders
#21 - 2012-04-13 02:55:43 UTC
Even if not rogue drones, an alternative to invention or perhaps a way to inspire a new set of ships, would be to create through some mad science division of invention places to create mutant hulls of the four races, that are unstable or rather crazy, maybe they'll have a random attribute that is crazy good or a chance to fail or something 'off' I'll just relate it to 'bugged' megaman in the network 3 gameboy series :P Rogue parts would be good, you just have to apply a hammer to it's ai chip and use it's own technological processes for their own advancements.

Who's the more foolish the fool or the fool who replies to him?

Herzog Wolfhammer
Sigma Special Tactics Group
#22 - 2012-04-13 05:10:17 UTC
Rogue drones would be great - something like specialized augmented drones perhaps.

And it would be great to fly that creepy dominic with the mechanical bug legs.


Overall, those of us drone boat captains could benefit from such a great bone being tossed our way.


Doubt it will happen though -not soon anyway.


Toss us a frikkin' bone, CCP.


Bring back DEEEEP Space!

Gasgat Alur
The Scope
Gallente Federation
#23 - 2012-04-13 10:11:04 UTC
Herzog Wolfhammer wrote:
Rogue drones would be great - something like specialized augmented drones perhaps.

And it would be great to fly that creepy dominic with the mechanical bug legs.


Overall, those of us drone boat captains could benefit from such a great bone being tossed our way.


Doubt it will happen though -not soon anyway.


Toss us a frikkin' bone, CCP.




Couldn't agree more.

Off topic from qoute
If you did it as I suggested and gave the rogue drone ships ~15 drones with with all their attributes reduced by 50% (Damage, Armor, shield, ECM strength, Armor repair amount, shield repair amount etc etc) you'd end up with a ship that can take on multiple roles at the same time depending on what sort of drones you decide to put in your drone bay.

Example:
Let's say you put in 15 small armor repair drones, 15 attack drones, 15 ECM drones in your drone bay, you can only control 15 at once so you decide to mix it up, 5 armor, 5 attack & 5 ECM (note 50% reduced effect of all drones). With this setup you'd be taking on 3 roles at once, less efficient than what a normal ship could, but that's the point though wouldn't you agree? It can take on 3 roles at once but if it's properly balanced it wouldn't be overpowered.

If you're reading this then that means my time travel worked

Hayaishi
The Scope
Gallente Federation
#24 - 2012-04-13 14:28:34 UTC
Gasgat Alur wrote:
Herzog Wolfhammer wrote:
Rogue drones would be great - something like specialized augmented drones perhaps.

And it would be great to fly that creepy dominic with the mechanical bug legs.


Overall, those of us drone boat captains could benefit from such a great bone being tossed our way.


Doubt it will happen though -not soon anyway.


Toss us a frikkin' bone, CCP.




Couldn't agree more.

Off topic from qoute
If you did it as I suggested and gave the rogue drone ships ~15 drones with with all their attributes reduced by 50% (Damage, Armor, shield, ECM strength, Armor repair amount, shield repair amount etc etc) you'd end up with a ship that can take on multiple roles at the same time depending on what sort of drones you decide to put in your drone bay.

Example:
Let's say you put in 15 small armor repair drones, 15 attack drones, 15 ECM drones in your drone bay, you can only control 15 at once so you decide to mix it up, 5 armor, 5 attack & 5 ECM (note 50% reduced effect of all drones). With this setup you'd be taking on 3 roles at once, less efficient than what a normal ship could, but that's the point though wouldn't you agree? It can take on 3 roles at once but if it's properly balanced it wouldn't be overpowered.


You could do this currently, though, it may not be very wise. After all, a wing of 15 combats would be better than any other combination. Ships don't multi task very well sadly.
Cobalt Rookits
Federal Navy Academy
Gallente Federation
#25 - 2012-04-15 03:05:07 UTC
Rogue Drone Dominix - same as base (or DNI), but with the added requirement of needing Advanced Drone Interfacing. Each level of Advanced Drone Interfacing allows the fitting of another Drone Control Unit and the added Bandwidth to use them (and bay bonus). Something like 98% reduction on PG , 99% on CPU (so you'd get 1500pg and 75 cpu per unit ).

You'd get 10 drones with max skills , and they'd require sacrificing the turrets for increased drones, so you'd go from turret+drone to strictly drone damage. Somewhere in there I'd maybe add a control range bonus, but I'm not sure if you would really need the extra range so much. (You could probably fit one DLA for the extra range , might need more for "sniping" ranges- worth looking into

Alternatively, you could just make a built in bonus from each level of Advanced Drone Interfacing of +1 extra drone.

Thoughts?
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