These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Science & Industry

 
  • Topic is locked indefinitely.
12Next page
 

Mining Question - Survey Scanners

Author
Barker Haines
Bees Nutz
#1 - 2012-04-12 12:18:33 UTC  |  Edited by: Barker Haines
Hi all

I just want to find out the benefit of having a Survey Scanner and not completely mining an asteroid. I read somewhere, that if you over-mine a system, other systems will be replenished faster than that system (or something to that effect).

Could someone elaborate?

Edit: I am new so please excuse the Newbish type question :)
Vircomore Amilupar
Viziam
Amarr Empire
#2 - 2012-04-12 12:40:16 UTC  |  Edited by: Vircomore Amilupar
Barker Haines wrote:
Hi al

I just want to find out the benefit of having a Survey Scanner and not completely mining an asteroid. I read somewhere, that if you over-mine a system, other systems will be replenished faster than that system (or something to that effect)

Could someone elaborate?


The real benefits of a Survey Scanner are

1. Determining roughly "how depleted" a belt is

2. If you're an Orca pilot running a Corp Op, then you can calculate how many minerals your corp will be able to bring in if they strip the belt

3. Smart-cycling Strip Miners

--Let's say your strip miner brings in 3,000 Pyroxeres every complete cycle
--You Survey Scan, and realize that there's only 500 Pyro left in the rock
--Instead of letting your Strip Miner run the full 3 minutes, you can stop the cycle at 30 seconds, and get it running on a new rock without wasting time on a rock that's depleted.
Barker Haines
Bees Nutz
#3 - 2012-04-12 12:46:14 UTC
Ahh that does make sense.

Thanks!
Droxlyn
School of Applied Knowledge
Caldari State
#4 - 2012-04-12 12:48:27 UTC
I use my survey scanner to group the asteroids by type. Knowing how many units are in the roid is just bonus.

Here's a simple mining tracker to help. I found that it made a lot of busy work to be perfect.
http://www.imarvintpa.com/eve/Mining.php

Drox
Barker Haines
Bees Nutz
#5 - 2012-04-12 12:52:42 UTC
Droxlyn wrote:
I use my survey scanner to group the asteroids by type. Knowing how many units are in the roid is just bonus.

Here's a simple mining tracker to help. I found that it made a lot of busy work to be perfect.
http://www.imarvintpa.com/eve/Mining.php

Drox


Thats a pretty interesting tool. Definitely gonna use it.
Gallinari
PJ Ind.
#6 - 2012-04-12 20:40:10 UTC
As everyone else has said, it saves time and time is money :)
Tau Cabalander
Retirement Retreat
Working Stiffs
#7 - 2012-04-12 21:31:09 UTC
I don't usually bother with a scanner on the mining ships, though I do often fit one to a belt scouting ship.

Any fast frigate with a MWD will do (Covert Ops are perfect for the job, as they can also be used for finding gravimetric sites). Such a ship easily fits in the ship maintenance hangar of an Orca, so a Hulk pilot can switch to being a scout for the next belt.

When using 2 Orcas, one to boost and one to haul, I'll use the other Orca's fitting service to fit a scanner. I always keep a scanner in the corporate hanger (along with a selection of other useful modules, paste, and spare drones and crystals).

The scanning person can tag the asteroids of interest for all fleet members to see on the overview, if they add the tag column.
Emma Royd
Maddled Gommerils
#8 - 2012-04-13 04:54:15 UTC
I fit one probably more for posterity's sake, (I've always just had one fitted to a hulk) it's rare I remember to use them though Roll

It'd be nice if they increased the range of them, I can mine up to 29.4km but the survey scanner II only has a range of 22km Sad
D3F4ULT
#9 - 2012-04-13 06:13:28 UTC
We have a pilot in our fleet that has one that usually scans and lets us know if we need to stop our rotation on a particular rock. Quite useful.

"Bow down before the one you serve, you're going to get what you deserve"

Velicitia
XS Tech
#10 - 2012-04-13 12:45:29 UTC
Emma Royd wrote:
I fit one probably more for posterity's sake, (I've always just had one fitted to a hulk) it's rare I remember to use them though Roll

It'd be nice if they increased the range of them, I can mine up to 29.4km but the survey scanner II only has a range of 22km Sad


yeah, but then the orca/rorq would have scan ranges that are just silly...

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Do'Mai
The Scope
Gallente Federation
#11 - 2012-04-13 13:10:01 UTC
Emma Royd wrote:
I fit one probably more for posterity's sake, (I've always just had one fitted to a hulk) it's rare I remember to use them though Roll

It'd be nice if they increased the range of them, I can mine up to 29.4km but the survey scanner II only has a range of 22km Sad


How did you increase your distance to 29.4km?
Do'Mai
The Scope
Gallente Federation
#12 - 2012-04-13 13:11:49 UTC  |  Edited by: Do'Mai
Velicitia wrote:
Emma Royd wrote:
I fit one probably more for posterity's sake, (I've always just had one fitted to a hulk) it's rare I remember to use them though Roll

It'd be nice if they increased the range of them, I can mine up to 29.4km but the survey scanner II only has a range of 22km Sad


yeah, but then the orca/rorq would have scan ranges that are just silly...



They could always decrease the range for the Orca and Rorq. And honestly would it really matter if they did have insane range? An Orca can already has the range to scan an entire belt.
Velicitia
XS Tech
#13 - 2012-04-13 13:36:01 UTC
Do'Mai wrote:
Velicitia wrote:
Emma Royd wrote:
I fit one probably more for posterity's sake, (I've always just had one fitted to a hulk) it's rare I remember to use them though Roll

It'd be nice if they increased the range of them, I can mine up to 29.4km but the survey scanner II only has a range of 22km Sad


yeah, but then the orca/rorq would have scan ranges that are just silly...



They could always decrease the range for the Orca and Rorq. And honestly would it really matter if they did have insane range? An Orca can already has the range to scan an entire belt.


true, but then again ... just throw it on the orca/rorq and strip the belt clean...

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Vircomore Amilupar
Viziam
Amarr Empire
#14 - 2012-04-13 14:05:59 UTC
Do'Mai wrote:
Emma Royd wrote:
I fit one probably more for posterity's sake, (I've always just had one fitted to a hulk) it's rare I remember to use them though Roll

It'd be nice if they increased the range of them, I can mine up to 29.4km but the survey scanner II only has a range of 22km Sad


How did you increase your distance to 29.4km?


I'm guessing he's rolling with an Orca booster running 2 (or 3) Laser Range Ganglinks.
Urgg Boolean
Center for Advanced Studies
Gallente Federation
#15 - 2012-04-13 21:53:19 UTC
Barker Haines wrote:
Hi all

I just want to find out the benefit of having a Survey Scanner and not completely mining an asteroid. I read somewhere, that if you over-mine a system, other systems will be replenished faster than that system (or something to that effect).

Could someone elaborate?

Edit: I am new so please excuse the Newbish type question :)

I never use them. It takes more clicks, which means more keyboard focus, but if you cycle your strip miners as fast as the cap allows, you don't need a Survey Scanner to harvest effciently withou wasting cycle time on a depleted roid. Skills make a big difference as a noob retriever pilot cannot do it this way else they burn out their cap and can't restart the strip miners on time.

In our mining ops, each hulk is dedicated to specific ore types and carry appropriate crystals. So between the max-rate strip miner cycling, and dedicated ore types per hulk, the Orca pilot does not have to direct traffic too much. And with this approach, we suck down belts plenty fast, eventhough with more active conscious effort, you may be able to go faster, of course using more traditional methods with a survey scanner.
Nub Sauce
State War Academy
Caldari State
#16 - 2012-04-13 22:20:23 UTC
Sometimes when I'm down to just 2 roids of their type in range, I check to see which has more in it. Then, I put two of the three beams on that one so I can finish them off a bit faster.

I also use it to sort roids by type and its range roughly matches the strip miner range, too.

Overall, pretty handy.
Kale Eledar
Venerated Industries
#17 - 2012-04-15 20:42:19 UTC
Pretty much everyone has nailed it on the head.
It prevents you from mining an asteroid that has only 5m3 of ore left on it, and having your cycle end and you getting basicaly nothing for 3 minutes of sitting there.

First come smiles, then lies. Last is gunfire.

Leto Atraities
Ministry of War
Amarr Empire
#18 - 2012-04-15 22:35:36 UTC
Barker Haines wrote:
Hi all

I just want to find out the benefit of having a Survey Scanner and not completely mining an asteroid. I read somewhere, that if you over-mine a system, other systems will be replenished faster than that system (or something to that effect).

Could someone elaborate?

Edit: I am new so please excuse the Newbish type question :)


you touched on something that nobody is really answering. a few years back it was fairly common to be told to not completely kill rocks so that after down time they will fully be back to max count of units. that way you can keep said system full. more of a issue if you're a renter indy corp in null sec and your corp paying rent for like only a system or two or even sharing one system. so in that specific aspect the survey scanner was really useful for keeping system belts healthy.

but this was before the great bot take over and system upgrades.

so now as mentioned it helps to save cycles for your crystals.
Xuixien
Solar Winds Security Solutions
#19 - 2012-04-16 00:59:58 UTC
Lots of "ore respawn myths" in this thread.

We always strip the Pyroxeres in our system. No grooming what so ever.

And every day after downtime we log on to find more beautiful Pyroxeres rocks waiting for us.

Each rock has a respawn point and will be respawned after down time. This is what creates the illusion that "grooming" works.

Epic Space Cat, Horsegirl, Philanthropist

Ditra Vorthran
Caldari Imports and Exports
#20 - 2012-04-16 19:33:21 UTC  |  Edited by: Ditra Vorthran
Leto Atraities wrote:
you touched on something that nobody is really answering. a few years back it was fairly common to be told to not completely kill rocks so that after down time they will fully be back to max count of units. that way you can keep said system full. more of a issue if you're a renter indy corp in null sec and your corp paying rent for like only a system or two or even sharing one system. so in that specific aspect the survey scanner was really useful for keeping system belts healthy.


I’ve seen this depletion effect. I use to run in a system (that will remain unnamed) that use to have asteroids ranging from 20-30k at the high end to 5-10k at the low end.

Then the bots came.

The average ore amount per asteroid dropped to 10-15k and 2-5k respectively.

To the best of my understanding, if you completely mine out a belt, it will respawn, but with a lesser amount of ore per asteroid. The more often a belt gets totally depleted, the lower the rate. The key is that it has to be completely wiped out. If you leave asteroids, it will reappear more or less the same. At least that is what my personal observations have found.

Eventually, the bots left, and asteroid sizes returned to normal.

Edited for English fail...

"Miners mine so I don't have to." ~Metal Icarus

12Next page