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Pilot-able Rogue drone ships

Author
Hayaishi
The Scope
Gallente Federation
#1 - 2012-04-11 01:09:18 UTC
I've a basic idea for Rogue drones, especially now that they're making their début as ordinary pirates, is that there should be Rogue Drone faction ships.

I'm not going to post any slot layouts, or anything, but the basic concept is:

  • Rogue drone ships get bonuses to all turret types
  • Shield and armour tank viable
  • Missile capability

  • So, think of Minmatar, how you can shield or armour tank generally easily. Mixed guns between turrets and arties, but allow them to fit any race of weapon whilst still bonused. This would allow for great versatility and will enrich the sandbox that is EVE.

    You could also give them drone bonuses, but limit them to the 'Augmented' and 'integrated' drone types, to give them some actual purpose.
    Tarn Kugisa
    Kugisa Dynamics
    #2 - 2012-04-11 01:29:31 UTC
    Or they could be actual drone models.

    Be polite. Be efficient. Have a plan to troll everyone you meet - KuroVolt

    Hayaishi
    The Scope
    Gallente Federation
    #3 - 2012-04-11 01:45:21 UTC
    Tarn Kugisa wrote:
    Or they could be actual drone models.


    What do you mean by this?
    Gerrick Palivorn
    Caldari Provisions
    Caldari State
    #4 - 2012-04-11 07:45:32 UTC
    A rogue drone dominix would be epic! I'd imagine bonuses along the lines of extra drone damage and nuets.

    As an alternative it would be interesting if you could 'infest' an exhisting hull using drops from sentient drones and change certain bonuses on any T1 non-faction hull to drone bonuses with the capability to use Drone Control Units.

    MMOs come and go, but Eve remains.  -Garresh-

    Verity Sovereign
    Sebiestor Tribe
    Minmatar Republic
    #5 - 2012-04-11 08:24:20 UTC
    So instead of taking a T1 hull + ISK + LP and turning it into a lavy issue hull, you take a T1 hull+ Rogue drone parts, and turn it into an "infested" hull?

    Alternately, we could have a new class of drones - not hobgoblins, not warriors, but "sentient" drones.

    Alternately, they could make the supply of integrated and augmented drones go way up, so that they may actually get used....
    Hayaishi
    The Scope
    Gallente Federation
    #6 - 2012-04-11 09:26:25 UTC
    Gerrick Palivorn wrote:
    A rogue drone dominix would be epic! I'd imagine bonuses along the lines of extra drone damage and nuets.

    As an alternative it would be interesting if you could 'infest' an exhisting hull using drops from sentient drones and change certain bonuses on any T1 non-faction hull to drone bonuses with the capability to use Drone Control Units.


    This idea gave me another one.

    Perhaps the rogue drone boats can command +1 drone per level of whatever level it needs, and has no drone damage / etc bonuses.

    Then couple that with the omniturret bonuses, and it could be rather new.
    Nalha Saldana
    Aliastra
    Gallente Federation
    #7 - 2012-04-11 13:23:26 UTC
    This feels dangerous and a ship that suddenly takes control and does its own thing is not something i would want to fly :)
    Verity Sovereign
    Sebiestor Tribe
    Minmatar Republic
    #8 - 2012-04-11 13:38:47 UTC
    Add technobabble about how a capsule allows you to be the mind of the drone, and everything else just replaces the crew (that capsuleer ships apparently still have) - you wouldn't have a sentient drone computer doing stuff, the capsule would take over that part.

    So as far as the lore would then go, The only ships where the capsuleer is the entire crew = frigates and "infested" ships.
    Nikk Narrel
    Moonlit Bonsai
    #9 - 2012-04-11 13:49:14 UTC
    Hmmm, rogue drone style piloting has potential, but it plays by different rules, I think.

    Anything above drone size represents a controlling hive ship. Frigate, cruiser, possibly a battleship size.

    The ship hulls are infested appearance, and have only defenses active directly.

    Here is how I think it could work:

    Example: Thorax cruiser infested.
    Ship has no turret or launcher hardpoints.
    Ship capacitor is based off of number of active drones, the ship itself is simply a focal point for the drone's organization, and any attacks on it directly are wasted efforts.
    Punch all the holes in it you like, it is literally a floating wreck that cannot take damage as it is sustained on this level by the drones linked to it.

    The drones are the weakness and the strength.
    The ship has 10 drones initially, 5 medium and 5 large.
    (Cruiser size allowance, frigates would be all small, a BS could have all large, but could choose to use smaller)
    Only 5 can be devoted to attacking, the others are reserves sustaining the hive mind network the cruiser is the focal point of.

    If the 5 attacking drones are lost, the second set can be used to fight as a last resort. This is comparable to fighting with your armor and shields gone, and your ship going into structure.

    If these reserve 5 are killed, the infested ship itself has no power, and is a drifting wreck. Pilot pod is ejected as the magnetic clamps holding it lose power.

    Modules survive or not same as any other wreck, the drones being killed sometimes send feedback that damages or destroys items, and cargo in the hold has the same chances there too.
    Verity Sovereign
    Sebiestor Tribe
    Minmatar Republic
    #10 - 2012-04-11 14:03:58 UTC  |  Edited by: Verity Sovereign
    Um, no to the idea above..

    Yes to BS size infested ships being drone boats (infested Domi is all we currently see) that fight with deployed drone

    Yes to new "Rogue drone" drones that fit in an drone bay, or at least more integrated/augmented drones

    Yes to "pure" "rogue drone" style smaller ships - as if you took one of those smaller rogue drones, ripped out its AI, hooked up your capsule to where the AI was, and called it your new Frigate/Cruiser.
    Nikk Narrel
    Moonlit Bonsai
    #11 - 2012-04-11 15:54:06 UTC
    Verity Sovereign wrote:
    Um, no to the idea above..

    Yes to BS size infested ships being drone boats (infested Domi is all we currently see) that fight with deployed drone

    Yes to new "Rogue drone" drones that fit in an drone bay, or at least more integrated/augmented drones

    Yes to "pure" "rogue drone" style smaller ships - as if you took one of those smaller rogue drones, ripped out its AI, hooked up your capsule to where the AI was, and called it your new Frigate/Cruiser.

    The only rogue drone element you are keeping is the paint job and the shape.

    Yes, they stop being rogue if they are player controlled, but at least give them a meaningfully different fighting style.

    If all you want is a new paint job, make a new thread.
    Wolodymyr
    Breaking Ambitions
    #12 - 2012-04-11 19:36:50 UTC
    Hayaishi wrote:
  • Rogue drone ships get bonuses to all turret types
  • Shield and armour tank viable
  • Missile capability
  • Or They could give bonuses to drones.... because you know .... rogue drone ships.

    Basically I am picturing another pirate battleship. Basically take the power / awesomeness difference between a megathron and a vindicator. Then do the same thing for a Dominix and that rogue drone thing that looks like dominix with legs coming out of the front.

    I honestly think PoCo based sov is a good idea https://forums.eveonline.com/default.aspx?g=posts&m=1417544

    Nikk Narrel
    Moonlit Bonsai
    #13 - 2012-04-11 20:16:57 UTC
    Maybe it's just me, but I think they should focus on the drones too.

    Do something special that makes them special, specifically with drones.

    The paint job and model is gonna be there, I want the gameplay aspect.
    Hayaishi
    The Scope
    Gallente Federation
    #14 - 2012-04-12 05:09:59 UTC
    Wolodymyr wrote:
    Hayaishi wrote:
  • Rogue drone ships get bonuses to all turret types
  • Shield and armour tank viable
  • Missile capability
  • Or They could give bonuses to drones.... because you know .... rogue drone ships.

    Basically I am picturing another pirate battleship. Basically take the power / awesomeness difference between a megathron and a vindicator. Then do the same thing for a Dominix and that rogue drone thing that looks like dominix with legs coming out of the front.


    The issue with giving the rogue drone ships drone bonuses, is that it's nothing new. We've the Dominix, the Ishtar, the myrm, the vexor, the gila, the ishkur, the worm, the Rattlesnake. All of them have drone bonuses.

    The drone bonus I want the rogue drone ships to have are +1 drone per skill level. This reflects the rogue drone's swarm nature.
    Gasgat Alur
    The Scope
    Gallente Federation
    #15 - 2012-04-12 17:55:45 UTC
    How about a rogue ships focusing primarily on drone damage and less on turrets?
    Make it so that you can't fit turrets nor launchers and add ship specific modules instead that increase the amount drones you can control at one time. Also add new type of drones with reduced attack, defence & bandwidth by ~50% (obviously has to be tweaked to be balanced, just an example).

    What you'd end up with is a "drone carrier" (Battleship class) with ~15 drones and a large drone bay so you can send out wave after wave of drones.

    If you're reading this then that means my time travel worked

    Nikk Narrel
    Moonlit Bonsai
    #16 - 2012-04-12 18:56:44 UTC
    Gasgat Alur wrote:
    How about a rogue ships focusing primarily on drone damage and less on turrets?
    Make it so that you can't fit turrets nor launchers and add ship specific modules instead that increase the amount drones you can control at one time. Also add new type of drones with reduced attack, defence & bandwidth by ~50% (obviously has to be tweaked to be balanced, just an example).

    What you'd end up with is a "drone carrier" (Battleship class) with ~15 drones and a large drone bay so you can send out wave after wave of drones.

    I am thinking to be distinctively inspired by or based on rogue drones, the host ship needs to be trivial by comparison to the drones.

    Maybe this:
    Cloud ship. (Called a cloud because it's resources are divided among several drones, not a single vessel.)
    Attack wing: 5 drones with offensive abilities. Each drone lost reduces High power slot modules by 20% effectiveness

    Defense wing: 5 drones with shielding / blocking abilities. Each drone lost reduces mid slot modules by 20% effectiveness

    Logistic wing: 5 drones with repair or utility abilities. Each drone lost reduces low slot modules by 20% effectiveness

    Rig slots are spread evenly over all drones, and are not co-dependant. (shield rigs improve each individual drone's shields, etc)

    Modules are mounted the same as in regular ships, from the fittings screen.

    Individual swarms can be mixed and matched, like the T3 strategic cruisers, to provide varying amounts of slots and types of slots.

    Pilot pod is suspended in subspace so long as drones survive, and is ejected into real space in the event none remain.
    Hayaishi
    The Scope
    Gallente Federation
    #17 - 2012-04-12 19:11:35 UTC
    Nikk Narrel wrote:
    Gasgat Alur wrote:
    How about a rogue ships focusing primarily on drone damage and less on turrets?
    Make it so that you can't fit turrets nor launchers and add ship specific modules instead that increase the amount drones you can control at one time. Also add new type of drones with reduced attack, defence & bandwidth by ~50% (obviously has to be tweaked to be balanced, just an example).

    What you'd end up with is a "drone carrier" (Battleship class) with ~15 drones and a large drone bay so you can send out wave after wave of drones.

    I am thinking to be distinctively inspired by or based on rogue drones, the host ship needs to be trivial by comparison to the drones.

    Maybe this:
    Cloud ship. (Called a cloud because it's resources are divided among several drones, not a single vessel.)
    Attack wing: 5 drones with offensive abilities. Each drone lost reduces High power slot modules by 20% effectiveness

    Defense wing: 5 drones with shielding / blocking abilities. Each drone lost reduces mid slot modules by 20% effectiveness

    Logistic wing: 5 drones with repair or utility abilities. Each drone lost reduces low slot modules by 20% effectiveness

    Rig slots are spread evenly over all drones, and are not co-dependant. (shield rigs improve each individual drone's shields, etc)

    Modules are mounted the same as in regular ships, from the fittings screen.

    Individual swarms can be mixed and matched, like the T3 strategic cruisers, to provide varying amounts of slots and types of slots.

    Pilot pod is suspended in subspace so long as drones survive, and is ejected into real space in the event none remain.


    Not to be too hard on you but.... No... Just... no. That's just far too massive of a change to even fit into the EVE lore. I'm talking about just drone faction ships.

    for example, in missions, they have their frigates, crusers, and battleships. Just make them so that some genius figured out how to replace the drone parasite with a pod, and voilà.
    Nova Fox
    Novafox Shipyards
    #18 - 2012-04-12 19:37:41 UTC
    Sadly the Zombie domonix was removed from the database recently also I have to agree rouge drones ships itself wouldnt be a good idea they eat crew and ships and consider us food as well.

    Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

    Nikk Narrel
    Moonlit Bonsai
    #19 - 2012-04-12 20:17:44 UTC
    Hayaishi wrote:
    Not to be too hard on you but.... No... Just... no. That's just far too massive of a change to even fit into the EVE lore. I'm talking about just drone faction ships.

    for example, in missions, they have their frigates, crusers, and battleships. Just make them so that some genius figured out how to replace the drone parasite with a pod, and voilà.

    It is one of those concepts I would not expect, it was more an exorcize on my part to think up how it might be done.

    Your idea works well enough for me, but I think they should not be like reskinned ships from other races.

    I would like to see bonuses that are interesting, and I want them to be good with drones too.
    Hayaishi
    The Scope
    Gallente Federation
    #20 - 2012-04-13 02:47:55 UTC
    Nikk Narrel wrote:
    Hayaishi wrote:
    Not to be too hard on you but.... No... Just... no. That's just far too massive of a change to even fit into the EVE lore. I'm talking about just drone faction ships.

    for example, in missions, they have their frigates, crusers, and battleships. Just make them so that some genius figured out how to replace the drone parasite with a pod, and voilà.

    It is one of those concepts I would not expect, it was more an exorcize on my part to think up how it might be done.

    Your idea works well enough for me, but I think they should not be like reskinned ships from other races.

    I would like to see bonuses that are interesting, and I want them to be good with drones too.


    They will be good with drones, they just wont be bonused as a domi is, They'd be just like Guardian Vexors. They could probably get a damage bonus on top of that so that it's in line with other faction ships, but hey.
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