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Why is anyone using a Hulk over a Covetor.

Author
Jessie-A Tassik
Pator Tech School
Minmatar Republic
#1 - 2012-04-11 22:26:36 UTC
If you put Damage Control II and Reinforced Bulkhead II on a Covetor then you have 11,586 EHP and about 90% the mining rate of a Hulk.

For something like a tenth the price? (Last time I looked, ship prices are all over the place.)

Plus the Covetor pays out semi-decent insurance.

WHY are people using Hulks?

They are next to worthless unless you only lose one for every, well, more than 1 billion ISK mined.
Solhild
Doomheim
#2 - 2012-04-11 22:28:59 UTC
Good point and well made, maybe need to get myself a BPO, hmm...?
Aranakas
Imperial Academy
Amarr Empire
#3 - 2012-04-11 22:29:13 UTC
Covetors still get ganked.

Honestly, I don't know why people take part in Hulkageddon when it's blatantly an attempt at market manipulation, and both the miners and the gankers suffer a loss.

Aranakas CEO of Green Anarchy Green vs Green

Sycho Pathic
Republic Military School
Minmatar Republic
#4 - 2012-04-11 22:40:14 UTC
The Hulk isn't 500% improvement over the Covetor so I see no need to spend the 500% extra for it.
Aranakas
Imperial Academy
Amarr Empire
#5 - 2012-04-11 22:42:07 UTC  |  Edited by: Aranakas
Sycho Pathic wrote:
The Hulk isn't 500% improvement over the Covetor so I see no need to spend the 500% extra for it.


I'm not even a bloody miner and I agree with this. Why is a mining ship more expensive than a battleship when it's not even capable of pulling in the same isk/hour (as running missions/incursions)? Isk/hour is a hulk's supposed purpose, while combat is a battleship's supposed purpose.

Aranakas CEO of Green Anarchy Green vs Green

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#6 - 2012-04-11 22:46:03 UTC
Hulk gets 3% per level more than the covetor plus it can use 2 Mining laser upgrade II's as opposed to 1 T1.

internet spaceships

are serious business sir.

and don't forget it

MadMuppet
Critical Mass Inc
#7 - 2012-04-11 22:46:42 UTC
Even I need to admit this is a better option with the upcoming patch considerations.. then again I also noticed that they jumped in price about $10 million isk since this morning. The BPO was floating around 2.2 billion last I saw.

This message brought to you by Experience(tm). When common sense fails you, experience will come to the rescue. Experience(tm) from the makers of CONCORD.

"If you are part of the problem, you will be nerfed." -MadMuppet

Tippia
Sunshine and Lollipops
#8 - 2012-04-11 22:47:26 UTC
Aranakas wrote:
Honestly, I don't know why people take part in Hulkageddon when it's blatantly an attempt at market manipulation, and both the miners and the gankers suffer a loss.
Because the gankers gain from it.

Sycho Pathic wrote:
The Hulk isn't 500% improvement over the Covetor so I see no need to spend the 500% extra for it.
500%? Where are you buying your Covetors (alternatively, where aren't you buying your Hulks)?
Aqriue
Center for Advanced Studies
Gallente Federation
#9 - 2012-04-11 22:47:50 UTC
Good question.

The answer is to pay several months real world money ot CCP to fly a hulk, only to be tied down to an asteroid belt like a goat waiting to die (the scene in Jurrasic Park comes to mind) and generate a killmail for some other risk adverse dude flying super cheap gank boats (lol 2 destroyers = zero loss even without insurance) . AKA, your only purpose is to generate killmails in a poorly designed over priced ship doing the most boring profession in game.

Best way to balance it out since no one wants to see the hulk get a buff (that is, non miners) is to bring the freighters and jump freighters down to the effective hitpoint level of a hulk since non-combant ships are not ment to have them. If a ship that cannot even fit modules gets a thicker buffer, then why should the hulk even be required to fit modules to get a better buffer? Bring it down to require at least 2 destroyers for a freighter and 6 for a JF, balances everything out.

Oh, and reduce the current tank on the barges / exhumers to at least 1/10th its current total. This is to force people to stop mining, gankers get their killmails and in the process shoot themselves in the foot since no one will be able to mine minerals. You know that theory, about having too many predators in a given area will eventually kill off the prey...yeah that is EVE precisely since everyone wants to be the wolf who consider the miners to be chickens and sheep.

And an interesting thing to also think about, the basic thought is that a miner should use their brain and be proactive to keep themselves alive...means the pilot should take the necessary steps and CCP doesn't need to buff hulks. Since so many people are using that line of thought...un-nerf titans since the whiners can't cope and use their own brains to counter Titans. They didn't need a nerf, since the pilots in sub cap ships can't figure out how to counter them just as much as a miner needs to counter getting ganked themselves...in both cases CCP doesn't need to step in at all. Logic! Un-nerf Titans and let the players deal with the issues...plus the whines it generates are just erotic to listen to Shocked
Karim alRashid
Starboard.
#10 - 2012-04-11 22:49:33 UTC
Aranakas wrote:
Sycho Pathic wrote:
The Hulk isn't 500% improvement over the Covetor so I see no need to spend the 500% extra for it.


I'm not even a bloody miner and I agree with this. Why is a mining ship more expensive than a battleship when it's not even capable of pulling in the same isk/hour (as running missions/incursions)? Isk/hour is a hulk's supposed purpose, while combat is a battleship's supposed purpose.


Same for the Rapier. Why is it so expensive, when it's neither capable of achieving the BS isk/hour levels when running missions/incursion nor is it capable of achieving Hulk isk/hour levels when mining?

Twisted

Pain is weakness leaving the body http://www.youtube.com/user/AlRashidKarim/videos

Tippia
Sunshine and Lollipops
#11 - 2012-04-11 22:52:31 UTC  |  Edited by: Tippia
Aranakas wrote:
I'm not even a bloody miner and I agree with this. Why is a mining ship more expensive than a battleship when it's not even capable of pulling in the same isk/hour (as running missions/incursions)? Isk/hour is a hulk's supposed purpose, while combat is a battleship's supposed purpose.
Because it will effortlessly pay itself back so the miners think it's more than worth the extra cost, and because you're comparing apples and carburettors — the Hulk cannot run missions and incursions, and the mission-BS cannot mine. They aren't really opposed by default.
Tikktokk Tokkzikk
V0LTA
WE FORM V0LTA
#12 - 2012-04-11 23:10:55 UTC
Aranakas wrote:
Sycho Pathic wrote:
The Hulk isn't 500% improvement over the Covetor so I see no need to spend the 500% extra for it.


I'm not even a bloody miner and I agree with this. Why is a mining ship more expensive than a battleship when it's not even capable of pulling in the same isk/hour (as running missions/incursions)? Isk/hour is a hulk's supposed purpose, while combat is a battleship's supposed purpose.


covetor price < T1 battleship price.
hulk price < T2 battleship price.
Frederick Sanger
Viziam
Amarr Empire
#13 - 2012-04-11 23:15:18 UTC
The Hulk has superior headlights.
Chokichi Ozuwara
Perkone
Caldari State
#14 - 2012-04-11 23:28:16 UTC
Shaddup shaddup Shaddup I mine in my rookie ship. TWO high slots!

Tears will be shed and pants will need to be changed all round.

Marcus Ichiro
IchiCorp
#15 - 2012-04-11 23:32:07 UTC
Jessie-A Tassik wrote:
90% the mining rate of a Hulk


There's your answer.

Using a Covetor would only be more profitable if you regularly get ganked, and if that is the case then the player in question needs to rethink how they play the game.
Bootleg Jack
ACME Mineral and Gas
#16 - 2012-04-11 23:32:59 UTC
Cipher Jones wrote:
Hulk gets 3% per level more than the covetor plus it can use 2 Mining laser upgrade II's as opposed to 1 T1.


WHAT??!?

You want to use slots for non-tank equipment on a mining barge?

Radical extermist you are Roll

I'm an American, English is my second language...

Virgil Travis
Non Constructive Self Management
#17 - 2012-04-11 23:35:40 UTC
Miners, trolled by CCP for years.

Unified Church of the Unobligated - madness in the method Mamma didn't raise no victims.

Whitehound
#18 - 2012-04-11 23:44:00 UTC
The training needed for a Hulk only needs a few extra days after one has trained for a Covetor. People think of it as a major gain when they can get from a T1 ship into a T2 ship with such a short amount of training and it becomes one of the major incentives for doing it. The Hulk not only mines a little better, but it can be rigged and fitted to hold a significantly larger amount of ore then the Covetor. It means one can stay longer in the belt and also longer away from the keyboard.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Darth Gustav
Sith Interstellar Tech Harvesting
#19 - 2012-04-11 23:47:36 UTC
Whitehound wrote:
The training needed for a Hulk only needs a few extra days after one has trained for a Covetor. People think of it as a major gain when they can get from a T1 ship into a T2 ship with such a short amount of training and it becomes one of the major incentives for doing it. The Hulk not only mines a little better, but it can be rigged and fitted to hold a significantly larger amount of ore then the Covetor. It means one can stay longer in the belt and also longer away from the keyboard.

And there it is.

There it ******* is.

Miners want to engage in riskless activity to grow their wallets while they are AFK.

This does not come down to personal playstyle choices. It comes down to laziness, greed, and risk aversion of sickening proportions.

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

Ptraci
3 R Corporation
#20 - 2012-04-11 23:48:52 UTC
Whitehound wrote:
The training needed for a Hulk only needs a few extra days


Yeah, being able to undock a ship is all you need to train for. And now let's hear miners comment on PvP ships.
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