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[Fanfest]: Low Sec changes & Player-ship rewards.

Author
Rimase
#1 - 2012-04-08 12:10:42 UTC  |  Edited by: Rimase
Redefining distinction between two roles
  • EVE's Pirates - robbers (deceptive +0.0 status).
  • EVE's Bandits - plunderers (obvious -0.0 status)

It was said at Fanfest that the value of your ship and its contents would be reward to the parties involved with destroying it. Is this true?
Personally, I find this logic to be a tad bit lame!


SUGGESTION - Revised game features:
(Security Status rules for High Sec)
  • All is safe and normal apart from suicide gankers.
  • Your low security status (≤ -5.0) neglects you from high sec. (Players can destroy your ship)
  • Your low security status (≤ -9.451) banishes you from high sec. (Concord will attack your ship but not chase you)

(Security Status rules for Low Sec)
  • You can still change security status in low sec.
  • You lose less security status as you operate in reducing security-level systems (≤ 0.3 Systems). This excludes pod-killing! (Eases pain of losing too much security status)
  • Concord operate in low-sec! (Unlike high-sec's Concord)
  • Your good security status rewards you with a level of Concord's responsiveness. (≥ 1.0)
  • Your neutral security status leaves you semi-vulnerable in low-sec! (-0.5- 0.9)
  • (Concord will protect you only if they're nearby. They don't hang around long.)
  • Your bad security status leaves you vulnerable in low-sec! (≤ -0.6)
  • Concord can not linger in low-sec after their protocol is achieved. (Too many criminal! D:)

(Low-sec firing Conditions)
  • Non-damaging attacks are ALLOWED for +0.0 players: Jammers, Webifiers, anti-Warp, Drainers, etc.
  • (Contributes to Piracy)
  • KEY PART OF WHOLE POST: Non-damaging attacks are DISCOURAGED for -0.0 players: {"same as above"}.
  • (Contributes to deception. Sub-sequently reduce Security Status)
  • Any physical damage unto a good-status player will have Concord jump-in to save them (slow-to-medium response).
  • Any physical damage unto a excellent-status player will have Concord jump-in to save them (medium-to-faster response).

(Protection speed in Low Sec)
  • Concord response in low-sec is conditional and at their own risk. They can only match the responsiveness of 0.5 High Sec providing you have ≥ 9.451 security status.


  • Quote:
    the Pirate

    They have the skills to pilot almost any ship. By captivating a target completely they can demand ransom or demand they leave their ship so they can overtake, and are protected by their security status.

  • Their operations CANNOT be performed in high-sec. HOWEVER, if they're Militia the can perform on their enemy Militia.
  • Still, if they shoot or assist in a good-status player's death, they will lose status that protects them & standing.

  • The rewards for overtaking a ship is likely to be much more rewarding but equally much less successful requiring a deceptive security status for low-sec and high-sec systems. Null-sec is fair game where even the pirate can be in trouble from anyone. This is ultimately more rewarding than being a bandit and reduces the attractiveness of becoming a 'kill player: receive lots of ISK' notion.
    Quote:
    the Bandit

    They shoot anyone anywhere. They are monsters feeding on other's anguish, pain and left-over booty. They turn themselves against the civilized world for their own selfish ways; they don't care of security status! They maraud Militia battles, they blockade spacelanes, they devour their prey and rise up to their demeanour without remorse. They are primitive and do not give a ****!

  • Their operations CANNOT be performed in high-sec.
  • Their operations CAN be performed on Militia in high-sec as a Militant. HOWEVER, you're also allowing non-Militia Players or even Concord to kill your ship.
  • Their operations CAN be performed in low-sec. HOWEVER, their target's good security status may discourage them.

  • The rewards are bitter though sometimes can produce nice results from Wreck salvages and sustained cargo contents. Compared to a pirate, they can get equal rewards but certainly no jackpot results like a pirate overtaking Freighter full of valuable quantities if not just a ransom.

    Looking to join Caldari Faction Warfare corporation!

    Danika Princip
    GoonWaffe
    Goonswarm Federation
    #2 - 2012-04-08 13:49:29 UTC
    So...if there's a fleet fight in lowsec, say, over a tech moon, concord will join in?
    Rimase
    #3 - 2012-04-08 14:45:46 UTC  |  Edited by: Rimase
    Danika Princip wrote:
    So...if there's a fleet fight in lowsec, say, over a tech moon, concord will join in?
    True for any single capsuleer above 0.9 security status is damaged.
    True if all parties are not in a mutual corporate war.


    Concord will protect those worth protecting in LOW-SEC. Those not worth it will be ignored.
    Even then, Concord could be ill-effective against gangs compared to high sec with limited capabilities allowing for escape. They could be weak and die for a change! Additional things not mentioned in the post suggesting... :)

    Ultimate goal is to repopulate low-sec, discourage visible criminality in low-sec, define the 'middle-ground' that is low-sec and address an identity misconception (bountied Pirates and outlawed Bandits). By changing these things brings the role of a true pirate being able to hijack a ship, take it's loot and command it to base. The whole sole purpose of being a pirate, which differentiates from a typical marauding barbaric space killer. This allows for it whilst simultaneously addressing the low-sec suggestive conceptions or propositions brought-up at Fanfest.

    Looking to join Caldari Faction Warfare corporation!

    Ravenesa
    School of Applied Knowledge
    Caldari State
    #4 - 2012-04-09 16:02:30 UTC
    What I see is you losing hauling ships to lowsec denziens, including a Blockade Runner. I fail to see how you not knowning how to cloak should result in Concord being introduced into Lowsec.

    Not every system you want to mission in should be protected by Concord. Lowsec dwellers going on a hauler shooting spree is more effective at dealing with mission botters than CCP at this point.
    Jalmari Huitsikko
    Avanto
    Hole Control
    #5 - 2012-04-10 16:18:04 UTC
    Ohno another urban legend about long gone pirates in low sec.
    Dues Incarnine
    The Terminus Enclave
    #6 - 2012-04-10 16:30:29 UTC
    Jalmari Huitsikko wrote:
    Ohno another urban legend about long gone pirates in low sec.


    I haven't pirated since 2006, although I tried in 2007, 2008, and 2009... but found there was no longer any profitability.
    Seamus MacMartin
    VNM Biological Survey Corps
    #7 - 2012-04-10 18:18:05 UTC
    This sounds like an overly romanticized view of piracy. Blowing things up and taking what isn't yours is...blowing things up and taking what isn't yours. One may be government sanctioned with a letter of marque or one may be part of one's government's regular military...or one may be flying a jolly roger and yelling "yarr!" at anyone who will listen but not one of these instances will likely make the victim feel less victimized.

    This isn't sherwood forest...every capsuleer can be king john.BlinkPirate

    "Rudeness is the weak man's imitation of strength." - Eric Hoffer

    "A warrior may choose pacifism. Others are condemned to it." - Unknown

    Rimase
    #8 - 2012-04-10 18:53:31 UTC  |  Edited by: Rimase
    Jalmari Huitsikko wrote:
    Ohno another urban legend about long gone pirates in low sec.
    dafuk you talkin about?

    This is also speculating what they're doing for low sec changes;
    and reasons to how they may be going about that.
    This is also suggestions what they're hearing-out for;
    on redefining the middle-ground that is low-sec.
    This isn't ignorance. This is stimulated discussion;
    and not a typical 'rage-mongering' ignorant bullshit.

    God damn.... Shocked


    It's all good. Relax and be constructive.

    Looking to join Caldari Faction Warfare corporation!

    Rimase
    #9 - 2012-04-10 18:58:44 UTC  |  Edited by: Rimase
    Seamus MacMartin wrote:
    This sounds like an overly romanticized view of piracy.
    Yea I can tend to Piracy. I don't play as it in-game though. :)

    I had another thought that all this ship revamp and faction warfare revamp could bring about changing low-sec, too, and not just what this thread is about. Militia could blast through and while they're busy fighting, they could decide to clear enemy player-pirates of lowsec and claim bounties. This is all assuming faction warfare becomes so densely popular.

    Looking to join Caldari Faction Warfare corporation!

    Nura Taron
    Doomheim
    #10 - 2012-04-11 00:49:34 UTC  |  Edited by: Nura Taron
    Rimase wrote:

  • Concord operate in low-sec! (Unlike high-sec's Concord)
  • If I ever see you in-game I'm going to kill you on principle.

    Rimase wrote:
    Yea I can tend to Piracy.

    A ridiculous claim considering you want to end it.

    Rimase wrote:
    I don't play as it in-game though. :)

    Obviously.